ActionScript 3.0 :: The Definition Of Base Class FontAsset Was Not Found?

Nov 13, 2009

With reference to the subject, I am using the following statement to embed the font within my custom class:

Code:
[Embed(systemFont = "Verdana",
fontName = "VerdanaReg",

[code].....

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Actionscript 3 :: The Definition Of Base Class ByteArrayAsset Was Not Found

Nov 2, 2011

I'm using FlashDevelop4.0.0 RC1 to create AS3 library project, in which I want to import Away3D library. I follow this tutorial to set up my FD. [URL]

However, FD generate error message when I use ExportSWC4.2 plugin to compile the project, I got error message said that

at away3dmaterialsmethodsTerrainDiffuseMethod_NormalizeKernel.as(10): The definition of base class ByteArrayAsset was not found

I also have issue like the following link [URL]

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ActionScript 3.0 :: Definition Of Base Class Kiosk Was Not Found

Mar 26, 2011

I'm trying to get initKeys to trigger. 'kiosk' is my base class.
I'm getting error 1017: The definition of base class kiosk was not found.
project_folder/me/radbourne/kiosk.as

Code:
package me.radbourne {
import org.actionscript.*;
public class kiosk extends MovieClip {
public function kiosk() {
CustomKeyboard.initKeys();
[Code] .....

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ActionScript 2.0 :: 1017: The Definition Of Base Class SceneObject3D Was Not Found

Feb 12, 2008

I'm getting this error when testing it out: 1017: The definition of base class SceneObject3D was not found. I have tried everything ... and took the same exact code from a tutorial. Im getting these errors just by importing classes,

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ActionScript 3.0 :: Error 1017: The Definition Of Base Class TextItemTemplate Was Not Found

Aug 26, 2009

I am a complete nuff nuff when it comes to AS3 so bare with me. I had a website skeleton made by a scripter. He made lots of AS files that call to each other with a few movie clips that are populated via the As files. This worked fine for me, I could update the text and image files no dramas and did so and got the website up and running.

A couple of weeks later had to update the files to add a new section adn text and images. Again all went swimmingly. Fast forward to today. Went to update the files and added a new section as per all the other ones. Everything marries up in relation to naming conventions, placement of files within folders et c but suddenly now I'm getting all these errors. 1017: The definition of base class TextItemTemplate was not found.

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ActionScript 3.0 :: Get This Error : 1017 : The Definition Of Base Class UIForm Was Not Found?

Aug 26, 2010

I've been trying to edit my sister's Flash website, which was developed by someone else, but I'm a newbie with ActionScript so am having a few difficulties. Every time I try to publish a file, I get this error:

1017: The definition of base class UIForm was not found.

I found documentation online for a similar error - regarding UIComponent - so I tried creating a new source path under ActionScript 3.0 as suggested but no luck. I'm having difficulty finding documentation online specifically for UIForm.I tried searching for the location of UIForm under program files but couldn't find it. Can anyone point me in the right direction? I'm on CS4.

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ActionScript 3.0 :: Definition Of Class Not Found?

Nov 21, 2009

My folder structure is like this

Classes
Game.as
MenuScreen.as

[code].....

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ActionScript 3.0 :: Base Class On MovieClip Isn't Found

Jul 6, 2010

I have a Actionscript base class already created but when i type in the location for it i get back the file cant be found error.This is the url for my code

gamegamesmygameutilitykeybinderChanger

Now i have tried it without the as3 format but it just seem to find this file.

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ActionScript 3.0 :: A Definition For The Document Class Could Not Be Found

Feb 25, 2009

I get this confusing message every time I start a new flash project and I dont know why. I understand what the message means, but its simply not true so that bugs me. My project so far consists of exactly one AS file so far: CMain.as, which contains exactly one public class: CMain. The file lives here: C:FlashProjGameasCMain.as. n my .FLA, I have set CMain as the Document class. In File->Publish Settings->ActionScript 3.0 ClassPath, I have added "C:FlashProjGameas".

When I press "OK" from this screen, I get this message: "A definition for the document class could not be found in the classpath, so one will be automatically generated in the SWF file upon export." On my last projects I think I have just ignored this message and everything worked out ok. But this time I want to know what the hell it means. My CMain class is definetly in the classpath, so what the heck is this message talking about?

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ActionScript 3.0 :: 1203: No Default Constructor Found In Base Class Src:LoadWebPage

Feb 4, 2009

already searched for this kind of thread here but didn't get any answer that suited me.
It comes like this, I made this class (LoadWebPage)to basically remove the old Swf and load a new one. I've associated this class to my menu Btn's.

[Code]....

And I'm getting that 1203 error saying that my class doesn't have a default constructor.

