I've been trying to put together a function that I can reference through various symbols in a movie to fade their alpha properties. So far all I've found is code that forces me to reference the specific symbol in the function, however I have to do this to a BUNCH of symbols over different periods within my timeline, part of which will be triggered by a loaded movie. Any function that will fade up or down that can sit on the _root. and be referenced by any symbol whenever needed?
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
I have a movieclip with an image fading in and out (using an actionscript tween class set to yoyo). This movieclip is loaded into a dummy movieclip when a button is pressed. The first time you click the button the fading movieclip plays as it should, fading in and out continuously. However, the second or subsequent times the button is clicked the fading movieclip goes crazy, half fading in/out and half jumping from one alpha value to another.
What I want to do is fade one image out while fading another image in. The script that I am using fades one image to alpha 0 then fades the next one in to alpha 100.The script that I am using is this.On first frame of main timeline
back._visible=false; function goPage(whichWay){ slides.alphaChange=-5;[code]....
I'm trying to play 2 external flash movies. its already running ok but i need the scene to be somewhat to gradually become transparent so that the timebased scene2 will comeout to of the screen.
Here is the script of it:
var myLoader:Loader = new Loader(); var url:URLRequest = new URLRequest("scene2.swf"); myLoader.load(url); addChild(myLoader);
I can't work out why - but when I try to fade out some text (by calling fadeoutSecondText), the text fades out, and then immediately fades back in. Fading in and out struggle against each other, resulting in rapidly flashing text!
when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in
i've done the Fading Grid tutorial that Voetsjoeba wrote but i seem to be de-railing somewhere when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in place but it still hangs.
[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?
As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.
so I have this scene in Flash where a song plays. However, once everything is done on the scene, the screen fades and it goes to the next one. I put a layer in the next one that stops the music, but it just suddenly stops without fade. Also it doesn't matter if I select FadeOut because it will still suddenly stop. If I put Event instead of Stop, the song just keeps playing.
Anyway, I want to do something really basic and simple. I want to have a word fade in then fade out. Then another word in another place fade in and fade out.
Ive made myself an xml gallery already, i just wanted to put a fade on the thumbnails and main images after they are fully loaded, so they appear gradually. thought it would be simple using the onLoadStart, onLoadProgress and onLoadComplete functions that are envoked by my movieClipLoader, but having soe problems with the images and thumbs disappearing a short time after fading. a link to what ive got so far is here, have a look and wait a while and youll see the thumbs, mains disappearing [URL] my code for the gallery is such (all contained in one frame, no buttons involved):
I'm trying to mix the simple photo gallery code with the xml gallery. i'm trying to get the images to fade in and out like the simple gallery, yet have all the features of the xml gallery. I'd like to do this without making two different movie clips/xml files, like the simple gallery. Again, any help would be terrific. I'll post the two codes.
simple gallery:
loadMovie(this.pathToPics+this.pArray[0], _root.photo); MovieClip.prototype.changePhoto = function(d) { // make sure pIndex falls within pArray.length this.pIndex = (this.pIndex+d)%this.pArray.length;
i am basically half way home, but I can't quite figure out how to make my movieclip gradually fade out. What I want is an arrow to appear and dissappear when the user is around some buttons. Here is my code:
I've got two SWF files where one control what happens in the other using LocalConnect and would like to use opacity changes to make a nice transition between two movieclips in the receiving file. I want the two movieclips to fade nicely so I can't animate it because that would make a brake just as i hit the button.
This is the code in the SWF that sends the information.
Code: btn01.onRelease = function() { var sending_lc:LocalConnection = new LocalConnection(); sending_lc.send("lc_name", "methodToExecute", {targetName:"mc01", action:"play01"}); };
I created a slideshow where the images fade out and in using a motion tween from 0% alpha to 100% alpha in 15 frames. The fading doesn't look right to me it is very jagged. Is there a better way to do this. My files are too big to upload even when I tried to limit them to 3 images.
So I have a button (currently loading a movieclip) and on the main stage there is a piece of music playing constantly while the user looks around the available options on the flash.
What I want to know, is there a way to fade out the music when the button is clicked?
I have text that wraps around an image on a page and I want the text to fade in from top to bottom. I would have just made a gradient in Photoshop and then tweened it over the text. But the text wraps around an image and the gradient would cover the image.
I have an mp3 on the timeline (which is 30secs long), but I'm looking to fade it out using actionscript as the timeline moves along... I was able to do this with AS2 using:
I am putting a flash website together. It is a picture of a group of people standing outside and at random intervals a storm will fade in and out giving dynamic rain/wind/thunder sounds and lightning. The only problem I have is fading the sound out. The sound fades in fine with the movie clip but when the movie clip disappears the sound continue.Here is the code for that part of the flash. The "randomness" of the storm is set to very high probability on purpose for debugging reasons.