Android :: Recording Audio With Adobe Flex On Android And IOS
Dec 1, 2011is it possible to record Audio on iOS and Android with Adobe Flex Mobile? I can't find anything about that feature on Adobe's website.
View 1 Repliesis it possible to record Audio on iOS and Android with Adobe Flex Mobile? I can't find anything about that feature on Adobe's website.
View 1 RepliesI can't find this information online or in the documentation, does anyone know what versions of Android and iOS the AIR 3.0 captive runtime is compatible with? I'm assuming there is some restriction there, but short of actually compiling a program and trying it on iPhone for example, which I don't have, how can I tell which OS versions are supported?
I know that you can compile an Adobe AIR 2.7(?) application to target say Android 2.2, but what about the captive runtime with AIR 3.0? Also I don't see anywhere to find out the iOS version restriction with AIR, as you have to pay $100 to Apple to even get the SDK which would allow me to make an iOS project in the first place.
I gone thorough the adobe flash builder video tutorials and did the same thing to create an application for android device, but when i run the application it is showing Sorry dialog box saying that, The application Test1-debug(process air.Test1.debug) has stopped unexpectedly. Please try again. I tried many times but it is not working. Initially i thought no Adobe-AIR in my device, but it is there. I am using Reliance 3G Tab. I don't why it is not working, if anybody know this please reply me.
One more thing, i downloaded one APK (which is designed with adobe flash or flex) file from [URL]..and installed on my android device. When i run that application only blank screen is appearing, but in video they shown, it is working. Why it is happening like this?? Is any problem with my tablet ?? or application ?? or adobe AIR not installed properly on device ?? Like this i am getting too many doubts.
I want to use Adobe Flash in the development of Android applications. But how do I install flash on the emulator so that I can test my software with flash?
View 5 RepliesSo I'm having this issue where I need an event to fire at the very beginning of my application
public function Main() {
this.addEventListener(Event.ACTIVATE, onInit);
}
I've also tried Event.ADDED_TO_STAGE, but both seem to not be firing onInit at the right time... they fire too early. For example, on testing for IPhone it's firing when I still see the Default.png icon... I want it to fire when that "loading" phase is over.
There are samples to show how to access front camera of android devices using android sdk.
View 1 RepliesI've recompiled my app with Flex 4.6 / AIR 3.1 and now when I upload to the Android market it says my app is using a "android.permission.BROADCAST_STICKY" permission. In it's simplest terms what is it and can or should I turn it off (it's not in the app descriptor file)?
BTW I used captive runtime for the first time in this upload. Would that have anything to do with it?
I have a problem with Flash builder, I can't find the "Flex mobile project option in the list" How can I install it?
View 1 RepliesI am going to develop an application which will be cross platform and it will be released for IOS and Android. My App will be using network connectivity and communicate with the server and it has to be fast, reliable and responsive. So my Question is: If i choose Adobe Flex to build that app for IOS and Android, So will there be any performance issues? If no then why people use xcode or android sdk? What are the disadvantages of using Adobe Flex over xCode and Andoid SDK?
View 4 RepliesUsing AIR for Android, is it possible to call from Flex into an NDK library? If so, how can this be done? I have a large C library that I need to use. I know that I can do this from an Android Java app (through JNI), but I have a large Flex codebase that I'd like to reuse.
View 2 RepliesIs it possible to use Air on android and access the compass? I saw there is some acceleration support[URL]..If it is NOT accessible, would it be possible to do some communication between a native android-app listening for compass update and an air application?
View 2 RepliesActually i have created one dashboard in flex. But now i want to integrate this dashboard or make same dashboard for Android.
How i can achieve this? I want to make dashboard for Android.
I have a problem - How to run AIR (really big desktop application) on my Galaxy Tab 10.1? It's possible convert .air to .apk?
EDIT:
1. I set up a new desktop project (File -> New -> Flex Project)
2. Project name is "simpleTest", Application type is Desktop (runs in Adobe AIR), Flex SDK version 4.6.0 and click to Finish
3. I go to Design mode, then set the width to 500 and height to 250. I add one button by drawing and name it btnOne and make Generate Event Handler
4.Then I go to Project -> Export Release Build (Export as Signed AIR package) -> Next (I apply the certificate) -> Finish
5. I find the project file (...Adobe Flash Builder 4.6simpleTest) and copy simpleTest.air into a new file (simpleTestAPK - which contains my certificate > andCert.p12)
6. I rename "simpleTest.air" to "simpleTest.zip" and from this .zip I unpack just "simpleTest.swf" and "application.xml"
7. I create a "create.txt" containing as follows:
adt -package -target apk-debug -storetype pkcs12 -keystore andCert.p12
myHope.apk application.xml simpleTest.swf
8. I rename "create.txt" to "create.cmd" and launch it (Shift + RMB -> Open cmd here)
9. "myHope.apk" is created
10. I copy this to Galaxy Tab 10.1 (with drag&drop)
11. I launch "myHope.apk" but all I see is blank, white screen, no colors, no buttons, nothing.
I'm creating an app to deploy for iOS and Android and I'd like to give them slightly different filenames (need to add a space so that name displays on two lines on Android). Is there a way for me to define this in the app.xml without having to change it each time I export?
View 1 RepliesI'm trying to start develop an Adobe Air app for Android.