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Actionscript 3 :: Create A TextField From A Class - Receiving "Definition Fl.controls:TextInput Could Not Be Found"?

Dec 29, 2011

I created a document class for an empty stage and would like to create an output class which is imported into the document class.Inside the output class I would like to create a textField with the methods to set and read the text.

a) empty stage with document class "tommy"

b) document class "tommy"

package {
import flash.display.MovieClip;
import cOutput;[code]....

I am receiving "Definition fl.controls:TextInput could not be found".I read that you need to have this in the library (I dragged a text field as classic text, input text on stage).

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IDE :: 1172: Definition Not Be Found?

Jan 26, 2009

have some custom external .as packages that worked fine in CS3 and now when I try to compile/test the movie I get the error 1172 Definition {...} not be found. I have added the class path to my AS3.0 settings in the preferences panel and confirmed that my file is compiling as AS3.0. Here's some info:

Class Path: /Applications/MAMP/Projects/actionscript
Example file: /Applications/MAMP/Projects/actionscript/com/jassky/net/XMLPostRequest.as
import statement: import com.jassky.net.*;

[code].....

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ActionScript 3.0 :: 1172. Definition Not Found?

Apr 28, 2011

I'm getting the Error 1172. Which I know is a path problem, but i've checked over my code over and over and I'm sure my path is correct and I've also put the class Path into the Actionscript Class Path settings so i'm not sure what's wrong but here goes: I'm following the Activetut+ tutorial on how to create a Brightness Editor.Link to Tutorial.

Now, in the tutorial, it tells me to script the AS3 in the Main.as file which would be linked to the main .FLA via the Document Class. Is it okay to import this class using:Or does it have to go into the Document Class? The reason I ask, is I'm importing more classes from other AS files, and if I add a Document Class, it screws it all up.

[Code]...

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Flash :: Definition Mx.binding:BindingManager Could Not Be Found

Oct 18, 2010

Why I'm getting this error in a actionscript project using flash Builder?

I'm not even embedding anything, I'm just extending an OSMF class 'NetStreamLoadTrait' which has some metadata, that's it. [ExcludeClass]

I'm using another OSMF project insted the one coming with the Flex SDK 4.0, but I have deleted the osmf package inside the SDK ( using the Actionscript Build Path )

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Actionscript 3 :: Definition Fl.video.FLVPlayback Could Not Be Found

Aug 10, 2011

File A has a MovieClip on stage that has a linkage to a class in which I import fl.video.FLVPlayback File B also attempts to import fl.video.FLVPlayback.

File B throws a COMPILE TIME error that it cannot locate the definition for fl.video.FLVPlayback. I'm noticing that my FlashDevelop also offers no syntax highlighting for that line.

Both are exporting for the same version of FlashPlayer (10). Both are being authored on the same platform, the same software (CS4).I have not messed with any Publish settings, other than that File B is associated with a Document Class.

Of interest may be that File A will eventually be loaded into File B, into the context of File B.

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Actionscript 3 :: Definition Fl.controls:Label Could Not Be Found?

Feb 29, 2012

I'm using ActionScript 3. Developing in FlashDevelop. I get the following error when I try to do import fl.controls.Label; Definition fl.controls:Label could not be found.

I'm pretty new to Flash. I had this project working without a glitch. I must have changed something for it to stop recognizing the import. Even intelisense gives me an option to add fl.contorls.Label

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ActionScript 3.0 :: Using QuickBox - Gives Error That This Definition Cannot Be Found ?

Oct 22, 2010

i'm trying to use QuikBox 2D classes.i extracted these classes in my flash folder ,, but when i try to import [url]....it gives error that this definition cannot be found !!So how could i use this classes

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Flex :: Flash - Builder: 1172 Definition Could Not Be Found?

Mar 27, 2011

I have an actionscript project in Flash Builder and get 1172 errors on these lines:

import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;

[code]....

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Actionscript :: Definition Mx.formatters.DateFormatter Could Not Be Found In Flash CS4?

Mar 28, 2012

When I try to convert between date and string in Flash CS4, I use DateFormatter, I import mx.formatters.DateFormatter, but it tells me "Definition mx.formatters.DateFormatter could not be found", how to solve it,

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ActionScript 3.0 :: Error 1172 Definition Fl.video Could Not Be Found?

Feb 21, 2012

import fl.video.*;It gives an error : 1172 Definition fl.video could not be found. where the fl.video package should be hiding out.

