ActionScript 2.0 :: Button, Image And If Statement Soup?

May 12, 2009

i have 9 images. the one that loads in is based on the number established by the variable loopCount, which increases by 1 each time the main movie loops. Based on what value loopCount has at the time, i want a matching button to appear. For example:

loopCount has the number 5 assigned to it this time around image 5 loads in button 5 needs to load in to match. i am guessing its some simple if statement, but i am at a loss. here is my attempt at the code:

[Code]...

View 1 Replies


Similar Posts:


Actionscript 3.0 :: Adding Rising Steam To A Photo Of A Bowl Of Soup

May 20, 2009

I have been tasked with adding rising steam to a photo of a bowl of soup. The easy answer would be to do this using timeline animation, but it's kind of a slow day, so I am trying to challenge myself and create it using only AS. My assumption is that I could use something similar to the code below, but I'd like for the steam to grow larger, fade out, and also act a bit more random as it rises.

[Code].....

View 2 Replies

ActionScript 2.0 :: If Statement - Check If Another Button Is Visible On Release Of A Button To Determine What Action To Be Taken

Jun 24, 2004

i'm trying to use if statements but can't get this thing to work i want to check if another button is visible on release of a button to determine what action to be taken.the 'gotoAndPlay("firstscene",1)' is just there as an outcome, will be changed later. anyway this is the code i've got on the button i'm pressing. blobyellow2 is an instance of a button blobyellow is it because it's an instance that it's not working?

[Code]...

edit: sorry forgot to put what's wrong with the code. it acts as though the statement is correct no matter if it is or isn't.

View 11 Replies

ActionScript 3.0 :: Click On A Button, Popup Appears Of Image And Then An Exit Button On The Image?

Dec 14, 2009

this is EXACTLY what i want... but in AS2 [URL]..a very simple click on a button, popup appears of image, and then an exit button on the image.

View 6 Replies

ActionScript 2.0 :: If Statement For One Button Use?

Feb 15, 2007

I'm trying assign two functions to one button. The first click does a loadMovieNum to level 1. The second click will unloadMovieNum on level 1. So the first click loads a movie, the second click unloads it. Pretty basic.

I'm guessing it's a simple if statement, but I don't know how to go about it.

Anyone want to take a stab?

View 6 Replies

Paused Statement & Button Statements

May 5, 2009

How do you script a Pause of X Seconds on X Frame and also on that frame have a button release statement that can take you forwards or take you backwards, elsewhere in the timeline - Without affecting the 'Pause' statement... therefore not mucking up the timeline and causing it to jump around at the end when all catches up?I take it once a pause has taken place - a button that can take you elsewhere, if clicked on - does not Cancel the initial pause and therefore lies my problem?

View 3 Replies

ActionScript 2.0 :: Flash If Else Button Statement?

Jul 7, 2005

I have a button which controls the horizontal movement of a movie clip and next to it I have a button, if the user clicks the button once it moves up half way and when they click it again I would like for it to move up the rest of the way.This script has been applied to the button

on (release) {
if (xpos = 0) {
trig.xposnew = -396;

[code]....

View 4 Replies

ActionScript 2.0 :: On Button Click If Statement?

Oct 7, 2008

I have a flash movie that plays through automatically pausing on each frame for a set amount of seconds.

I used the following code to pause the movie which works 100%:
stop();
var interval:Number = setInterval(
function():Void {

[Code]....

But now i have several buttons on the movie as well, now what i want to happen is that when any one of the buttons is clicked it should ignore the above piece of code and not pause on the frame but stop on the frame.

View 1 Replies

ActionScript 2.0 :: Write An If/else Statement For A Mc Button?

Apr 6, 2009

'm trying to write an if/else statement for a mc button that says if mc is on stage don't attach it, else attach it.

View 5 Replies

ActionScript 2.0 :: If Statement In Button - Timeline Control

Feb 27, 2010

I am having a problem using an if statement in a button. What I want to do is go to a frame dependent on which frame we are already on. For example if I am on frame one and I press the button the first time it will take me to frame five, if I then press the button a second time the actionscript detects we are on frame five so goes to frame ten and so on.

ActionScript Code:
on (release) {
gotoAndPlay(5);
if (currentframe == 5) {
gotoAndPlay(10);
} else if (currentframe == 10) {
gotoAndPlay(15);
} else if (currentframe == 15) {
gotoAndPlay(20);
}}

When I first press the button it takes me to frame 5, the second time I press it goes to frame 10, but when I press after that instead of going to 15 it takes me back to 5 then 10 then 5 then 10 etc and is stuck between going from 5 to 10 and back again.

