ActionScript 3.0 :: Run My Mouse Over The Button The Action Doesn't Ocure?
Mar 13, 2009
So I did a tutorial on advanced buttons and I followed them to the "T" and I got the point where I am to hit CTL-Enter and it opens up into a small view window but when I run my mouse over the button the action doesn't ocure. Everything else works exactly like it's supose to except that.
for a browser I use firefox, Windows XP Pro, NVidia FX520 graphics card, quad core CPU,
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May 19, 2009
I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-
[Code]...
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Feb 3, 2011
I have three buttons on screen that navigate to different places on the timeline. I have set them all up as buttons using a generic button in the library and then given them all different instance names. I selected the button and changed the text colour for each state in the timeline (up, over, down) to keep it simple. The buttons are all, as far as I can analyse, identical in all but instance name.
When I test the movie, the first button changes text colour on 'over' and, when I click (i.e. down state) the colour changes again as designed. The navigation action doesn't occur until I release the mouse button, giving the feel of having 'clicked' the button.
With the other two buttons, which have been set up as far as I can tell in exactly the same way, when the down state occurs, I see a momentary flash of the text colour change and it performs the nav straight away. I really want it to perform the same way as the first button but cannot for the life of me see why they're behaving differently.
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Jul 26, 2006
I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?
Code:
randommultiquiz.onPress = randommultiquizOnPress;
function randommultiquizOnPress() {
_root.attachMovie("connect", "newconnect", 200);
newconnect._x = 0;
[code]....
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Feb 5, 2010
I am trying to help my colleague figure out how to make a button act like the Mac buttons do. In other words, when your mouse gets closer to a button, they will steadily grow larger. He found a piece of code, so i put it in my FLA file, closed my eyes, then peeked and hoped it worked. It didn't.
I have attached the FLA to this message. If you remove the top portion of the code [the portion between the // lines], you will see the file works fine as the buttons will advance frames. But when i put the top piece of code back [the piece my colleague gave me] i get error messages.bottom line is - what we're trying to do is make those triangle buttons "grow" as the mouse moves closer to them [like Mac buttons do].
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Apr 26, 2009
I created flash buttons for a website and imported them into dreamweaver, put the site up and everythings working finee, EXCEPT, the mouse down feature of my button doesn't play all the way unless you hole down the mouse button. My mouse over feature works fine.
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Feb 1, 2010
what the actionscript would be to make a button be clicked and held down with the mouse a certain amount of seconds before executing an action???
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Jun 26, 2003
I made a nav bar, and when you are over a button it has the "DOWN" state. Test it works, roll over and see down state. I put this nav bar (as a movie) call it NAVI, into the main movie. Test it works, roll over and see down state. Now, to NAVI I assign this code
[Code]...
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Jul 19, 2006
i was doing tutorial from the page [URL]
my problem is that I have in main timeline movie1, who have movie2 in side, and movie2 have movie3 inside it. in movie3 is buttons like in the tutorial. so i try to replace _root with _level2 but doesn't work on mouse button AS.
[Code]....
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Oct 2, 2006
Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
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May 8, 2009
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) {
this._parent.gotoAndPlay("98");
}
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}
Everything I have attempted is not working.
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May 23, 2009
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code:
on(release) {
trace("trace");
}
I click on the button and it animates but no action event in the trace?
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Nov 4, 2010
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
[Code]...
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Nov 9, 2009
In the app I'm working on (AS 2.0) I have several buttons. I've added an action to each of those buttons:
on (release){ gotoAndPlay("fr_test");}
When in Flash, if I enable (Control) Simple Buttons and Simple Actions, this action works like it should. If I test the movie or publish it, the action doesn't execute.
I've tried another approach with one button. I added an empty layer for actions only, and added the following code:
this.test_btn.onRelease=function(){ gotoAndPlay("fr_test");}
This doesn't work at all, nor in Flash nor in the player. I wonder what I'm doing wrong here. Changing fr_test to the frame number does not change anything.
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Dec 5, 2009
I have a stop(); action on the last frame of my main timeline, but it's not working. The movie just keeps on looping.
