ActionScript 2.0 :: Applying Functions To External SWFs?
Apr 13, 2007
I'm a graphic designer trying to muddle through enough AS to create a bilingual site.I start it off by setting a variable, "currentlang" upon clicking either the "english" or "french" button. Like so:
on (release) {
_global.currentlang = 1; //english
_parent.gotoAndStop(3); //action begins on the 3rd frame of main movie
[code]....
This works fine for the clips on the main movie, but what happens when I load in external SWF's. How could I make my function "toggleLanguage" talk to newly loaded clips? On the external clip I'm loading in, I have the following code on the timeline:
if (_global.currentlang == 1) {
this.header.gotoAndPlay(1);
} else if (_global.currentlang == 0) {
this.header.gotoAndPlay(2);
}
This works fine when the new movie loads in, meaning that if my "_global.currentlang" on the container movie is set to French, the loaded SWF will display "Bienvenue" rather than "welcome", and vice versa. The problem arises when I try to toggle the language. It only toggles the language of the clips on the main timeline and not the newly loaded ones.
i am loading in a movie clip from a location online. that much works fine, however, in this external movieclip, it is making a _global function call to some code i have in my main swf which this clip is being loaded into.
im trying to load in external swfs. so as im studying, to my knowledge, ive done word for word (except file names) and it wont work heres my code, dont mind the comments....i take notes like if i was talking to myself
[URL]regarding this tutorial I started my site [URL] to get some trasition effects but im getting somewhat different since the external SWFs take time to load. isn't it better to create "intro and outro" on the same time line instead of loading external SWFs bcos once the movie loaded as a whole will lead to smooth and contineous transitions.
I am currently having a mc in my library use a class. The mc is duplicated and put on the stage. Inside the class the mc gets a rollover state. Problem is that, although the rollover listener and function 'works', any action that is given is applied to all objects linked to that class.
Code: Select allpublic class cities extends MovieClip { private var theStage:*; public function cities(cityid:int, cityname:String, mymc, ref:*) { theStage=ref; this.alpha=.85; this.buttonMode=true; [Code] .....
So pretty much on rollover on one of the mc's makes them all alpha = 1 and rollout makes them all alpha = .85 instead of the one being rolled over. It does make sense I guess because they are all calling that same function I think. I also tried referring to the specific mc (mymc) instead of the parent and this.
I recently created a site using the "Transitions between External SWFs" tutorial for Flash MX 2004. I use this to load the sections of my site into the main movie file. Each section is an External SWF file. When a viewer clicks on a navigation button, the specific external swf move will load and play. Currently, a viewer would need to click on another navigation option to close the current external swf file. I would like to add a close button to each of the external swfs so that a view has the option to close the window without clicking on a naviagtion link.
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
I've used the code below to load swfs into my tileList and set their colors using setData() within each swf. Everything seems to work except "source:e.currentTarget.content". The swfs seem to be mixed up randomly each time it runs. Their colors are set correctly and all the other tilelist info is correct. What have I done wrong with "source:e.currentTarget.content"? I can swap "source:e.currentTarget.content" with "source:myXMLList[loadPosition].source" which gives me the correct swf but then the colors aren't set.
for(var f:int = 0; f<myXMLList.length(); f++){ var ldr:Loader = new Loader(); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, function(e:Event):void{ Object(e.currentTarget.content).setData(myXMLList[loadPosition].param eter[0], myXMLList[loadPosition].parameter[1]); [Code] .....
I am embedding a number of SWFs in my main Flash movie, and I need to call functions within those SWFs.This is no problem when loading the SWF as an external file, but when I use the [embed] directive to embed the SWF directly into my app there seems to be no way to access the functions?I tried numerous approaches, including waiting for the embedded SWF to be added to the stage, but it seems it just does not allow access. And unfortunately in my case, loading the SWFs separately is not a good solution.
I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
Specifically, I am building a flash page that loads external swf files and inside some of the external swf files, I would like to add audio and flash video (flv) streaming from the Flaash Media Server. In some of the external swf files, (using a FLVPlayback component) when you press a button on the main timeline to unload the current playing swf the audio/video continues to play after loading the new external swf file.So I believe that my approach is all wrong and I should be working to dynamically load the .mp3 and.flvs in the external swf ... my questiion is how to unload those assets when loading the new external swf
I read the tutorial about transitions between external swfs and started implementing it! So as a good and ordonate guy that I am, I put the index.html in the root, created a style folder for the style and a folder for the swfs. I was struggling about one hour to find out why it wouldn't work, to find out that if I move the html inside with the swfs, being in the same directory, it worked fine!
I have a custom form that I want to implement and I am having a problem figuring out how to do so. I want to have it work like an inner popup where it blurs and unblurs the background imageHere's my setup:FLA file contains-UILoader for swf sectionUILoader for random background imageLets say I load a section called home.swf into the section loader. Within the home.swf I have a button for someone to call up the form.swf. Is it possible for the form to blur the random background image when loaded then unblur it when it's done? I also have no idea how to unload it.
