ActionScript 2.0 :: [FMX]:xml Loads On Local But Not From Server?
Jan 14, 2004
i have a flash file that reads a ".jpg location", "headline", and "smaller headline" from a local xml file on my server. this works just fine, see example 1owever, for my needs i need the xml pulled from an .aspx page generated by another server. soo i changed my xml load location to the server's .aspx location.now, when i run my flash file from my computer,it works just fine. it pulls the data from that .aspx page and everything. but once i upload it to my server it freaks out and does what you see in example 2.
i have a flash file that reads a ".jpg location", "headline", and "smaller headline" from a local xml file on my server. this works just fine, see example 1, example 1: [URL]
however, for my needs i need the xml pulled from an .aspx page generated by another server. soo i changed my xml load location to the server's .aspx location. example 2: [URL] now, when i run my flash file from my computer, it works just fine. it pulls the data from that .aspx page and everything. but once i upload it to my server it freaks out and does what you see in example 2.
I'm developing a game add-on/plugin which replaces a built in feature of an online game. The game loads an .swf therefore, my solution also has to be an swf for it to work 'in-game'.
I would like to be able to have the user press a button in the custom .swf I am making - and this would open an external application (amongst other things). I.e. if there was a button that said Notepad, it would open Notepad.exe on the machine.
My initial thinking was that i could have a XML Socket server 'daemon' runnning (c#) , which i could connect to with flash - however, as both the swf and the daemon are local, flash complained and gave this error: "Error #2010: Local-with-filesystem SWF files are not permitted to use sockets."
The only way i know to fix this - is to change the security settings of flash - not very user friendly!
So! Any thoughts on how I could otherwise go about this? I was thinking a custom http server could do the trick (connected with URLRequest) although i'm not too sure.
I am having a problem with a couple of swf's loading within a main swf when published to the Internet. Local viewing (ctrl-enter) looks fine as well as "publish preview->html".But, after loading it to the domain it breaks somehow. The swfs do not load. I've verified all the swfs are correct and present. No errors are thrown. Here is my code if itto determine what I'm doing wrong.
PHP Code: import fl.controls.Button; r loader:URLLoader=new URLLoader();
I managed to make a local streaming (connection) to the server,by seting the FME at rtmp://localhost(or my IP)/live.But now i want to make a non local streaming.
just working on a website. Trying to load a simple swf movie into my mc holder. Problem is:When I preview the page on my desktop the external files loads. On the FTP server it doesn't. Why?I tried 2 scripts for an "onClipeEvent" on the empty mc holder but nothing workes.
[code]...
Then I got recommended to use this script on an empty keyframe. It works but again, only offline. targetMc.loadMovie("floorplans/301.swf");
I have a mp3 player that i purchased from a site. It works fine on my local drive but when uploaded to a server (and I've tried both Linux & Windows) doesn't work. It loads in setting & the mp3 file names from an XML file. I was able to verify that the XML data is in fact loading. The hitch seems to come when trying to create and load the XML data into an XML object.I added text field & changed the value of the text property at different points of the script to narrow down where the script gets stuck. The exact line of code that doesn't run from the server is:
Code:
var xml:XML = new XML(e.target.data);
I tried adding a crossdomain.xml file that allowed all domains but that didn't seem to help. Below is the code that loads the XML file & calls a function when loaded with the offending line of code.And my test site is here: SWF
Code:
public function MusicPlayer() { //Security to load music Security.allowDomain("*");[code]..............
I try to upload file from local system to web server.My application is desktop application and I work with php server.Find below my code
In flex
var dropfiles:Array = evt.clipboard.getData(ClipboardFormats.FILE_LIST_FORMAT) as Array; for each (var file:File in dropfiles){ var fileFormat:String = file.extension; var fileUrl:String = file.url;
[code]....
With those code message "Error #2044: Unhandled IOErrorEvent:" appear on flex.
I have a webcam script that takes screenshot when you click the snapshot button. Now I would like people to have another button to upload their photo on the server. How can this be done?
import flash.display.BitmapData; mycam = Camera.get(); vid.attachVideo(mycam);// vid is videoobject on stage bitmapData = new BitmapData(160, 120, true, 0);
I created a swf embedded on a web document and hosted on our local server. I have no problem previewing and playing it on flash player 10 but whenever I attempted to play the same swf in flash player 9 I'm getting a popup security warning. I went ahead and registered it on the Adobe website but still with no success.
I have a problem with FMS 3.5 installed on Windows 7. The problem is that FMS works only on my local machine, I am not able to use it from computers in local network. I turned off all windows firewalls and my machine is visible for other computers - I am able to connect to FMS Welcome site on apache on default port 8134, but streaming fails, and I cannot do the same on port 80.
I have a swf file stored locally on a linux machine, that is launched on boot up via opera. the swf communicates with the server to login and retrieve xml data, and then loads other swfs on the server.
i have added the crossdomain.xml to the root of my server, and added the appropriate System.security.allowDomain('my domain').
this process works fine on a windows machine, but with the linux setup, the call to login with 'sendAndLoad' does not return a successful result.
I had linked to a url from my flash file's buttons by refering/taking the url address from n xml file...the whole flash file works perfectly within the flash editor..it takes the correct links...but when i put the swf file in an html page n put it in the local server, its recursively bring the index page(this swf file is in the index page) again for every click to the buttons.
