ActionScript 2.0 :: XML Attribute Showing Up As 'undefined'?
Dec 4, 2006
I am trying to access a file via XML in Flash 8, but I cannot even get it to show up in my output window. Below is the XML and the Flash code. Everytime I get an 'undefined' in the output window. I want the text 'audio1.wav' to display in the output window.
ACTIONSCRIPT BELOW
var templateXML:XML = new XML();
templateXML.ignoreWhite = true;
I am trying to access a file via XML in Flash 8, but I cannot even get it to show up in my output window. Below is the XML and the Flash code. Everytime I get an 'undefined' in the output window. I want the text 'audio1.wav' to display in the output window.
ACTIONSCRIPT BELOW var templateXML:XML = new XML(); templateXML.ignoreWhite = true; templateXML.load("template.xml");
I am on AS2.0, CS4:i am trying to extract the following data from the XML attribute:[code]i tried to load the xml attributes into the two separate dinamic text fields:[code]
I found out that if XML file's attribute contains German special chars (chars with umlaut, like:..) then I get "undefined" answer when I try to read an attributes value. I tryed to change XML file encoding to: "UTF-8" and "iso-8859-1" but still no luck. "system.useCodepage = true;
I've got a combo box in my movie (called news_selector), whenever the selection of the combo box changes, I want to do something. Here's my code for the combobox so far...
Code:
on(change) { trace("News feed changed to: " +news_selector.selectedIndex);[code].....
The problem is that the news_selector.selectedIndex bit is showing as undefined in the debug window, and thusly the if/else statements are ignored completely.
I am having trouble parsing some xml that has a few attribute names with : characters in them. The compiler is not throwing any errors and when I trace my complete xml object out it is all there, however when I try to trace out any element or node it keeps comming up undefined. I removed the attribute names with : characters in them and everything works fine. I cant seem to target the attributes either to delete them.
I have been trying to figure out how you could add in custom attribute tags that flash can recover.
EX: <param name = "movie" value = "somefile.swf"> <embed src = "somefile.swf" width = "550" height = "400">
Except, that I would like to add a Custom tag, like "randNum" so that the tag user could input some number, or rather, a flash movie could generate a tag with a number already put in...Basically, heres a really basic version of the idea.There is a Flash Movie.In the movie, you can input text into a textfield.Upon finishing your message, you click a button "save".
The flash movie then:
1. Comes up with a random number unique to the message.
2. Assigns that number to a variable... "randNum".
3. Saves message as a xml file to the server as "filename" + randNum.
4. Outputs into a textfield a generated HTML tag that a user can post on myspace and such so that it will load in the flash movie.
Except... in the tag, there will be a custom attribute. If the random number variable "randNum" was 00112233, the custom attribute will be 00112233.
So when the movie opens, it retrieves that randNum from the tag and can use it inside flash. How can this be done? Sorry this post was so long, but I wanted everyone to understand the concept.
i am using flash, .Net, and MySQL and have elements (text fields) posting in flash.Question is, if the table in the data base is not holding the var char how can I set the text field in flash to not show undefined and just be blank?
I have some xml that is full of attributes. Without much detail, i would like to translate the xml into objects. However , i need a method that can get the attribute values AND names. Getting the value is a no brainer, but the names are not coming so easy. For example, the following will translate and xml node into an object with a prop and value of the same[code]...
I'm updating an old AS2 project and have a question about XML. This thing I'm working on uses two xml files, pics.xml and lang.xml. The last one of the two contains translations for the flash file and looks like this:
and in the pics.xml you choose what language to display by setting an xml attribute to either "sv" or "en".My question is, how do I tell the function that parses lang.xml to only parse the node with the right language. If "sv" is set in pics.xml I only want to parse the first bit om lang.xml there, you se what I mean? I don't what to use something like: this.firstChild.childNodes[0].blahblah cos most likely the users of this will ad more languages...
i have some xml that is full of attributes. Without much detail, i would like to translate the xml into objects. However , i need a method that can get the attribute values AND names. Getting the value is a no brainer, but the names are not coming so easy. For example, the following will translate and xml node into an object with a prop and value of the same:[code]in trying this with attributes, i need to first find a way to get the attribute name.
The following doesn't work: But if you change setAttribute to ("width", "800"), it works with no problem! What am I missing? Is there an alternative to setAttribute method?
How do you set a variable attribute of a xml element?This is what I expected to work:xmlElement.attribute(variableAttr) = "the variable attribute is set to this string";
However, I'm getting some error that this value can only be retrieved as a reference and not set.Ofcourse, the following does not work either as it will look for the attribute named "variableAttr" and not for the attribute named after the value of the variable variableAttr:
I have this variable in Model class:[code]I've used BindingUtils to get notified when the XML changes:[code]Function onChange gets triggered when I assign an XML to the variable, but not when I change some attribute of the XML: Model.getInstance().someXml.@attr = "newValue";
I have two variables. One variable will contain the game type, either Squash or Table Tennis. The other will contain one of the following strings "TIME1", "TIME2" or "TIME3". The variables are called game and time. I have tried many variations on the code below to get the needed attribute but with no joy.
var result:String = node.sport.(@GAME == game).(attribute(time));