ActionScript 2.0 :: Creating A UI That Loads An Xml File
Apr 5, 2011
I will be creating a UI that loads an xml file. The UI will allow the user to edit some questions and categories that are found in the xml. (UI pulls data from xml). Will this require use of php and mysql? Is there a way to do it without using a server side language-say I want this to run standalone..not online....
i am creating a file that loads images dynamically and scrolls through them. this is all being read from an xml file. i am able to do everything but get the buttons to work.whenever i click on a button, it gives me the value of the last button, not the current button. for example, if four buttons load, if i click on any button, it always traces the value of 4.
here is the code:
Code: //load xml file var xmlLdr:URLLoader = new URLLoader(); var xmlD:XML = new XML();
and I have this swf file with cms that I'd like for this menu to load. Currently the swf file load external text using this code:
Code: if (contenturl1 ne "") { loadVariablesNum(contenturl1 + "/" + userid + "/content.txt", 0);[code].....
but when the xml menu loads this swf file its structure loads but not its data.I tried using :
Code: this._lockroot = true;
in the loading swf main time line but it did not work.I should also mention that the dynamic data that loads onto the swf that is to be loaded by the menu, resides not in it main time line but 4 movie clips deep .I don't know if that makes a difference or not.
I have an animated logo swf file that loads and runs once on the home page every time the page loads. The logo has been updated to appear in three different colour schemes. I want one scheme to load and when the page is refreshed or revisited, one of the other colour schemes to load in its place. They can appear in any random order, just a different one to the one that played before reloading.Can someone point me to an answer or tell me how to do it? I have found a way in JavaScript but this only works on plain images, not swf files.
I am real new to action script 3 and I am looking for a way to create a menu that loads my swfs onto the stage, I want the swfs to replace each other when a new button is selected but dont know what function to use.
I'm creating a site that loads external .swfs as pages. I have little understanding of how Loaders and instance names work with AS3 (even after reading the documentation), so I'm having some difficulties.
I'm loading the .swfs in a movie clip named "container." I want to replace the contents of "container" with the web page .swf that the user chooses, but I don't know how to write the condition to: a) check to see if something is already inside "container"b) remove the contents by instance name or method of MovieClip. I'd prefer to remove whatever is inside of "container" rather than switching cases for different instances.
So I wanted to give a demo of my project to someone, but I encounter a problem, Im loading an external swf file, and even if I give him both files, it doesn't work.Share swf file that loads another external file?
I'm have a flash file which loads an xml file sub.domain.com/data.xml. It loads fine when the swf is loaded from sub.domain.com but it does not load from [URL]..It's all the same directory on the webserver. I tried using crossdomain.xml and allowed access from *.sub.domain.com. Doesn't work.
Any idea what would work? besides using php to determine the current domain (www or not) and load in the path via flashvars.
I have have applied the progress bar from the componets panel in Flash CS3 using AS2 and I have been able to make it function: however, I have not been successful in getting the progress bar to unload once my file loads. I have tried a couple of things like using an if statement and the unLoadMovieClip but I seem to be wording the code wrong because neither have worked at all, they even have cancelled out all the other code. Here is my code:[code].......................
I have a video player swf which loads in a flv file via flashvars. This works perfectly, but when it reaches the end it loops ie Goes back to start and plays again. This only happens when it is embedded in a page because when I press cntl+Enter to preview as swf alone it works.
I have one Swfloader. This swfloader loads file A.swf.On creationComplete event, File A.swf loads another swf(file B.swf).
Everything works fine when I run the application once in the same machine.But when I run two or more instance of the application, the first works fine (both file A and B are loaded) but the second swf (file B) is not loaded by file A.why the first swf (file A) doesn't load file B, when the application is running in multiple instance ?
how to load images from an xml file into my flash file. I want to make something very similar to: [URL] So that it has a next and previous option. All my images will be exactly 128x128 pixels (png files), but there could be any number of them.
Got a movie that loads some variables from an XML file. The content of each XML.node fills the corresponding dynamic (on the fly) recipients (mcs). I know how to do this once, not using a for (loop) basic parser, so, I got stuck with this simple code while I was trying to "make it" with a "loop" parser.[code]The idea is to have 2 buttons that change the number of the array sothat I can access the next XML.node without having to write all the code again, neither the dynamic recipients -movie clips- nor the parser. Can't I make a function from all of these sothat I can call it later?
I am trying to figure out how to run a php file when a flash file is opened on a site or ran. the php file has no output or anything to do with the flash, it just needs to be run to update the mysql database. I need the script to be run from my site even if the flash is on another site, but i do not want to show that it is being run. I want it to be a hidden thing. Is there any way possible to do do this with flash?
For some reason, gotoAndStop isn't working when I call it from either the main timeline of my main classes constructor. I'm guessing I need to call it once everything has loaded - but I don't what what event to fire it off on, besides a timer, which just seems bad.wrote this back when I still used the timeline and am trying not to have to rewrite it - it works, it's just hard to work on.