View 8 Replies

ActionScript 2.0 :: If Statement To Change Button Script?

Aug 23, 2011

I have an exam game with different categories of test, all linking to a single results page. I would like to be able to set the back button to return the user to the main page for category they were just in, in case they want to retake the test, or take another part of the test, as some are broken up into multiple parts. I imagine there must be a way to detect what test category the user came from and program an If statement that sets the back button direct them to the main test page/frame. Something like, if user comes from Test1, btnBack=mainTest1, else if Test2, btnBack=mainTest2, etc.

Clearly not the right syntax, but something along those lines in terms of function. I understand how these statements work, but I have just never written one from scratch before, or really done much of anything with them; and have no idea where to begin. At the very least, could anyone direct me to a reliable, easy to follow guide somewhere online that would point me in the right direction? I've seen some guides, but they're not always the easiest to follow, if you've never done what they're instructing you to do, before.

View 9 Replies

ActionScript 2.0 :: Back Button - Statement Must Appear Within On Handler

Oct 22, 2003

This is what I get in the output window:
Statement must appear within on handler
back_button.onRelease =function () {

View 6 Replies

ActionScript 2.0 :: Email Form, Button With If Statement?

Sep 9, 2003

I have this email form. Click on the bottom where it says submit track.It takes you to a form section.On that button i have an if statement, but it doesnt work.I only want the playhead to play when all 3 fields have been filled out, i thought i had it right, but i was wrong

View 7 Replies

ActionScript 2.0 :: Button Script (Statement Must Appear Within On Handler)?

Oct 22, 2003

This is what I get in the output window: Statement must appear within on handler back_button.onRelease =function () {

View 7 Replies

ActionScript 2.0 :: First Requirement Of The If Statement When Type In The Proper Input And Go Straight To The Else Statement

May 14, 2009

Having a few problems with what I thought was a simple if statement. Here is the code:

[Code]...

I can't quite figure out the small problem with the code. It seems to just bypass the first requirement of the if statement when I do type in the proper input and go straight to the else statement.

View 7 Replies

ActionScript 1/2 :: Conditional Statement Not Working Properly On Button?

Nov 25, 2009

Here is my current small piece of code I have on a given "letter" button..

on (release) {  if (_root.Acheckmark._visible=true) {  _root.AScore = _root.AScore+_root.APoints;  } else if (_root.Bcheckmark._visible-true) {  _root.BScore = _root.BScore+_root.BPoints;  }}

View 1 Replies

ActionScript 2.0 :: If Statement - Change A Variable When A Button Is Pressed

Jan 29, 2009

I want to change a variable when a button is pressed. lingo: if this button is pressed then check varexample what number it has if it has a number then gotoAndPlay("example") and add 1 to varexample else, do nothing I'm sure if I get this kind of example down, I'll be able to figure the rest out by myself. =S

View 5 Replies

ActionScript 3.0 :: Conditional Statement For ROLL_OUT If Button Clicked

Mar 2, 2011

I've been struggling with an issue for a while now and can't find a solution. I've got a series of movieclip buttons that I have going between states on ROLL_OVER, ROLL_OUT and CLICKED. It's very straightforward - except for the fact that I can't get the CLICKED function to take precedence over the ROLL_OUT and I was wondering if there was a way to make the ROLL_OUT conditional on the click. ex:

ActionScript Code:
//this is coded on a series of 5 buttons, only 1 is shown as example:
paintings2000_but.addEventListener(MouseEvent.ROLL_OVER,onPaintingsOver);
function onPaintingsOver(state)

[Code]....

So my issue is that I need the ROLL_OUT to be conditional based on whether someone has clicked the button or not; but I can't find a solution for how to do that in this context!

View 3 Replies

ActionScript 2.0 :: 'If' Statement' - Goto Another Frame When Click A Button

Jan 29, 2006

I need help with the 'If' statement I want it so when i click a button till the socre gets to 5 I want it to go to another frame.

View 8 Replies

ActionScript 2.0 :: Button Switch IF Statement For Video Player?

Oct 2, 2008

I am working on a video player that will have different Languages. The problem that i am have is that i can get the video to switch but i cant get the video to switch back. I have uploaded the file and here is the code that i have have a problem with.

lang.onRelease = function() {
if  play = English)
{

[Code].....

