ActionScript 2.0 :: Dynamically Created Button Not UI Button?
Sep 15, 2006
I am extracting some filenames thru php in my flash movie. this is a pt of the code: ...
$envelope.sendAndLoad("login.php", $envelope_received);
...
file_name = $envelope_received.filename;
[code].....
View 4 Replies
Similar Posts:
May 29, 2008
i have a set of buttons cranked out from and XML file. how can i emulate, in code, a press on one of those buttons? i'd like to 'press' one of them for an initial state so that the list it controls will load first off instead of waiting for the person to click it manually and THEN show the list it's connected to. thing is, the first loaded list is going to be random, so i need to 'press' what on another day/load would be a button that the user would press themselves.
in other words, i have 3 buttons. on random, i have to 'press', say button 2, to start. users can press 1 or 3 and then 2 again if they like. another time, it's button 1 that gets 'pressed' on load, etc. make sense? i have a sneaking suspicion it might be easy... or stupidly convoluted.
View 5 Replies
Oct 18, 2010
In the project I am working on I am trying to get a button 'menu button' from the library to appear on rollover within a dynamically created thumbnail mc. So basically when you roll over any one of the thumbs a button appears that can be clicked. I have tried to directly attach the button and also tried to create an empty clip in side the thumb and then attach the button to this empty clip. With this second method I can trace the empty clip though still can't get the button to attach.
Code:
currentThumbs.onRollOver = function() {
v = this.createEmptyMovieClip("ButtonContainer", 0); /// ButtonContainer can be traced
v.attachMovie("menu button", "downloadBut"+this.numb, this.getNextHighestDepth());
v["downloadBut"+this.numb].label_txt.text = "Download";
v["downloadBut"+this.numb]._x = 5;
v["downloadBut"+this.numb]._y = 5;
};
I know the 'menu button' works as it is used in other menus within the file though I can't get it to attach to the thumbs. So you know this.numb is working as well. It is created in another part of the code. I can upload the files if needed though it is a rather complex project including several xmls and loads of jpgs.
View 3 Replies
Nov 17, 2008
I am new to ActionScript 3. I found the code to create a setof radio buttons - the problem is that each time I call asubroutine, it seems to create a new set on top of them (hence theyget darker each time someone clicks them. I need to be able toclear them from the stage and start over - basically the codecreates a set of radio buttons, and then a set of radio buttons foreach of the main buttons created. I've tried destroy object -generates compiler errors.
View 1 Replies
Nov 11, 2011
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
var btn:Button = new Button;
btn.label = "Print";
View 2 Replies
Jan 2, 2009
I am creating a button dynamically, but i could not get the ID of the button.
PHP Code:
b1.label = "Close";
b1.addEventListener(MouseEvent.CLICK, closePopUp);
b2.label="Other Information";
b2.id="stateBut1";
[Code].....
It says that acesss to undefined property stateBut1. Now how should i call the id in my function.
View 1 Replies
Feb 17, 2010
I'm dynamically creating movieclips with dynamically created movieclips inside them and am having trouble with targeting them.Below is a simplified example of what I'm trying to achieve, in the real file there are a lot more movieclips and I'm creating and naming them with a for loop.
This one is just one Sprite created inside another sprite. I can target the top level sprite named "testname". However when i try target the nested MC it throws an error.The bottom couple of traces are just test MCs I've made to make sure i got the syntax right, on targeting nested movieclips.
PHP Code:
var holder:Sprite = new test1();holder.name = "testname";this.addChild(holder);var holder2:Sprite = new test2();holder2.name = "testname2";holder.addChild(holder2);trace(getChildByName("testname").x); //this one traces finetrace(getChildByName("testname").getChildByName("testname2").x);//this throws up an errortrace(testclip1.x);trace(testclip1.testclip2.x);
View 1 Replies
May 23, 2009
Well, trying to use a loop to add some buttons to my work, but need to reference their names so I can have diferent x positions for each.[code]...
View 8 Replies
May 21, 2009
well i am a freelance graphic designer who is trying to break into web design using flash. I have been working on an example site followed a bunch of tutorials, i created the site i wanted and now i'm working on the navigation i created five buttons each with the own rollover state, up state and down state. hat part works well, now i need them to go to the various pages on my site.i tried some code from this website and it should have worked but i keep getting a button instance issu. saying it can only be applied to an instance. it seems as if i;m trying to load the link in that frame. what i don't understand is how to load the link to the buttons property i know this question gets asked lot but can some please take some time and explain this to me.
View 2 Replies
Nov 29, 2004
I want to know, how is the button in Voetsjoeba's sig created? I want to be able to do the same thing, except just turn an animation in the background on and off, that's it! how would i go about it, perhaps voetsjoeba can answer too?
