Android - Mobile Use The Menu-stuff Provided Or Is It Better Not To Because The Iphone Does Not Have A Menu Button?
Sep 16, 2011
I would not have asked the question if I owned an iphone, but so far I only have an android phone for development.
The question is: Should I use the View.viewMenuItems that are provided by flex mobile? Or should I better embed the functionality in another way? I don't know what possibilities might exist on iphone to open the menu, because it has no hardware button "menu".
By the way: How could I open the menu in the Flash-Builder mobile device emulator - there are no buttons, too..
Can we develop flex mobile project that runs in both android and iphone.Also I want to know , can we use all the device capabilities of both android and iphone in same project
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;
I'm developing an Adobe Air 2.6 app for android tablets (using ActionScript 3.0 and Flash Builder 4.5).I want to know how can I handle user back key press.
How can i maintain DPI resolution calculation for various device and UI management for eg,iPhone having action bar at top/bottom , iPad app has control bar component instead.Is it possible to maintain application in SINGLE CODE BASE.
My teacher in Adobe Flash CS3 is so slow with the teaching (and some doesn't understand what the .alpha = 0; does in my class so he has to teach them and they just keep us at thesame level). We has just taught my class "trace". Anyways, my problem is this: I've made a XML file which gets loaded into Flash and it gets my animation and adds the labels to the buttons, so far so good, but I am trying to make these buttons do stuff when clicked, like (website menu) if you press "contact" it will show "contact" and if you press "home" it will go to "home" etc.
As I said I'm a bit of a noob to AS3 (started to go through it in class 2weeks ago, but as I said he teachs very slow we are better off on ourselves) so I'm not that sure off how to do this. before starting to talk what I've tried I'll give out the code (it's done after one tutorial with some modifications). Tutorial is found here: [URL]
I'm making my new photography site, and it's going to be entirely in flash. I'm an intermediate flash person, but there is something I'd like to do with my menu that I can't figure out how to do. I'm going to have 4 buttons:
I have created this site with a expanding / collapsin menu. When a user selects a menu e.g. "hammers" then the menu is loaded and show the submenues. When the users closes the menu by moving the mouse away from the area the menu collapses. If the user expands the menu again the menu should have remember the last visit menu and show the menu.
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
I am building a menu and for each button of the menu, subbuttons apear beneath it along the menu. And I am having some problems. Each of the menu buttons has animations for rollOver and rollOut. What can I do so that when I move over the subbuttons the menu button won't start the rollOut animation. I have to extend the hit state. If I put the subbuttons in the same movie clip as the menu button, the animation would be bad because I am doing width, height, x and y tweenings with ActionScript and addind something the the clip would change these properties. Pls help.
Is it possible to extend the hit state of the menu button in some way ?
how to get a menu to pop up in Flash CS5 when coding for an android app.
Basically I have a nice, simple app that when you press the menu button on your phone I want a movie clip to pop up at the bottom of the screen that then acts as a menu for the app. When you press the menu button again the movie clip disappears. There is some code in the sample files in flash cs5 but it won't seem to work for me.
I have built simple scrollable list menu for my mobile app - this is just a simple table with 1 column and there is a small jpg and description text in every row. This is built using the ScrollPane component (with scrollDrag enabled) - and within scrollPane every table row is simply a button object. This all scrolls and works just fine.
When you scroll the list - and when you let go your finger to scroll further it thinks that you've clicked and it opens the link. I am using onClick event at the moment (but also tried TapHandler) and they all do the same thing, they work but you can accidentally open unwanted menu item. How to separate swipe from just tap event in the code, so user doesn't accidentally opens the link?
I have a grails application using jquery mobile. I am hoping to find some way to access the camera on the devices. I thought about using flash to grab the webcam but that obviously wont work on Apple devices. Does anyone know of a way to do it and keep it all browser based? I am hoping that there is a plugin somewhere or maybe html5 has some magic in there that supports it.
