ActionScript 2.0 :: GotoAndStop Code Doesn't Work After Convert A Button To Movie Clip
Feb 3, 2005
First of all, I would like to apologise for not knowing whether this code belongs to F5 or FMX Action Script. I'm that noobish, yup. Anyway, what happened in my flash document was, I created a button, "next_btn" with the following commands:
[Code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips. And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.
For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.
View 3 Replies
Similar Posts:
Feb 3, 2005
what happened in my flash document was, I created a button, "next_btn" with the following commands:
on(release){
//to remove all the splats
for (score=0;score<100;score++){[code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips.And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.
View 3 Replies
Dec 17, 2010
I have a button instanced "howto_weblink_btn" which is located inside a MC instanced "HowTo_maininfo_mc". I would like to write a code allowing me to access this button from the main navigation menu. Here is what I come up with:
HowTo_maininfo_mc.howto_weblink_btn.addEventListener(MouseEvent.CLICK, onClick_openJTV);
function onClick_openJTV(event:MouseEvent) :void {
HowTo_maininfo_mc.navigateToURL(new URLRequest("http://www.ubloom.com/index.php?
[code]......
View 7 Replies
Dec 19, 2010
I have a Rectangle Box called (Panel1_mc).And inside it there is a button called (BoardMessage1_btn). When I click on this button, the Rectange Panel should move upwards. Right now it is on the bottom of the page. The following code throws an 1010 error:
Panel1_mc.BoardMessage1_btn.addEventListener(Mouse Event.CLICK, clickSection);
function clickSection(evtObj:MouseEvent){
var Panel1Tween:TweenMax = new TweenMax(Panel1_mc, 6, {y:450, delay:1, ease:Strong.easeOut});
}
What is wrong with this code?
View 1 Replies
Feb 8, 2007
I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");
View 2 Replies
Dec 5, 2006
why this wont work?
here is my code:
Code:
on(rollOver){
_root.tabmenu.butt_effects.services_button.gotoAndPlay(2);
}
[Code].....
View 2 Replies
Apr 22, 2009
So here's my code:
mcbutton.onPress = function() [code]....When I click on button it goes to _down frame but it shifts back to 1st frame. It doesn't really stop there. How can I make it work?
View 3 Replies
Jul 22, 2009
I have this line on my code:
nav_mc.getChildByName("go" + i + "_mc").alpha = 0; // this works fine
but then if I add this:
nav_mc.getChildByName("go" + i + "_mc").gotoAndStop(2); // Doesn't work
nav_mc.go1_mc.gotoAndStop(2); // Works
nav_mv is a MC on stage, it's child is another mc whit 2 frames in use.why the gotoAndStop doesn't work with the getChildByName?this is the error I'm getting: 1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display: DisplayObject.
View 2 Replies
Aug 1, 2009
I have a simple text fade movie clip that will "play" but won't work when I "Test Movie." What am I missing? I don't regularly use Flash as of yet, and have been successful before, but this is ridiculous - and I know I'm probably missing something very simple.
View 3 Replies
Mar 4, 2011
I have a video in a frame that corresponds with the label "eight". i have a button on the timeline with the following code. i've tried it both gotoAndStop and gotoAndPlay and it doesn't work.
on (press) {
gotoAndStop(eight);
}
View 3 Replies
Jun 24, 2009
This Script:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var cities:Array = ["muscat", "sohar", "dubai","abu_dhabi"]
[Code]....
...does not work when the buttons "muscat_btn", "sohar_btn", "dubai_btn" and "abu_dhabi_btn" are grouped into a movie clip.
View 4 Replies
Jan 20, 2004
I have made a simple site with some simple transitions. each button on my site loads in an external swf file into an empty movie clip.
One of these swf files is a guestbook which works when i dont load it into the empty clip and test it alone on my server (sending in the guestbook swf, html, php, and empty text file)
Now then, when i load in the guestbook into the main swf, nothing happens on the server when I test it - I am lost and now come to you people for advice. It obviously has something to do with being loaded into an empty movie clip that is causing conflict.
View 14 Replies
May 27, 2008
ive got a slider menu which opens when clicked. however the buttons (also mc instanced) inside the slider mc wont work... here is the code:
[Code]....
the slider mc works however i cant seem to get the 'web_MC' to respond..
View 3 Replies
Sep 11, 2009
Is there a way to convert a movie clip into a button so the movie clip's numbers timeline will be converted to the up, over, down and hit states?
View 3 Replies
Apr 27, 2011
i was trying to make a movie clip visible (it starts invisible), than invisible again. It gets visible, but i could't make it turn invisible again! Same thing happened with buttonMode propertie. I applied both only for movieClips and buttons, have no idea what is happening.
View 4 Replies
Jul 9, 2004
how do, i have recently downloaded the fla from: [URL] Ive seem to have worked it out, but howdo I convert this movie clip into a button?
View 1 Replies
Aug 10, 2011
I have a MovieClip with two buttons inside of it (bottom portion) When I mouse over the MovieClip - it rises up, to revewl the buttons. My problem is, when I mouse over the buttons, the movie clip drops back down. The buttons don't have any actions upplied to them... It acts as though buttons were standing between the cursor and the movie clip... The idea is to hower over the movie clip > reveal the buttons > either move mouse away or click on one of the buttons. However, the movie clip closes when I touch either one of the buttons. Below is the code and thnks a bunch ahead of time:
[Code]....