Alright, so I have a projector application running, and an SWF on a server. The projector loads the SWF on the server.The projector will save all of the sharedobjects it creates in the local-host folder, whereas the swf on the server will store it in it's own folder "or example. I want to be able to have them both store shared objects in the same folder, so that they can interact with each other through shared objects. Even if I load the SWF from the projector, it still creates it's own folder.
I need to have this because it stores level data for a game I'm making, where all the levels are on the server, and you can download each one individually, and make your own levels, and upload them, so others can play. The data would be loaded from a swf on the server, and then create the S/O on the users computer. Then, the actual game would load this SO and then create the map, based on the data.
I am a php devloper but I have a task which is related to flash. Here this code I found to connect with tcp/ip but when I compile and run this it give me 19 error. How to connect to localhost server. [URL]. This is the link where I found the code.
I'm building an art installation which records video files and the idea is to upload each video to a server. The files typically come at at somewhere between 5 and 15mb and are in AVI (mpeg4) format.I'm using a Max/MSP patch (program) to do the recording and encoding, and controlling it remotely from Flash.Once Max has recorded the video file it passes the path to the finished file back to Flash.Flash is interacting with a web server via SWX/PHP for a number of other reasons to do with the project. I'd hoped to upload the video files using the following method:Load the video file into Flash as a ByteArray via URLLoader.Serialise the ByteArray as a String using Base64 encoding and pass that to a SWX/PHP method on the server which would in turn save it to a file.The problem is that serialising a large file such as an AVI is causing the Flash player to crash, so I'm going to have to look at a different method of doing the upload.Get a video file from the local machine onto a web server simple as that.
I am having trouble seeing my flash video on the server. I just see it in my local computer. I save everything and then preview it, copy the code and insert on the bottom site, and no video. Just the skin appears when you roll over the code. [URL]
I have everything in the same folder, I have added the mime types on the server, and it still don't work.
I am having trouble seeing my flash video on the server. I just see it in my local computer. I save everything and then preview it, upload the file to server, but it just don't show at my website.
I'm writing a Flash-based video player which simply plays FLV videos. A filename is passed in via a flashvar. Presently, this is achieved with the following function:
[Code]...
A video is grabbed and then added to the stage, with a player skin overlaid. However, what I want to do is load a video from the file system (the same server the SWF is deployed to) rather than fetching a video from a URL. Reading the documentation for the source property tells me it will only accept URLs. The reason I want to read from the file system is because these videos will be stored outside the root of the server. For example, a standard Apache set-up:
I am having no success playing a short FLV through a SWF on my hosted web site. The video plays without problem on my local PC. This problem only occurs with SWF and HTML created with Flash CS5. With Flash CS3 the problem does not occur. The only difference I see between CS5 and CS3 files is this: There is a file called AC_RunActiveContent.js created with the SWF and HTML through CS3. But that file does not exist with the SWF and HTML created through CS5. Since the video plays on my local PC, I assume that AC_RunActiveContent.js is not required for newest version of Flash player. My web host provider assures me that MIME settings are correct and Window 2005 is the operating system. I am at my wits end trying to determine the cause and fix for this problem. Please give me some advice for resolution.
I am currently using filereference in as3 to load a file from the users local disk and display instantly within a loader on the stage. This works fine but i am now needing to load files that are already stored on a server not the local disk, is this possible?
I have tried loading the url into a loader object but this takes far too long if the image is quite big where is filereference is almost instant.
My current code is:
Code: var mFileReference:FileReference; browseButton.addEventListener(MouseEvent.CLICK, onBrowseButtonClicked); function onBrowseButtonClicked(event:MouseEvent):void {
[Code]....
Is there anyway i can take out the browse and selected stages and just load the server based image?
I have a large flashvars string that I'm splitting into a 2d Array when it's pulled in flash. The problem I'm having is that one of the items of the inner array needs to be able to contain commas. The commas are encoded using php urlencode. I took the entire string printed on the web page and put it in a local var so I could test locally (by that i just mean without having to upload it to the server). So locally everything works fine, but when I upload it and use the real flashvars data, anything containing a comma and anything after that item, comes back as undefined.Here's an example of what part of the string in flashvars looks like. It would represent one item in the outer array.
I followed Tom Green's tutorials and at this point I can publish a live stream which I can view and interact with just fine on my local LAN.The FMS is NAT'ed to the outside world and I have ports 80 & 1935 open to the server.When I use a browser from the outside world and put in the servers public address I can see & interact with the FMS start page just fine. I can use the "interactive" tab and supply my live stream name and view the stream just fineHowever when I try to launch the Flashplayer that I built all I see is the controls with moving stipes, No video feed above. I can browse to the flashplayer HTML file on my local LAN and it works fine. Interestingly enough I cannot open the flashplayer HTML file directly on the server either (but I can open the start page application and interact with it).
I stream some h264 videos to my application in FMS3.5, the videos can be played in FMS, but don't work in the local playback, <s:VideoPlayer source="test.f4v" x="31" y="18" width="402" height="206"/>. I get some h264 videos from FMS application "vod", they work well.
I have a html page on my c drive (it will not be hosted online, ever) which embeds a swf from a server, with swfObject, allowScripAccess is true. I need that swf to invoke some calls to the html's js funcitons. I get an error stating [code]...
I know i can solve it by going to settings mamager and adding my C to my "trusted sites".... I, however, need a different solution, that does not involve tweeking settings manager. Tried adding a crossdomain to the root of the directory on my comp, with no luck - im assuming for crossdomain to work it must be hosted on a server - and my local directory is not a server, and cannot be one ( no localhost is allowed as per requirement).