ActionScript 2.0 :: Convert Movie Clip Into A Button?
Jul 9, 2004how do, i have recently downloaded the fla from: [URL] Ive seem to have worked it out, but howdo I convert this movie clip into a button?
View 1 Replieshow do, i have recently downloaded the fla from: [URL] Ive seem to have worked it out, but howdo I convert this movie clip into a button?
View 1 RepliesIs there a way to convert a movie clip into a button so the movie clip's numbers timeline will be converted to the up, over, down and hit states?
View 3 Replieswhat happened in my flash document was, I created a button, "next_btn" with the following commands:
on(release){
//to remove all the splats
for (score=0;score<100;score++){[code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips.And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.
First of all, I would like to apologise for not knowing whether this code belongs to F5 or FMX Action Script. I'm that noobish, yup. Anyway, what happened in my flash document was, I created a button, "next_btn" with the following commands:
[Code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips. And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.
For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
which I'm unable to figure out after half a day of trying... In the attached file you'll find some buttons. I'd like to convert these buttons into one movie clip in a way, where they hyperlinks would still work. Have found many tutorials but it just won't work.
View 3 RepliesI've got a scene where the user gets to draw and colour certain images in and so forth, they then get to hit a print button which calls the printJob class.the problem being when they do this,, an error comes up saying -
"Warning: Filter will not render. The DisplayObject's filtered dimensions (4699, 6074) are too large to be drawn."when the user draws lines it has a filter blur of (3,3,3).i assume i can get around this if i can convert the vector image into a bitmap just before printing as to save memory or something?
I have an animated item on the main stage that was imported as a swf but it needed to be edited to fit the stage. I successfully edited each frame and the whole movie is running exactly as I'd pictured it. However, I was reading somewhere that to optimize the movie, keyframes and bitmaps and graphics take up more space and that it would be better to convert an animation to a movie clip. I had to edit each frame of my swf, so right now it's in 15 different key frames When I imported them, Flash turned each frame into a bitmap and then when I edited them for size they became graphics attached to those bitmaps, each as its own keyframe.
View 1 RepliesWhen I try to import several images (from a folder on disk), I cant seem to make a movie clip of them. What do I have to do to import a bunch of images and then test the movie and see each image appearing after one another?
View 1 Repliesconvert animation on the stage into a movie clip?
View 1 Repliesi'm looping through and wanting to store button names for use with an onRelease function. my code is this in the loop: var invis = "gallery_mc.thumbs_mc.invis" + i + "_btn"; however, if i try using this: invis.onRelease = function() { it doesnt work. i'm almost positive its because the invis variable renders out a string. if i hardcode it, it does work. so my question is, how can i convert the invis string into a movie clip or button so i can use it with the invis.onRelease function?
View 4 RepliesMy project has a center-registered movie clip with a z-axis setting of 850 that I need to keep centered on the stage at all times, including when the stage is re-sized.Code like this for centering 2D objects doesn't seem to work:[code]My guess is that I need to convert the movie clip back into 2D space somehow, center it using the code above and then change the z-axis back to 850.
View 4 RepliesHow do I convert a shape tween into a movie clip on a Mac?
View 2 RepliesIve been working on my flash site, and was using the tutorial on transitioning different swf's from the main timeline, and the code it uses for the transitions to work are for Button instances, while i made my buttons in the movie clip way. Is there a code to fix it so it will load an external swf from my movie clip instead of it being a button?
View 1 RepliesWhat action script would i need to make a button in one movie clip goto and play a frame in another movie clip? Im not very good at flash but i've been trying my usual codes but it dont work..
View 2 Repliesive got a slider menu which opens when clicked. however the buttons (also mc instanced) inside the slider mc wont work... here is the code:
[Code]....
the slider mc works however i cant seem to get the 'web_MC' to respond..
