ActionScript 2.0 :: Controlling Mc.'s Position On Screen?

Jan 19, 2004

I have a mc w/ an invisible button attached to my main stage called mc.return.Attached to the mc.return is the following script:

[AS]on (release) {
mc.blkqueen._x = 275.3;
mc.blkqueen._y = 461;
}[/AS]

The mc.blkqueen has startDrag and stopDrag actions attached to it (which works fine). It has also been instanciated as mc.blkqueen.Seems logical to me that pressing mc.return should place mc.blkqueen at 275x461 - but nothing happens when I test it.

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ActionScript 2.0 :: Controlling Mc's Position On Screen

Jan 19, 2004

I have a mc w/ an invisible button attached to my main stage called mc.return. Attached to the mc.return is the following script:

[AS]on (release) {
mc.blkqueen._x = 275.3;
mc.blkqueen._y = 461;
}[/AS]

The mc.blkqueen has startDrag and stopDrag actions attached to it (which works fine). It has also been instanciated as mc.blkqueen.

Seems logical to me that pressing mc.return should place mc.blkqueen at 275x461 - but nothing happens when I test it.

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ActionScript 2.0 :: Loading SWFs Into Scenes - Controlling Position On Screen

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I have several buttons, that link to several scenes, containing swf files. Using the loadmovie command I can get these swf's playing on-screen. That's good.

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- When I mouse over another button (link to scene/swf) how can I remove the previous swf from the page, then load the new swf -as they all appear in the same spot/all over each other? Is this an unload movie command?

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ActionScript 2.0 :: Controlling The Menu's _x Position Dynamically

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ActionScript Code:
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[Code].....

But sometimes during aggressive mouse movement over the menu mc, the mouse position variable goes beyond it's limits (I don't know why, latency error?) by 20-30 px. This makes the menu go way beyond its limits/bounding box and almost completely exits the screen.

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How can I make the menu mc move only in specified movie area?

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[code]......

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Code:
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[code].....

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[code]....

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[Code]....

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