ActionScript 2.0 :: Fullscreen Not Working In IE7
Nov 15, 2007I have developed a flash video player which had a fllscreen option.but the problem is fullscreen is not working in IE7.In some machine got this problem.[code]
View 3 RepliesI have developed a flash video player which had a fllscreen option.but the problem is fullscreen is not working in IE7.In some machine got this problem.[code]
View 3 RepliesFlv fullscreen not working in div,Here is the code i m using :-
Stage["displayState"] = "normal";
F = 1;
fulscreen_btn.onPress = function() {
[code]....
but its not working,
I dragged the FLVPlayback component onto my stage and attached a source to it using the component inspector. When I view my .swf, I can't get the full screen option to work. I have uploaded my file here:[url]....
View 2 RepliesI have a Flash (AS3, CS3) piece that has a button that will make the piece go full screen.
stage.displayState=StageDisplayState.FULL_SCREEN;
This works great in all of the computers that I have tested it in except a tablet PC (HP 2710p is the only tablet I have to test on, but I hear the same behavior happens on all tablets). The scale mode is set to exact fit, but I have tried the other options as well:
stage.scaleMode = StageScaleMode.EXACT_FIT;
need to detect if the middlemouse button is pressed or not..and for that Im useing
ActionScript Code:
if (ASnative(800, 2)(4))
{
//Do something
}
and ofcourse the whole if-statement is inside of an enterFrame"Listener" or what its called..how ever...this doesnt work once your i fullscreen mode..
I'm not really getting this...in a flex HTML template I have this
HTML Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="${application}" width="${width}" height="${height}"
[code]....
I dragged the FLVPlayback component onto my stage and attached a source to it using the component inspector. When I view my .swf, I can't get the full screen option to work. I have uploaded my file here:URL...
View 2 RepliesI have a swf loading an external SWF which is a video player. The video player loads fine into the SWF, but if I hit full screen it goes full screen but I cant see anything. Its all black. I can still see the "hit escape to exit" bubble thing.If I embed the video player by itself(ie. ISNT loaded into a swf) the full screen function works fine.
View 3 RepliesI made a flash presentatsion and because i'm using FlashEff components it has to be in as3. I'm a total newbie in coding, particularly in as3. I have made my presentatsion in as3 before and got everything working fine. This time my presentation contains videos. And this becomes a problem when going on fullscreen mode. My project size is 1024x768, I made a html and use a brauser to open it. I wan't my project to go fullscreen so that there aren't borders. If the stage goes fullscreen i don't want my movies to go fullscreen. When playing a video on fullscreen mode everything just goes black. Soo finally i figured out that i have to tell the videos not to scale.
My project is set up as follows:
1. MAIN TIMELINE On the first layer i have all the frames converted to movieclips and inside each movieclip is the content. On the as layers first frame i have this code. This is for navicating on the presentatsion slides with arrow keys.
stage.addEventListener(KeyboardEvent.KEY_UP, goNextFrame);
function goNextFrame(event:KeyboardEvent):void{if (event.keyCode == Keyboard.UP){this.nextFrame();}}
stage.addEventListener(KeyboardEvent.KEY_DOWN, goPrevFrame);
function goPrevFrame(event:KeyboardEvent):void{if (event.keyCode == Keyboard.DOWN){this.prevFrame();}}
2. INSIDE THE MOVIECLIP
On each slide there is some content that is called with a mouse click.
//On the fist frame
bg_mc2.addEventListener(MouseEvent.CLICK, playSlide);bg_mc2.buttonMode = true;
function playSlide(event:Event):void{ play();
//On the last frame
stop();
bg_mc2.mouseEnabled = false;
I have tried so many fullscreenmode - don't scale the video codes.I have tried so many ways but every time i play a video i get the typeerror 1009 Can't access a property of method.
the following code not working in IE for fullscreen?
Here is my code
Flash file code:
on(release){getURL("html/file name.html", "_blank"); }
[code]......
i am working on youtube api player in as3 and stuck on fullscreen btn problem. Is there any inbuilt functionality to make it work
in as2 youtube work the code is
ActionScript Code:
var listener:Object=new Object();
Stage.addListener(listener);
listener.onFullScreen=respondFunction;
[Code]....
i m just making a game for multiple questions, now i want to give some short key to select objective questions like a for 1st object nd b of 2nd object nd enter for submit . Here the sample of code which i used:-
Code: Select allvar keyListener:Object = new Object();
keyListener.onKeyDown = function() {
switch (Key.getCode()) {
[Code].....