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
how to get a menu to pop up in Flash CS5 when coding for an android app. Basically I have a nice, simple app that when you press the menu button on your phone I want a movie clip to pop up at the bottom of the screen that then acts as a menu for the app. When you press the menu button again the movie clip disappears. There is some code in the sample files in flash cs5 but it won't seem to work for me. Has anyone gotten this to work successfully for them.
This is the code that is in the sample file with flash
options_mc.visible = false; function fl_ExitApplication(event:MouseEvent):void{ NativeApplication.nativeApplication.exit(0);}
[Code].....
This code is supposed to make the menu popup and when clicked you exit the app.
I want someting similar to hppen without the movie clip making the app exit. My movie clip has other little buttons that make different information appear as you click on each one.
I have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.
The problem is the iPad/iPhone, there is no Flash Player runtime (not the jail-breaked ones), but the application should be runnable also on those devices. So Adobe Flex and a Java frontend (no JVM on the iPhone/iPad) is not possible anymore. At first, starting the developing of the application it was not neccessary, to run it on Apples mobile devices, but this changed So, what can I do, using HTML5? So I can use it for Android and iPhone/iPad. But I also want to make it possible to use it on a commercial multi-touch-display and normal display with a mouse (I only have gestures for one finger, the 2-finger gestures are not neccessary). Are there any frameworks that allow this? Because I do not want to create several frontends (App for iPhone/iPad on Objective-C and a Adobe Flex for all other devices), it would be great if I can build a frontend for all devices.
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
how to make the individual icons open separate menu once clicked in the way the iPhone does i know i would have to use an eventListener and basic tweening to make the new screens appear in the iphone like way but i just don't know how i would use this:
import fl.transitions.Tween; import fl.transitions.easing.*; var sliderBind:Rectangle = new Rectangle(2.25, 1.20, 174, 0); homeScreenInterface_mc.visible = false;
Have 3 flash games that I would like to integrate in a menu / list in an android app. So when the user selects the game from the list, the game starts with android flash player. Is it best to do this with WebView or is there something better? I do not know where to place the flash games to get them in my compiled application.
I would like to create an Options Menu in my Flash AIR application for Android. I've figured out already, that this ActionScript code could be used for capturing the hardware Menu button press event:
But how do you create the actual menu? If you can't do it with AIR, then has anybody tried to recreate/mimic it manually already and could you please share the properties (colors, transparency, any gradients?) and transitions (sliding in/out) you've used? I've found some guidelines already, but any Flash-specific tips/properties (like which easing to use for sliding transitions?).
I have developed a restaurant menu app for samsung galaxy tab 8.9 .I want to send all ordered details to micros pos eg item name,table name qty ordered , item price to pos .I have deeveloped this application using flash builder 4.6 ie used flex 4.6 and actionscript as technologies .So how do i integrate my application with micros pos to send all data ordered to it with micros pos??
I'm creating an app to deploy for iOS and Android and I'd like to give them slightly different filenames (need to add a space so that name displays on two lines on Android). Is there a way for me to define this in the app.xml without having to change it each time I export?
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
I have created an XML driven Drop Down menu using the kirupa tut by Senocular found here. I am trying to figure out how to get the submenus to push the rest of the main menu down on rollover kind of like this. Not sure where to start to get the AS to get the button created fromt he XML nodes to move down.I haven't changed the code found int he tut too much and the menu works fine except that the rollovers just go over the main menu.
I'm using a Regular.easeIn for a menu, no prob on this, but I can not access to my category will it's still open =>.I meen the category( product_mc) inside the menu (mc_menu1) is not enabled...
import mx.transitions.Tween; import mx.transitions.easing.*; function ouvert(monMenu,haut):Void{[code]....
Each time I make a drop down menu I face some problems, For example, when I use tweening to roll out a menu ( via ROLL_OVER/ ROLL_OUT), sometimes the menu gets stuck, or starts flickering after it is rolled out if I move the cursor away, and move back on it.
How could I solve this, should I use a timer to disable the button until the tween finishes (or this would be good for nothing)?