View 1 Replies

ActionScript 1/2 :: Execute Code In Previous If Statement If Second If Statement Is Executed?

Aug 31, 2011

if (variable == 1){
//code
//Execute this code.
} else if (variable == 2) {
//code

[Code]...
 
I dont want to copy the code from the first into the second and the first and second into the third.
 
My mind isn't working and there is probably an extremelly simple way to get this working.
 
I know I could used functions but for some reason it stops the instance referencing working: _root["bullet"+j] doesnt work in a function.

View 7 Replies

ActionScript 2.0 :: Loading Data From XMl File And Uses It To Run An If Statement. If Statement Fails?

Oct 10, 2008

The Flash movie contains 2 Text files, one Component button, and 1 component checkbox.The purpose of the application is to load an XML file(works)Populate 2 text fields with information from the XML file(works)Compare the two text fields, if they contain the same information then the checkbox, via AS is told to be selected. (Heres the problem);

Heres the code:

Code:
runCode_btn.onPress = function() {
data_xml = new XML();
data_xml.ignoreWhite = true;
data_xml.onLoad = function(success) {

[code]....

The idea behind this app is that its an electronic form. The user fills it out, the information is then sent to a newly created XML file, months later the open the XML file in flash, and Flash fills out text fields and check and or unchecks Checkboxes based on the XML data.CheckBoxes are mandatory.But I don't see how I'll be able to use them if i can't create and condition statements based on the loaded Data.

View 1 Replies

ActionScript 2.0 :: Disable Previous Button In The First Image And The Next Button In The Last Image?

Sep 9, 2007

[URL]how I could disable previous button in the first image and the next button in the last image?

View 7 Replies

ActionScript 2.0 :: If Statement - Goto A Random Frame Which Will Play A Movie When The Button "one" Or The Button "two" Is Pressed

Jul 20, 2006

its a gambling game of chance and I want it to go to a random frame which will play a movie when the button "one" or the button "two" is pressed. so on each button, I have the code:

[Code]....

View 7 Replies

ActionScript 2.0 :: Make A Simple SWITCH Statement With Button._name As Variables?

Jun 18, 2007

I want to make a simple SWITCH statement with Button._name as variables for CASE

so i got this code:

Code:
Button.addListener(_root);
_root.onRelease = function() {

[Code]....

View 2 Replies

ActionScript 2.0 :: [fmx] If Statement - Button To Be Able To Make The Movie Clip Jump To Different Frames

Mar 22, 2004

I just have a button and a movie clip (MenuUp) and i want the button to be able to make the movie clip jump to different frames...

[Code]...

View 3 Replies

ActionScript 3.0 :: Creating Separate Functions For Each Button And Added The Line RemoveChild() - Statement

Jan 7, 2012

I am trying to load various swfs into a main swf. The initial swf loads in by default, the others load when buttons are clicked. All of the buttons also call a lengthy function called loadpic which appears later in the code - Currently the buttons load in the swfs as required, however the swfs are always behind the initial default swf. Is there a way to add removeChild to the buttons? I have tried creating seperate functions for each button and added the line removeChild(); however doing that means I would also have to repeat all of the later functions as well. If I add removeChild(); without placing it in a function the default swf doesn't show at all.

[Code]....

View 9 Replies

ActionScript 2.0 :: If Statement Inside If Statement Won't Work

Mar 30, 2011

why this code won't work

[Code]...

I'm sure you can put if statements inside other if statements, seriously I can't figure it out

View 4 Replies

ActionScript 3.0 :: Another 'if' Statement Inside An 'if' Statement?

Sep 22, 2010

I need to write an if statement inside an if-else statement. But no matter how I write it it keeps giving me a syntax error.The syntax error is "1083: syntax error: else is unexpected".[code]No matter how or where I place the braces, it keeps giving me errors.

View 13 Replies

ActionScript 3.0 :: Use A For Statement To Create An If Statement

Jul 12, 2010

what I'm trying to do is create an else if argument for each object in an array based on a user set number

Code:
for(var i:int=0; i < numberOfElseIfs; i++){
GENERATE AS3 CODE
}

to which I want it to GENERATE THE FOLLOWING CODE:

Code:
}else if(baskets[i].used == false){
baskets[i].used = true;
drawButton(i);
}

the problem is obviously that the compiler reads this code rather than understanding I'm trying to regenerate the code within the for loop...does that make sense :S? So basically I need as3 to read the code between the for statement as if it is going to echo that out later. Is this even possible?

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved