ActionScript 2.0 :: News_selector.selectedIndex Bit Is Showing As Undefined In The Debug Window?
Jul 23, 2004
I've got a combo box in my movie (called news_selector), whenever the selection of the combo box changes, I want to do something. Here's my code for the combobox so far...
Code:
on(change)
{
trace("News feed changed to: " +news_selector.selectedIndex);[code].....
The problem is that the news_selector.selectedIndex bit is showing as undefined in the debug window, and thusly the if/else statements are ignored completely.
Debugging the application I find that selectedIndex in the presentation model always remains at the default value assigned regardless of which item I selected from the DropDownList. For the sample code above this is -1.How can I bind the selectedIndex in the presentation model such that it is updated appropriately when the selected item DropDownList changes?
I am trying to debug application which fails on me silently online. I am a 100% certain that I am running the flash debug player. To even make sure I am not losing it, i throw an Error ON PURPOSE. But flash shows not a single stracktrace in the browsers. I am kind of close of losing it. Any clues ? I am trying this on chrome, and firefox. WTH? Compiling with FDT, debug mode, even set the compiler argument debug=true. This is normally not the case.
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL] confirms that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing. Does anyone have the same problem? Does anyone know how to fix this strange behavior?
I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
In my flex 3.5 project, I have a class (MyItem) extending Canvas. In this I have declared a private variable named itemInfo which is type of ItemInfo (which is another subclass of Canvas).
I wrote code to hide/show the iteminfo when the mouse is over/out of MyItem. I am not getting any error but it is not showing the itemInfo as expected, when debugged the code, surprisingly the variables tab in debug window does not have the variable itemInfo at all.
I have declared a dummy:int variable and it is also not visible.
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL]that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing.I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
I am trying to access a file via XML in Flash 8, but I cannot even get it to show up in my output window. Below is the XML and the Flash code. Everytime I get an 'undefined' in the output window. I want the text 'audio1.wav' to display in the output window.
ACTIONSCRIPT BELOW var templateXML:XML = new XML(); templateXML.ignoreWhite = true; templateXML.load("template.xml");
I am trying to access a file via XML in Flash 8, but I cannot even get it to show up in my output window. Below is the XML and the Flash code. Everytime I get an 'undefined' in the output window. I want the text 'audio1.wav' to display in the output window.
ACTIONSCRIPT BELOW var templateXML:XML = new XML(); templateXML.ignoreWhite = true;
I am building a portfolio site, and I want my content to occupy all the browser window.
Like this site: http://********theglass.com/ [URL]
I know GAIA have the ability to do this but I don't know how to use it, and the more I look to it, the more I think it will be overkill to use on my project.
I want my background to occupy 100% of the browser window and have the content to be centered.
Is there a much simpler way to do that without having to do it in a framework?
I am building a portfolio site, and I want my content to occupy all the browser window. [URL] I know GAIA have the ability to do this but I don't know how to use it, and the more I look to it, the more I think it will be overkill to use on my project. I want my background to occupy 100% of the browser window and have the content to be centered. Is there a much simpler way to do that without having to do it in a framework?
When I first downloaded Flash CS3 Professional, I was able to enter an exceedingly useful debug mode by compiling using ctrl+shift+enter instead of ctrl+enter. I could toggle break points, step in, step over and view values stored in variables at a whim.
I must have accidentally toggled some option somewhere, because this interface no longer shows up. Instead, the only extra interface I get is the output menu with the following text "Attemping to launch and connect to Player using URL <file path> [SWF] <file path> - 71984 bytes after decompression" and while the swf does halt if the as3 code reaches a break point, it doesn't tell me which break point nor give me any options to progress the flow (not even through the pull down menu I have to utilize in order to end the so called debug session).
I am currently developing a flash application that would allow a user to control a movieclip on the stage using 2 keyboard inputs (like turning 2 knobs in order to align something).I have it set up that on the 2 keyboard inputs, the movieclip moves.What I am looking at doing is using trace statements that I use to track the position of the movieclip, which is just a simple black dot, and having the values of the trace statement show up on screen in 2 dynamic text fields, after being rounded to the nearest whole integer. The dot is in the movieclip entitled mCoordPlane.My script is below:
stop(); mAligned.visible=false;mNotAligned.visible=false; var letterK:Boolean=false;var letterJ:Boolean=false;var letterD:Boolean=false;var letterF:Boolean=false;[code]......