The entire .fla animation consists of nothing but two really long movie clips. Which are placed on frames 1 and 2 of the main timeline. Now for reasons that are too deep for me to go into explaination about my boss is telling me that I have to have everything main timeline -no movie clips. I've tried copypasting all of the frames but they all paste wayyy to large on the main timeline and they wind up in different places on the stage.
How can I move all of the frames from my two movie clips onto the main timeline without everything breaking? Better yet - is there any way to just convert a movie clip into an .fla?
I'm just trying to find the right action scrip for instance on my button to control the movie clip it is within.I have currently tried..
on (press) {
mc_lexisnexis_main.gotoAndPlay(2);
}
[code].....
I am trying to move a movie clip containing content via AS3 tween with a button outside of the movie clip. I have achieved this effect on another project by using the following code:
Actionscript Code:
var myxTween:Tween=new Tween(content_mc,"x",Regular.easeOut,content_mc.x,theXPosition,.8,true);
I set up a moveContent funtion using that tween, then used:
Actionscript Code:
content_mc.aboutBtn.addEventListener(MouseEvent.CLICK, aboutClick);function aboutClick(e:MouseEvent):void { trace("aboutClick");current_btn=e.currentTarget.name; moveContent(588,-538,"about.swf");}
to move the content. I am just wondering how to achieve the same effect but use a button on a separate layer that will be static.
I'm trying to create a movie clip on my my main timeline that has a movie clip button within it that pops up a box in the middle of the site that contains text and links. On Frame 1 I have the Up state, frame 2 the roll over state, and frame 3 my Down State (where Box appears).
[Code]...
The problem is that on the main time line, the button is clickable but doesnt do anything
I am trying to target a movie clip within a movie clip.
I have a movie clip on the main stage with an instance name of a
I have the following action script on it
on (release) {_root.a.gotoAndStop(2);
}
So on frame 2 of a I have a button (instance name b) which also has two frames and a stop action on frame 1. All I want to do is click on the button and make it go to frame 2. It should work but it isn't Here is the actionscript on the button (b) on (press) {_root.a.b.gotoAndPlay(2); }
I want to put a button on a movie clip that is inside a movie clip. The button needs to access a "label" on the parent movie clip.
View 5 Replieshow can i get a MC button that is inside another MC to carry out its functions
the mc button is using TweenMax for its roll-ON roll-Off effect and that works as normal when i test main movie
but the button itself dont function when pressed still mouse roll-On roll-Off effect works but not the movie clip button it this to do with it been nested inside another mc or is it the code am using below
web.onRelease = function(){
gotoAndStop,(49);
}
web is just the name of the nested movie clip button i was saying
My boss needs me to create flash button 125px x 125px. And when they click on the button it will open up to the company web page. Here is footage the would like to use for the button:
Home Symbol Made from Hands | Royalty Free Stock Video Footage | iStockphoto.com
I have only done static banners using Flash. There is a difference between a Flash banner or button? I am still a novice and need to get this done by Friday.
Why is it that when i have button in a movie clip and that movie clip is a draggable object the button becomes inactive? How can i have both the button and the movie clip draggable and the button continue to function. below is the script i have for the draggable movie clip, which has the button contained within that:
[Code]....
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
View 1 RepliesMy name is rajesh n i hav a small problem.
i m duplicating a singla movie clip (as button) but when i defining URL for all ten button it's not taking.
For each button i wanna different html url.
for ur reference i m giving url to download the file.[URL]..
how do we refer the submenubutton which hasbeen masked inside a movie clip.
In my code ,
mainBtn3 is present inside "mm " movie clip . and on click of it I am able to move to another frame using below code . But, if there is a sub menu for the button , and if I am referring it as below [mm.btn3sub1] and trying to move to another frame . I am getting following error
TypeError: Error #1009: Cannot access a property or method of a null object reference. at sumiyatried12356_fla::MainTimeline/frame1()
[Code]....
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
View 6 RepliesI am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)