ActionScript 2.0 :: Xml Collabsable Menu Not Collapsing?
Apr 15, 2008
I need to make an xml generated menu that when the user clicks on an option, the menu closes down to show only the clicked item, then it opens a new submenu. unfortunatly my knowledge of AC is VERY limited
here's the code I'm using so far
Code:
// ActionScript Document
GenerateMenu = function(container, name, x, y, depth, node_xml) {
var curr_node;
I have created this site with a expanding / collapsin menu. When a user selects a menu e.g. "hammers" then the menu is loaded and show the submenues. When the users closes the menu by moving the mouse away from the area the menu collapses. If the user expands the menu again the menu should have remember the last visit menu and show the menu.
I made a simply drop-down menu in MX with an invisible perimeter around the drop-down part that will collapse the menu when rolled over. Most of the time, this works. However, I've noticed that when running the mouse quickly over the button (side to side quickly, for example), the menu will occasionally open but not close, and I have to roll over it again (crossing the perimeter) to collapse it.
I have created this site with a expanding / collapsin menu. When a user selects a menu e.g. "hammers" then the menu is loaded and show the submenues. When the users closes the menu by moving the mouse away from the area the menu collapses. If the user expands the menu again the menu should have remember the last visit menu and show the menu.
So if you click on Capital Strategies group on this page: [URL] you'll find a .swf file that has a collapsible menu (accordion menu). Everything works great except for two problems: 1. There is some sort of wierd masking occuring that's clipping the bottom of the menu as you'll see. 2. The items don't collapse entirely. I assume this has something to do with actionscript but as I'm sifting through it I'm just not having much luck.
I've got a rollover menu bar of buttons that opens up a list of sub-items below each button when you roll over it. Pretty standard, right? Then once that movie plays (sub-items appearing), a thin box appears both around those items and the menu bar's actual button, meaning that once the mouse pointer moves off of either the button of the sub-items, the movie disappears (that's what my invisible button is set to do). And herein lies my problem.
While the button works almost always, if I drag the mouse pointer very quickly over the active area, the button fails to activate. So I can literally keep my pointer at one side of the screen and race it over to the other side, activating all the sub-menus and making them stick in their 'open' position. Someone on these forums suggested increasing my framerate and I've set this to maximum. It makes the problem less frequent, but doesn't fix it. This problem happens both in the preview window and my browser (Firefox, Vista).So I guess at this point I either need a way to 1) Fix the problem and make them close, either by tweaking what I already have or making a rollover menu by a different means or2) Add something to each item like a 'timeout', where if there's no pointer present for, say, 1 sec, the it closes automatically. But I don't know if such a thing exists, especially in an older version like MX.
My problem that I'm having is I am trying to build a menu consisting 3 buttons, side by side that open and reveal subnavigation buttons on rollover. Then on rollout of the main container button, they close back to where they were. I have built the buttons and everything works great, the only problem is that on rollover of the internal buttons, the main button senses this as a roll out and plays the rollout animation event (closes the button). How can I make the main button not sense the rollovers of the internal buttons and only play the rollout event on rollout of the main button?
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;
I'm making my new photography site, and it's going to be entirely in flash. I'm an intermediate flash person, but there is something I'd like to do with my menu that I can't figure out how to do. I'm going to have 4 buttons:
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
I have created an XML driven Drop Down menu using the kirupa tut by Senocular found here. I am trying to figure out how to get the submenus to push the rest of the main menu down on rollover kind of like this. Not sure where to start to get the AS to get the button created fromt he XML nodes to move down.I haven't changed the code found int he tut too much and the menu works fine except that the rollovers just go over the main menu.
I'm using a Regular.easeIn for a menu, no prob on this, but I can not access to my category will it's still open =>.I meen the category( product_mc) inside the menu (mc_menu1) is not enabled...
import mx.transitions.Tween; import mx.transitions.easing.*; function ouvert(monMenu,haut):Void{[code]....
Each time I make a drop down menu I face some problems, For example, when I use tweening to roll out a menu ( via ROLL_OVER/ ROLL_OUT), sometimes the menu gets stuck, or starts flickering after it is rolled out if I move the cursor away, and move back on it.
How could I solve this, should I use a timer to disable the button until the tween finishes (or this would be good for nothing)?
I would not have asked the question if I owned an iphone, but so far I only have an android phone for development.
The question is: Should I use the View.viewMenuItems that are provided by flex mobile? Or should I better embed the functionality in another way? I don't know what possibilities might exist on iphone to open the menu, because it has no hardware button "menu".
By the way: How could I open the menu in the Flash-Builder mobile device emulator - there are no buttons, too..
I am aware of how to reset the right-click context menu to just "settings", but when the file is opened in Flash Player directly from a computer instead of on the web, the drop-down menu in the player is still available. You can even press ctrl+enter to play. My searches just come up with solutions to the right-click menu, and I have a client who wants me to get rid of this menu for a game I've already made.
I have created a sliding menu. But that is static( the number of rows are fixed). i want to create a menu with the number of rows dynamic.I have attached the fla file here.
have designed a menu that opens into a sub menu that in turn opens up to reveal another menu .the menu is split 5 times too reveal the submenu's the script to do this is a tween that at frame 6 opens the menu and 11 closes it.
This is replicated to form another sumenu
I have declared the menu instance as "menu"
I have declared the submenu instance as "subsect"
I have declared the button to open the submenu as "expander"
using the with action i have told the expanders to tell all the other submenu's to play the closing sequence so that the open menus close when a new menu is opened .this fails to work as the with action cannot find the target .the code on the expander button is as follows
on (press) { gotoAndPlay(5); with (_root.menu.subsect2) {gotoAndPlay(11); [code]............
I'm recreating an xml menu inspired by [URL]... How to change the menu to a horizontal menu with the same submenu animated dropdowns... so basically, I need the main categories to go accross the top and the rest work the same.
I am working on a DVD User Interface for my final project in Photoshop. For extra credit points I am trying to figure out how to make the menu items to light up when the pointer is touching the menu icon.