ActionScript 2.0 :: {FMX} _parent Action Doesn't Work For SWF?
Apr 3, 2003
I have a movie load an SWF into a movie clip, in that SWF there is a button which tells a movie clip to .play, the movie clip inside that swf is called "clip". i have on that button _parent.clip.play();
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Dec 5, 2009
I have a stop(); action on the last frame of my main timeline, but it's not working. The movie just keeps on looping.
I've tried:
addEventListener(Event.ENTER_FRAME,myFunction);
function myFunction(event:Event) {
stop();
}
but that doesn't work either. Neither does this.stop();
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Jan 14, 2004
Whenever I add a drag action to a movieclip and add constraints it doesn't work properly and the movieclip after its pressed jumps to the top of the screen.
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Nov 7, 2004
I have a movie clip that has the following code:
on (release) {
_root.rightMenu_mc.gotoAndStop("Animation");
}
It works fine the way it is but I read that it is better to use relatives paths rather than _root all the time but when I change it to _parent.rightMenu_mc.gotoAndStop("Animation"); it doesn't work anymore.
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May 21, 2003
I have several SWFs that I need to work when loaded into another container SWF file as well as work when they are stand-alone SWF files. Because of this, in circumstances where a movieClip is being talked to from another MovieClip I am using _parent as opposed to _root. It has been working fine until now. I have one circumstance that only works with _root and will not work with _parent. _root.content_mc.anim_mc.screenShots_mc.gotoAndSto p(2); Obvously this works fine as a stand alone but not of course once loaded into the container movie.
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Oct 16, 2009
I decided to try to use setInterval for myanimation, which is just a mouse trail.However, I'm trying to get teh mouse trail to be a dynamic mask.In my previous swf this was achieved by using a holder mc with the animation inside and then using this as the mask. But this time I just canpt seem to hit on the right way to get it to work. The code I am using for the mouse trail is:
Code:
var i:Number = 0;
var myInt:Number;
var t:MovieClip;[code].....
in the function, but now the trail doesn't resize and the mask still doesn't work.
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Nov 9, 2009
In the app I'm working on (AS 2.0) I have several buttons. I've added an action to each of those buttons:
on (release){ gotoAndPlay("fr_test");}
When in Flash, if I enable (Control) Simple Buttons and Simple Actions, this action works like it should. If I test the movie or publish it, the action doesn't execute.
I've tried another approach with one button. I added an empty layer for actions only, and added the following code:
this.test_btn.onRelease=function(){ gotoAndPlay("fr_test");}
This doesn't work at all, nor in Flash nor in the player. I wonder what I'm doing wrong here. Changing fr_test to the frame number does not change anything.
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Apr 21, 2010
I have a button object that I need to scale to align with the variable width of an array of images.However, when I set the width in code, the button does not actually become that width. Tracing out the width gives me the correct value, but on screen.. it's off.
I've proved it to myself by scaling the same button object manually in the properties pane and visually comparing. Both of the buttons below have a width of 410.
Code:
navigatorDown_btn.width = 410;
navigatorDown_btn.x = (stage.stageWidth/2)-(navigatorDown_btn.width/2);
trace(navigatorDown_btn.width); // output: 410
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Mar 13, 2009
So I did a tutorial on advanced buttons and I followed them to the "T" and I got the point where I am to hit CTL-Enter and it opens up into a small view window but when I run my mouse over the button the action doesn't ocure. Everything else works exactly like it's supose to except that.
for a browser I use firefox, Windows XP Pro, NVidia FX520 graphics card, quad core CPU,
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Feb 13, 2009
[Code]....
I figure that it unloads the movie and doesn't get to the second action so it just shows a blank because if i don't unload the movie, it'll load a movie overtop of the old one. All of the stuff I found that could potentially help are overly complicated with variables and large amounts of code. Is a crazy amount of code required?
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May 19, 2009
I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-
[Code]...
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Feb 3, 2011
I have three buttons on screen that navigate to different places on the timeline. I have set them all up as buttons using a generic button in the library and then given them all different instance names. I selected the button and changed the text colour for each state in the timeline (up, over, down) to keep it simple. The buttons are all, as far as I can analyse, identical in all but instance name.
When I test the movie, the first button changes text colour on 'over' and, when I click (i.e. down state) the colour changes again as designed. The navigation action doesn't occur until I release the mouse button, giving the feel of having 'clicked' the button.
With the other two buttons, which have been set up as far as I can tell in exactly the same way, when the down state occurs, I see a momentary flash of the text colour change and it performs the nav straight away. I really want it to perform the same way as the first button but cannot for the life of me see why they're behaving differently.
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Sep 10, 2009
I can't even get a stop action to work.Ok I have a simple little tween of a box moving across stage. The instance name of the box is "box_mc" the tween ends on frame 25 on frame 25 on an actions layer I have the following actionScript3 written:
ActionScript Code:
import flash.display.MovieClip;
box_mc.stop();
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Apr 13, 2011
here is my code
buttonPlay.addEventListener(MouseEvent.CLICK, playMusic);
function playMusic(evt:MouseEvent):void[code].....
but when i export my video the button doesnt do anything. the instance has an instance name buttonPlay, and it is a movie clip..........
