ActionScript 2.0 :: Effect Using Drawing Api

Apr 18, 2004

url..This kind of `pulled down/up` effect, as soon as it loads the gray background kinda pulls/folds down this one also curves!I like this effect (though over used on the web realy, I think) any ideas/tips/tutorials on achiving this effect?Can you see what I mean ? also appears on some of the content boxes in the site, like a small strip at the bottom of the images when you click on partnership, adaptation and security.

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ActionScript 2.0 :: Effect Using The Drawing Api

Apr 18, 2004

[URL] This kind of `pulled down/up` effect, as soon as it loads the gray background kinda pulls/folds down this one also curves! also appears on some of the content boxes in the site, like a small strip at the bottom of the images when you click on partnership, adaptation and security.

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ActionScript 3.0 :: Line Drawing Effect?

Apr 16, 2009

What I'd like is the ability to draw a line with the drawing tools in Flash, and have that line appear onscreen as if it were being drawn. I don't think there's a way to do that with the animation tools (I'd like to give it a go, but I have no idea, once I've drawn a line and converted it into a symbol, how I could access the anchor points and whatnot of said line to then do some funky stuff with curveTo, or whatever better solution is out there...

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ActionScript 3.0 :: A Drip Effect For Drawing Surface

Sep 2, 2010

I would love to get some help or advice on how to create an effect in a drawing application. I want to build a drawing application, which is not that difficult. I've found several resources on these type of applications. What I want to do is "merge" 2 examples that I've found. This drawing application makes sense to me and I feel I can modify it to my liking. (sorry in advance I cant post links)

[Code]....

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ActionScript 3.0 :: Super Quick Drawing Effect?

Apr 27, 2011

I want to end up with the following effect. Bitmap pencil quickly moves accross the canvas diagonally and reveals an image. The image itself is drawing so I kinda want to make the illusion that the pencil draws whatever is on it. I don't want the pencil to follow the actual line in the image just to ask like a mask and quickly reveal the picture. So I was wondering if there is any cleverer way to achieve this, instead of animating everything manually

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Actionscript 3 :: Drawing - Recreate Such Effect Using Pixel Bender?

Jan 30, 2011

Effect is generally in mostly vertical with slight horizontal offsets looks like: often used by paintors in sky painting like here

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AS3 :: Drawing TextField Into BitmapData Get A Bad Effect When Parent Get Moved?

Mar 17, 2011

having a problem while drawing a complex combinations of TextFields into BitmapData in as3,The problem happens when i change the parent's (x,y) or (width, height) and the drawn object got a bad effect like left blur.[code]

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ActionScript 2.0 :: Create Drawing Effect In Flash That Many Of Us Have Seen On Various Websites.

Jan 18, 2007

I want to create the drawing effect in Flash that many of us have seen on various websites.URL...I have an object already made in Fireworks. It's just a simple rounded rectangle with a 10 pixel stroke. I'm looking to draw the mask which in turn will give the impression to the user that the object is being drawn (because masks work in reverse).Right now, I have a version already done with a frame-by-frame slow erase of the mask. When played, it makes it look like the rectangle is being drawn. The problem is that it's just too shaky and jumpy. I need a more fluid animation which, like most things, can be done much better in ActionScript. I saw the Drawing API tutorial on Kirupa.com, but it doesn't show how to animate it and I definitely don't know enough AS to do it myself.

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ActionScript 3.0 :: Place Bitmapdata Drawing Over Content / Get Desired Effect

Apr 16, 2009

i am creating a very simple particle system. My only issue is trying to create a blurry trail effect on the particles in motion. I started by creating a large bitmap container, and applying a colormatrix filter and a blur filter . It seems to do the trick , but the issue now, is i have to make this container cover the stage, which has a two unwanted a effects:

-it's slower

-it covers all the content beneath. Perhaps my approach to creating trails is wrong?

i can post the whole class, but before i litter this post with long lines of code, is there a way to place a bitmapdata drawing over content and still get the desired effect. NOTE, if make transparency false in the bmdata, i loose the effect

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ActionScript 3.0 :: Pencil Tool - Drawing Above A Image But The Drawing Is Below The Picture

Nov 9, 2010

i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?

[Code]....

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ActionScript 3.0 :: Generate Drawing API Data From Drawing Object?

