I'm having same inconvenience while integrating YuMe Ads Module in my project. YuMe's documentation is really bad & pretty confusing. Here Now I have done some manipulations with code in AS2 based player.
I was trying to run it locally while connected to internet so it may load ads from the online source defined. But it does not load anything. I have also made the controls btns hidden, as i dont need them. I dont know if I just need to upload these files on web server and test it online to get it working. Not Sure.
I'm looking to build an app for viewing motion JPEG (MJPEG) streams directly from IP/Network cameras. Does anyone know where I can find useful information on this or even if it's possible at all?
One application JEE / Flex 4 running on a tomcat, inside my Flex layer I have a iFrame passing a url to an ip of my internal network (http:url....) which is another application running within an industrial PLC.When access this app from within my internal network works fine, but when I try to access this iFrame to an external network in my home for example have a timeout error onhttp:[url].........
I believe this error occurs because the flex client is trying to run this url as I was in a internal network.Is there any way to run this url from an external network?
I am working on making a video player and implementing ads into it from YuMe, which is a video ads provider. THey have given a SDK in AS3 for implementing the ads but due to lack of content in the documentation, I am not able to figure out exactly how to place the ads in the player.
I have a video player that is currently using XML for its video library which is all fine and dandy. Now I have some developers working on a CMS type page in PHP that is going to hopefully pass some sort of information to my player that will let it know where the video is stored on our server. Is there a way to do this without using FMS? If so does anyone have ideas where I can find the information for it.
I'd like to create one empty Flash movie that is essentially a placeholder for externally loaded content I can change through XML. This content would just be able to randomly load 1 of 3 photos, with a button linking to a website within each of the photos on page load. If the user refreshes the page, a new photo with it's link would appear, but I understand since it's random,having 3 images the same image is likely to reappear, but I can always add additional photos and links.
Does anyone know of a tutorial that might lead me on the correct path to create this? I've found some tuts, but they've been different than my need.
We want to be able to upload over 100+ files (if needed) to a server along with desc + keywords. I see that Flash 8 has the neccessary tools to handle file uploading, but my question is, can we have it act as a Stand alone FTP program so that we can utilize the fastest user upload, or will we be confined to the settings in the server INI settings.IE MAX_UPLOAD_TIME,MAX_FILESIZE, etc. If possible we want to avoid using the HTTP upload as it is noticeably slower. So if we can use flash to utilize user BW to upload, then that would be ideal.
We recently upgraded our network to Leopard and Flash to CS3,and since then, I can't publish to a network drive.The reason I need to do this is that we're on a network where all our project files are on the server, and we work directly from the server. With previous versions of Flash and the system, I was able to work on a Flash file on the server and publish or test to the same place. Now I need to copy my flash file to my local computer in order to publish or test.If I try, I get this error: "Error creating Flash movie file.Be sure the destination file is not locked or on a locked drive.Also, check that the file name is not too long." Neither of those are the case.
I've got a Flash Banner worked with AS3.0. It loads XML and then load the Jpegs. At the beginning, the SWF accesses the files under the same directory. So the code goes like
I just installed FMS 4.5 w/ built in apache on Win2008R2 - accepting all defaults. Samples streams play fine when playing on the server. I copied the sample directory and put on a client on the network. I modified the stream URL using the server's IP address. I also modified the manifest files so that localhost was replaced with the server's IP. When I attempt to view in the sample player I get the following:
I've recently started using FDT, for a while I was using FlashDevelop, it had a really handy feature in Compiler options where you can set UseNetworkServices to false which would stop the compiled swf from connecting to the internet and became very useful for running standalone flash apps without security warnings when loading in an external xml file etc.
Just created a banner for our intranet and I have a getURL inside the flash which should open an html file on the local network. The paths:\networkcompetworkfolderfile.htmlIt works from my computer but when we put it on the intranet it doesn't.
I'm FMS beginner (server side newbie in general)... I installed FMS 3.5 (Development) on my computer which is inside of local network. Now I try to connect to rtmp service from another machine in same network using my computer's IP as I used to while connecting to my apache, but it is worthless. Everything works fine on my computer.
I would like to list all network shares but have no idea where to even begin my search, I assume that it has something to do with Samba etc., but really some guidance would be very useful.
I will be using Adobe AIR 2.5 - so I assume I have access to that sort of information, though I will be using the PlayBook from BlackBerry to access the network which has a full AIR implementation.
What is the reason Flash Builder 4's Network Monitor does not support applications that were created using pure ActionScript and Library projects? It seems to work only for Flex projects.
I developed a flash app and i need the functionality when I click on a sprite I want to open a web page in browser for example [URL]. I use flex sdk 4.5 and I changed the use-network tag from false to true in flex-config.xml. But when i compile my project and load the swf in browser I get everything blank. I tried also to use html page with swf embeded but same result
Get all URLRequests() that are made within the application? Get all RTMP:// connections to a Flash Media server?
Since my application contains SWC files which were compiled by another developer, I cannot directly access the ActionScript which creates the URL requests and RTMP connections.
I have a SWF that I am running on a kiosk and the Actionscript is calling a PHP script residing on an internal IP address. As everyone always says, it runs great with the IDE, however when I publish this file and run it, I get nothing. I cannot even output errors and such into a textfield. I'm totally baffled as to how I can debug this.
Code: //set up request and loader var request:URLRequest = new URLRequest("http://10.25.241.11/custom/test.php"); var loader:URLLoader = new URLLoader();
im testing out some AS3 and working on my first preloader. Ive run into the file access problem and looked about for a while and found that locally I can get files to load with the compiler flag -network=off. To put this online would I have to do a compile with the network on but with a Security.allowDomain("myDomain") line. Would this then work online so long as all the required files are in the same place.
I am working on creating a network diagram. I used the "Creating Connected Lines" tutorial to start off. I need to place the object equal distance from each other around a center object so they don't overlap. Is there a way to set the distance or maybe the line length so they don't end up on top of each other?
I was wondering if it was possible to send a string to a flash application from a flash application on the same local network? Can i put the code requiered on a mobile (android) in air?
How I can use ip/network camera with Flash Media Server.I am not able to configure it.Is there any other way of configuring such cameras ?I want to publish live stream data captured by ip camera on Flash Media Server.
By default, the server runs as System Account with no access to network drives. You can change the service user to a user with network access privileges with a UNC path. In Windows 2008, when I change FMS service to log on as user and start the service I get "Windows Could not start the Flash Media Server (FMS) service on Local Computer. Error 1067: The process terminated unexpectedly". When I change it back to Local System Account, it works fine. Tested in Windows 7 x64 and I was able to start the service as a user log on. I checked the local policy group and the user have rights to log on as a service. I compared Windows 7 setting to Windows 2008 and they match.