ActionScript 2.0 :: OnPress Doesn't Work If The Mouse Button Is Pressed Again But The Mouse Is Not Moved?
Jul 26, 2006
I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?
I can't figure out, the Keyboard Input won't work until Mouse Button is pressed. Here's the code to the class I'm having trouble with. If anyone can see what's causing the trouble that would be great.
package { // Import necessary classes from the flash libraries import flash.display.Sprite;
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8 Firefox 5.0.1 Safari 5.1 Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
my problem is that I have in main timeline movie1, who have movie2 in side, and movie2 have movie3 inside it. in movie3 is buttons like in the tutorial. so i try to replace _root with _level2 but doesn't work on mouse button AS.
The page transition work fine after Respected tacos " changed the code but while transition between the pages if I quickly move the mouse and clicked the other button the pages do not load as expected.I tested several times and with lower frame rates this problem can be watched.
How can I make onRollOver work, when the left mouse button is clicked? When mouse button is released than rollOver work's, when I press and rollOver to some object it wont work.
I'm listening for MOUSE_MOVE events.They are sent and received just fine unless the middle mouse button is held down. I don't get any more MOUSE_MOVE events until the middle button is released.Is this an issue with Flash, or something to do with my specific ouse/computer configuration (bluetooth Mighty Mouse on Lion)?Are there any known workarounds?Here is a sample project to demonstrate the problem.Left click and drag traces mouse move events, but middle click only shows middle mouse down and middle mouse up.
I am trying to capture mouse events in flash while the mouse is being held down. The intention is to keep reciving events as long as the mouse is pressed, even if the cursor leaves the flash element. That's the behavior I get on all browsers other than IE, which only fires events while the cursor is inside the stage.
I'm pretty sure I've seen such "well behaved" flash applets work in IE before.
I have a MovieClip with two buttons inside of it (bottom portion) When I mouse over the MovieClip - it rises up, to revewl the buttons. My problem is, when I mouse over the buttons, the movie clip drops back down. The buttons don't have any actions upplied to them... It acts as though buttons were standing between the cursor and the movie clip... The idea is to hower over the movie clip > reveal the buttons > either move mouse away or click on one of the buttons. However, the movie clip closes when I touch either one of the buttons. Below is the code and thnks a bunch ahead of time:
I created flash buttons for a website and imported them into dreamweaver, put the site up and everythings working finee, EXCEPT, the mouse down feature of my button doesn't play all the way unless you hole down the mouse button. My mouse over feature works fine.
I want to dynamically create and put some Image (mx.controls.Image) objects on a Canvas and I want them then to be able to be repositioned by the user via the mouse. Can this be done? Note, I am not looking for drag and drop. I just want to change the X and Y coordinates of Images with the mouse.
So I did a tutorial on advanced buttons and I followed them to the "T" and I got the point where I am to hit CTL-Enter and it opens up into a small view window but when I run my mouse over the button the action doesn't ocure. Everything else works exactly like it's supose to except that.
for a browser I use firefox, Windows XP Pro, NVidia FX520 graphics card, quad core CPU,
I made a nav bar, and when you are over a button it has the "DOWN" state. Test it works, roll over and see down state. I put this nav bar (as a movie) call it NAVI, into the main movie. Test it works, roll over and see down state. Now, to NAVI I assign this code
i have a little trouble with my xml menu, i have this code, but went i call my full image and try to upload doesn't work. I try to put my full image in and Movie Clip with the name of contenedor. But appear a message saying "Error opening URL All work perfect less the onPress.
Is it possible to persist the look of a 'hovered' hyperlink even after the mouse has moved away from it? I want to keep the user's attention on the hyperlink -- or at least have them able to see what it was, standing out from the rest of the text -- for a few seconds after they've left it. Ideally it would fade slowly back to normal
I have a simple flight simulator animation. When the mouse is moved over a movieclip (mcHitArea) on the stage the code below moves 2 indicator lines as well as 2 jet images and the background. The problem is that when the mouse runs off, say, the left side of mcHitArea, that mouse location is recorded. Then if the mouse is brought back in from the other side of mcHitArea the images are rotated way off course. These images never come back to center.
I'm basically looking to create a screensaver within the flash file i'm using. So if the person doesn't move the mouse for say a minute, actionscript will detect this and play a movie ( screensaver type one )It's within a digital application and the client wants a built in one rather than making a proper one.
I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-
I have three buttons on screen that navigate to different places on the timeline. I have set them all up as buttons using a generic button in the library and then given them all different instance names. I selected the button and changed the text colour for each state in the timeline (up, over, down) to keep it simple. The buttons are all, as far as I can analyse, identical in all but instance name.
When I test the movie, the first button changes text colour on 'over' and, when I click (i.e. down state) the colour changes again as designed. The navigation action doesn't occur until I release the mouse button, giving the feel of having 'clicked' the button.
With the other two buttons, which have been set up as far as I can tell in exactly the same way, when the down state occurs, I see a momentary flash of the text colour change and it performs the nav straight away. I really want it to perform the same way as the first button but cannot for the life of me see why they're behaving differently.
I would like to make a portion of a site that is stimulated from the mouse being moved. So, as the user moves their mouse I want the timeline to change (for an image will load on each new timeline). So, it will be kind of like a flip book that is activated by the mouse moving. Hopefully that makes sense. Each scene a person will be moving (new picture in a new frame) as the mouse moves up or down.
i have a fish that follows the mouse position. Im working out the angle and distance it is from the mouse cursor and telling it to swim in that direction. But when he gets there he flickers back and forwards. How can i get him to rest/settle at the position until the mouse is moved again.
My flash piece is not responding when I mouse over it, unless I hold down the mouse button while I do it. It's as if the flash object is actively surrendering focus unless I hold down the mouse button or something.
I have wrtitten some code that draws a couple of lines with changing alpha and width whenever the mouse is moved. I need to convert this code to AS3 so that I can use it in conjunction with some video tracking.
Code:
var speed:Number = 100; var myNumber:Number; var myMax:Number = 50;[code]...