I have Adobe Flash Builder 4.5 standard and when I choose new project I see two options:
Flex mobile project ActionScript mobile project
What are the differents between these two options?
i am implementing one application related to android in adobe flex, .apk is generated and now while installing the .apk file in emulator, emulator is showing one pop up to install adobe air, while again installing on adobe air , it is showing that no mobile device is connected to you system. so how can i install adobe air in emulator to test the application made in adobe flex?
View 2 RepliesI have an application built with Adobe AIR for Android. The apk is 108MB, larger than the 50MB limit imposed by Google.
View 1 RepliesI'm new in the mobile app development and I'm trying to do a simple online radio app using flash builder 4.5, but every time I try to play audio from a remote site (stream) it just not work. I've done different test, and when I use a local audio files everything works flawlessly.
[Code]...
Adobe AIR is pretty heavy. So is it necessary to be installed on my phone? Are there any alternatives to it..something lightweight.
View 2 RepliesI wanted to open front camera of the Motorola XOOM and try to live streaming using the front camera.
View 1 RepliesI need to delete all the application data directories on the exit of an application:
/data/data/air.<appID>/cache/.AIR
/data/data/air.<appID>/cache/webviewCache
/data/data/air.<appID>/databases
But I get each time the "directory not found error"
This is from my application descriptor:
<id>test01</id>
<filename>test01</filename>
<name>test01</name>
I know also this is not a best practice, but for security reasons I need to delete all the stagewebview cache and autofill form data.
How can i maintain DPI resolution calculation for various device and UI management for eg,iPhone having action bar at top/bottom , iPad app has control bar component instead.Is it possible to maintain application in SINGLE CODE BASE.
View 1 Repliesi have an AIR android app which i am running on an android device ( samsung TAB ). i want the app to get laid out in landscape mode when the user starts the app holding the device in landscape ( same goes with portrait ).
but the AIR app always gets started in portrait mode irrespective of the way the device is held.
i tried the following ways use stage.deviceorientation (but when the app starts (after the applicationComplete notification ) the value is UNKNOWN) use stage resize event. (this gets triggered at start itself, a manual resize is not required - the values are based on portrait mode though - the width is 600 and height is 1024 (should have been otherway) )
i get correct values when i try changing the orientation of device, only at the startup i see problem with the required values.
I have an as3 built osmf video player swf that we embed on a standard HTML page. When you touch the image the video automatically goes fullscreen and begins playing. Droid and Flash often break after changing back and forth between landscape and portrait while in fullscreen.(by break I mean freeze, where you can hear the video and use the controls, but everything is just a still frozen image, the redrawing fails).Can you lock the fullscreen orientation in html, javascript, or do you have to try to handle it inside the swf?
View 1 RepliesI working on a project where the client side need to capture video and audio from the camera, use some library (proberly ffmpeg) to convert from mp4 to flv and send it to flash server on realtime,in the other side the client need to get flv and convert it to video type of android on real time. Is it possible to do?
View 2 RepliesI am porting my flash games on android. I have ported 3 successfully. But the problem with all of them is they are giving very low frame rate near about 7-8. And I have observed 1 thing that frame rate always varies. Sometimes it goes upto 45 and again in next frame it comes to 3-4 and again goes to 15-16.
I am quite confused. Please let me know if anyone is having any idea about this.
I am loading flash SWFs into an android WebView.I want the SWF to be instantly fullscreen and focused.The class name that handles flash is com.adobe.flashplayer.FlashPaintSurface .
Watching the log, when I fullscreen the flash manually, it calls com.adobe.flashplayer.FlashPaintSurface.toggleFullScreen()The first part of my question is, How can i call that method manually for my flash swf? Note that with a webview with a flash embedded, the only way i seem to be able to fullscreen it properly (to have flash's surfaceview fullscreen instead of the flash being displayed over top of the webview view) is by touching the screen with two fingers until an interface pops up at the top of the screen, and doesnt happen reliably.For focus, inside my webview class I call
@Override
protected boolean drawChild (Canvas canvas, View child, long drawingTime) {
if (child.getClass().getName().equals("com.adobe.flashplayer.FlashPaintSurface")) {
[code]...
This doesnt set the focus as I thought it would. Although i assume, if fullscreened properly, the flashpaintsurface should give itself focus. But if if the first part is not doable, i would wonder at least to not have to give focus to the SWF by clicking on it on startup.
I have loading the webview in my Activity. the Web content is having some flash content. when i try to finish the Activity. Its taking too much time. the screen goes to blank screen for little time and resuming to the app.
View 1 RepliesI am trying to load a flash in a webview using the codes below
mWebView.getSettings().setJavaScriptEnabled(true);
mWebView.getSettings().setPluginState(WebSettings.PluginState.ON);
mWebView.loadUrl("http://www.adobe.com/software/flash/about/");
but when I import android.webkit.WebSettings.PluginState; eclipse return an error, asking me to search repositories to find it , the minSDK of my app is 7, any ideas?
What is the right way to view .Swf files that plays .Flv videos in Android? The code that I am using right now to enable Flash support in web view is
[Code]....
For the HTML file, I'm using swfObject. The problem is that I can open up the SWF file just fine from third party apps like SWF Player from the market. In addition, I can load up the HTML page from the browser by calling it directly through file:///. However, when I load it up using my webview, I'm stuck with a blank screen.