ActionScript 2.0 :: Write A Function For Cube Root?
Feb 23, 2005How to write a function for cube root?
View 2 RepliesHow to write a function for cube root?
View 2 RepliesI can get the cube root of a number by setting the index to a third:
ActionScript Code:
Math.pow(27, 1/3)
In this case though, the result is NaN
ActionScript Code:
Math.pow(-27, 1/3)
Why doesn't flash just assume that the result I am after is the simple result of -3? Also, how can I get around this?
I have successfully implemented the INTERACTIVE 3D Cube, but I can't seem to figure out how to create a rollover function properly, so that once the user rollovers a face, a title for the face fades in and when the user rolls out, the title fades out. I have done it by placing 6 movieclips on the stage and giving each face a rollover and rollover event, but once I rollover a face the title flickers.
View 3 Repliesis it possible to write a function to move an object and then call that function on a clip event for instance
function (bounce){
script;
script;
}
and then call it by saying
on(mouseOver){
this.bounce;
}
I want to make these 7 events into one function that I can put on a few different buttons' onPress function so that I don't need to have those seven lines of code on every button, just one line instead:
Code:
tour_mc.unloadMovie();
logo_mc.tour_subnav.north_nav.enabled = true;
logo_mc.tour_subnav.south_nav.enabled = true;
[code]....
This is kinda complicated, and I'm still trying to wrap my head around the whole concept of OOP. So right now I am building a XML Gallery, and in the FLA (Root) I've added the thumbnails. Everytime the thumbnails been clicked, it will bring up the "Detail" movieclip, which also is created in the root. And inside the Detail movieclip, I am creating a few buttons with an external class. My question is how can I call a function in the FLA (Root) when I click on the buttons inside the Detail movieclip? Note it seems I've successfully import my external class in both the root and the Detail movieclip.
View 7 RepliesI prepared a swf movie which has 40 frames with 3 layers and 2 Scenes (Scene1 and Scene2) I add the following code to the first frame of the movie :
favekle.addEventListener(MouseEvent.MOUSE_DOWN, fave);
function fave(e:MouseEvent):void {
var url:String = "samplepage.aspx?sn=1011";
var request:URLRequest = new URLRequest(url);
navigateToURL(request, '_blank');
[Code]...
I've got 6 movieclips which I want rollover code to run off. I can write the code for the container1 movieclip pretty easily.[code]...
View 3 RepliesDoes anyone know how to write a hitscan function or how they work?
View 1 RepliesI have a problem with deleting the object .. whether anyone can tell me how to write a function that will delete the "car" when y> 500 | | y <0.[code]
View 1 Replieshow to write an elasticity function in MX?This works in 5 - but I want to use dynamic masking also - here's the code (slightly modified from Ilyas Usal. Ilyas is also known as ilyaslamasse )
MovieClip.prototype.move = function (centerx,centery,inertia,k) {
x = -this._x + centerx ;
y = -this._y + centery ;
xp = xp * inertia + x*k ;
yp = yp * inertia + y*k ;
[code].....
then you can set newx and newy how ever you want buttons or timeline.I need it to work in MX ?
how to write an elasticity function in MX?
This works in 5 - but I want to use dynamic masking also - here's the code (slightly modified from Ilyas Usal. Ilyas is also known as ilyaslamasse )
MovieClip.prototype.move = function (centerx,centery,inertia,k) {
x = -this._x + centerx ;
y = -this._y + centery ;
[Code]....
then you can set newx and newy how ever you want buttons or timeline.
I've got a movieclip on the root of the stage called "bgImg", in that clip I've made this function:
Actionscript Code:[code]..........When you click a button in the nav it loads a movieclip to the stage from the library, inside this movieclip I have a row of buttons,when you click one of these I want to call the function in the movieclip on the root (ie. the function inside "bgImg" .
I want to call a function that is inside the root timeline of Flash from an external class.
This code is from the class:
private function loadImage(event:Event):void
{
addToContainer()
}
[Code].....
im attempting to keep it as portable as possible so its easier to edit later, and i dont have to go around copying/pasting too much code. - i'll cut to the chase..
On my main timeline, i load all the image-file names, as variables.. using loadvars into thumbnails, which ive given instancenames Loader_1 to Loader_20, inside these thumbnails is the Loader component Thumb_1. Here is the code on the main timeline, to load these variables.
Code:
BigLoader._visible = false;
var my_lv:LoadVars = new LoadVars();
// load variable function
[Code]....
how i could make this more portable without -completely- changing the format its in [so i can still understand it]
I've been trying to put together a function that I can reference through various symbols in a movie to fade their alpha properties. So far all I've found is code that forces me to reference the specific symbol in the function, however I have to do this to a BUNCH of symbols over different periods within my timeline, part of which will be triggered by a loaded movie. Any function that will fade up or down that can sit on the _root. and be referenced by any symbol whenever needed?
