Android :: Flex Mobile : Different Filenames For Android/iOS?
Mar 28, 2012
I'm creating an app to deploy for iOS and Android and I'd like to give them slightly different filenames (need to add a space so that name displays on two lines on Android). Is there a way for me to define this in the app.xml without having to change it each time I export?
I'm trying to debug an issue on a Flex Mobile project. Specifically, in order to debug this I need to be using a release build for iOS (it is the only way the problem appears). I am having difficulty finding a way to view log messages on a release build. Has anybody been able to successfully see log messages in the Organizer console?
I am building an Adobe Air Mobile application currently targeting Android (and eventually iOS). I'm using Flash Builder 4.6 (which is Flex).I have a requirement to download a zip file from a url, save it to local storage and unzip the contents.There seem to be a few example on how to do a download in Flex/Air, but not many in Flex/Air/Mobile. Additionally, the mix of examples seem to be all over the place with namespace versions, etc. Edit: What I've tried:So, from the examples on the web, the first thing I did was add namespace in Flex declarations: xmlns:net="flash.net.*" Then I added the following component: <net:URLLoader id="urlLoader" /> Then, in the button click event, I called it: urlLoader.load(new URLRequest(downloadUrl)); I get a run time error: Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: http://...
In a typical as3 or flex project, after loading xml file, i load jpg files (thumbnails etc) manually, so i can use them in sprites / movie clips etc..currently i am working on air mobile project. and i am attempting to load some thumnails(pg) file to list view (spark) and using custom item renderer.itemrenderer has an spark image componnt in it. and its data property is set to Image object.i can check that image files do exists in file application directory.do i need to load all those thumbnails in memory. then use them?
I'm trying to implement the 1.6 Mobile Facebook API [URL]into an Air for Android application. I've succesfully used the Web and Desktop API's however with the mobile app it's expecting an extra parameter to a stageReference, see:
But, using i'm using Flex and not Flash CS5, i can't just pass in this.stage or this or anything like that.What exactly would you guys think I need to pass into that using Flash builder Flex? I can't seem to find any examples for the mobile actionscript API ?
Here's the login information from the Mobile API Docs:
login () method public static function login(callback:Function, stageRef:Stage, extendedPermissions:Array, webView:StageWebView = null):void Opens a new login window so the current user can log in to Facebook.
Parameters
callback:Function — The method to call when login is successful. The handler must have the signature of callback(success:Object, fail:Object); Success will be a FacebookSession if successful, or null if not.
stageRef:Stage — A reference to the stageextendedPermissions:Array — (Optional) Array of extended permissions to ask the user for once they are logged in.webView:StageWebView (default = null) — (Optional) The instance of StageWebView to use for the login window For the most current list of extended permissions[URL].
I have been working on developing an application for the android market thta firstly requires the users to login to a account. I have put the code together below, along with a data link to a database in order to check the credentials. However the application does not switch to the second view on the first click of the "Login" button however it seems to take 2 or more clicks sometimes. I presume as it is fetching data from a database that it takes time to be verifies, could someeone tell me how to solve this and maybe implement a BusyIndicator along with it?
I'm currently working with Flex Hero mobile 4.5 to develop a mobile program.I have searched some forums allready but nobody can help me with this.How do you change the backgroundcolor of your mobile program.I have allready tried to use:
I want to download a video on mobile device through flex framework. For that reason I need to have support of multithreading so that I can download video in background. Unfortunately, Flex doesn't have multithreading support. I am quite new with flex environment.
I wanted to develop a flex based mobile project. I have Eclipse plugin for Adobe Flash Builder. But I cannot see any option in the "Create Project" list for Mobile project.I have seen Mobile Project is available in Flash Builder Standalone version, but I wanted it in eclipse plugin.
I have a flex app using the 4.5.1 sdk and AIR 2.7 running on an Android 3.2 tablet. During use, I can get it to crash fairly regularly. It's usually when I'm rapidly scrolling around in a List control. I can't seem to find the cause.
The application will just suddenly close. It happens in both debug and release builds.
When in debug mode, it just disconnects from the debugger and doesn't give me any useful information.
I'm at a loss on how to debug this. What are some techniques I can use?
I found the "adb logcat" command. Relevant info from the log below, unfortunately it doesn't mean much to me.
What is the best way to display a large amount of text (5000-10000 words) in a Flex mobile app?
I have been loading text in through an xml file using itemrenderer. It works totally fine when I run the application on my PC but when I load it onto my Android phone it crashes. Looks like my phone can only handle loading in about 3000 words using this method without crashing.
Anyone have a suggestion? Also, HTML isn't going to work for me. I want the text built into the application, which is why I have been trying to use the xml file.
Can I import files from other apps into my app? If I for instance on iOS, I email myself a xml-file, I click the attachment in the mail-app. Now I want the "open in" option to show up, send that file to my app, and process that data there. Is this possible in flex/as3?
I read that using Flash Builder 4.5.1 you can create one application and run it on a mobile device, in Internet browser and in Desktop AIR. However, I created a mobile application and the only option to run it is 'Run as mobile application'. Is it really possible to run the same Flex application in browser and on mobile?
Can we develop flex mobile project that runs in both android and iphone.Also I want to know , can we use all the device capabilities of both android and iphone in same project
I'm new in the mobile app development and I'm trying to do a simple online radio app using flash builder 4.5, but every time I try to play audio from a remote site (stream) it just not work. I've done different test, and when I use a local audio files everything works flawlessly.
I am working on a Flex 4.5 app tageting Android. In different views the app needs to load and display images which I have deployed as part of the app. Where do I put these images? And how do I load them? I am familiar with @Embed for images, but this doesn't seem to be the correct approach in this case. I also know how to load from the file system, but I really don't know how to include my images as part of the app for distribution.
I am working on a try-out app targeting ios and adroid mobile devices and I use flex 4.6. I want to hide the app in the list of running applications. Is it possible?
If not, is there a way to change the name and icon of the app in run-time after installation?
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
Is there any way to embed YouTube video/video player into Android Flex AIR Mobile application?
I tried to use SWFLoader(...) but since its MX library class only works on the desktop runtime environment, but fails to work on actual Android device when debugging the application.
Maybe it's possible to embed HTML that contain YouTube video into some Flex media container like TextArea or something?
I am building an Android application using Flex Hero. When I run the application I can package it fine on my mobile and run it on the device, however, as soon as I want to run in debug mode on the device, the device gives me a message like: "Can't connect to debugger (192.168.1.12). Enter IP-address or hostname". The device is connected with a USB to the PC and USB debugging is enabled on the device. I have tried to shut down the computer's firewall, but no result.
how can i change my list component in Flex 4.6 mobile project with that when an item is pressed it would dynamicly resize and show an article description and a button [URL]
I've recompiled my app with Flex 4.6 / AIR 3.1 and now when I upload to the Android market it says my app is using a "android.permission.BROADCAST_STICKY" permission. In it's simplest terms what is it and can or should I turn it off (it's not in the app descriptor file)?
BTW I used captive runtime for the first time in this upload. Would that have anything to do with it?
Using AIR for Android, is it possible to call from Flex into an NDK library? If so, how can this be done? I have a large C library that I need to use. I know that I can do this from an Android Java app (through JNI), but I have a large Flex codebase that I'd like to reuse.
Is it possible to use Air on android and access the compass? I saw there is some acceleration support[URL]..If it is NOT accessible, would it be possible to do some communication between a native android-app listening for compass update and an air application?