ActionScript 2.0 :: Allows The Last Function To Work In Alpha?

Aug 30, 2004

I tried using this code because I need some mc to scale, others to fade, and others to move; but it won't work. It only allows the last function to work (in this case alpha).

[code]...

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Alpha Mask Doesn't Work

Aug 19, 2009

I've used this code to apply a gradient alpha mask: bg_mc.cacheAsBitmap=true;mask_mc.cacheAsBitmap=true;bg_mc.setMask(mask_mc); Then I applied a motion tween to the mask_mc clip. But the motion tween doesn't happen? It only shows the first frame of the motion tween. It does apply the alpha mask though. Why doesn't it show the rest of the motion tween.

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Actionscript 3 :: Alpha Does Not Work On Text?

Oct 12, 2011

i'd like to make an effect with "alpha", but when i'm using a particular class to set the scrollbar on my text, the text does not respond to my alpha. You'll see that the text does not respond to the alpha 0 at the beginning of the tween.

Here's my code in the fla that imports another class, which imports the scrollbar class ;-) :

import com.greensock.*;
import com.greensock.easing.*;
var loader:Loader = new Loader;
var url:URLRequest = new URLRequest("Rhizo.swf");

[Code].....

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ActionScript 3.0 :: Papervision Alpha Property Does Not Work

Apr 7, 2011

I have a papervision project and this problem has kept me from going for days. I have Text3D object in my project and I have to reduce and increase the alpha property of this object , and I do it by changing the alpha property of the ViewportLayer that contains this Object. everything works fine but when I change it's text property due to some circumstances I can't work with it's alpha property anymore.

I change it's text like this:
var text1:String = "second string";
mytext3D.text = text1;

I don't (and I can't) use "useOwnContainer" and I use a defined ViewportLayer for this Text3D which I've defined like this:
var textLayer1:ViewportLayer = viewport.getChildLayer(mytext3D);
And I change the alpha property of this "textLayer1" in order to change the alpha of my Text3D object. Everything works fine till I change the text property and after that when I change the alpha of my "textLayer1" nothing happens!

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ActionScript 3.0 :: Can't Get Any Alpha Other Than Full Opaque To Work?

Nov 5, 2009

This is really stupid.. But I can't get any DisplayObjects to take an alpha setting.. They remain full opaque no matter what- if I set alpha=.5, 0.0, etc. I'm using Sprites, but I've tried with TextFields and a couple other things.. Is there any setting, or anything about the containing object that would prevent me from setting alpha? I am really confused on this.

Code:
subItemHolder=new Sprite( );
subItemHolder.alpha=.50; //Remains fully opaque

[code]....

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Professional :: Flash CS4 To Fade A Photo And Can't Get Alpha To Work?

Oct 31, 2010

I installed Flash CS4 and the alpha doesn't seem to work. I follow all the instructions to the letter but get no results. I had no problems working in Flash MX

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ActionScript 2.0 :: Get A Alpha Transition To Work When Select Another Picture

Jan 20, 2006

I have this actionscript which works perfectly for a little xml gallery. But What I am trying to do is get a simple alpha transition to work when you select another picture.

[Code]....

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ActionScript 3.0 :: Animator Doesn't Work - Animating TextField's Alpha?

Aug 22, 2011

I have a problem with animation of TextField. I prepared an animation of MovieClip (containing TextField), that in 0.5sec gets 50% alpha. Then I used "Copy movement as ActionScript 3.0..." option.When I copied it into a class and wanted to animate TextField, nothing matters, excepting weird TF movement.Here my button class code - class works alone:

package UI {
import flash.display.*;
import flash.text.*;[code]...........

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ActionScript 2.0 :: Alpha Fading Up And Down - Root Function?

Sep 15, 2004

I've been trying to put together a function that I can reference through various symbols in a movie to fade their alpha properties. So far all I've found is code that forces me to reference the specific symbol in the function, however I have to do this to a BUNCH of symbols over different periods within my timeline, part of which will be triggered by a loaded movie. Any function that will fade up or down that can sit on the _root. and be referenced by any symbol whenever needed?