View 10 Repliesi've got this mc component i've created and reuse on some sites i've made. It's a real simple shoutbox that grabs info from a database using a php script.What i'd like to do is have this component refresh every 200 frames, which means, grab most current msgs and post them in the database.so for example, i have a movieclip called MC1. there's a function in MC1 that goes like: grabdata = function() {}; this basically calls the php scripts, loads the info, and so on.i wanna call this function from the root or even a parent MC.I have considered using prototypes or a class, but i dont think it's really necessary for something that seems basic enough.
View 1 RepliesHow to write the GetURL function to a button in AS3?
View 6 Repliesi use Adobe flash player in my site, and now i need to increment some filed in database, when user click on player.here is the script
<div id="conteiner" style="text-align: center;" ></div>
<script type="text/javascript">
var s1 = new SWFObject("player.swf","ply","420","380","9","#FFFFFF");[code]...
i deside to use ajax for it, but how can i write a function in the flash object?
UPDATE: i only have the swfobject.js file, which contains such data
if(typeof deconcept=="undefined"){var deconcept=new Object();}
if(typeof deconcept.util=="undefined"){deconcept.util=new Object();}
if(typeof deconcept.SWFObjectUtil=="undefined"){deconcept.SWFObjectUtil=new [code]....
and the player.swf, and the html, i've shown allready. i don't now is this flash player or no, and what can i do?
how would i write a function for rollOut from stage?ex:
ActionScript Code:
stage.onRollOut = function()
{
//code here
}
i want to write a function which has 2 dimensional array as one of its arguments
_global.getList = function ( type:Number, list[]:Array )
this is giving syntax error,
if i do
_global.getList = function ( type:Number, list:Array )
then there is no error, but then, list is now, single dimentional array, which i dont want.
whats the correct syntax to write it as two dimentional array ??
I'm new to Actionscript 3, just started working with it after years of working with AS2,
What I'm trying to do at the moment is to change a variable that's located in the root from a function,
Something like this:
var myVariable:String = "String test";
function testFunction():void
{
myVariable = "new String";
[Code]...
I have byte array, and I want to write into it a Function object, like the following:
var func:Function = function f(event:Event):void
{
trace('hello');
}
[Code]....
I have an fla that uses the following AS:
PHP Code:
envisionblur._alpha = 100;
envisionblur.onRollOut = function(){[code]...........
I have four MC's that I want to fade onRollOver and onRollOut. As you can see, writing code for each MC is a rather convoluted way to achieve the effect.how to write the code as a function and apply it to all of the clips?
Basically I'm trying to write a function that can look at any movieClip no matter how far down it is nested and then tell a MC sitting in the root movie to lay over it.
View 1 RepliesI would like some help on writing a piece of code.I need to write a function that if some movie clips are in some x and y value, then gotoAndPlay('end');
Code:
function gotoEnd() {
if
(tv_mc._x = 41.8;
tv_mc._y = 157.3;)
then
gotoAndPlay('end');
}
How can i access a function, from the root, that is inside another movie clip?
_root.mc_1.mc_1_1.mc_1_1_1
Inside of the mc_1_1_1 is a function called test_me.How can i call that same function from the root?
I'm switching from as2 to as3 and everything was going swimmingly with my new site until i tried to use a _root call to a function on the main timeline by a loaded movieClip that is loaded nested into 2 other movieclips. the movieClip needs to tell the _root when it's done playing so the root knows to load the next one in line through a php call. Everything works except for the _root call. In as3 there's no such thing as root anymore so I figured no big deal, i'll just find out what the new thing is and holy crap wtf! I can't figure this out!! I've read from doing stuff like custom eventLisnters (which i am trying now) and casting the root as a movieClip and then I read this whole crazy tutorial on building an event structure and the proper MVC way of coding and blah blah blah ALL I WANT TO DO is tell the _root that the loaded MC has reached the end of its timeline. Basically if it were as2 i could just go _root.loadNext(); and it would work.how to make a loaded MC talk to the _root timeline and call a funciton from there?
View 19 RepliesIn fact, when i publish my FLA with player 9, there is no prob. When i publish with selecting player 10, there is this problem.
I paste my code :
var leng:int = MovieClip(root).program.websiteXML.pages.titlePage.length();
trace ("leng"+leng);
setInterval(function () : void {
[Code]....
Does anyone know the best method to trigger a function in the root from a dynamically loaded movieclip (loaded using addchild) using AS3, I understand targeting root is not the best way to do this?
View 2 Replies