Now when i use a,b,c,d keys in normal window of browser that time it's work properly but when i used fullscreen window of browser that time it's not working.
why the following code works for Firforx but not for IE? Both the Firefox and IE have flash player version 9,0,47,0
Code:
function goFullScreen()
{
[code].....
I've created one form application in flash, i have fillup the form(inputbox) in normal view, its working fine. but it's not work in fullscreen viewhow do enter the text in input textbox in fullscreen mode.
View 4 RepliesI am developing a website completely on Flash, it has an option for Fullscreen as well as keyboard navigation to switch between slides. On windows, when i do fullscreen, everything works fine. On Mac machines, after full-screen the keyboard navigation script stops working. This is the script I am using for keyboard action. Is there any particular script for Macs too ?
on (keyPress "<Right>") {_parent.gotoAndStop(2);}
I am using Actionscript 2 in Flash Player 9.I have created a movie which preloads then plays a very short animation.When the user clicks an 'enter' button it goes full screen.However, from within Flash the buttons work ok, but when it goes live on the server, when Fullscreen is called, all the buttons stop working. (they are movieclips with actions against them, not actual button clips).
View 3 RepliesJust run into an odd little problem. My project allows for the user to press numbers on the keyboard to call specific functions accordingly.It all works fine, until the user goes into "fullscreen" mode. When they are in fullscreen mode, keypress actions no longer seem to work at all. Have I missed something out with an EvenListeners? Or have I overlooked something entirely?Here's a sample of how the keyboardEvent is being used:
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keypress);
function keypress(keyEvent:KeyboardEvent) {
[code]......
ive pretty much finished my website(link is below).but there is one issue i am having problems finding articles/solution to;the fullscreen stage function works on Internet explorer but firefox does not go fullscreen when the button is pressed. you can test it for yourself and youll see.
View 3 Repliesi've drawn an ellipse sprite and added it to the display list of a container, which is added to the display list of the stage. to move the sprites with the keyboard arrows, it appears that my shiftModifier:Number variable is not working when the stage's display state is set to full screen. shiftModifier works as it should when the stage's display state is set to Normal.
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardDown);
function onKeyboardDown(evt:KeyboardEvent):void
{
[code]....
I am working on a simple flash game of peanut catcher.Everything is working fine on my local computer and when i upload the game on server and play the game in normal mode than game is working fine but when i try to play in fullscreen mode the game crashes within 2-3 seconds(i mean game over) specially in firefox and IE.
View 1 RepliesI am working on a simple flash game of peanut catcher.Everything is working fine on my local computer and when i upload the game on server and play the game in normal mode than also game is working fine but when i try to play in fullscreen mode the game crashes within 2-3 seconds(i mean game over screen appears) specially in firefox and IE.
View 14 RepliesI have an SWF file with a full-screen button working perfectly. I have added an FLVPlayback component, working correctly.
However, if the whole stage is in "Full Screen" mode, and I click on the button which loads the FLVPlayback component, the screen becomes black and the FLV doesn't even load.
I have tried addind the action movieHolder.fullScreenTakeOver = false; but it did not help.
I m working with Flash CS5 and AS 3
If I have a flex swc emebbed in my html page, and the flex swc contains an flex 4 videoDisplay player, which has an option for fullscreen. How do I make the fullscreen work. Because when I click on fullscreen button for the videaDisplay, I get an error: [code]Connect with the people you need to get the job done. Unlike other tools, Cloud Groups lets you work with anyone, whether they're inside or outside the company firewall. Invite them into Cloud Groups to work together on projects, share files, assign tasks or catch up in real-time.
View 1 RepliesI like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
Code:
stage.displayState = StageDisplayState.FULL_SCREEN;
theMovie.fullScreenTakeOver = false;
Then I have a function which should work--but my button won't appear in fullscreen--Can I apply this function to the built-in fullscreen button?:
Code:
function handleClick(event:MouseEvent):void
{
if ( !theMovie.fullScreenTakeOver )[code]....
I need a fullscreen scroll bar on my fullscreen flash site , i need it to function similar to this URL...
View 1 RepliesI have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??
View 3 RepliesWhat I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http:[url]....
External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.
If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct.
I'm hoping someone can help me with an issue I'm having.
I currently have an AIR Application that runs fullscreen.
At some point in the application, I am trying to get a video to play fullscreen as well.
[Code]...
I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:
HTML Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">[code]......
i have my photo gallery and if you push a button photo has to open in new window with fullscreen.
for fullscreen i use Stage.displayState = "fullScreen";