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Nov 19, 2005
the red ojects works nice i made another objects inside a movie and it has the same instance name and actions, but does not work
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Jul 2, 2010
I have been searching Google trying to find a solution to my problem with no joy, so I thought I would post in here to try my luck.I have created a small movie which can be found here, [URL], the problem I have lays with the button at the top of the movie titled "Click Here to Create Your Canvas". I have 'Publish Previewed' in Flash and the button works fine - changing on mouseover and opening link, however when viewed in HTML the button changes as intended but the link does not open on release.
the Action code used is as follows:
[Code]...
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Dec 8, 2009
I am not sure what is the difference between externally and dynamically loading pages, but I have created swf files for each of my pages and then a main page that those swfs get loaded into. The problem I am having is: I have transitions between my pages and my movie clip will animate when it is in the page swf, but not when it is in the main file.
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Aug 10, 2004
I'm trying to get the code below to work, but no such luck:
Code:
var newsAry = new Array("news/040720.html");
for(i=1; i<=newsAry.length; i++) {
this["btn" + i].index = i;
this["btn" + i].onRelease = function() {
getURL("javascript:openNewWindow(" + newsAry[this.index - 1] + ",'newswin','height=400,width=450,toolbar=no,scrollbars=yes')");
}}
I'm trying to get the 'newsAry' Array to work in the javascript getURL action. When I use a regular html page in there the page works just fine.
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Dec 6, 2006
I would like to make a game for christmas. How can i use _parent 2 times? i mean, i have a kinda complicated MovieClip, it's movieclip in movieclip, i think 4, and i want to a script do nextframe to the second parent folder.
Code:
ROOT->Movieclip->2nd Movieclip->3rd Movieclip->4th movieclip.
The 4th movieclip when gets to a keyframe, it activates a script, to do nextFrame() in 2nd movieclip. I tried _parent._parent.nextFrame() and also _parent(2).nextFrame() but they didnt work.
I wanna know how can i jump up 2?
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Jun 14, 2007
I used the tutorial on Kirupa on loading external swf's. Before writing here I tried to find an answer in the forums, but no luck so here I go.[URL]..If you look at my files: Open portfolio.swf and hit one of the first two images (that initially flies in). here you will see that if you hit the second one, the rpesent one displayed makes an outro and the second one makes an intro, PERFECT!
Now, if you open default.swf (that has portfolio.swf loaded into a movie clip as you can see by looking at the source) and if you hit the second image, the first one makes the outro, and then makes an intro. So the shift to the second one is not happenening. Please, can someone help me to make this happen?
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Nov 13, 2005
Is it possible to disable all buttons in _parent?I dont want to use the name of all the buttons
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Nov 6, 2011
ok since no replyes to my last post ive added an example: basicly in root i have this code:
var container_mc:MovieClip = this.createEmptyMovieClip("container_mc", this.getNextHighestDepth());
attachMovie("button_mc","button_mcadded",_root[container_mc]);
[Code]....
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Jul 23, 2009
I have a swf that is pretty complicated, you can interact with the page and go to different keyframes and it stops and/or starts depending on buttons, but I want to put it in a fla or something so I can put other swfs next to it and build it up and put several of them together as one.
I don't care about making it too complicated, I just want one interactive swf to go to the next compiled swf when that movie ends, but when I try importing it or loading it it just runs straight through without stopping or paying any attention to the scripting.
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May 22, 2007
I have some code similar to this:
Code:
mc1.button.onRelease = function() {
//do stuff
}
mc1.onRollOver = function() {
[Code]...
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Nov 5, 2002
I am trying to something like the following:
createEmptyMovieClip("iconLoad"+ i, .i+100);
["iconLoad" + i].iconName = IconArray[i];
loadMovie("pIcon.swf",["iconLoad" + i]);
In the movie pIcon.swf there is a local variable iconName. I am trying to set this variable from the above code (2nd line).
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Mar 29, 2005
how would i write this _parent[vehiclename1][vehiclename2]._rotation, it doesn't like the two breackets next to each other need quick reply.
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Apr 8, 2010
I am trying to more between frames using the data returned from a node n_EventID in an xml, when the node returns "1408" I want to move to frame 1 but if it returns anything else I want to move to frame 2. The part where the code moves to frame 2 seems to work perfectly but I can't seem to move to frame 1 when "1408" is returned.
xmlResultFinish = new XML();
xmlResultFinish.ignoreWhite = true
xmlResultFinish.onLoad = loadXmlResultFinish;
[code]....
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Apr 14, 2010
I'm having a problem, where random IE's are not able to display my .swf file. All the IE's are IE8 with the latest flash pluggins and all security's are set at Medium, however some IE's get just a grey box and other's get the full flash file. What's going on? It works fine in Safari and Firefox of course, but why so much difficulty with AS3 Flash9 in IE? here is a link to the site, and it's the big image changer at the bottom of the front page.
[URL]
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Nov 19, 2009
But my proublem is that I have a flash presentation.The defalt for moving the slide screens back and forth are left and right arrows.It works fine when tested or even the .swf fileBut then the left and right buttons don't respond when I go to fullscreen.
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Dec 10, 2009
Is it common for AS3 apps to not work in IE? Is there a way to make them work? I have a movie clip in my library linked to a custom class Main and I have nothing on stage. Just one frame. Everything is built inside that movie clip. I add that movie clip to stage through a document class and everything works perfectly in Firefox and Chrome but when I open it in IE, it's just a blank page.
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