ActionScript 2.0 :: Button And A Dynamic Text Box With Variable "a"?
Nov 22, 2006
i created a button and a dynamic text box with variable "a" and here are my codes for the bottom:
on(realese){
a = 5;
setInterval(countdown,1000);
function countdown(){
[Code]...
when i test it,the first time work all fine,the "a" decrease 1 every second,but the second time it just doesnt act how it suppose to be.is there something wrong with the interval?
I have a button, and inside the button, i have a dynamic text field that i want to display a global variable in the "over" frame. (when the mouse goes over the button)
Normally, to make a dynamic text field show a global variable, I put the dynamic text box INSIDE a movie clip, and then define the variable in the movie clip.
For example, i would put this into the movie clip containing the dynamic text box:
can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..
I'm trying to make something that will show up in a dynac text field something like this:"[variable1] text text text [varibale2] text text text"I've linked the dynamic text field to a variable "resu" and set it to:var resu = variable1 + "text text text text" + variable2 + "text text text"The only problem is that when I make the variables random, they don't change
I've seen similar threads but couldn't find one with the exact same issue. I've a PDF / Word document with arabic copy when I try pasting that text in flash all the joined letters start appearing as individual letters.I've tried the dynamic text box solution in which you create a dynamic text box and assign the text to its variable that doesn't work. But strangely when you write arabic in dynamic text box (with out assigning the text to the variable) and double click to select the text box and its content the text starts appearing fine .. but when published its again all individual letter.
There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:
[Code]....
However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like:
Go into the 3D Studio Max link and in there you'll see my problem.....How can I get the text to format to the width of the dynamic text field? What I have are variables set up to load text from an uploaded .txt file, into the dynamic text field... it seems to run each line way over to the right...
This should be basic enough but I'm having trouble troubleshooting it
var instrument:MovieClip=banjo; instrument_txt.text="The " + String(instrument)+ " has been selected!";
I wanted this to result in dynamic text field displaying
"The banjo has been selected!" but it results in "The [Object MovieClip] has been selected!".
Is String(var) wrong command to use? The only reason I could think why it's not working is, that the variable has been stated as 'MovieClip' instead of Number or Text. What can be done in the case of MovieClip if this is correct?
P.S I'm wondering if there're rules on asking questions on this board... I've asked two for today already and they would be considered pretty 'basic' ones to professionals / experienced users on this board >_<
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort: mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code: //INSIDE THE MAIN TIME LINE for(i=0; i<4; i++) {
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
Just starting out and really being trying to learn some game making basics etc but seem to be stuck on displaying some text.
If I have a dynamic text box with instance name "instance" and this is placed on stage. I have no problem making this read as my variable using this code:
Code: function onLoad() {_root.instance.text = variable};
when I have dynamic text within a movie clip and this movieclip is brought to the stage using attachMovie.
To clarify what I mean, I have a movie clip of an emeny zombie named EnemyZombie, inside this movie clip is a text box to show it's HP (ie, it's health left over), the text box has instance name EnemyZombieHP.
Now, I use this code in the onEnterFrame function to spawn a new zombie ever few seconds:
Code: //Adds 1 to the timer enemyTimer = enemyTimer + 1; //Adds new enemy to the stage every 2 seconds (60 frames)
[Code].....
This spawns the enemies as I wish but i'm stuck on how to make each one spawn with the EnemyZombieHP text reading the variable hp which I definded as 10 earlier.
This could seem like a real easy noob question but I am trying to write a variable 'gcouter' to my dynamic textfield. I am converting it to a string but still nothing appears in the textfield. Not sure what I am doing wrong? Could someone please check out my code and point out the "blindingly obvious: that I do not see right now???
BTW I have not externalised my script/classes as its been a while since i did this and I'm still thinking timelines like AS2 so please forgive that part. The project timeline is pretty short and I wasted alot of time trying to get it to work with as files and document classes. Here is the code (it's for a simple click to spot game and gcounter purpose should be obvious):
I am trying to complete a project (not school work).This is the point that i am at, and i probably need specific spoon feeding as i am obviously missing a piece.code in frame one of flash:
Code: stop(); myVars = new LoadVars();[code]............
I am not sure how to code this as pairs and like i said the only ones i need to be transferred are the substance and sum.
I would like to load my text variable(numerical value)into the _y = ???;Here is how I'm loading my text file. Variable1 works. Variable2 doesn't(script was a guess)
as myData = new LoadVars(); myData.onLoad = function() {
Having a problem with a Flash/ASP/Database project.I've seen tutorials that pulls address book listings dynamically from the DB. When you hit "next" button it just populates dynamic text fields with variable names like "name" "address" with the appropriate info. Problem I'm having is.. what if you want to display all the entries on the same screen.If the variable names on the dynamic text fields are hard coded named "name" "address" "phone number" etc. , how can the second set of info display underneath the first one properly and not just pull the same text from the first record into the text fields? (name2, address2, etc.)
Is there a way to dynamically change the variable name of a dynamic text field? I'm thinking you should be able to have it note how many records there are, then loop until it reaches the end of the record set. So, can the variable names be dynamic so it will populate the text fields with the appropriate info?
What I have got is a stats bar called scores inside it. I have three dynamic text boxes I want to display the variables _global.killed_global.money_global.toKill So I assumed that i could just assign the variable to the box via the properties bar. No luck I then tried to have the mc called scores saying this.moneyDisplay.text (name of dynamic box) = _global.money Still no luck not sure what else to try. Most successful was assigning the variable but that only got me a 0 which was the starting variable what should I do?
Is there a way to adjust the height of a variable text fieldto match the dynamic content populated at run-time?I have a dynamic text field on the stage. I replace the copyin that field at run-time and it may be 1, 2, 3, or 4 lines long ifthe width of the text field stays the same. Is there a way tocontrol the height of the control to adjust to support only thenumber of lines needed? I'd like to set another control on thestage right below this field but I need the correct height of the
I want to assign a variable "speed" to a dynamic text field with the instance "spdDisplay" and round it to two decimal places.I'm pretty new to flash but, this seems like it should be easy.Here is the code I have - it does not work
Everything works fine, but the dynamic textfield with the var name loadtext is blank. If i set loadtext = i+"loaded" then it just displays "loaded". I know the variable "i" has a value since the rest of the preloader works.
I have a variable that changes according to the position of a slider. I would like to display the numerical value of this variable inside a dynamic text field (created on the stage during authoring).I tried many approaches, but the one I was sure would work didn't. I referenced the "text" value of the dynamic text field from the frame in which the variable was instantiated and used. This did not work, so I am not sure what to do.[code]