As3 :: Flash - Square Bracket Before Class Definition?

Apr 12, 2011

I've seen the embed tag used before the class definition, but I just saw that Keith is using these..

[Event(name="select", type="flash.events.Event")]
[Event(name="close", type="flash.events.Event")]
[Event(name="resize", type="flash.events.Event")]

[code].....

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the following script brings me a problem:

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How to assign to variable "w" values from the square bracket that are separated by comas to be assigned either one of them and not only the last value "hd". In this case whichever value is pressed makes myClip visibility true.

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Actionscript 3 :: Getting The Value Of A Property Within Another Property Via Square Bracket Notation

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I have a class Inhabitant with a property skin which is of type DisplayObject.

Within Inhabitant I need to access the x and y properties of skin using this method:

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This is fine with properties defined within Inhabitant but I'm not sure how I could do this for a property of skin. This obviously doesn't work but it might give you an idea of what I'm trying to do:

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The reason behind requiring this notation is that I have a function which I can parse a String though that will represent a property:

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I'm writing my first AS3 class and basically I'm trying to take code from an AS3 .fla and incorporate it into the class. I've been getting plenty of errors, but this one seems to be at the crux of the problem:Code:1120: Access of undefined property socket.Here is all the code that is required to cause this error:

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I have two Flash Builder projects. Let's call them MainWeb and MainAIR. MainWeb defines and includes all of the classes for my application including a runtime loaded module that interfaces with our web services. MainAIR's Source Path references MainWeb/src and includes only two unique parts. The first file is of course the root MXML document. The other file overrides a compiled, runtime module defined in MainWeb called DataStreamer. DataStreamer interfaces with our web services for MainWeb and the alternate version of DataStreamer interfaces with the OS filesystem for MainAIR. This makes a very easy to maintain pair of projects and easy to build both the web version and the AIR version of my application.

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ActionScript 2.0 :: Have An Enemy Square That Chases The Player Square?

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I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:

I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....

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Flash :: Namespace Error: "Top Level Of A Class Definition"?

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I'm trying to encapsulate a package so that classes, properties, and methods that have no meaning outside of the project aren't accessible. They do, however, have to be accessible by other classes in the project, so internal is insufficient - the internal properties of parent.foo.AClass can't be accessed byparent.bar.AnotherClass. I was under the impression that namespaces could solve this problem, so I tried this:

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ActionScript 3.0 :: Using Square Brackets And String To Instantiate Class?

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Why aren't statements like

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ActionScript 2.0 :: OnLoadInit In Class Definition?

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In a nutshell, here is the deal... I have a class that deals with image galleries and such, and in the constructor of my class

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ActionScript 3.0 :: Definition Of Class Not Found?

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My folder structure is like this

Classes
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ActionScript 3.0 :: Class Definition Conflicts?

Apr 23, 2010

I came across the following issue:

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Note1: I DON'T want to use class/as files for my Library symbols;

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ActionScript 3.0 :: Tween Class / Shink A Square To Its Original Position

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When I mouseover the square and it expands and when I mouseout the square it should shrink back to its original position. The expandSquare works but the shrinkSquare doesn't.[code]

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ActionScript 3.0 :: Class Definition Can Not Extend To Two .as Files, It Has To Be In One?

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I know that a class definition can not extend to two .as files, it has to be in one.My question is, can 2 class definitions be on one .as file or, do all class definitions have to have their own exclusive .as file?

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ActionScript 2.0 :: Event Handlers In A Class Definition?

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I'm trying to rewrite a procedural ActionScript program as an OOP one: in the procedural version I set up event handlers for movieclips on the stage with a loop and it worked fine.However, when I put these event handlers in a class definition, it's no good. Simplified version below, which is just supposed to make a sound when the user clicks on the boxclass definition:

class Event_stuff {
var nLpCntr1:Number = 0;
var nNumberOfChoiceBoxes:Number = 3;wrong use of terminology

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ActionScript 3.0 :: A Definition For The Document Class Could Not Be Found

Feb 25, 2009

I get this confusing message every time I start a new flash project and I dont know why. I understand what the message means, but its simply not true so that bugs me. My project so far consists of exactly one AS file so far: CMain.as, which contains exactly one public class: CMain. The file lives here: C:FlashProjGameasCMain.as. n my .FLA, I have set CMain as the Document class. In File->Publish Settings->ActionScript 3.0 ClassPath, I have added "C:FlashProjGameas".