View 10 Replies
May 21, 2009
I know you are all probably very busy already but I was hoping you might be able to help me with an issue I am having in Flash CS3. It is my first project, and in retrospect I realize I have gotten in over my head but it is too late to turn back.The project is a recruitment video of sorts that will be distributed on cd-rom. When it runs, an intro video plays on the main screen, and there are buttons that will take the user to other pages with more videos and information. The problem I am having is that the intro video can still be heard in the background even when the user clicks to go to another page. I've tried multiple solutions from the boards but I am either doing something wrong or the solutions just aren't appropriate for my situation. Basically my question is this, how do I get a custom-created button (named "More" in my case) to pause the FLV Playback, or even just mute it's sound?
View 3 Replies
Jun 2, 2009
I have created a button which fullscreen the flash, but the trouble is that after doing full screen, i am not able to enter text in textbox, means there is no cursor at full screen.
View 2 Replies
Jun 19, 2010
I created a Button in MXMXL. On button click, I create a Menu as a child of the Button. I am using an XML datasource. The reason for creating it this way, was due to the amount of custom skinning involved. A popupmenubutton was not an option. Anyway, so my question is this: when clicking the button, the menu is displayed. However, if you click the button again, the menu reopens. I want the menu to close if the user clicks the button a second time. Now, I got it to work by setting a var after opening the menu, and then I check that var on each click to make sure that the menu isn't already open. If true, then it will close the menu, instead of reopening it. This works, until the user clicks away, in which the HIDE event gets dispatched and the menu closes. My hack no longer works.
View 1 Replies
Feb 2, 2010
for(var l:int=0; l<anXML.length(); l++){
[Code]....
Currently building a dynamic menu system, with 3 levels of navigation. Currently when mouse children is set to 'true' it doesn't want to remember the name of the menu item created. it spits out, 'instance263' or whatever the number is when I trace it out with my onClick event. With mouseChildren set to 'false' my 3rd tier of navigation ceases to work.
The Goal here is to have the menu items retain an instance name so I can relate back to them and set active states for the current active module. UPDATE: Here is where the problem arises
[Code]....
View 1 Replies
Mar 11, 2010
I have a MXML button:
<mx:Button id="myButton1"/>
How do I create N number of Buttons with Actionscript: myButton2, myButton3, myButton4... myButtonN ?
And how to get the reference to the newly created buttons right after they are created? Like I should be able to do myButtonN.x = 100 right after it's created.
View 1 Replies
Nov 29, 2009
this is my first post on this forum so please take it easy on me as I am sure that this will be a simple answer for most of you out there. Here is what I am working with: I have dynamically added 4 buttons to the stage using XML data and a loop to place as many buttons as will allow per the data. Once the game begins, a MovieClip that I have also added to the stage will jump randomly from frames 1-16 and stop using a stage event listener. I need to have event-listeners on each of the buttons I have created using the XML data to check to see if the user has selected a correct answer. I had intended on using a function that would check to see which button was clicked and check to see what frame the movieClip was on when that button was clicked and judge right or wrong that way.
[Code]...
View 4 Replies
Sep 4, 2010
I created a class that turns a movieclip into a clickable button. But for some reason it only works on one of my movie clips and not the others, even tho the other movieclips were created as duplicates. It saying that its a null object Below is my code for the class.
Code:
package {
import flash.display.MovieClip;
[code]......
View 0 Replies
May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
View 2 Replies
Jun 11, 2009
I have created a dynamic accordion style navigation button using both Falsh and XML.I have the XML loading at a certain keyframe after the navigation button is fully expanded creating 7 sub navigation buttons which link to a certain website.
The Issue I'm having is when the user rolls off the button the it collaspes but the 7 sub navigation buttons still remain.
[Code]...
View 1 Replies
Mar 25, 2010
I've created an button object in flash. The button contains 2 layers. One is the background image and on top of it is a textField. The textfield is dynamic. I use the button inside a movieclip and I export it in a SWC. The I'm trying to use it in flex.
I'm trying to do this:
var myComponent:MyComponent = new MyComponent();
myComponent.button01.theTextField.text = "Caption";
I get and instance of the button(myComponent.button01 is not null in Flex debugger), but the instance of the textField(myComponent.button01.theTextField) is null and I'm not able to change the text(but the default text appears onscreen). The code is compiled correctly in flex.
I exported the in swc the button control as well. So the button is not the default SimpleButton from Flash, but an derived class generated by flash(with the same name as the symbol defined in flash). It contains theTextField memeber, which is null.