I am new to flash and I created a gallery that loads the pictures from an xml file. I was wondering how I could create the links to each picture dynamically from the xml sheet in a seperate movieClip named "menu_mc".
I'm currently trying to make an application and am rather new with AS3. What I'm trying to do is hide a few elements (buttons, movieclips, etc) when the flash file/swf file loads, or at least set their visible = false untill another button is clicked to turn it visible = true.
The SWF loads itself almost entirely before even displaying Frame 1 (the pre-loader). Said pre-loader exists in it's own scene; when this scene is exported on it's own, the file size is 1.6 megs (the full export of all scenes is 1.9 megs). There is VERY little content in the preloader, in fact, a blank first scene exported on it's own is ALSO 1.6 megs. There is, however, a lot of content throughout the rest of the file (music, graphics, font, all embedded at the request of a client).It looks sort of like it's trying to ensure that some arbitrary amount of the resources are present before the first frame loads.
I used to be deep into Flash way back in the CS3 days, but haven't touched it since; the result is I am fairly familiar with AS3 but CS5's new features (many of which seem to replace entirely code-oriented methods with point and click methods) often times make me scratch my head, so you'll have to forgive me if this is the sort of 'five times a week question' y'all are numb to by this point.but I'm still not entirely sure.I've already scraped every last little bit of that awful TLF text stuff from the project, and I've fiddled with the action script settings but haven't had any luck.I'm not exactly sure what code to post here, as little of it seems relevant (after all, the problem appears to be happening before anything I've written runs). Please, though, if there's anything I can do to make this more clear, I'm totally willing to oblige.
i am trying to build a really simple banner that loads from an XML file. The idea was that the client wanted to be able to change things such as font colour, button colour, image links etc but the client would also like to alter the font or font family. I basically want to have a CSS inside the actionscript so that I can set the font family as a variable and change it via the xml. I think this is the best way to do it, or alternatively the client could just adjust an external CSS themselves.
I have a preloader that loads an external .swf file. Preloader works fine, technically the external .swf loads fine, but the external .swf is scaled up so you can only see about 2/3 of the screen. I made the stage for the preloader the same size as the stage for the external swf. I used the HTML for the swf that gets loaded, and just changed the file name to that of my loader.
I am embedding my swf file using SWFobject but I get a white box flashing before the swf file loads. I had tried all suggestions but I still have the problem. The Flash file and the browser background color is the same. Any new ideas on how to fix this. I am a casual AS3 programmer, I just learned to be able to do my own website.
I have the movie loader working, but the movies the do not show the correct proportions. The individual swfs are the correct size but the movie loader in the main index displays them scrunched in vertically. I'm told you have to tell the movie to the correct proportions after it is loaded.If you look at the attached photos, you will see that the info displayed will not span across th entire vertical space How do I fix this/code it correctly?
Here is my code thus far:
var Xpos:Number = 0; var Ypos:Number =1050; var swf:MovieClip; var loader:Loader = new Loader();
Occasionally when I load a file I will get an I/O error (according to the Try/Catch error that I traced). Is there any way to have it so that when I'm opening or closing a file that it will keep trying to load the file until it loads it 100% error-free?
I'm working on a presentation who loads a gallery built in a .swf file.
I'm using the following code (Actionscript 3):
var container:Loader = new Loader(); container.load(new URLRequest("gallery-v1.swf")); addChild(container); container.x = 0; container.y=100;
So far so good this code works ok, loading gallery-v1.swf in the correct place. But the gallery also load a few swf itself.
The result is when I load the gallery, is placed in the correct position, but the gallery also loads other swf files on the root(?) of my project, in the 0,0 position and overlapping or clearing my job!
I am trying to create a video that loads the videos stred in a directory, depenant on the users id etc. To do this, I am using php. However, I cannot then get the php to convert to xml within the actionscript:
im having a little problem with my flash site im trying to build. inside my site i have a scroll box that loads data from a xml file, i set the mask and scroll bar of the scroll box to stage.height and it works perfectly, but here comes the problem, the scroll bar that you drag in order to display more data goes past the stage height.[code]
I am pretty new to xml (and understand just a little actionscript 2.0) I have a functioning flash file that loads text and images dynamically from my xml file. Everything is working fine, but I was wondering if there is a quick code to change the image size when they are loaded into my empty mc?
I have a simple swf file which loads data from an external XML file.At present, the user types the filename of the XML file they wish to load.Is it possible for Flash to 'read' the filenames of all of the available XML files in the folder and then present these filenames in a drop down list for example? Then, instead of typing filenames, the user would just click on the XML file they wanted to load.
I am building a peloader which loads an external file. Simulate donwload has never really worked for me, it just flashes and shows my loader at 100%. Does anyone have any tips to actually get this working?I have flash cs3, publishing to FP9 and using a simple LOAD_COMPLETE, onProgress function.