I have a flex 3 application with 2 titlewindows. When I compile it with the flex 4.1 sdk in flash builder, the titlewindows show up as mirror images of themselves with all text invisible (i.e alpha = 0).
The flex title window component is nice and all, but before it shows up it insists on blurring out the background of your window if it's set to modal. What if I want it to just show up immediately or at least speed it up so that the user doesn't have to wait around to enter data. Am I going to have to build a custom component based on TitleWindow to get this or not have it be modal? If I were to do that could I extend current TitleWindow or just copy out the source directly?
I have a swf that I need to attach the flex builder debugger to. I have full access to the source code, and can make a debug build of this swf.
However, this swf is being loaded by a non-debug build of another swf which I don't have source code to, and can't make a debug build with.
I've tried mocking this up with two very simple swfs, and while it works fine when both are debug builds, when the outer swf is a non-debug build, while I can get the debugger to connect, I don't get trace messages, breakpoints don't work, and it seems to lock up the flash app.
When the link is clicked, it pops up a new window with the path of the fla file in the address bar and an UNDEFINED at the end...
Code: on (release) { getURL(_root.clickTag, "_blank"); }
With this AS on the button the link does not pop up at all
Code:[code]...
I've used clickTag, clickTAG, ClickTag, and ClickTAG all with the same results... not that it should matter as long as the flash and html match.I've tried to add the clickTag in the html like this
HTML Code:[code].....
And none of that is working so maybe SWFobject would work?
I created a new slideshow in flash CS3 - AS3 but my code that I had for xml caching is barking at me and I am not sure what to do. The output window shows access to undefined property root.
I've migrated to FDT from flashdevelop and kind of have a hard time getting things to work the way I'm used to. In Flashdevelop, you could easily choose if the compiled swf was a release or debug version. In FDT however, it seems like there is no way to compile a version that has debugging information without it automatically opening up the debug perspective with a ton of debug windows, a profiler and actually entering debug mode.
As an extra plus, I keep getting a message saying "This feature is only available in FDT Max", although from what I know the debugger is included in the free version. Is there a way to do what I'm trying to do or should I just get used to this new way of working?
In the code below, the presentedAlbumIndex is used to control the selectedIndex of the TileList. Item "five" is initially selected. Whenever the button is pressed the first item in the array is deleted, and the presentedAlbumIndex is decremented.
In theory, the selected index should stay with "five" every time the button is clicked (until "five" is itself deleted). It works this way for the first button press. However, on the 2nd button press the highlighting changes to "six" for some reason. Also, the TileList selectedIndex is always one behind.
I tried looking into ListBase and monitoring selectedIndex. It looks like the selectedIndex is updated initially to the correct index, but then it reverts back at some point to the correct index+1. I do not know why it's setting back.
It seems it's due to the fact that I am doing a data provider delete and index change in the same operation.
Is there some function in TileList I could override to keep selectedIndex up to date?
I have a simple button function that changes the selectedIndex on a view stack without using the menu bar component. I call the function from the click property on the button and pass an int as the index I want to jump to. When I had the code on the application MXML file everything worked fine. After moving my actionscript to a separate file, I get access of undefined property errors:
protected function changeView(index:int):void { myViewStack.selectedIndex = index;
I have a simple button function that changes the selectedIndex on a view stack without using the menu bar component. I call the function from the click property on the button and pass an int as the index I want to jump to. When I had the code on the application MXML file everything worked fine. After moving my actionscript to a separate file, I get access of undefined property errors:
protected function changeView(index:int):void { myViewStack.selectedIndex = index; }
How do I get the .as file to recognize the myViewStack component? Do I need to reference Main.MXML somewhere in the .as file? Thanks.
I am having a real problem with one of my components. I have a list object and I need to set the selectedIndex. Now I would think this would be easy, but it appears that for just this instance the selectedIndex property is read only. I have set the property for other instances, and I can read the property for this instance, but I cannot change it.
when i use nextSlide() and prevSlide(), which are executed when i click on two buttons. SelectedIndex works when i click on the elements in the List. What am i doing wrong? do i have to dispatch some events? Are there any tricks to doing it with buttons?This is my playlist class
public class Playlist extends List { private var dispatcher:Dispatcher;