ActionScript 2.0 :: Alpha Fading Up And Down - Root Function?
Sep 15, 2004
I've been trying to put together a function that I can reference through various symbols in a movie to fade their alpha properties. So far all I've found is code that forces me to reference the specific symbol in the function, however I have to do this to a BUNCH of symbols over different periods within my timeline, part of which will be triggered by a loaded movie. Any function that will fade up or down that can sit on the _root. and be referenced by any symbol whenever needed?
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Mar 24, 2011
Here is a graphic I've been working on --[URL]
Ignore the black thing in the corner -- it's my measuring tool.
The problem is that whenever you click on one of the states (all movie clips), everything else on the frame takes on the alpha fade too!
How do I make the alpha attribute apply ONLY to the state?
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Jan 4, 2009
i will like to create an alpha in effect when i load my external jpg, and alpha out when i close it..on this?below are my script
PHP Code:
this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());
var mclListener:Object = new Object();
[code].....
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Dec 18, 2010
I'm doing this via the motion editor. But, is it possible to fade an image gradully from left to right instead of the whole image at once?
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Apr 29, 2010
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
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Jun 18, 2006
I have a movieclip with an image fading in and out (using an actionscript tween class set to yoyo). This movieclip is loaded into a dummy movieclip when a button is pressed. The first time you click the button the fading movieclip plays as it should, fading in and out continuously. However, the second or subsequent times the button is clicked the fading movieclip goes crazy, half fading in/out and half jumping from one alpha value to another.
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May 29, 2002
What I want to do is fade one image out while fading another image in. The script that I am using fades one image to alpha 0 then fades the next one in to alpha 100.The script that I am using is this.On first frame of main timeline
back._visible=false;
function goPage(whichWay){
slides.alphaChange=-5;[code]....
This script works fine but I want to modify it.
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Feb 24, 2006
I'm creating flash image galleries for a local design firm's site. Their pages are long, vertically scrolling, with large image galleries spaced down the page (about 900x400px each). Each of these shows an initial image, and then has buttons above to select image 1-9, or pre/next image. The images will need to dissolve from one to the next.Because there are so many of these galleries, I want to put each in a folder, name all of the images Image1.jpg, Image2.jpg, etc. and include a txt file to tell my navigation button how many images are in the gallery (this part works).
OK, but I just can't get the thing going now. Here's how I've approached it:
Each Gallery image is a MC that has an alpha in/out animation, with a stop action in between that also swaps it to a certain level (just so I can identify it using getInstanceAtDepth when I need to fade it out).Image_1 is attached to an empty container on stage at the start. I want to define a function that will be called by my gallery buttons that will 1) tell the clip currently onstage to fade out (that works), 2) attach the appropriate clip to my container clip at a particular level (this does not).
Code:
_global.galleryFader = function(clickVar) {
// "clickVar" is returned when the gallery number buttons are pressed
[code]....
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Jul 31, 2010
I have been trying to execute functions in a sequential order, but I am totally stuck, and I dont know what else to do. I basically want different movie clips to be faded in and out, but one after the other... just like a movie intro with the name, stars etc.. text fading in, text fading out, etc etc... Maybe this is TOTALLY retarded what I am trying to do, but I didnt want to do the classic motion tween in the frames, cause thats just too tedious, and on the other hand I want to learn AS3.0. So here is the code, I am fading in the first movieclip, and displaying/delaying it with the timer function, so it sits on the screen for 4 seconds, until it fades out and stops. Problem is that both clips act the same, and I dont know how to delay //text 2 (clipTwo).
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.events.TimerEvent;
import flash.utils.Timer;
[Code] .....
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Aug 4, 2005
I'm trying to create a function that will help me fade in sounds with the help of setInterval. I'm almost there! Here is the code so far:
// Begin
melodyhalf1 = new Sound("melodyhalf1_mc");
melodyhalf1.attachSound("melodyhalf1");
melodyhalf1.start(0, 99);
[Code]....
I placed a comment in the Sound.prototype.fadeIn to test if it was being called, as well as to see if the melodyhalf1 variable (object?) was being passed.
The results are that the fadeIn function *is* being called, but the trace(this) comes back with 'undefined'.
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Sep 7, 2008
I'm loading a background into a background container with the following code:
loadMovie("backgrounds/bkg_wht.swf",bgContainer);
I'd like it to load in a 4 second alpha fading load instead of just a hard load. Any ideas what code I need to write?
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Mar 30, 2012
I'm trying to play 2 external flash movies. its already running ok but i need the scene to be somewhat to gradually become transparent so that the timebased scene2 will comeout to of the screen.
Here is the script of it:
var myLoader:Loader = new Loader();
var url:URLRequest = new URLRequest("scene2.swf");
myLoader.load(url);
addChild(myLoader);
[Code]....
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Apr 7, 2009
I can't work out why - but when I try to fade out some text (by calling fadeoutSecondText), the text fades out, and then immediately fades back in. Fading in and out struggle against each other, resulting in rapidly flashing text!
[Code]...
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Dec 23, 2009
This is kinda complicated, and I'm still trying to wrap my head around the whole concept of OOP. So right now I am building a XML Gallery, and in the FLA (Root) I've added the thumbnails. Everytime the thumbnails been clicked, it will bring up the "Detail" movieclip, which also is created in the root. And inside the Detail movieclip, I am creating a few buttons with an external class. My question is how can I call a function in the FLA (Root) when I click on the buttons inside the Detail movieclip? Note it seems I've successfully import my external class in both the root and the Detail movieclip.
