ActionScript 2.0 :: Add A Clickable Button In FlashDevelop?
Jul 29, 2009
So I got this AS3 game thats completely written in Flex without the .fla file and I want to put a clickable button that links back to a webpage to the mainmenu screen.
In the IDE and AS2(which is what I usually work in), it was just simply:
Drag button onto the screen Convert it into a button symbol and then do this:
I'm having trouble using the following tutorial and flashdevelop template to build a flash project for iOS. [URL] Whenever I compile my project (using FlashDevelop 3.3.4) I get an error from adl.exe saying "Error loading initial content". Using the iOS applicationpackager.bat, I get an error saying: application.xml: error 305: Intial window content SWF version 11 exceeds namespace version [URL]I'm using air 2.7 and Flex 4.5.1 on Windows XP.
I'm completely new to ActionScript (as well as brand new to this forum). I'm using FlashDevelop and Flixel to attempt to make games.
The error code I'm getting is: "Call to a possibly undefined method addEventListener through a reference with static type QuitButton." I have an image, quit.png, that I want to use as a Quit button. When clicked on, I'd like the game to go back to the MenuState. I have the image embedded in QuitButton.as, and MenuState is MenuState.as. The actual button appears in PlayState.as. Here is QuitButton.as, as this is where the problem lies:
[Code]...
I have done some intense googling to try to find a solution, which I'd assume is obvious since I've only just started with flash and I'm not programming anything too difficult yet.
I was wondering if there was a way to stop a button from being clickable. Lets say the user has been idle on a site for 5 minutes. I want to flash movie to through up a translucent cover on the buttons and make the buttons not clickable.
I am creating a survey in flash to survey people's opinion about the temperature in a building. What I am hoping to do is have a scale which the surveyee can click on (see attached image) with 5 options from Too warm, warm, just right, cool, and too cold, and record where on the scale they click.
For example, if "Just Right" were correlated to an answer of 3 and "Warm" was correlated to an answer of 2, and a user were to click halfway between the two, I would want the recorded value to be 2.5. If they click closer to "Just Right" I want the recoded answer to be 2.8, etc.
It seems that the quick and dirty way I can think of doing this is to create a serious of invisible buttons over my scale which can then tell me where they click, but then I am limited in the granularity of the answer and it would just be a pain to create that many buttons.
what i am trying to achieve:i need to create a navigation MC that, when rolled over, opens up to reveal a few buttons. (and when rolled off closes the navigation MC - basically a "play backwards" MC)
it is in fact MC created with duplicateMovieClip("ButtonTemplate", "Button1", this.getNextHighestDepth()); and on (press) event on it, so it acts as button. On clicking it, it moves playhead to a frame 10 where it should not exist while template button is placed on layer that has frames only 1-5 and it loads a MC that covers it and even has command
Having problems with a buttons which is inside a movieclip and this movieclip is under another button.The buttons is not clickable anymore.I have a panel which is having a button when you rollOver the movieclip will goes up.And I want that the buttons which is under the movieclip is clickable.When I rollOut of the movieclip I want it to go back to its original positional tion.[code]...........
Got a button (imported png defined as a button in the library).The button is dragged onto the stage, given an instance name "btn".Clicking the button fires an eventListener which is doing all the right things, except...
btn.enabled = false;
...only changes the cursor from a pointing finger to an arrow. What?! It is still clickable.My intention is to disable the button so it cannot be clicked. But it can still be clicked. Not good.How do I disable a button and prevent it from being clicked?
I want to add a button with a cross to the header of the accordion which can be clickable. that means i want to display a message when the some one click on that button. i go through many of the samples in the web but couldn't get it done.
I tried with also a CanvasButtonAccordionHeader, it shows the button but when i click it, it didn't give the message although i created the click event handler.
In the first I have a button and if somebody click on that button it goes to the second scene.In the second scene I remove the button with an image so it is not clickable.How to leave this button, but make it not clickable at all?and the second case is what if I am using just one scene in flash and want the button be clickable only once? How the actionscript will look like?
I'm working on Flash CS3, ActionScript 2.0 on a project assignment for my class. I'm working in 6 different scenes within the one file. I have Scene 1 on a loop, but need a button that is clickable within the loop to move the program onto Scene 2. I have converted the image I want to a button, but I do not know what to do next in order to make it link from Scene 1 to Scene 2.
I am making a game in flash cs5 as3 and what I want to happen is for when I click on a button that brings out my movieclip I want to beable to click on another movieclip and have it go to a certain frame, and I want the first movieclip to be deleted. Right now I have it so that if I click any where on the stage then it gets deleted, and thats good, but I want to beable to play a different frame in the movieclip i am clicking on.heres my code so far:
Code:[code].........