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ActionScript 3.0 :: Declaring A Variable In A Function: Either The Function Or The EventListener - Doesn't Work

Nov 27, 2009

I have a set of Cue Points in an FLV I'm playing. It's an interactive quiz, so the idea is that flash will change a variable, theAnswer, to a different letter depending on which question it is. The answer to question 1 is B, question 2 is D, etc. Either the cue point event listener isn't working, or else it is working and Flash isn't declaring the variables. 1120: Access of undefined property theAnswer. I literally can't find a single problem with my code. I have an almost identical Event Listener further down which works.

[Code]...

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ActionScript 3.0 :: Set Alpha To 30 Percent In Constructor Function - TypeError

Apr 7, 2009

I am new to AS3 and writing classes and keep having a hard time with these error messages I am getting. I have the following AS:
public class PrevNextNav {
public var back_next_nav:MovieClip;
public var next_btn:SimpleButton;
public function PrevNextNav() {
back_next_nav.next_btn.alpha = .3
} .... etc.

The class works fine, except when I try to set the alpha to 30% in the constructor function, I get this error in the output window.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at _classes::PrevNextNav()
at InteractivePilotDocument()
If I comment that line out, all is good. What does this mean?

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ActionScript 2.0 :: Function Will Not Loop Until Alpha Greater Or Equal To 100

Oct 3, 2005

The below function goes through once, increments the _alpha of picture1 and then exits....wont loop until _alpha is greater or equal to 100.
function delaytext() {
if (picture1._alpha >= 100) {
picture1._alpha = 100;
trace("complete" + picture1._alpha);
} else {
picture1._alpha += 1;
}}

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Actionscript 3 :: Function From A MouseEvent Activated Function Will It Not Work Properly?

Jan 3, 2012

I am working with AS3 to build a very simple mp3 player on my site. So far the play and pause button work fine, but when I try to move the slider then click the pause button, it doesn't pause, and then clicking the play button again causes it to play a new file.I'm assuming that for some reason when I call the playMp3 function from my MouseEvent, it's within an object or something and not at the root, so it's like loading a new sound file, but I don't know how to fix that.URL...

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ActionScript 2.0 :: [FMX] Call Back A Function - Control The Alpha Of A Few Squares

Mar 31, 2004

I have a made function to control the alpha of a few squares. The function looks like this:

[Code]....

I know that I can call that function for one mc with: [AS]fadeSq (square1, 0, 4);[/AS] But is it also posibe to call the function for let's say seven mc's at once. I mean without writing seven lines of scrip?

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ActionScript 2.0 :: Use A Function To Enlarge And Change The Alpha Of A Button But Make It Span Over A Period Of Time Like It Was An Animation?

Apr 17, 2003

can someone give me an idea how I would use a function to enlarge and change the alpha of a button but make it span over a period of time like it was an animation.a long time ago on gear78.com I think he used functions to make his buttons do what they did and it was badass. if I find another site I will post a link. if you don't know what the heck I am talking about tell me and I will try and explain it more.

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ActionScript 3.0 :: Setting The Alpha Of MovieClip With Objects Changes The Alpha Separately For Each Object

Oct 23, 2010

[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?

[Code]....

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ActionScript 3.0 :: Curious Tip: Flipping Sprite.alpha=0 To Alpha=1 Back And Forth With No Logic?

Dec 15, 2011

just spotted this curious trick. If you want to flip something to go invisible on a click, and then reappear on another click (etc etc), try this:

create the sprite, setting alpha to either to 1 OR -1
mySprite.alpha=1; //OR
mySprite.aplha=-1;

[code]....

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ActionScript 2.0 :: Loading A Movie A Solid Shape Is There With Alpha At 100% Then Over A Period Of 5 Secs Its Alpha Is Reduced To 0?

