ActionScript 2.0 :: Create A Clickable Source From A Movie Clip?
Feb 19, 2003
I'm attempting to create a clickable source from a movie clip so that when the user clicks on the movie clip another movie clip (specifically 'profilecover.swf') loads in a separate area of the screen. I've used the following code...
[Code].....
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Nov 17, 2010
I have one button ( 4way road map and car ), inside of the button i have one car image How to set the particular clickable area ( car only ), i don't want to click 4way road or its doing another action or another clickable area. I attached my image, in that image i want click separately only the car.
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Mar 22, 2011
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
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Jan 15, 2011
I have a movieclip that moves on the X axis. Thing is, I need to make certain areas of it clickable... I have already tried a couple of things but didn't succeed.
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Sep 5, 2010
I'm making a sort of easter egg hunt on a forum and would like to put the "eggs" in a small flash movies. But it should only be possible for one person to click the "egg" after that it dosn't show anymore (transperant movie).
I proberly need the movie to talk to an external file, but how do I do that?
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Nov 5, 2010
So I have a movie clip called signInBtn and one called signOutBtn initially,
signOutBtn.visible = false;
but when a user signs in
signInBtn.visible = false;
signOutBtn.visible = true;
But after I do that, I can't click the signOut movieclip. I thought it might be because the signOutBtn was under the invisible signInBtn but that is not the case.
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Apr 12, 2010
I made a help screen that pops up when the user clicks the "help" button. To accomplish this, I place the movieclip on the top layer, and set it's _visible to false. When the user clicks "help", visible = true, and BAM, help screen appears. The problem is that all of the buttons underneath my helpPage movieclip are still clickable.
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Apr 16, 2007
Say I can create 200 different movie clips on the stage when I press a button and want to destroy them when I click on them, how would I do this.
[Code]....
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May 14, 2010
I have a movie clip (scrollBar) in my site that contains a line of other movie clips moving across the stage (scrollContent1-4). Only two of these are visible at a time, so I have lined them all up, repeated the first two at the end, and have the animation looping.
I want each of the scrollContent1-4 clips to be clickable. It's all fine on the first loop, but once the clip reaches the end and returns to frame 1 the clips are no longer clickable.
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Mar 21, 2011
I am developing and interactive CD application for kids that consists in a menu and two chapters with animations and exercises. To select the chapter I have an "Accordion" style menu with draggable panels. In each chapter panel I have a button which upon being clicked should direct me to the chapters first frame. The problem is it doesn't.
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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Jul 14, 2009
I have a movie clip I am using as a button. It is an irregularly-shaped bitmap from a PS layer.
I don't want the whole bounding box to be "hot", just where there are actual pixels in the bitmap, and have clicks on transparent areas be ignores or pass through to underlying objects that may be clickable.
So far, my Document Class is:
package {
import flash.display.MovieClip;
import flash.events.*;
[Code].....
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Mar 21, 2004
OK frame 1 new fla and I type the following code:
[AS]createEmptyMovieClip("clip1",0);
clip1.createEmptyMovieClip("clip2",1);[/AS]
I have tried over and over again to get this to work but it won't! I want to create an empty MC and then create anoth MC within the first!
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Oct 6, 2009
[URL]
At step four, it says to
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?
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Mar 19, 2010
I have two identical instances of the same movieclip (except for text within a text field in the clips). I add a mouse event listener to both clips. The clip on the left has a clickable area, but it is much smaller than the visible area of the clip on the screen. The clip on the right has no clickable area at all. I would post code to assist in diagnosis, but I don't know where to begin with the code since everything looks kosher. My first intuition was that the clickable area of the left clip is one of the images in that clip that is under the top image (lower on the display list, and higher z value). However, that would not explain the lack of a clickable area in the right clip.
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Oct 4, 2009
my goal is to have a small circle movie clip (would it work as a movie clip?) spawn when the mouse button is pressed. I know how to add the code for the button being pressed, but I do not know how to create the object on demand.
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Nov 2, 2009
i am new to flash, i have cs4.i created a 3 second flash animation of a logo.i would like to export that into other flash projects, so that those projects will play the logo first.so what is the best and most efficient way to do that?i have tried to export the logo.fla file as a movie clip or swf file but importing it into a new flash project is a bit weird, like it doesn't come in as a single symbol, but as all of the components that make up the original animation.i have watched many tutorials on nested timelines, but i can not find one on creating a mulitlayered movie clip in a separate fla file and then importing that as a single symbol into a new project fla.