I've tried:
addEventListener(Event.ENTER_FRAME,myFunction);
function myFunction(event:Event) {
stop();
}
but that doesn't work either. Neither does this.stop();
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Apr 3, 2003
I have a movie load an SWF into a movie clip, in that SWF there is a button which tells a movie clip to .play, the movie clip inside that swf is called "clip". i have on that button _parent.clip.play();
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Feb 13, 2009
[Code]....
I figure that it unloads the movie and doesn't get to the second action so it just shows a blank because if i don't unload the movie, it'll load a movie overtop of the old one. All of the stuff I found that could potentially help are overly complicated with variables and large amounts of code. Is a crazy amount of code required?
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Jul 27, 2011
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8
Firefox 5.0.1
Safari 5.1
Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
stop();
Mouse.show();
newCursor._visible = false;
[code].....
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Jan 14, 2004
Whenever I add a drag action to a movieclip and add constraints it doesn't work properly and the movieclip after its pressed jumps to the top of the screen.
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Dec 22, 2009
I have this flash file, and I need it to start on mouse over event. No links or url pages! Simply start playing. How do I do that? I figured how to stop it from topic below.
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Mar 15, 2010
Is it possible to trigger an action with rapid mouse movement? This is my script
Quote:
on(rollOver){
startDrag(this,true);
dragging = true;
}
[code]....
Is it possible to change the 'release' with an action that refers to rapid mouse movement?this object is following your mouse(cursor), but when I quickly move the mouse I have to loose the object.
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Nov 20, 2009
I am looking for a script to detect if the mouse has not moved for say 15 seconds or 30 seconds, and if this is the case then, its plays some movie-clip or follows with the next scene.
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Jun 12, 2003
Hey, i know this has been asked before, but i couldnt find it anywhere. Is there any way to get an action when you right click your mouse in flash?
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Oct 31, 2007
I have a code that i took from a file and i would like to modify one thing. The code below allows mouse movements to scroll multiple layers at different paces. The problem is that i want to limit the mouse movement area to just a center rectangle and not the entire stage. Is there something in the code below that would allow me to "define an area" for mouse movements to activate the layer scrolls.[code]
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Jun 24, 2004
i'm trying to use if statements but can't get this thing to work i want to check if another button is visible on release of a button to determine what action to be taken.the 'gotoAndPlay("firstscene",1)' is just there as an outcome, will be changed later. anyway this is the code i've got on the button i'm pressing. blobyellow2 is an instance of a button blobyellow is it because it's an instance that it's not working?
[Code]...
edit: sorry forgot to put what's wrong with the code. it acts as though the statement is correct no matter if it is or isn't.
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Sep 21, 2010
I often have an function / action that is performed on a mouse event (say, MouseEvent.CLICK) that has to be moved to:
happen inside of an animation (at a given frame label) happen at an event (say, Event.COMPLETE)happen when another item is added to the stage or removed from the stage What is the best OOP way to encapsulate such activities so that I am not constantly rewriting my code?
By the way, I should also mention that this function also being moved from one display object to another, not the just event that it is listening for...
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May 18, 2004
i want to capture a <tab> press on a frame action, not a mouse. how do i...
[Code]...
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Jan 12, 2006
i have the following code:
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
//trace("checkin pan");
[Code].....
how can i use action script to make a movie simulate a mouse movement upon exiting, so that the pan can pick back up?
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Nov 25, 2009
My file has four hexagons that normally get bigger or smaller in response to MOUSE_OVER and MOUSE_OUT behavior. Trouble is, when the file opens, I need one of them to expand independent of any user interaction, just the once, and reduce size whenever anything _else_ is moused over, just the once. Then the whole thing can go back to normal.
I'm trying to look through code examples, but I'm getting lost in people talking about packages and custom events and so forth that I don't understand (remember: designer here!). Can someone at least help me break down the concept?
This is what I have, which probably isn't the most succinct thing on earth but works for the mouseovers and for stacking the items properly, since they overlap a bit (the playHexIn and Outs just go to tweens iin the timelines of each hexagon, making them bigger or smaller):
Code:
var maxIndex:Number = this.numChildren - 1;
hex1.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);
hex2.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);[code]....
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May 18, 2004
i want to capture a <tab> press on a frame action, not a mouse. how do i...
key.TAB = function(){
that's what i have to start..
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