Jun 27, 2003

using AS, on loading a movie a solid shape is there with alpha at 100% then over a period of 5 secs its alpha is reduced to 0.

i'm new to this......please help if you want to if you don't have a good weekend but think of me struggling onwards and upwards...

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ActionScript 3.0 :: Use A Function From A Doc Class To Call A Function To Work On In Another Class?

Dec 15, 2009

how do use a function from a doc class.... to call a function to work on in

[Code]...

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ActionScript 3.0 :: Way Else IF Function Should Work?

Dec 30, 2010

I've written the function below which is called when a button is clicked. I want to change the character image being displayed and change the number_txt variable each time the button is clicked.This works in the first instance (if char 1 is visible it hides it, makes char 2 visible and changes the variable as required). But having done this it wont work the other way (hide char 2, make char 1 visible, change the variable as required)I can only assume I'm missing something in the way the Else IF function should work? If there is a better way of scrolling through 4 or 5 'character' images and updating the variable each time.[code]

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Set Alpha For Whole Stage Down But Have 1 Mc Full Alpha?

Aug 2, 2011

I want to do aplpha = .5 for the whole app, but then have a MC display at full alpha, is there any way to do this?

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ActionScript 3.0 :: SetFocus Function Does Not Work

Nov 21, 2008

<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:mx="[URL]"
xmlns:ns1="com.something.*"
creationComplete="init();">
<mx:HBox>
<ns1:MyButton label="ok" click="ok_()" id="OKBtn"/>
[Code] .....

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ActionScript 3.0 :: Can't Get Function DOUBLE_CLICK To Work

Feb 12, 2011

this is my code..RollOver and Out works great, but I can't seem to get function DOUBLE_CLICK to work.

home_mc.doubleClickEnabled=true;
home_mc.useHandCursor = true;
home_mc.buttonMode = true;
this.home_mc.addEventListener(MouseEvent.DOUBLE_CLICK, click_home_mc);

[code]...

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ActionScript 3.0 :: Button Function Seems To Work Only Once

Feb 19, 2011

When I tell Flash to go back frames the buttons cease to work, in other words, the button only works once. I've tried tracing it to find the problem and when I tell it to go back frames it won't run the function.  I'm using actionscript 3 on Flash CS4.[code]

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ActionScript 3.0 :: Get The AddCallback Function To Work?

Sep 22, 2011

I try to get the addCallback function to work but I don't get a working result. I allways get a js error 'callback is not a function'. I tried to put it on my local-webserver, to fake a domain name (www.localhost.de in hosts file).
 
Here is my code (the move has the textfield
 
import flash.events.Event;
import flash.events.MouseEvent;
import flash.external.ExternalInterface;

[Code]....

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ActionScript 3.0 :: TweenLite Function Won't Work

May 30, 2010

For some reason my TweenLite function won't work. Doesn't give any errors, but it just doesn't do anything and thus the onComplete function won't work to continue the script.

[Code]....

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Actionscript 2.0 :: Making Function Work?

Mar 16, 2010

The Function is:
Code: Select allfunction Click_Die () {
this.gotoAndStop(die111+die11+die113);

[code].....

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ActionScript 2.0 :: Cant Make Function Work

Jun 1, 2004

I was reading Kirupa Chinnathambi's function tutorial and I was trying to make my own function, but it's not working! Here it is:[code]

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ActionScript 2.0 :: Why Does Trace Function Not Work?

Jul 1, 2004

hive just started actionscripting instead of tweening so be gentle. i use mx 2004 but i cant get the trace function to work.., here is the code form a kirupa tutorial...

_global.myvar=5;
trace (_global.myvar);

why does this not work?i thought it shud display 5.

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ActionScript 3.0 :: Set Function That Will Work For ALL Variables

May 5, 2011

By chance does anyone know if there is a way to make a set function for my class that will run regardless of what variable is being set? like if someone does..anInstanceOfMyClass.anyVariable="whatever";it will always run function X.I want my code to have a function that runs every time someone tries to set the value of a variable in my class, or create a new variable that does not even exist yet in the class.

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