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Mar 18, 2010
I've been working with flash for a very long time both in as2 and 3 I recently had to re-visit a project in as2 and found something odd. When I create a movie clip with a name: box_mc and inside I have a function ex:
[Code]...
nothing happens. It has me totally stumped as I'm sure I've done this a million times what's up what is wrong.
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Dec 16, 2010
Just wanted to find out what the best practice is. Say I have created all the common components of my webpage, which will be the same across all pages e.g. header, footer, navbar etc. Each of these are there own individual movieclip. The only part of each webpage which changes will be the center content. Should I select all the common components movieclips, and create one movieclip out of them all? Is this common practice or should I keep them separate?
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Mar 11, 2010
I am trying to create a UI movie clip that can be used across different scenes. It uses variables from the root scope to determine states. When i press the mute button is works fine, however when i try to un-mute things go weird.Sometimes it takes 2 clicks to unmute, sometimes more. It seem
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Jan 27, 2012
I want to create a map of the Brazil out of it's elements, i.e. states, and I find it really confusing from where to start in CS5. how can I make movie clips states out of map, 'cause drawing the lines isn't that thrilling at all.
It may sound like a dump Q. but I am a starter in coding in AS, so I think you will understand.
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May 19, 2005
I want to be able to create a movie clip on the fly, inside another movie clip, not duplicate, but create an instance of a clip that only exists in the library. The movie clip that the new clip must be created in is going to have a loadMovie already applied to it, so anything existing in it will be removed. I need a way to insert a clip from the library into this parent mc.
I tried attachMovie() but its not seeming to work.
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Mar 18, 2011
Basically instead of var thing_mc:test_mc=new test_mc I want to somehow do thing_mc:String=new String, where String is defined by an array. I've tried several methods and searched all over, but I can't find out how to do this. I don't know if I'm not searching for the right thing or what, but I just can't find an answer.
[Code]...
I know what's obviously wrong, but I don't know what's right and that's the easiest to understand example of what I'm trying to achieve.
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Jan 18, 2010
I want to make make a button out of a movieclip (on realease plays the animation) but i can't seem to get it right --' i tried to make a movieclip inside a button but it only works while pressing "click" and i want it on realease. btw i'm working on AS3 sorry if this is too basic i missed that class --' btw the mc is called "flip1".
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Jul 14, 2011
For example if I wanted to do something like make a function which is used to spawn multiple instances of an enemy movie clip.[code]do this a specified number of times.How would I go about doing something like this? And what is the syntax for referring to these generated movie clips from outside of the movie clip (so i could do things like remove them, change x/y,alpha, ect, individually)I really just don't have an intuition for how movie clips actually work in actionscript, and its been holding me back a great deal.
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Jul 27, 2009
How can I create a context menu for each movie clip in as2
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Feb 2, 2008
i have a movie clip that rotate with up and down keys. the player walks on the ground, there are walls. now, i want to create, (with actionscript 2) a line that goes from the movie clip, that goes in the direction the movieclip is facing and that stops when it touches the ground or a wall.
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Jul 6, 2010
Alright I'm pretty sure I know what my problem is, but not sure how to fix it. I created a 50x50 grid of objects I want to be individually clickable using the following code to generate them:
[Code]...
I'm assuming this should work except for one issue, the above code is within another object that I have set to be able to clickdrag (so you can drag the whole map at once). Because of this, using "this.onMouseDown" seems to apply to the entire mapObject and gets the depth for each of the 2,000 some odd objects I've created. How do I set it up so that if I click on a nodeObject it gets the depth for just that and assigns it to a variable?
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Mar 25, 2009
Click here for the demo
I can't figure out how they create clickable buttons around the text that has associated changes. The button even shifts with the text so that it remains in the correct spot as I type in front of it.
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Jul 2, 2009
All i need is to add is mouse movement so when you scroll up down left right the movie clip moves about 50pixels in each direction..any tutorial script I have found does not add a width and height restriction making me drag the movie off the screen.
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