I want newketchmc to be able to click on the newmovieclip and newmovieclip goto a certain frame while newketchmc dissapears.I know I need to use an event listener but Im not sure where to put the event listener or how to even begin codeing the function that I want to do.
i want to make a button invisible. however, since using alpha 0% will create colordifferences with 16bit colors, I want to use _visible = "0"; (like you would on a MC).
one option is to put a MC inside the button and make that invisible, but obviously you can't without an onClipEvent handler, but if you do so, it doesn't work.
puting the button inside a MC is the second option, and with the _visible command it works... however, it also stops the button from working.
is there a way to get a true invisible button that still remains clickable????
It seems simple enough, and I'm half way there ( I can get external movies to load ) however the transparent button is over my head ( read: I'm a complete noob ).[code]...
I've tried hardcoding a url into getURL as well but it doesnt' seem to be recognizing that there's even a button there.. is that because there's a new movie being loaded?
I've got a job for an expandable MPU in AS2. When you rollOver the MPU it expands and has a rollOff button covering the whole of the expanded part. But I have also got a Close button on the expanded panel that you have to click to also retract the panel. what the code is to allow you to rollOUT of the expanded panel part but onto the Close button without it retracting before you click on it.
I created a class that turns a movieclip into a clickable button. But for some reason it only works on one of my movie clips and not the others, even tho the other movieclips were created as duplicates. It saying that its a null object Below is my code for the class.
I am developing and interactive CD application for kids that consists in a menu and two chapters with animations and exercises. To select the chapter I have an "Accordion" style menu with draggable panels. In each chapter panel I have a button which upon being clicked should direct me to the chapters first frame. The problem is it doesn't.
I've gone through an mp3 tutorial series and modified the final result for what i'm looking for. one thing i would like though is to be able to add another attribute in for a clickable button that links to another page that would have lyrics. so my xml would look like this i believe or something close <song name ="Test Track 4" band ="Band4" file="test4.mp3" lyrics="testlyrics.html" /> basically so it adds another button in after the track listing so you can click and view the lyrics that would be on a separate page. I don't quite understand how it all draws together in flash actionscript and how to put the lyrics attribute on another button.
I'm working on making a nitrogen tank that inflates a balloon a little bit more every time you click the tank. How do you set it up to go to a specific shape tween each time it is clicked, and then have it stop and make a reset button appear?
I have been programming with as3 for the past 4 months and Ive been getting rather good at it. I just recently decided to work with flashdevelop. I notice that there is alot of code that is availible in the flex sdk that isn't available in as3 with flash cs4. Like embedding of assets and such. I've been trying to find some up to date tutorials on how to embed things like xml and so far the tutorials are inaccurate or unclear about how to go about doing so. Ive been trying to find some good books that cover that and havnt been able to.
The books either cover as3 with flash or as and flex builder. Which is more towards working with the mxml. I havnt been able to find any books on how to work with as3 and flex sdk. Which show examples like embedding of xml and so on. I was just curious does anyone know of any good books that cover EVERYTHING there is to know about as3 and the flex sdk. Not so much on flex builder and mxml.
In a sense, I just want to get better with working with as3 projects with flashdevelop. And it would be great if there was books that covered that. Cause lets just face it, We developers sometimes just get sick of searching the web for bits of pieces of things. and its just great to have that one good book that references everything.
Im testing a program in FlashDevelop, which uses Flash player 10. Need externalInterface to work, but on running this simple test program, it displays "ExternalInterface is not available". How do I get ExternalInterface working? [URL]
<mx:Script> <![CDATA[ import mx.controls.Alert; private function init():void { if (ExternalInterface.available) { [Code] .....
By the way, this script shows "External Interface is available" when I run it in my browser. Its only when I run it in Flash Player 10, that it is not available.
I am trying to embed some xml into my application but I get the following error Fault] exception, information=TypeError: Error #1090: XML parser failure: element is malformed.Here is my code.
Trying to learn some flash and got a question. How do I play a flv video, below code compiles correctly and load flash player but doesn't play anything
var vid:FLVPlayback = new FLVPlayback(); var ui:UIComponent = new UIComponent(); this.addChild( ui );
I've tried a few ways of import an swc I made in flash but i keep getting a transcoding error. The symbol is set to export for actionscript and its baseclass is Movieclip. What is the simplest way to do this
I'm using FlashDevelop (cos it's free!) with Flash CS4. Is FlashDevelop basically the opensource version of Flex or is it something completely different again? Or is that what AIR is?