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ActionScript 3.0 :: Error - 1172: Definition TxtPreloader Could Not Be Found

Oct 4, 2009

I have movieclip in the library with export name: TxtPreloader in my document class (of that fla which is in the same package as the fla file) i have written this:

import TxtPreloader;

but when I try to instantiate that document class from somewhere else i get an error :

1172: Definition TxtPreloader could not be found. import TxtPreloader;

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ActionScript 3.0 :: Error Reads: 1172: Definition Fl.controls Could Not Be Found

Apr 1, 2009

I was following this tutorial and getting this error message. I think I have the same the guy in the tutorial has, but I am getting an error message. Why? I have this in my AS: import fl.controls.*; The error reads: 1172: Definition fl.controls could not be found.

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ActionScript 3.0 :: 1172: Definition Flash.filesystem:File Could Not Be Found

Apr 13, 2010

I get the error 1172: Definition flash.filesystem:File could not be found. when i attempt to import File class or any other class from the package flash.filesystem. I already installed Adobe AIR but it still doesn't work.

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ActionScript 3.0 :: Error: 1172: Definition As3ui:UIObject Could Not Be Found?

Jan 27, 2011

I am using the following code from the link below which gives errors. How to solve it?

[URL]

1172: Definition as3ui:UIObject could not be found.
1172: Definition as3ui.events:UIEvent could not be found.

Code:

package {
import flash.display.Sprite;
import flash.display.StageAlign;

[Code].....

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Professional :: Error 1172: Definition Com.caurina.transitions:Tweener Could Not Be Found

Jan 19, 2011

I am using Flash CS4 installed on my c drive. All of my flash files are on a local network. I got a new PC yesterday and now none of my files will publish without the code. The files and locations on the network have not changed. Everything worked fine before the PC was changed.The error I get is: 1172: Definition com.caurina.transitions:Tweener could not be found.

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Actionscript 3.0 :: Tweener Error 1172: Definition Caurina.transitions Could Not Be Found In CS4

Feb 13, 2009

I've recently acquired Flash CS4 Professional, and I've been attempting to complete some tutorials, and I'm currently in the process of doing the Object-Oriented Scrollbar. It's simple really...I've copied the code exactly and followed along exactly as he says in the movie, and for some reason the Tweener will not work. I've downloaded the Tweener zip folder, and placed the Tweener file itself into the same folder as my .fla file.

[Code]...

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IDE :: Acesssing Derived Class Children (stage Instances) From Base Class?

Jul 16, 2009

I'm slightly new to Flash CS3 + AS3 combo, so its more of a lack of practice question. My question stems from the problem described here http:[url].... . Note, its not the same problem, its a new one.The Problem ,So I have multiple library assets (which are on teh stage) and I want to assign similar functionality to all of them.

Attempt 1: So I create the n assets, create a custom class in AS3, link them to Flash CS3 and obviously enough it gives me the error that multiple assets can't be linked to the same class.Obvious enough to understand (well not completely, because from a programmers background it doesn't make sense).

Attempt 2: Same as attempt 1, but instead of linking all the assets to the same class I make the base class the same class, and let the derived class be dynamically created by Flash on compile time.So the linking works, but the problem is, in my base class I have a method which does something (say an tween) on a child of the library asset. So if the assets on the stage/library are called asset1, asset2, asset3 (same name for asset name, class name, id name), each of them has a sub-movieclip called ... say 'foo'. now if I manually wrote a class for each asset, I could do 'this.foo' to play with the sub-movieclip. However since this functionality is in the parent class, I'm unable to do it.

P.S. If you're form a programming/OOP background, its basically a abstract class problem. My Base class knows how to doSomething(), but it needs aSomething, which is defined in the Derived classes. However I found out that AS3 classes don't support virtual(C++ )/abstract (Java) in the true sense of the word (unless I missed some obvious documentation).

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ActionScript 3.0 :: Extended Class Doesn't Inherit Base Class Imports?

Sep 29, 2011

Let's say Class A has the flash.events.Event imported. Now let's say Class B extends Class A. Why in the hell do i need to import flash.events.Event in Class B? It makes no sens at all to me.

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ActionScript 3.0 :: Creating A New Instance Fails When Base Class Is Assigned To An External Class File?

Jul 22, 2009

I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var

instanceName:ClassName = new ClassName();

the class name/mc in the library im trying to duplicate is MCg1 so

var instanceName:MCg1 = new MCg1(); right?

However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.

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Professional :: Flash Caches The Base Class Of A Linkaged Class?

Jun 22, 2010

I have this Fla which contains a symbol that is linkaged to a certain class that is in my project. That class inherites a base class named CMovieClip which resides in one of the libraries that is in the class path (and inherites from MovieClip).Of some reason, every change that I do in the base class doesn't seem to influence the resulting linkaged class, much as if this library is cached somewhere that I can't feagure out.I tried to create the same conditions in a separate Fla but it does not repeat the issue.I tried to duplicate the symbol but the issue isn't solved that way.

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