View 2 Replies
Sep 19, 2002
Maybe it is a silly question but I have problems when I put a button inside a movie in Flash 5. It doesn't work and I don't know why...
View 3 Replies
Jan 14, 2009
I am working on an interactive map. When you roll over a dot on the map a slide moves into view. I've got this working great but when I add script for the roll out the whole movie just repeats over and over and the button doesn't work at all. I've pasted my code below.
View 3 Replies
May 21, 2007
i have a movie called with:
Code:
_root.attachMovie("biography", "biography", _root.mylogo.getDepth()-1, {_x:Stage.width/2, _y:Stage.height/2});
and within each i have a close button with:
Code:
close_bt.onPress = function() {
unloadMovie(_root.biography);
};
but now i have a problem, im trying to use:
Code:
if (!_root.biography) {
_root.attachMovie("biography", "biography", _root.mylogo.getDepth()-1, {_x:Stage.width/2, _y:Stage.height/2});
}
to call the move again if there isnt already an instance of it but it only works the first time the movie was called, it wont work after i use the close button to unload the movie..
View 6 Replies
Dec 6, 2009
why the button in the movie clip do not work.
View 6 Replies
Dec 25, 2009
I have a button called thumb01, and it is within a movieclip called allthumbs_mc. Thumb01 is also a movieclip with an image referenced into it. I've done it before where i have added code within the root actionscript, using the method of: allthumbs_mc.thumb01.onRelease = function() {}
But this time it is not working. here is the code. The actual function is a bit wacky i know, but i have tested it with other buttons on the root menu not within another movieclip. If you have any idea why this won't work, allthumbs_mc.thumb01.onRelease = function() {if (currentElement != 0) {currentElement = picArray.length - 28;//goes to a certain image in an array of referenced images if is not already current
}
myMCL.loadClip(picArray[currentElement],freewayimage_mc);//reloads the correct image into the blank movieclip}
I know the function works, that is not the problem so just ignore that. My problem is that the button will not do anything on release. As an interesting side note, i have attached a rollOver and rollOut event to thumb01 which works perfectly even though nothing will work onRelease.
View 5 Replies
Oct 18, 2009
I want to tear my hair out and cry! I've just upgraded to CS4 and am trying to create a simple swf that consists of a root timeline with various frames, each labelled 'home', 'bio' & 'contact'. There are buttons on the stage with instance names and then on the first frame of my root timeline I have the following code (as well as the _root.stop() as actionscript on the labelled frames):
Code:
_root.stop()
homebtn.onRelease = function():Void {
[code].....
View 2 Replies
Oct 6, 2010
On the about page of my Flash website, I wanted 7 buttons to navigate to various labels. I just finished the first button. I made it while I was inside the about_mc. It worked well but would NOT navigate. I took the button OUT of the Movie clip and made a separate layer on the about page for buttons and pasted it there and it worked perfect. When I made it inside the mc, is there some different code I should have used other than the standard code for making a button navigate to a frame. I built an addeventlistener and a function. BUT they only worked when the button was "ON TOP" of the mc NOT when it was INSIDE the mc. I have a transition tween on the about_mc and therefore the button does not tween when it is on TOP of the mc only when it is inside the mc.
var aboutTween:Tween = new Tween(about_mc, "y", Elastic.easeOut, -200, 146, 3, true);
laborLaw1_btn.addEventListener(MouseEvent.CLICK, laborLaw1);
function laborLaw1(evtObj:MouseEvent):void{ gotoAndStop("laborLaw1_fl"); }
[code].....
View 2 Replies
Nov 19, 2009
Why an attached move clip doesn't keep button interactions from still engaging in the layers underneath i.e. navigation buttons, rollovers, etc.?
View 3 Replies
Jun 5, 2007
I have a button with the following code attached to it:
[Code]....
I want to use this code on a frame. Is it onLoad I need to use??
View 1 Replies
Oct 3, 2010
ok we are talking about as2 here. here is the thing thats bugging me. I made an animation in a movie clip. It is in the first frame of my main(and only) scene which is called "main". At the end of the animation in my movie clip ive set up a frame with the following script:
gotoAndStop("main", 2);
but instead of going to the second frame on my main scene, it goes to the second frame in the movie clip and stops there.
View 4 Replies
Jan 27, 2011
i am creating a movie clip(gotoAndStop1) which when a movie clip reaches x = 0 it will gotoandstop(2).
View 5 Replies
Apr 25, 2009
Okay, I know this is an old topic by now. I've searched numerous places how to save to a simple text file, and at one point in my life I was able to do it. However, the code doesn't seem to work anymore Flash Code:
Code:
myData = new LoadVars();
submit.onRelease = function() {
[code].....
View 10 Replies
Jun 11, 2009
For some reason my buttons don't work when I stop on frame 34. Everything else works, but when I stop on 34 the button/actions won't work anymore. I have no idea why. I checked everything that I can think of. The buttons are labeled correctly on the frame.
Here is the code:
stop();
button01.onRelease = function() {
if (_root._currentframe == 1) {
gotoAndPlay(2);
[code]....
View 2 Replies