When I press "OK" from this screen, I get this message: "A definition for the document class could not be found in the classpath, so one will be automatically generated in the SWF file upon export." On my last projects I think I have just ignored this message and everything worked out ok. But this time I want to know what the hell it means. My CMain class is definetly in the classpath, so what the heck is this message talking about?

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ActionScript 3.0 :: Difference Between Importing As Files & Class Definition?

Apr 1, 2009

I'm trying to get the as3corelib to work as when I run my file at the moment it tells me: 5001: The name of package 'com.adobe.images' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. /Users/markbunyan/Websites/craftmagic.co.uk/JPG_encoder/JPGEncoder.as I thought I had imported the as3corelib fine but can't get this to work. Can I simply import the code from JPGEncoder.as???

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ActionScript 3.0 :: MovieClip: Parents And Sharing Class Definition?

Jan 15, 2010

Is there any way for movieClips to share the same class definition?When you have alot of objects to keep track of it becomes a pain to have to write separate actionscript files to do the same thing.For example if I:Create an actionScript file which extends movieClip with the name ClassX.as with all the nescessary code incased in package{}I try properties>export for actionscript>ClassX.as for two movie clips (each with different graphics).An error occurs on the 2nd movieClip complaining that the class I used was not unique. y other question is how do I make an actionscript file file that both extends a movieClip and another class.For example:In a game there is a movieClip for an enemyShip1 with its own class definition contained in an actionscript file (defining its behavior)There are 2 child objects enemyShip2A and enemyShip2B each of which have there own images,class definition but which inherit all the functions from the enemyShip1Class.It would seem that the logical thing to do would be:

package
{
//import extentions.*

[code].....

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Actionscript 3 :: The Definition Of Base Class ByteArrayAsset Was Not Found

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I'm using FlashDevelop4.0.0 RC1 to create AS3 library project, in which I want to import Away3D library. I follow this tutorial to set up my FD. [URL]

However, FD generate error message when I use ExportSWC4.2 plugin to compile the project, I got error message said that

at away3dmaterialsmethodsTerrainDiffuseMethod_NormalizeKernel.as(10): The definition of base class ByteArrayAsset was not found

I also have issue like the following link [URL]

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ActionScript 3.0 :: The Definition Of Base Class FontAsset Was Not Found?

Nov 13, 2009

With reference to the subject, I am using the following statement to embed the font within my custom class:

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ActionScript 3.0 :: Definition Of Base Class Kiosk Was Not Found

Mar 26, 2011

I'm trying to get initKeys to trigger. 'kiosk' is my base class.
I'm getting error 1017: The definition of base class kiosk was not found.
project_folder/me/radbourne/kiosk.as

Code:
package me.radbourne {
import org.actionscript.*;
public class kiosk extends MovieClip {
public function kiosk() {
CustomKeyboard.initKeys();
[Code] .....

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ActionScript 2.0 :: Swap Depths In Class Definition Using Variable Name For Movieclip?

Jan 15, 2010

I have a class definition as file. In it a variable gets passed to into a function (parameters). Then I want to use the name of this function to swapDepths with another movieclip.

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private function alphaZero(clipToSwap) {
trace(clipToSwap+"+clipToSwap");

[code].....

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ActionScript 3.0 :: Private Attributes & Class Property Definition Errors

May 22, 2010

I'm setting up functions in a document class file, then from there I am going to call that function from a movieclip in flash.  For some reason, maybe I have things set up wrong, but it is throwing me errors such as below: Line 37 1013: The private attribute may be used only on class property definitions. What am I doing wrong here and is there something I am not understanding? Here is my .as code. modal.as > package

[Code]...

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