ActionScript 2.0 :: External Files Don't Loads On The FTP Server?
Jul 8, 2004
just working on a website. Trying to load a simple swf movie into my mc holder. Problem is:When I preview the page on my desktop the external files loads. On the FTP server it doesn't. Why?I tried 2 scripts for an "onClipeEvent" on the empty mc holder but nothing workes.
[code]...
Then I got recommended to use this script on an empty keyframe. It works but again, only offline. targetMc.loadMovie("floorplans/301.swf");
the best way to do it but i have a preloader the loads an external swf that loads 2 external swf files. one on layer o and the other 1.it seems to load the swf on layer 1 twice.url...if i run the swf that loads the 2 external swf files by it's self and the same problem happens.mouse over the navagation button and then mouse over the close button and follow the animation down to were it turns back into the navagation button. sometimes the close stays up.if i run the swf file that just contains the navagation it dosen't happen.
Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?
I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?
i am using this preloader to load load external swf files in my main.swf. it works great but it has a small issue regarding loading timing. when it gets to 100% and loads the external swf file the swf file as i suspect is loaded a little bit earlier than the % and when it shows up its already playing the 10th frame instead of the first frame. the code is below....
i have created a plain text files loads from an external file. I am facing one problem which is the text does not load unless someone select the button. I will like the text to show as soon as someone enters the page
//Plain text files loads from an external file var textLoader:URLLoader;function loadStory(evt:MouseEvent):void{ textLoader = new URLLoader();
I am diving in to learn AS3 and converting my site over to AS3. The majority of my code is for my navigation in my main movie that loads external swf files. Here is what I have and I don't know where to start to convert it. I know I need to do this in steps. So the audio is not important now or my other swf files.
How can I save some text information in local hard-disk with out the server support. I know shared object, but i dont use this. I need to save all these function in anther external file as text.
Is there any way to do that in AS3.0.
I don't prefer Flex, am working in Action Script 3.0 & Flash IDE
EDIT:
My swf is saved in a local machine. So no server interaction or browser interaction. the swf is running a local folder and read txt files from local folder, and save once press the save button.
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
I am building an AS3 SWF player that loads other SWF files into it, both AS2 and AS3 files will be loaded (one at a time). In the case that it is an AS3 file then the main player SWF can directly call functions and variables inside the loaded AS3 file. Now to handle AS2 files I am using 2 Local Connection channels, one for the player to send info to the loaded SWF and one for the loaded SWF to send info to the player SWF.
Now i never have more than 1 SWF loaded into the player at a time and before i load the next SWF into the player i use..
I have a script that dynamically loads text from xml files. The only problem I have is to attach scrollbar to this dynamic text.. I've been trying to modify this scrollbar from flashmo (in attachment), but I didn't manage to do it...
I'm trying to create a SWF that loads a series of FLV files into an array, and then plays them randomly and seamlessly one after another in a continuous, random loop.
I've had Flash CS4 (a legally purchased single-user licence) since the day it came out and used it practically every day without any major problems. Today I opened it up to carry on with some work, and it crashed. I had a whole host of other stuff that was open and updating at the same time, so I waited until that was done, then I tried again. It crashed. So I rebooted, and tried again. It crashed. Slightly panicked, I uninstalled Flash CS4, rebooted, re-installed it, and tried again. It crashed. Panic giving way to anger, I googled the issue, and this time uninstalled, with 'Remove user preferences' checked, went through my Windows system and manually deleted any associated files in my Application Data folder, rebooted, reinstalled, rebooted, and tried again. It crashed.
I have now just downloaded the Adobe CS4 Cleanup utility and run it, but after twenty minutes hanging at the 'Removing all session folders' screen and no processor activity I could see, I quit the program. I'm tempted to try reinstalling again (obviously) but I'm pretty sure I know what's going to happen.Just so it's clear, here are a list of the variables involved:Registered single-user licence of Flash CS4, running without issue since 2008Windows XP SP3The Flash IDE opens fine on its own, but crashes when it tries to open ANY Flash fileI have CS4 installed on my laptop, and that can open the same files fineAny
in a for loop I call an eventlistener function that loads xml files. But the for loop keeeps running without waiting for xml to load.What should I do to prevent that? I need for i=0 {load xml}and after xml is loaded go to next step, which is i=1.