Jul 22, 2009

Basically I've got a reasonably complex drawing object in a fla and I want to reproduce it in a class definition using the drawing api. However obviously this is a tedious task, so is there some trick or automated method of doing this?

Last time I needed to do this it was a drawing of an arrow and I ended up writing down x,y,width,height values for everything but this one has curves in it which I don't have experience with drawing anyway.

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ActionScript 2.0 :: Enabling Drawing Only When Drawing = True

Sep 28, 2009

I cannot get this to work. Without the "var drawing", "var drawing being true or false" and the "if statement", it works fine. But I need to add the "var drawing" so that you can only draw if you turn it on by pressing the "draw_btn" button. Note, I do not get an error, the script "apparently" contains no errors. Here is the code:

ActionScript Code:
var drawing = false
_root.createEmptyMovieClip("myLine", 0);

[Code].....

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ActionScript 3.0 :: Drawing Over A Movieclip In A Custom Drawing App?

Jan 13, 2012

I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?

Here's the code I'm using for it:

// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
addChildAt(drawingLine,0);

[code]....

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ActionScript 3.0 :: Drawing Api Drawing 40,000 Objects

Feb 18, 2009

I need to draw on stage about 40,000 4x4 squares each a different color. The color is determined by an xml file. I have this working in as2 and have converted it to as3 the problem is the amount of time it takes to draw is causing cs4 to time out. I have extended the script time out to 60 seconds. In cs3 as2 it would draw the squares in about 15 seconds. I was hoping as3 cs4 would improve performance but seems to be the opposite. I have tried several methods such as adding children and various drawing variations. the bellow seems to work the best, but is still causing flash to crash.

ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;

[Code]...

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ActionScript 2.0 :: Typewriter Effect Here Is Very Fast - Much Faster Than When Use Onenterframe To Produce The Effect

Jun 14, 2005

check out: [URL] The typewriter effect here is very fast, much faster than when I use onenterframe to produce the effect. Does anyone know how this is done?

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ActionScript 2.0 :: Text Effect Pom Used In The Footer Contest, Use The Same Grid-type Method Of Creating Mc Letters But With A Different Effect?

Jun 16, 2003

I really like the text effect Pom used in the footer contest, and would like to use the same grid-type method of creating mc letters but with a different effect. i understand how to change the parameters and shapes of the letters, but can't seem to figure out which piece of code is purely for the explosion effect. basically, i want the letters but with the 'Repel' effect from[URL] here is Pom's AS:

[AS]
cellSize=3;
radius=10;
damp=.85;

[code]....

and here is the .fla using the repel effect using pre-made mc:

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Flex :: Won't Move Effect Work On Sprites When The Fade Effect?

Feb 8, 2011

It's a bit of decoration to go behind a logo. When the dMove var is commented out I get the appropriate line of squares fading in and out at random spots along the x = 78 axis, but when introduced nothing appears at all...

[Code]....

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Actionscript 3.0 :: Create Attraction Effect Instead Of Push Effect?

Aug 25, 2010

is there a way to change the code and create attraction effect instead of push effect?i tried but without success...!

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ActionScript 2.0 :: Cursor Effect To Object Effect

Feb 7, 2006

in a nut shell I have found this wicked piece of open source actionscript.

It responds to the cursor and was wondering if it is posible to modify the x_position and y_position actions and make the action respond to a moving object???? (a movieclip with a variable name)

is this to complicated to attempt or is it doable??

ACTIONSCRIPT

Code:
//
var rows, colm:Number;
//

[Code]....

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ActionScript 2.0 :: Make Movie Clip - Roll Over Effect Finishes Before The Roll Off Effect Is Triggered

Jan 29, 2004

I want to be able to make a movie clip (that acts as a button) so the roll over effect finishes before the roll off effect is triggered. Like if a marker circles a button, i want the circling animation to stop before the roll off effects happens. Anyone know how to do this.

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ActionScript 3.0 :: Replicate The Map Found In Mass Effect And Mass Effect 2

Oct 22, 2009

Several months ago I created this, The Halo Galactic Map. After talking with a lot of people on their opinions and such, I wanted to take it to the next level and replicate the map found in Mass Effect and Mass Effect 2 shown here.

