ActionScript 2.0 :: Count The Number Of Image Files In A Folder?
May 11, 2006
how to count the number of image files in a folder?The swf is gonna be launched locally, not on a server... so i guess php is not gonna work... The photos are gonna be named according to the person in the photo, so i can't count using the naming method ( 1.jpg, 2.jpg ) also.
I've got this Flash project where there are a number of different photo galleries that hold images. Now, I want Flash to be able to see how many pictures are available within a folder so it can create the right number of thumbnails.
At this time, you might think... well there are numerous topics about this issue and PHP is the answer. But I perhaps have a workaround and I was wondering whether it is an 'acceptable' one or if it poses to many problems.
How about I let flash create an 'experimental' loader that loads images rapidly, theoretically till infinity. This loader starts with 1.jpg, followed by 2.jpg, 3.jpg, etc... (also the names of the images inside the folder obviously). There is also an eventlistener added to the contentLoaderInfo stating:
As soon as Flash is trying to open the file, let's say, 51.jpg and this file does not exist, the Event described above fires. This event will then tell Flash to stop counting since it apparently reached the end. The experimental loader will then be removed and the normal thumbnail loaders will be created up till 50.jpg.
Is there any way for flash to determine the number of files contained in a folder? If so how. I am trying to create a photo gallery which will load as many pictures as there are in a specified folder.
Is there any way for flash to determine the number of files contained in a folder? If so how. I am trying to create a photo gallery which will load as many pictures as there are in a specified folder.
Ok this is what I would like to do. My project I am working on has an app that will upload image files to a specific folder on my server what I would like to do is have it load all the files in that folder through flash without me having to manually add the names of the files into the coding if possible.
I can create an image slideshow but I have to put in each and every .jpg and such I would prefer not to do that as in the future there may be more then 5-10 images.
In addition I already have the app created that uploads files.
i have situation in which i have some library projects, say
"DataProcessors","Lib2"
, included in my lets say "MainProject" (a web project) placed on directory
"E:in-debugMainProject.swf"
, when i build the project it automatically place all the libs .swf in its "E:in-debug" folder, but when i debug or run the project it it gives loading error that
.asp, php or any script, which can count no. of image in a folder, so that i can call that value to flash.
For now, i m doing this with the text file, but i manually have to enter a value for no. of images in that text file. Instead of that, I want that my script should count no. images in that folder.
I have this question but do not know how to begin.Let say I have some images in c:img they are:photo-1.jpg photo-2.jpg photo-3.jpg image-1.jpg image-2.jpg image-3.jpgI would like to count how many file begin with "photo-", what should I do in actiionscript3?
I just want to count how many images in a folder. give me such .asp, php or any script, which can count no. of image in a folder, so that i can call that value to flash.For now, i m doing this with the text file, but i manually have to enter a value for no. of images in that text file. Instead of that, I want that my script should count no. images in that folder.
I was just looking at ths tutorial [URL]...watch_response and I also programmed it myself. I was wondering, if I had more than two objets how can I count how many of a certain object were dragged into the otheer object(in this case the shopping cart).
i have a folder that include jpegs with numeric name start at 1 goes to n i want to count the number of them without loading them one by one and ( because there size is hight and it take time to load all of them )
[url]... I also programmed it myself. I was wondering, if I had more than two objets how can I count how many of a certain object were dragged into the otheer object(in this case the shopping cart).
I have these particular movieclips that I would want to count. They are all an instance of mc_invis_table and they each have an instance name : mc_invis_table_1, mc_invis_table_2, mc_invis_table_3 ..... and so on..... till mc_invis_table_18.
How do I count the number of instance of mc_invis_table on stage?
I am creating a simple image viewer using AS3 and getting image URLs from flashVars in the HTML. I want to use an if argument to have it perform one function if there is only one flashVar and another if there are more.
I have it reading the flashVars fine and can write if statments all day long, the trouble I am having is counting the number of flashVars being passed from the HTML. here is a real dumbed down version of what I am trying to do (which doesnt work because I can not figure out the correct process to follow):
[as] var numberOfVars:Number = 0; // to store the number of flashVars var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters; //get the flashVars
I'm using the PopUpManager to bring a bunch of event windows up.I want to make it so that only one window can be open at a time, but I don't see anywhere in the code that tracks open windows to set up a conditional. I guess it just creates the windows and then sets them free?Thinking about a windowCount variable that increments when I add a window and decrements when I remove one, but since the PopupManager is called in different classes I'd have to start throwing events all over the place. I can do that, but I'm wondering if there's a more straightforward method?
I am creating a simple image viewer using AS3 and getting image URLs from flashVars in the HTML. I want to use an if
argument to have it perform one function if there is only one flashVar and another if there are more.
I have it reading the flashVars fine and can write if statments all day long, the trouble I am having is counting the number
of flashVars being passed from the HTML. here is a real dumbed down version of what I am trying to do (which doesnt work because I can not figure out the correct process to follow)[code]...
1) I want to count the number of movieclips(in different class) added. That is, may be I have 10 clicks, how many bigfish and smallfish are created. What function is suitable to call for doing this.
2) I have a problem on the hittest, it comes out "no hit" only but I still can see the movieclips overlap. And if I want to modify that only check whether smallfish is overlap with bigfish, what should I do? Also, there are functions inside the movieclip itself to give motion.[code]
I have a text field that has 2 lines for visible text. I then pass it a string to display but the string might be to long to display all of the string. My problem is that I want to count how many characters that are NOT visible in the text field. The text field has to stay the fixed size and cannot change
I'm trying to parse some simple XML and use it to render some controls, its all going so well. I'm having some trouble with E4X and counting the number of nested nodes within a certain child...code is as follows....
Code:
<questions> <question> <label>History of Smoking</label> <value>3</value>
[Code]....
The Alert keeps coming up as 1. I read in the documentation that this will happen with XML objects but it is working when I create the XMLList and counts the number of questions I have. The code is working except it is only rendering 1 RadioButton, very sad. I suppose I could put the number of options within the <options> tag but I'd rather do it dynamically to avoid errors.
i want to measure the number of key presses or mouse clicks (not sure what's easier) within a 30 second interval. the number of clicks/presses corresponds to the timeline, which has different looping animations at different speeds. so if u click/press lots, you move to a faster animation. it reassesses every 30 secs to move you or keep you where you are. I'm really unsure how to go about counting presses or clicks. I'm really stuck.