Here is the button timeline(Layer 2 contains the textfield, and the textfield instance is named theTextField):
View 5 Replies
Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
View 2 Replies
Mar 7, 2010
I want to take a static text field, convert it into a button, and use it as a button. I need it static, because I changed orientation, and I do not know how to do that otherwise. The problem is, even though I converted it to a Button symbol, it does not work when I test the movie. It works fine with "Enable simple buttons", but when I test it, the button is not there, no change in mouse cursor, no reaction at all.So this is what I did:
Made text. // static, not selectable, Orientation: vertical left to right, / //rotated; Two filters: Drop Shadow and Glow;
Converted text field to Button - Symbol (scrollBT)
Editing the Button,I put the same content (the static text field) in all four frames: No luck, not working. without the Hit frame filled (which I think doesn't really make a difference): No luck, not working.Tried again, converting the static text field in the button into a Graphic Symbol: No luck, not working.Tried again, and put some differences in the frames for "ON" and "OVER" etc.: No luck, not working.Tried again, duplicating a similar, working button, edited it, and: No luck, not working.
To the button itself and the AS: The button will be a scroll-button for a text field, with different scroll speeds on rollover and press, but nothing else. The code for that I have (I think). It's something like (and please excuse my incorrect syntax here, but I'm typing from memory; still, I use the Script-Assistant and my syntax is apparently correct; it's also working with other buttons):
on {rollOver} {
function (scroll) {
textfieldtxt.scroll - = 1;}[code]....
I'm at the end of my wits. The only difference I can tell from other (working) buttons I did the same way, is that the scrollBt does not do anything except scrolling, while all of the others have frame actions (gotoAndplay etc.) associated with them.
View 1 Replies
Jan 12, 2010
My question today is dealing with a dynamically generated button with a textField.I have the button copy in XML and I need to add a buffer of 10 pixels to either side of the textField. I tried to CENTER my textFormat, but then I could not see my text because the button is for some strange reason 545.45 instead of 88 like it should be. When I change the alignment to LEFT then I can see my text, but still the larger issue is my button size is horribly off.[code]
View 1 Replies
Jan 8, 2010
I'm thinking of a setup similar to a photogallery... when you click a thumbnail the picture fades in, when you click another thumbnail the picture fades out and the new one fades in. I can't figure out how to put something like that together in as3. last time i coded was back in flashMX.[code]...
View 4 Replies
Dec 8, 2004
I have a swf file that displays data from an external text file, alongside a bunch of buttons that link to html pages. What i would like to achieve is to somehow use the external text file to alter the URLs of the buttons.
The swf i am building is getting used as a 'what's new' section, so it will be updated almost weekly, hence it reading the external text file (so i can update it without using the fla). And because the whats new section changes alot, so too does the button links. Hence, the buttons need to be updated aswell, and ideally, that can be done from the external text file.
Why don't i just use the dynamic text to <a href> to the new page you ask? because that would be sucky.Besides, i think that something like this could open more opportunities to the way we (well at least I) construct our fla's.
View 5 Replies
Apr 22, 2009
In AS 2.0, I used to be able to make a single movie clip that I could re-use over and over again as a button. Each instance of this button would then be dynamically labeled at runtime based on some code using onClipEvent(load) and textFormat. I tried to so something similar using actionscript 3.0 and came up against some problems.
The button is instance named "lgndOneBedroom_mc" and this is the code on the root timeline:
[Code]....
View 11 Replies
Dec 8, 2004
i have a swf file that displays data from an external text file, alongside a bunch of buttons that link to html pages. What i would like to achieve is to somehow use the external text file to alter the URLs of the buttons.
The swf i am building is getting used as a 'what's new' section, so it will be updated almost weekly, hence it reading the external text file (so i can update it without using the fla). And because the whats new section changes alot, so too does the button links. Hence, the buttons need to be updated aswell, and ideally, that can be done from the external text file.
Why don't i just use the dynamic text to <a href> to the new page you ask? because that would be sucky. Besides, i think that something like this could open more opportunities to the way we (well at least I) construct our fla's.
Hope the Kirupa Krew can help, if not then have a great day anyways.
Adios
View 4 Replies
Mar 5, 2009
how to change the button image dynamically through AS3?
View 1 Replies
Nov 30, 2010
I have a button on stage in a movie, the button ("clicker") is empty apart from the "hit" frame. The stage and button are 300x300 and i'm using swfobject to display the flash movie at 400x600 pixels. I have the following actionscript.[code]I want teh button to expand to fill the available stage space (which is 400x600 in this example) so i use the following...
-clicker._width = Stage.width;
-clicker._height = Stage.height;
however this causes the button to disapear from the stage, possibly down to 0x0 in size, as opposed to filling the available stage space. It's been a while since i worked with actionscript so it's probably something obvious, however i can't seem to spot what the problem is.
View 2 Replies
Oct 4, 2011
Is there any way to change Spark button label dynamically? When i click on it, i want the label to change. I bind the String to label and gives value for the first time, but even flashBuilder shows me that Data binding will not be able to detect assignments. Here is my button:
<s:Button name="button" label="{butt}" x="5" y="3" useHandCursor="true"
click="start()" buttonMode="true" cornerRadius="5"
skinClass="skins.CustomButtom"/>
And here is assigment:
public var butt:String = "Start";
View 2 Replies