Based on my knowledge of Photoshop and some... and by some I mean very VERY little Flash... I took it upon myself and another member of the community to create this.

All was going well until the member decided it wasn't his cup of tea. Basically, he didn't like that he couldn't do it well enough.

Ok, so I've installed Flash and tooled around with it for a bit, but I want to get going. I know this isn't the best place to post this thread - I know there are probably better places - but I just wanted to know where and what to begin with. I have the whole thing planned out in levels, layers, and motion...

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Drawing During Run Time

Jul 23, 2009

Does anyone have the code for drawing lines (with smoothing) in an onMouseDown click event?

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ActionScript 3.0 :: Drawing API To SWF?

Jul 10, 2009

I have an app that allows the user to draw and create temporal objects (sounds and animation).I want the user to be able to SAVE and PUBLISH their output as an SWF file they can download to their computer. I have no problem with the drawing and animation aspects, but I'm stumped on how to begin coding the output. Do I need to call some remote actions (JSFL) on the server to create the SWF? How would be the best way to pass the data?

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IDE :: How To Create A Drawing Pad?

Mar 29, 2009

creating a drawing pad in Flash that will let a user (from my website) draw an image(also have different shapes and colors) then be able to click on "save". Now here's the tricky part, When a user clicks on save, I need it to be saved as a .jpeg file then have that image sent to my email for review

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ActionScript 2.0 :: Using The Drawing API?

Jul 2, 2009

how to replicate the "add anchor point" tool using AS2? I have managed to use the API to draw a square with four anchor points, but am not sure how to add extra anchor points. What I want is that these extra anchor points are added when then user clicks on a line.[URL]

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Drawing The Pythagoras Tree?

Feb 26, 2009

I want to program a program that draws a Pythagoras tree. The only programming language I know is C but I tried it in that language and it was horrible. Someone recommended Flash (AS3) to me so I am trying it in that now, but I only started yesterday so that's why I am posting this in the newbies forum. If this belongs in the math forum, then please move it there.

Anyway, I got to the point where I can draw the leftturning branch of the Pythagoras tree, but I don't know how to draw the other branches. The number of "houseshapes" a square with a rectangular triangle on top increases with every step according to the formula 1 x 2^(n-1) (First step is n=1). I created a function that draw this houseshape, called drawHouse() and it takes as its arguments the co-ordinate of the lower left corner of the square part of the house, the length of the side of the square part of the house and the current rotation angle. Rotation angles are always multiples of 45 for now, but I might try to expand it to other values later, but for now I hardcoded a lot of stuff that assumes the 'roof' of the house is a rectangular triangle.

how do I store the 2 new x and y co-ordinates that I can calculate after drawing the houseshape, for drawing the next houseshape, and how do I store the angles? Do I need 3 separate arrays for x, y and angle? And how do I then call the houseshape function for every x and y co-ordinate and angle in these arrays? Code is attached.

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Animate The Drawing Of A Picture?

Jun 20, 2009

i'm trying to animate the drawing of a picture with my wacom tablet, but the only way that i know how is to start with the full drawing and erase frame-by-frame backwards, which takes a lot of time and can look choppy.

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Sketch Drawing In Flash?

Feb 3, 2010

I am very new to flash and only know the basics, but would like to put together a flash animation similar to this website [url]...

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ActionScript 3.0 :: Allow Vector Drawing In .swf??

Nov 29, 2011

I have seen flash games where the player can actually draw objects. Meaning they have like a pen cursor in the game, and they can just start creating vector art. I have a game in mind where it might be a cool feature to have the user draw a few things. I bet this is a heavy subject so I am not asking for every bit of code I'd need to create something like this, but I have searched quite a lot for anything remotely brushing on this subject and clearly I have no idea what I should be punching into google.

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ActionScript 3.0 :: Way To Clear A Drawing

Mar 25, 2012

I have a project I am working on in which I would like to teach how to cash a scratch off card. I have made the scratch and made it so it will "scratch", however my masking technique seems to not be working how it should...

The idea is that the user would "scratch" the card and then hit "Next" after that it would load a new frame (Progress Bar would move) and then do what they need to on that frame, and so on.

However it would seem that Flash is keeping the users "drawing" and still allows them to draw after the first frame, which is not what I want.[code]...

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