I have been working in Flash CS3 now for a couple of months and action scripts have been a challenge for me. I have created a site that has 4 areas that play a looping swf file of images. I can get this to work no problem with a behavior for rollover, but what I am looking to do is have the 4 swf files automatically play when the page loads.
The swf file I want to play is really simple, just images of banners.
I need to make a preloader for a test project that is very diffirent and a little bit off-beat as it uses script that I have prostetuted from a variety of diffirent files, see[URL].. might take a while to load as it has no preloader and please note how it does load...), it scrolls the actual content of the site along the x axis in multiple speeds by using the following script 4 times for each layer/speed of content:
im trying to create an advert box that loads different files from urls contained in an external xml src. The code for the XML loading works well, but the rest of the code does not seem to work.
what im trying to archieve is:
1. get the list of urls from the XML file
2. trigger the loading of these files as soon as the xml file is loaded
3. loop among these files (5 in total), in a given period of time,
4. Each time they are loaded ,the loading bar should show the progress
I am using a content loader through AS3 to load some images and then later pushed into an array. I have pushed my image file paths in to an array (arrayImages). But when the loader loads the images it doesn't load the images based on the order they are listed in the arrayImages, instead they were loaded based on their file sizes. Is there anyway that these can be loaded in the order they were pushed to the array? Below is the code that i use to load the images.
function funcLoadImages() { for (var i:uint=0; i<arrayImages.length; i++) { var ldrImageLoader:Loader=new Loader(); ldrImageLoader.load(new URLRequest(arrayImages[i]));ldrImageLoader.contentLoaderInfo.addEventListener( Event.COMPLETE,pushLoadedImagetoAnotherArray); } }
iam streaming my web cam to FMS .... i have got a latency of 1 -2 second,,,,,, What should i do to reduce the latency,,,,,, is ter any change i can make in FMS files(xml files) in order to reduce the latency......
movieClip loads multiple XML files that populates a serie of buttons (names of the players). What I need to do is, sort the buttons by the names of the players.
I added the .fla and one of the .xml files.
I've read that I should put my xml data into an Array but I could'nt.
i have a flash file that reads a ".jpg location", "headline", and "smaller headline" from a local xml file on my server. this works just fine, see example 1, example 1: [URL]
however, for my needs i need the xml pulled from an .aspx page generated by another server. soo i changed my xml load location to the server's .aspx location. example 2: [URL] now, when i run my flash file from my computer, it works just fine. it pulls the data from that .aspx page and everything. but once i upload it to my server it freaks out and does what you see in example 2.
i have a flash file that reads a ".jpg location", "headline", and "smaller headline" from a local xml file on my server. this works just fine, see example 1owever, for my needs i need the xml pulled from an .aspx page generated by another server. soo i changed my xml load location to the server's .aspx location.now, when i run my flash file from my computer,it works just fine. it pulls the data from that .aspx page and everything. but once i upload it to my server it freaks out and does what you see in example 2.
Since URLLoader is async, how to make sure the order of data from server side is the same as the loader.load() call? In other words, the data order in totalResults is the same order of url-related content?
Following is code snippet:
1.for each(var url in urls) { loadData(url); } 2.private function loadData(url:String):void {
i have a button called LUNCH, when pressed it plays an external swfif i keep clicking the button, the swf keeps loading on top of one anotherall i want it to do is for me to press the button ONCE, Load the SWF, and Not load again even if i do press the button over and over...perhaps restart the movie from beginning would be ideal..iv tried to place .removeEventListener but its not workingwhat am i doing wrong(code below does not contain the removeEventLis...)
Code: var lunch:lunch1 = new lunch1(); lunch.x = 106
can you write and modify XML files using server-side Actionscript? I've been going through Adobe's Server-side Actionscript reference, reading up on the File class that lets you modify files on the server, and the server-side XML class that lets you read and 'understand' XML data, but can you put them together and essentially edit XML files on the server?