these lines are creating only the square corner, but i want rounded corner. How can i increase or decrease the radius size. How to create the rounded corner through script.
I am creating one new empty movieclip like this,this.createEmptyMovieClip("vjn", this.getNextHighestDepth()); vjn.beginFill(0x000066); vjn.moveTo(150, 50); vjn.lineTo(50, 250); vjn.lineTo(250, 250); vjn.lineTo(150, 50); vjn.endFill();
these lines are creating only the square corner, but i want rounded corner. How can i increase or decrease the radius size. How to create the rounded corner through script.
these lines are creating only the square corner, but i want rounded corner. How can i increase or decrease the radius size. If its possible please mention the problem.How to create the rounded corner through script. I want rounded corners not a square corner......
I'm trying to programmatically(yep, must be this way) style/skin a VBox so that its top right corner is rounded, and it gets a two colors gradient brackground.
Modifying examples I found around I was able to accomplish both effects(corner and background) but only separately:
VBox with not all rounded corners: [URL]
VBox with gradient background: [URL]
But what I need to do is to apply both at the same time. And all my coding attempts so far have failed silently.
I have a mx.components.List component with a bunch of custom styles:
<mx:Style> .dropDownListStyle {
[code]....
I'm creating the list in AS:
_dropDown = new List(); ... _dropDown.styleName = "dropDownListStyle";
The List is then added as a popup with PopUpManager:
PopUpManager.addPopUp( _dropDown, this );
The problem is that the corners of the newly created popup are not rounded. I found that border-style is needed in order to get the effect, but adding this property didn't help. I'm building the project with Flex 4.1, but the List and its parent are MX components and it's a lot of work to migrate them to Spark.
create a method for drawing rectangle with rounded corners, but while being able to specify which of the four corners (any, all, none,etc.) you wanted to round.The method below does the trick, but for some reason my corners don't match the same curves that I get using the same radius with drawRoundRect().
In other words, if I call my method (and set all four corners to be rounded) and compare that with the same call to drawRoundRect() the actual curves of the corners are slightly different.
HTML Code: public function drawComplexRoundedRect(startX:int,startY:int,rectWidth:int,rectHeight:int,radius:int,canvas:Sprite,roundTopLeft:Boolean=false,roundTopRight:Boolean=false,roundBottomLeft:Boolean=false,roundBottomRight:Boolean=false):void{
I am trying to draw 4 boxes at each corner of the MovieClips but can not figure out how to detect the top right corner, bottom left and bottom right corner.[code]....
I have been trying to rotate my movieClip by the top right corner using the rotateAroundInternalPoint function. All appears to work fine however after a full rotation it is clear the point of rotation has shifted ever so slightly. I have checked the code a few times to find any rounding issues but can not find any.What I have found however is after assigning the matrix I make to do the transformasion to the movieClip.transform.matrix property the resulting two matrices differ ever so slightly. Here is the code:[code]Yes If I make mat = new Matrix() and assign that to the movieClip it is indeed a new clear matrix. Just sometimes, with some decimal values it seems to differ by a random amount.
What do the little red squares on the lower left hand corner of the movieclips in the actions panel mean? [Fig. 1]I'm working off this template in Flash CS3, that's using ActionScript 2.0 actually. I don't know whether or not that means anything in regards to the above inquire?
I am making something flash flip like: [URL] but i want to do it in my banner 1000 width and 299 height problem is that i have few banner images i think 5 to 8 and i want to start my flip from "bottom-left" corner till "top-right"
I'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
A can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.
Iv'e got a problem, when creating a movieclip inside a movieclip. I create 5 movieclips dynamically... I want a clickable tag/box on each of these moviclips...
How can I round number to up down or to the 0.5 using action script 3.0. For example 4.9 will be rounded to 5 4.7 will be rounded to 4.5 2.4 will be rounded to 2.5 2.3 will be rounded to 2
I would like to tween between a short rounded rectangle and a tall rounded rectangle. (I only want deal with the height - no other parameters). I am programming with ActionScript 3. My tweening engine is TweenLite.I have been tweening a sprite that contains a rounded rectangle. The tweened sprite produces distortion. I suppose that I have been scaling the original image, rather than the height of the rounded rectangle?Here is a simple example of my code:
Draw the rounded rectangle:
roundRect = new Sprite();roundRect.graphics.beginFill(0x000000);roundRect.graphics.drawRoundRect(0,0,50,15,4,4); //Original Height: 15roundRect.graphics.endFill();addChild(roundRect);
Then I listen for a mouse click event on the rounded rectangle.The mouse event triggers a function with the following code:
So I have a PopupButton and when I click on the button I want the Menu that pops up to have rounded corners. How would I go about doing this?UPDATE:I found an update similar to what I want to do, it can be found on the following page:The only difference is that I'm showing the Menu with a PopUpButton. So far this is what I have for my custom Menu:
When I use <s:Rect> to create a rectangle, I use radiusX to get rounded corners. Problem is all are the same roundedness. Is there something similar to Rect that lets me control the radius for each corner separately? If not, what's the best way to create this from scratch? graphics library or what?
I'm specifically interested in answers for Java and ActionScript 3, but I suppose they all use the same rules for floating point arithmetic, and answers for any platform would be useful.
Update: Though I already accepted an answer, I'd still appreciate confirmation that this can't go wrong in ActionScript 3 either, since a colleague reporting that he saw it go wrong once is what partly prompted me to ask this question.
I'm trying to get plain straight corners on a rectangel. I have been drawing a rectangle or even before drawing one, selecting the little tool in the lower left and I put in a value of 0, but as soon as I draw anything it rounds up again. How do I get rid of this problem??
I need to draw a box with rounded corners. I can't get a hang of it. I want to draw it from the following variables: boxwidth = 200; boxheight = 200; radius = 5; How do I draw this? You should see the artwork I have (by mistake) created while trying to get it right.
As you can see on the attached image I have a rounded border round an image. The problem is that the border only is rounded on the outside and not on the inside (marked with a arrow). The code I use for the border is:
I've created a rectangle in catalyst and under the "properties" panel, all I can see is Corners 10 for the rectangle. Is there a way to individually define each corner similar to CSS. I can't see any source code view in catalyst to enable me to fine tune it for each of the 4 corners. How do I specify the roundedness of each corner separately?