ActionScript 2.0 :: Flash - Has Stopped A Potentially Unsafe Operation?
Nov 17, 2009
I have flash form that saves data to csv-file. It worked fine after allowing axtiveX.ut after updating ie to 8 and flash player to 10 (I guess it wasn't 10). The script has stopped working, and I'll get the error "flash has stopped a potentially unsafe operation...".I should probably change the player setting but I'm not sure how. Like some other method besides javascript to save data locallyI managed to get it work by doing it allover again, not sure what was the problem , might be what is suggested beneath, which is funny becouse It was working correcly before...
I'm running Flash Media Developer Server (free version of Flash Media Server 3.5 for development purposes) that serves as my localhost for streaming FLV files to my SWF media player. When i try to run an HTML file with the embedded SWF file that accesses an FLV on my localhost server, i get this "Adobe FP has stopped a potentially unsafe operation" security message. I tried adding to the location trust list "localhost", "http://localhost", and even specifying the folder and file name e.g. C:Program FilesAdobeFlash Media Server 3.5applicationsvodmediamyfile.flv and http:[url].... Not even System.security. allowDomain ("*"); works which is supposed to allow all domains....
I am working on a flash website that loads live inventory data from a public csv file publish by google docs. the csv file is located at a public address on google docs server:[URL].. I am using a URLloader and URLrequest within my flash movie to grab this data and assign it to different variables.
It works great when I preview the movie in flash. However, when I go to publish the movie and preview the html file its loaded into in dreamweaver, I get a security warning from adobe flash player: Adobe Flash Player has stopped a potentially unsafe operation
I went ahead and published the html file that contains the swf file to the web, and when I go to my site, I don't even get the flash player warning; it just sits there like its trying to load the URLrequest and never completes.
I understand that flash player has a security measures that prevents flash files from accessing files outside of the server directory that the swf file is published to. I know you can create policy xml files to tell flash it's okay to load the data, but those policy files have to be located on the public server from which the data is being grabbed. But it's not like I can waltz on to google's servers a stick a policy file in there!
Is there any way to tell the flash player it's okay to load this data without getting that security error? I can't have the end user having to go into their flash settings and adding the location manually. I just need it to work without the security warning.
Is there another method of loading data from an external server without tripping up flash player security? aka, something other than URLloader and URLrequest?
how to best handle the issue of not having enough permission inside of a Google Chrome Extension. I am interacting with the YouTube API, but I am not using swfobject.js, just using am embdeeded div. I do not believe this is introducing my security issue, but perhaps it is. In development, I had to navigate to Adobe's flash player security page and designate my development folder as a 'safe' location. In deployment, I do not have the ability to do this. I do not want my users to have to click 'Allow All' on flash player security, but I do not see another way to achieve my results.Seems to be a duplicate of SWFobject in a Chrome Extension - API Unavaiable but remains unanswered.Source: https:[url].....
To run: Pull from the repo, load up Chrome, click the wrench, go to extension, check 'Developer Tools' -> Load Unpacked Extension and browse to the folder.
I have created an advent calendar for the blog of a friend, and to fetch/get/download the gifts of each day, the flash animation requests a file located at [URL].While creating the file in Flash CS4 and trying it out, I never got the error. But when I try to launch the .swf manually, I get this error: Adobe Flash Player has stopped a potentially unsafe operation. The following local application on your computer or network:
C:locationfile.swf
is trying to communicate with this Internet-enabled location:
[URL]
To let this aplication communicate with the Internet, click Settings. You must restart the application after changing your settings.Is there any way to bypass this, or any other method I can use to stop this error from showing?
i have some code which (among else) used external interface call and navigate to url.When i publish it in flash cs3 and try to run html from local hard drive i get a warning popup telling me: flash player has stopped a potencially unsafe operation.
Im profiling my application looking for leaks. At a critical point, i use 90mb, but, on destroying the application, all of my references are nulled... Yet GC does not run unless i force it. When i force it, it goes back down to 30mb.So i assume GC only runs when its required? That leaves me thinking i have alot of memory to play with in general?What MB of memory usage do you aim for in your applications?
My problem is quite simple to describe, in flex: 0.8 - 0.2 = 0.6000000000000001 I'm sure the first two members are 0.8 and 0.2 and are Number class, why would this happen?? And another thing, I cast the value from * type like this:
var value:*=0.8; var castValue:Number = Number(value);
But nothing more, if I trace value I get 0.8 not 0.800000000000001 or something.
I have x amount of classes in a package eg. "com.trevorboyle.lotsofclasses" and I keep adding more (These classes will probably all be static and will probably all extend the same class).I wish to create a drop-down list of all these classes, preferably without having to manually create an array myself.
Once a class is selected from the list, I'll be able to use getDefinitionByName to return it, because I will know it's name at this point.The question is, as I believe there is no support in AS3 to list all the classes in a specific package, is there a design pattern that handles this?
All of a sudden I was working and Flash CS3 crashed. The Windows Vista pop up said Adobe Flash CS3 has stopped working. So I figured it does that once in a while. But, after restarting my computer I opened up Flash and went to create a new Flash File and the same thing happened. It was only when I went to create a new file or open a file is when it crashes. Flash opens up fine, but screws up when I try to do anything with regards to actually working with it. So after I re-installed CS3, still nothing. I need this program and would like it to work.
I had a project which was successfully loading images from an XML file to make a Flash gallery. However, it seems to have suddenly stopped working. I've done troubleshooting and found that it is because the SWF is no longer loading the XML file. However, I had not messed with the SWF. I went into the FLA file and the code was the same. Here it is, for a reference.
