ActionScript 2.0 :: XML Photo Gallery With Grid And Centered Popups From Thumbs?

Aug 7, 2007

I've built an xml gallery with thumbnails only, layed out in a grid, and am trying to link each thumb to a centered popup. I'm getting a centered popup when clicking the image, but instead of the page loading inside, I'm getting an error message: Not Found. The requested URL /tas-dp_new/undefined was not found on this server.Here is my actionscript:

Code:
cliparray = [];
columns = 6;[code].....

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ActionScript 2.0 :: XML Photo Gallery - Replaced The Original Thumbs With New Thumbs It Got All Screwed Up?

Jul 24, 2006

I was working with the XML Photo Gallery Thumbnail Tutorial on this site: http:[url]....

And I modified it for my own usage, making it a vertical gallery instead, and had no problems until I came upon the thumbnail images. When I replaced the original thumbs with my new thumbs (that I sized based on width, as it is a vertical gallery) it got all screwed up. The images are of all different shapes. So when it loads up, some of them had huge gaps in between them, and others were even overlapping. So I fixed it by making the heights of all the images the same, resulting in a working thumb gallery, but now half my thumbs are cropped off by the mask. I'm looking for a way to fix it where I still have the same spacing between the images, and that they are all the same width, but can vary in their height. Here's the section of the code I am using:

function thumbNailScroller() {
// thumbnail code!
this.createEmptyMovieClip("tscroller", 1000);[code]....

I'm also trouble figuring something out from the same tutorial, that I want to change. The tutorial uses these "Next" and "Previous" buttons. On the far right hand side, the half-circle buttons are what I assigned this to, but I don't really want them to have that function. I would rather have them function just like how the mouse functions when it rolls over the thumb gallery, except they scroll the thumbs up and down when clicked.

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ActionScript 2.0 :: Photo Galley - Make A Gallery Based On The Tutorial Gallery (thumbs)

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What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:

[Code]...

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ActionScript 2.0 :: Photo Gallery - Thumbs Keep Sliding Right?

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I've downloaded and slightly modified the Photo Gallery with Thumbnails .fla file. It works fine, except when you mouse over the right side, it keeps scrolling until all of the thumbnails are off the screen. Going to the left, it works fine, stopping when you reach the first thumbnail. On the original, it works as it should.

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ActionScript 2.0 :: Xml Photo Gallery Thumbs Not Showing Up?

Oct 16, 2008

I am having an issue with my photo gallery thumbs not showing up.When you first land on the page the thumnails do not appear with the flash photo gallery. However, if you refresh the page, they show up.

XML loading code frame 1

Code:
photo_filename = new Array();
photo_thumbnail = new Array();
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[code]....

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ActionScript 3.0 :: Photo Gallery - Sliding Thumbs Reverse Button?

Aug 13, 2009

I'm trying to make a site with a photogallery that has sliding thumbs in the bottom corner ("slidingOut_mc"). I've got them sliding from right to left with a simple tween that is infinite. The problem is that I have a left arrow and right arrow that I want to slide the thumbs in reverse (left arrow i.e. "back_btn") or at double speed (right arrow i.e. "forward_btn") on a roll over of the button. I used the ENTER_FRAME thing to get the mc to reverse with prevFrame when rolling over the "back_btn" but I can't get it to stop when I roll out.

This is what I have so far...
back_btn.addEventListener(MouseEvent.ROLL_OVER, backF);
function backF(event:MouseEvent):void{
slidingOut_mc.addEventListener(Event.ENTER_FRAME, everyFrame);
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[Code] .....

It tells me the "everyFrame" is an undefined property. I think and hope the problem should be obvious to those who know more than me. Do I need some sort of import at the very start of it all?

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ActionScript 2.0 :: [FMX04] MODS To The XML Photo Gallery Tutorial (thumbs)

Jul 27, 2006

I was working with the XML Photo Gallery Thumbnail Tutorial on this site: [URL] And I modified it for my own usage, making it a vertical gallery instead, and had no problems until I came upon the thumbnail images. When I replaced the original thumbs with my new thumbs (that I sized based on width, as it is a vertical gallery) it got all screwed up. The images are of all different shapes. So when it loads up, some of them had huge gaps in between them, and others were even overlapping. So I fixed it by making the heights of all the images the same, resulting in a working thumb gallery, but now half my thumbs are cropped off by the mask. I'm looking for a way to fix it where I still have the same spacing between the images, and that they are all the same width, but can vary in their height. Here's the section of the code I am using:

[Code]....

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Regarding the XML and Flash Photo Gallery with thumbnails tutorial

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ActionScript 2.0 :: Photo Gallery XML Tutorial - Grid Thumbnails Version?

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I saw the tutorial here on how to make a Flash XML photo gallery with a scrolling thumbnail bar. Awesome!

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The problem comes when loading the four images from my XML file. I am able to load the first four, but how do I indicate in AS that the next four images are to be loaded, until there are no more images left? What if I add 5 more, I want to be able to have that AS load them. I was using a mod function in my script, but I keep getting the wrong remainder. I'll have to post the code later.

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I'm trying to build an application that displays randomly thumbnails in a grid, but having problems with the random part. I'm displaying the thumbs in grid like this:

[Code]....

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Actionscript 3.0 :: Randomizing Thumbs In A Grid?

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I'm trying to build an application that displays randomly thumbnails in a grid, but having problems with the random part.I'm displaying the thumbs in grid like this:Code: Select all//building a thumbnail container for each one of the projects from the library

var thumbContainerMisc_mc:ThumbContainer = new ThumbContainer();
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[code]....