I know this is a very basic question and one that I know the anwser to, but it's been a while since I've used Flash and the solution is escaping me right now. I'm loading external swfs into my main swf and they should just be playing automatically. When I test in Flash, the system works. Upon loading the swf into an HTML page, the system seems to shut down. It seems liike the exteranl swfs aren't even loading. This is what I've got so far.
I am using this thumbnail gallery attached but instead of loading images through the xml I want to load external SWF'S. I also want to be able to control each SWF loaded in individually apparently in order to do that I need to give the container different instance names..however I don't know how to extend the code inorder to achieve this..
Does anyone know of some good Tutorials on creating a preloader for external swfs. something like, having a container swf that all my external swfs will load in and out of, including the preloader swf.
I have a menu files that loads all the swf clips I have in another folder.I did it in an array so that it calls to the clip and then plays it in the movieclip I have in the menu flash file.And yes, I use Actionscript 2.0.My question is, how can I make a player control that will skip to the previous swf that has been played.I have a rewind button already, but it doesn't rewind through the previously-played swfs.I'm trying to think of a code that will load the previous swf file played in the array when a button is clicked.Similarly, I would like to do that with a forward button and simply have it move to the next swf in the array line up.I'll just tweak a little bit of the code I'd have for the previous swf button.I just don't know where to begin.It seems like I almost have it figured out, but I'm just missing a key element.
I've found this bit of code and it works for preloading my single 'Q1.swf' in an old AS2 project I did a while back. How do I adapt it to preload 5 swf's? Can I load them all to the same target mc or do I have to load them on separate levels or to different targets.I don't want to change the project to AS3 as the budget doesn't allow. Also will this work when the project is viewed from a CD as well as online?[code]
I've got this down using ActionScript 3, but I am in over my head trying to revert back to ActionScript 2.
I have a main swf that acts as a shell and calls up external swfs via XML upon a button click.
I've read a number of tutorials over the past few hours, and have learned the basics of how to trace the XML information; however, I'm struggling getting the content to appear on stage.
I am working on a an automatic slideshow that's also clickable with buttons...I got the code to work fine on my sample file, but now that I brought it over to the actual file I need to make a slideshow out of - the external SWFs don't load all the way! The first default one loads ok - and the rest remain at about 80% Alpha...
//Import classes for easier use import fl.transitions.Tween; import fl.transitions.TweenEvent; import fl.transitions.easing.*;
The structure I have is one where I have a main.swf which loads an external swf named say external1.swf. Then external1.swf loads external2.swf. My question is when I remove external1.swf, is external2.swf also removed by proxy from the display list or do I have to explicity remove external2.swf using removeChild on the relevant loader?
I have about 20 SWF's on a HTML-page. Though they are not very large in size, they still take time to load. Is it possible to have a preloader / visual effect showing while the SWF's are being loaded? My aim is to avoid opening up all 20 SWF's and add code
Im having small freezelaggs when my external swfs finishes loading.The problem started when i swapped all my classic textfields to TLFTextfields.As some of you might know there is a known bugg with TLF in external swfs, i worked around this using class SafeLoader to load swfs. (Used other workarounds with same result)However, whenever one of the external swfs finishes loading, i get a brief freezelagg.Even if none of my code is executed in the loaded swf, the problem persists. The problem occured when i started using TLF (yes, they do need to be tlf). The quantity of TLFTextFields is what makes it freeze.
I am having problems with navigation.. I do not know how to load external swfs to each button item clicked.. And it removes child and put the new child on it.Code: Select all// Its for menu animation, the arrow starts stopped at home_mc but its like a refference;[code]
I'm loading external swfs into my main swf and they should just be playing automatically. When I test in Flash, the system works. Upon loading the swf into an HTML page, the system seems to shut down. It seems liike the exteranl swfs aren't even loading. This is what I've got so far.
var clips:Array = ["amerishelf2.swf", "bedHardware.swf"]; var index:int = 0; var thisLoader:Loader = new Loader(); thisLoader.contentLoaderInfo.addEventListener(Event.INIT, doneLoading);
I am using the below code to load in external swfs. I normally put the preloader in the external swf but that does not work with this code. I therefore need to put the preloader in this swf. All the preloader need to be is the numbers (1-100).
Code: Select all/ /EXTERNAL SWF LOADER var loader:Loader= new Loader();
Here's a great problem with my movie.I have created a two -scened movie.The first contains my preloader,the second contains my main movie with the"loadMovieNum"action in order to load two external swfs at different level(they are complicated interfaces).But the preloader using the action".getBytesloaded" is showing up while the second scene is loading without waiting for the external movies,too.SO,how can I make a movie with A PERCENTAGE PRELOADER, which counts the kbs both of the main movie and the two external movies,as well? Is there any actionscript for this extremely annoying problem?