ActionScript 2.0 :: Change Root To _parent Values And Nada?
Sep 27, 2005
i can't get this preloader to work. i test it out, and it hangs. i've tried to change my _root to _parent values and nada. it just shows 0% and does nothing. here's the AS that i am using:
[Code]...
i got it off a tutorial a while ago. it seems to work in other flash movies that i have created, but not on this one. i've even re-built it from scratch, and still nada.
I have a question regarding Flash CS3 with AS2.My main Scene (Scene1) has a button that uses loadmovie to bring up a nav swf. That nav swf has buttons that I want to open other scenes (i.e. Scene2). Right now my script is:
I have a question regarding Flash CS3 with AS2. My main Scene (Scene1) has a button that uses loadmovie to bring up a nav swf. That nav swf has buttons that I want to open other scenes (i.e. Scene2). Right now my script is:
on (release) { gotoAndPlay("Scene1", 1);}
That doesn't seem to do anything. Can anyone tell me how to fix this?
So when you have a Document class, it is added as an object to the stage. If the equivalent of stage.getChildAt(0); is traced in any custom class linked to the Document class it will output the Document class (ex: GalleryDocument). If you trace it's name property like so stage.getChildAt(0).name; it will output root1.
Is it possible to assign a different name to the Document class or is there a limitation on changing the name property when it comes to the root object?
I am interested in creating a similar color change effect as seen at:As you can see, the color transforms as each menu item is clicked but it doesn't seem to load a new movie.
We are trying to install our Adobe Flash Media Interactive Server. The problem we are facing is that Apache which comes with FMS is set to be run from /home/Apache2.2.21_x64 for some odd reason. Even though we install whole FMS to /opt/adobe/fms folder Apache still has /home/Apache2.2.21_x64 everywhere compilled in. Is there a way to change Apache root folder?
I have created a function on the root timeline, to be called at a certain point (when the character is on a certain frame and so is the certain item, he loses a life)the lives_mc advances frame by frame to show lives being lost.heres the function
Code: function loseLife(){ if(_root.lives_mc._currentframe=1){ _root.lives_mc._currentframe=1[code].....
I would like to make a game for christmas. How can i use _parent 2 times? i mean, i have a kinda complicated MovieClip, it's movieclip in movieclip, i think 4, and i want to a script do nextframe to the second parent folder.
The 4th movieclip when gets to a keyframe, it activates a script, to do nextFrame() in 2nd movieclip. I tried _parent._parent.nextFrame() and also _parent(2).nextFrame() but they didnt work.
I used the tutorial on Kirupa on loading external swf's. Before writing here I tried to find an answer in the forums, but no luck so here I go.[URL]..If you look at my files: Open portfolio.swf and hit one of the first two images (that initially flies in). here you will see that if you hit the second one, the rpesent one displayed makes an outro and the second one makes an intro, PERFECT!
Now, if you open default.swf (that has portfolio.swf loaded into a movie clip as you can see by looking at the source) and if you hit the second image, the first one makes the outro, and then makes an intro. So the shift to the second one is not happenening. Please, can someone help me to make this happen?
[Edit] Found out that another function was running concurrently and changing x's value. <- block head = me I have two functions, flatline2() and lines(). In flatline2() I've set x=0, but when I call lines() the var x as well as other vars are incremented by one.
on (release) { _root.rightMenu_mc.gotoAndStop("Animation"); }
It works fine the way it is but I read that it is better to use relatives paths rather than _root all the time but when I change it to _parent.rightMenu_mc.gotoAndStop("Animation"); it doesn't work anymore.
I have a movie load an SWF into a movie clip, in that SWF there is a button which tells a movie clip to .play, the movie clip inside that swf is called "clip". i have on that button _parent.clip.play();
I have several SWFs that I need to work when loaded into another container SWF file as well as work when they are stand-alone SWF files. Because of this, in circumstances where a movieClip is being talked to from another MovieClip I am using _parent as opposed to _root. It has been working fine until now. I have one circumstance that only works with _root and will not work with _parent. _root.content_mc.anim_mc.screenShots_mc.gotoAndSto p(2); Obvously this works fine as a stand alone but not of course once loaded into the container movie.
I'm working on simulating a diagnostic tool and I'm using a dataGrid as part of the sim. I'm populating the dataGrid with an xml file. It loads and runs fine.I need to change the values of the dataGrid cells when the user presses the buttons. For example, if a cell row 0, column 0 has a value of 51, it needs to change to 45-88 when the user presses a button.
Using Flash CS4, whenver I try to publish anything, I get this message: The file 'toplevel.as', which is required for typechecking ActionScript 2.0, could not be found. Please make sure the directory '$(LocalData)/Classes' is listed in the global classpath of the ActionScript Preferences. $(LocalData)/Classes is listed, and toplevel.as is in C:Program FilesAdobeAdobe Flash CS4CommonFirst RunClasses What is the problem? How do I verify or change the value of $(LocalData)
I have an MC with the instance name "building". I want to be able to change the RGB color values of this MC with three buttons for example. for example, one button would change the RGB values to 60 89 159 another button would change the RGB values to 50 251 59 another button would change the RGB values to 22 21 59 And, when the button is clicked, the new RGB color value should fade in without the old values fading out.
I have an Image which should be color changed by sum kind of sliders.I tried several things (like quasimondos or gskinners stuff) but these demos are to heavy for me needs.
First off I am using flash 8 What I am trying to do. (or should that be failing to do?) load a video swf in to a master swf, Master swf has no controls and loads the video swf ok But no video content. Main file loads video swf in to mc_vidholder in the main swf Code in AS frame
I have a _parent movieclip that receives mouse events and I want the clips inside the _parent clip (child clips) to receive mouse events also, but because of the _parent's mouse event handlers, the child clips are "interfered" with, or not received....how do I make it so both the _parent and the child clips can receive mouse events?
Is there a way to change the style of Flex Chart according to the values.For example, in column chart, set green for positive value and red for negative value?