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Apr 27, 2010
I've got a movieclip on the root of the stage called "bgImg", in that clip I've made this function:
Actionscript Code:[code]..........When you click a button in the nav it loads a movieclip to the stage from the library, inside this movieclip I have a row of buttons,when you click one of these I want to call the function in the movieclip on the root (ie. the function inside "bgImg" .
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Dec 8, 2011
I want to call a function that is inside the root timeline of Flash from an external class.
This code is from the class:
private function loadImage(event:Event):void
{
addToContainer()
}
[Code].....
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Aug 17, 2009
im attempting to keep it as portable as possible so its easier to edit later, and i dont have to go around copying/pasting too much code. - i'll cut to the chase..
On my main timeline, i load all the image-file names, as variables.. using loadvars into thumbnails, which ive given instancenames Loader_1 to Loader_20, inside these thumbnails is the Loader component Thumb_1. Here is the code on the main timeline, to load these variables.
Code:
BigLoader._visible = false;
var my_lv:LoadVars = new LoadVars();
// load variable function
[Code]....
how i could make this more portable without -completely- changing the format its in [so i can still understand it]
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Jan 1, 2006
i've got this mc component i've created and reuse on some sites i've made. It's a real simple shoutbox that grabs info from a database using a php script.What i'd like to do is have this component refresh every 200 frames, which means, grab most current msgs and post them in the database.so for example, i have a movieclip called MC1. there's a function in MC1 that goes like: grabdata = function() {}; this basically calls the php scripts, loads the info, and so on.i wanna call this function from the root or even a parent MC.I have considered using prototypes or a class, but i dont think it's really necessary for something that seems basic enough.
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Feb 23, 2005
How to write a function for cube root?
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Apr 2, 2012
I'm new to Actionscript 3, just started working with it after years of working with AS2,
What I'm trying to do at the moment is to change a variable that's located in the root from a function,
Something like this:
var myVariable:String = "String test";
function testFunction():void
{
myVariable = "new String";
[Code]...
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Oct 21, 2009
How can i access a function, from the root, that is inside another movie clip?
_root.mc_1.mc_1_1.mc_1_1_1
Inside of the mc_1_1_1 is a function called test_me.How can i call that same function from the root?
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Jul 18, 2010
I'm switching from as2 to as3 and everything was going swimmingly with my new site until i tried to use a _root call to a function on the main timeline by a loaded movieClip that is loaded nested into 2 other movieclips. the movieClip needs to tell the _root when it's done playing so the root knows to load the next one in line through a php call. Everything works except for the _root call. In as3 there's no such thing as root anymore so I figured no big deal, i'll just find out what the new thing is and holy crap wtf! I can't figure this out!! I've read from doing stuff like custom eventLisnters (which i am trying now) and casting the root as a movieClip and then I read this whole crazy tutorial on building an event structure and the proper MVC way of coding and blah blah blah ALL I WANT TO DO is tell the _root that the loaded MC has reached the end of its timeline. Basically if it were as2 i could just go _root.loadNext(); and it would work.how to make a loaded MC talk to the _root timeline and call a funciton from there?
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Aug 4, 2011
In fact, when i publish my FLA with player 9, there is no prob. When i publish with selecting player 10, there is this problem.
I paste my code :
var leng:int = MovieClip(root).program.websiteXML.pages.titlePage.length();
trace ("leng"+leng);
setInterval(function () : void {
[Code]....
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May 13, 2011
Does anyone know the best method to trigger a function in the root from a dynamically loaded movieclip (loaded using addchild) using AS3, I understand targeting root is not the best way to do this?
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Sep 26, 2005
I have created a function on the root timeline, to be called at a certain point (when the character is on a certain frame and so is the certain item, he loses a life)the lives_mc advances frame by frame to show lives being lost.heres the function
Code:
function loseLife(){
if(_root.lives_mc._currentframe=1){
_root.lives_mc._currentframe=1[code].....
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Oct 11, 2003
when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in
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Oct 11, 2003
i've done the Fading Grid tutorial that Voetsjoeba wrote but i seem to be de-railing somewhere when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in place but it still hangs.
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Aug 30, 2004
I tried using this code because I need some mc to scale, others to fade, and others to move; but it won't work. It only allows the last function to work (in this case alpha).
[code]...
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Jul 15, 2010
I have small issue in as3. I am load "mainmenu.swf" file into "main.swf". through loader class. so now "main.swf" is parent "mainmenu.swf" file children how can call "main.swf " variable & function from "mainmenu.swf" .
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Apr 7, 2009
I am new to AS3 and writing classes and keep having a hard time with these error messages I am getting. I have the following AS:
public class PrevNextNav {
public var back_next_nav:MovieClip;
public var next_btn:SimpleButton;
public function PrevNextNav() {
back_next_nav.next_btn.alpha = .3
} .... etc.
The class works fine, except when I try to set the alpha to 30% in the constructor function, I get this error in the output window.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at _classes::PrevNextNav()
at InteractivePilotDocument()
If I comment that line out, all is good. What does this mean?
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