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ActionScript 2.0 :: XML Loading Thumbs In Grid?

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The problem I have is that I can't make it to work: when I click the next button, the first loaded thumbs go away and the leftovers show up in the grid.

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How you can add popup functionality to the gallery component at mr10.net.

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[Code]...

on how to edit my FLA to get it to do this? / source out there you know of? ( My AS skills are not that hot compared with design skills)

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// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
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I found the tutorial by Kirupa

[Code]...

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I'm using the code below to create a simple gallery of thumbs in a line with space between each thumbnail.[code]I have a rollover/out function that scales up/down the thumb outwards from the centre of the thumb.I was expecting the scaling thumbnail to "push" the other thumbnails left and right as it scaled...but it only shifts the thumbs to the right of it and the thumbs to the left do not move.I need code to allow a scaling thumbnail to push aside the other thumbs in every direction.

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ActionScript 2.0 :: Position Thumbs In A Gallery?

Aug 17, 2010

I'm using the code below to create a simple gallery of thumbs in a line with space between each thumbnail.

ActionScript Code:
onEnterFrame = function () {
for (projIdx = 0; projIdx < projectsArray.length; projIdx++) {
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[Code].....

I have a rollover/out function that scales up/down the thumb outwards from the centre of the thumb.

I was expecting the scaling thumbnail to "push" the other thumbnails left and right as it scaled...but it only shifts the thumbs to the right of it and the thumbs to the left do not move.

Imagine a 3 thumbnails in a horizontal line, I want the middle thumbnail (thumbnail 2) to scale from the centre and push thumbnail 1 to the left and thumbnail 3 to the right. But obviously I want this to work for x amount of thumbs.

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ActionScript 2.0 :: Thumbs In Array For Gallery?

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I need to get more control over the thumbnails.

gallXML.ignoreWhite = true;
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gallXML.load ("gallery.xml");[code]....

this has to be an array, so that I can give all thumbnails together an order. I thought this was an array, but I can't get control over this. When I trace 'thumbHolder', I get back only the last thumb. If I trace 'this', than I get the right one. i.e:

_level0.thumbnails.thumbnail4) */
thumbHolder._y = i * spacing;
thumbHolder.title = picHolder.attributes.title;[code].....

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ActionScript 2.0 :: Preload First Photo Of XML Photo Gallery?

Feb 6, 2009

I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:

Code:
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing);

[code].....

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IDE :: Photo Gallery - User To Be Able To Click On A Photo For It To Appear In The Box Above

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I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.

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IDE :: Flash Photography Gallery - Centered Images

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Kirupa had written this fantastic tutorial: [URL] about creating a flash gallery using xml as the way of sorting the images and text for each. how to make it so flash takes any image and centers it in the masking area (for when using a vertical image with slightly different measurements).

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i'm currently re-using a code snippet of xml gallery with scrolling thumbs, but i got a problem : my mask is stagewidth and my pictures holder depend of thumbs numbers, sometimes after resizing windows browser, while scrolling to the browser sides limit i cannot see the end of the last pic or the start of the first pic

[Code].....

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I need to get more control over the thumbnails.

[Code]...

I've been busy to understand the Bokel class, but I couldn't find a good tutorial about thumbnail threatment.

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ActionScript 3.0 :: Scrolling Thumbs Gallery Offset?

Nov 19, 2010

i'm currently re-using a code snippet of xml gallery with scrolling thumbs, but i got a problem : my mask is stagewidth and my pictures holder width depend of thumbs numbers, sometimes after resizing windows browser, while scrolling to the browser sides limit i cannot see the end of the last pic or the start of the first pic, how to fix that ?

tha'ts part of a bigger project, but i've isolated the bug in this source : [URL]

the fix i would like :

-seeing the whole first pic and whole last pic when scrolling to the border left and right

-placing the first pic at x:70 at start, and enter fullscreen

if someone may have a look on this , that's only a 2 mn fix for a skilled as3 programmer, but for me a headache

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ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't

Feb 17, 2008

i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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I'm currently working with the XML gallery at [URL]

With the code provided below, what do I need to change to make the images load and be centered over the 'host' MC (instance name "picture"), rather than having the anchor at the top left?

This is because the images I am loading varying is dimensions so having it load centered over the "picture" MC would help keep the image position... consistantly centered in the gallery.

Current code:

Code:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;

[Code].....

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ActionScript 2.0 :: Add Stroke Around My Thumbs And Large Images On A Gallery?

Jul 14, 2009

I am creating an image gallery and it has a set of scrolling thumbs at the bottom and when clicked it opens an image that is the large version of it. What i would like to do is have the scrolling thumbs inside a black stroked box using the drawing API and when clicked it opens that image larger with another black box around that image. I know you have to use the drawing API but I have no idea on how to implement it at all. Also is there any chance each image could have a preloader on it.[code]...

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ActionScript 2.0 :: Dynamic Gallery Thumbs With Animated Rollover?

Nov 30, 2009

I'm making a dynamic gallery that loads images from an xml file, first load the thumbs of each collection and click on the thumb will display the corresponding collection. I want to make that the thumbs are a little animation in the rollover, I have tried several ways and can't do it, referenceThe code has many comments that are evidence I've been doing.

ActionScript Code:
System.useCodepage = true;
_global.datos = new XML();

[code]....

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