I am avid flash fan and presently working on an interactive project that's bound to be quite sizable. But whenever my fla file reaches about 3MB (which is just a fraction of the intended size of the project file), i get an error prompt that says "Flash CS3 has stopped working" when i try testing or publishing my movie. Initially, i thought it was a Vista issue but the same occurs on an XP run system too. I also used a 2Gb RAM system to no avail
the flash debugger suddenly stopped working, it no longer stops at breakpoints and when I right click on the swf, select debug and choose local host, it says "A connection to the debbuger or Profiler could not be established by Adobe Flash Player 10." or something along those lines, despite the fact that I'm developing my project using flash9 settingssays I should add one line "127.0.0.1 localhost" to a "hosts" file in the windows/drivers folder but I checked and it's already there.
I am facing the problem "Adobe Flash CS5 has stopped working " Installation of CS5 is done. But when I open a flash file the above error occures.
Windows 7 Pro -32 bit Intel core 2duo 2.93GHz 4GB RAM MSI MOther Board 1GBNvidia Graphics Card
Am Updated all Drivers and windows also . I have 30 User Flash cs5 license getting same error ..Faulting application name: Flash.exe, version: 11.0.0.485, time stamp: 0x4badda9dFaulting module name: ntdll.dll, version:[code]....
In the past week it appears that Yahoo has changed their crossdomain file to only accept Yahoo domains [URL]This is causing my applications that use Yahoo Maps to stop working (i.e. security exception). I cannot proxy the calls to Yahoo because the URL is embedded in the MXP file that Yahoo distributes.
I'm having great problems getting Javascript to resume a flash file.The flash file loads up and the video is set to autoplay false. For some reason, any Javascript is not recognising the AS3 function. It keeps saying the function is undefined. e.g.
function getFlashMovie(movieName) { var isIE = navigator.appName.indexOf("Microsoft") != -1; return (isIE) ? window[movieName] : document[movieName];
Well I was just testing some game and I did Test Movie and suddenly a bunch of things weren't working properly even though I hadn't changed anything. Eventually I just copied all the code and the library into a new file and everything was working again.
P.S. some of the things that weren't working were for example Keyboard listeners only seemed to be called a tenth of the time and random lines of code just didn't seem to be doing anything. Number variables also seemed to have a random cap put on them.Also here are the two files, the first one is the broken one and the second is the one where I just copied everything so it works.
I'm thinking of making a movieclip which stops itself at certain points (just with stop(); at certain keyframes in the movieclip timeline), then the user is prompted to continue the clip.
What is the best why to listen for the stopping of the movieclip? I think I want an event listener that detects when the movieclip is stopped, but I don't know if there is one.
Flash, for whatever reason has completely stopped allowing my external files to communicate with one another. In order to confirm this I ran a few tests. I have two very simple actionscript files Main.as and TestDialog.as.
Every time i run my program it throws error 1180 method test possibly undefined.If i try and run the constructor function TestDialog() i get the incorrect number of arguments error.
Apparently I am experiencing a can't find managedQuery or ManagedOperation named:getStudentprofile error
As I researched in some forums, I learned that the one causing this error is that I have duplicate instances of my data services in other components...So my question is how can I share my data services to other components? I don't have an idea how. These are the declarations that I need to share to other components:
I'm using Uploadify to allow for multi file uploading in my web application. It has always worked across IE 7,8, 9, FF 3.6, Safari and Chrome. Today I discovered by accident that it was working in each browser yet not in Chrome. I'm currently on Chrome 10.0.648.82 beta. The issue there is that I can select files to upload, yet after that nothing happens. I put alerts in all Uploadify events and non get fired. Then I went to the official demo site: [URL]
...and discovered that it does not work for Chrome there anymore either. I am running Chrome as default as can be, so it updated to this version itself. I have all default settings intact and no popup-blockers, ad blockers or any other add-in installed. I tried to debug using HTTP Fiddler, only to conclude no HTTP request is made at all after selecting files to upload.
I have a video player on my site that once paused I would like to prevent rest of the video being downloaded. I am using MediaElement.js for html5 video with flash fallback. It is annoying that I am unable to stop the video from downloading as it is a waste of bandwidth and the "progress" event continues to fire and update the UI.
Have a question about the _root.stop(). I have a pause and play feature in a flash player so the user can stop the presentation along with all the voiceover that streams with the presentation. I used the _root.stop() in the flash player hoping it will stop the main timeline, but also other embedded movieclip timelines. It stopped the main timeline, but not the other ones. How do I stop both timelines at the same time? the _root.stop() was not working for me.
I have create a poker game user have 30 seconds time to play his turn, but the error is when user open another tab of his browser then flash countdown stopped until user dosent click on game tab. I tried, Timer event, setInterval and MovieClip enterframe also, but the main problem is when user focus the other browser window then flash all functions goes stopped until dosen't come back...
Has anybody had Flash player debuuger suddenly stop working for no reason whatsoever. What I've found so far: - No exception screens popping up.. in ANY browser. Reinstalled debugger version of flash player, no go. - Flashbug not showing in Firebug - No trace calls visible in FlashDevelop - Flash IDE behaves normal.. all trace calls visible - Firefox updated about the same time but problem seems to be on a wider scale This started approximately, on Sunday 8th Januray (or saturday).
I have tried to import a movie into Flash 8 and the message appears "The operation could not be completed as an error has occurred". It will not pu the movie on to the stage. Do you think there is something wrong with the movie file or am I missing a step? This is what I do:
1) open a new flash file
2) file - import video
3) browse to find the movie file and then click next
4) Click the option 'progressive download from a web server'
5) I dont change any of the default settings and I don't want a skin on it
6) It runs through like it is making the file and then the message appears "The operation could not be completed as an error has occurred".