ActionScript 2.0 :: Getting Multiple Image Resizer?

May 21, 2004

It featured multiple images on a screen and when you clicked on an image it grew and pushed the surrounding images out the way. (the surrounding images also resized downwards so that all images are still on the screen)). I have been searching for this script recently as I wanted to adapt it for a new project but I cant find it anywhere.

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ActionScript 2.0 :: Multiple Image Resizer?

May 21, 2004

I saw a script a year or so ago that was very popular around the time.It featured multiple images on a screen and when you clicked on an image it grew and pushed the surrounding images out the way. (the surrounding images also resized downwards so that all images are still on the screen)).I have been searching for this script recently as I wanted to adapt it for a new project but I cant find it anywhere.

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Simple Stage Resizer As File To Just Increases The Background Image Scale

Feb 28, 2009

I have a simple stage resizer.as file to just increases the background image scale when the window is enlarged. this works fine. however now I have uplgraded to CS3 Flash it no longer works. would this be an issue with my publishing settings somewhere?

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Professional :: Multiple Hyperlinks On An Image?

Apr 24, 2011

I use a content management system [CMS] here at work so am to a certain extent restricted in terms of web design. In Dreamweaver I can easily create 'hotspots' on an image so there are hyperlinks all over it, however inserting this image in the CMS so that all the 'hotspots' work isn't possible (well I can't make it work). However, it is possible to embed Flash into the CMS by using appropriate code in an html portlet.

Consequently, if I have a .PNG image how do I convert that to a movie in Flash and then create lots of hyperlinks all over the image? If Flash is not the best way to do this, should I use Fireworks? In Fireworks I am able to add hotspots to an image, but when I save the image with the hotspots in my 'web folder' and view the url, the hotspots don't work. The onlt way I seem to be able to make the hotspots work in Fireworks is to save it as a .htm and then view that url, but obviously that is no good as I can't insert that as an image on a webpage in the CMS as it isn't an image

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Load An Image Multiple Times?

Jun 27, 2011

I have a image of a person that I would like to load a certain number of times in a row to show a total of how many people took part in this particular event.  In total I need 166 replications of this image, is there any actionscript I can use to do this without having to create a key frame for every separate image?

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Flash :: Load Image To Multiple MC?

Apr 28, 2010

How can I load the same image in to multiple mc's without have to load for each one.

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XML :: AS3 - Loading Multiple Image On CHolder

Mar 30, 2011

I'm loading images using XML. Right now, the situation is that the image is only loaded onto the last entry in the XML. cv is a popup that contains a holder called cHolder and a text field called ct. The images will be loaded onto cHolder. How do is solve this so that image will loaded onto all cHolder?

for each (var projectName:XML in projectAttributes){
//trace(projectName);
var projectDP:XMLList = projectInput.project.(@name == projectName).displayP;
trace(projectDP);
var cv:MovieClip = new cView();
[Code] .....

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PHP :: Multiple Image Uploader Not Working

Dec 30, 2011

I'm attempting to create a multiple image uploader (think Coppermine) where the user clicks a button in an SWF, selects a file or multiple files, and then these files are uploaded to a directory. I have a PHP script that handles the uploading a file, and my Flash file iterates over the files in the FileReferenceList and sends the file to this PHP script to upload. The directory path in the PHP script is correct, and permissions set to 777.

The contents of my ActionScript 3.0 class look like this:
package com.yourfightsite.imageupload {
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.MouseEvent;
[Code] .....

The three methods at the bottom of the class fire JavaScript functions in my HTML page that add the file names to a file queue widget, and update the percent value next to them, and finally mark them as complete. However, when I select files, they are added to the file queue widget as expected and then nothing. The files aren't uploaded, the files in the file queue widget aren't updated, and no errors are thrown, either in the console (I'm using Chrome) or Flash when publishing my movie.

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ActionScript 2.0 :: Multiple Image Galleries Via XML?

Sep 30, 2008

When displaying mutiple image galleries (3 galleries with 15 images each) is it advisable to load multiple xml files or is it smarter/easier to include all the info in a single xml file?

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ActionScript 2.0 :: Multiple Image Panning?

Jul 27, 2006

I saw the Interactive Image Panning tutorial (great one) and i whould like to know what modifications can be made on the tutorial actionscript in order to pan more than one image.

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ActionScript 2.0 :: IE Loads Same Image Multiple Times, FF OK?

Dec 4, 2009

I'm creating a movie where I need to have several copies of the same external image.It seems that when viewing the movie in Firefox the external image is downloaded only once regardless of the number of copies I make, which seems correct.In IE the external image is downloaded once each time I copy it within the movie.And that just doesn't seem right.(I've upgraded both IE and FF to Flash Player 10.)For testing purposes I've written the following code

Code:
var pages = new Array();
pages[0] = "images/Page_01.jpg";

[code].....

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ActionScript 3.0 :: Loading Multiple Instance Of The Same Image?

Oct 31, 2009

I have been trying for days now, to get this working but i'm not able to do so, i have been trying to get actionscript to load multiple instance of an image file using a for loop.

Would anyone be able to enlighten me on this? the other functions are located on a seperate actionscript file.

part of the code is as follows: (it works if i use the graphic class)

[Code].....

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AS3 :: Load External Image And Add Multiple Instances To Mcs?

Jun 26, 2010

Is there any way to load an external image and add it to more than one movie clip?

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Professional :: Multiple Buttons From A Single Image?

Oct 26, 2010

I'm really new to flash, and just taking an intro level course at the moment.Anyways, for one of my projects,I wanted to load some .jpg files onto the stage, and make buttons from certain aspects of the image.So for example,I have an image of a coconut that I wanted to make a button out of.Right now I am trying to use the pen tool to outline the shape of the coconut, and then create a symbol from the pen tools shape.However, I'm obviously not doing something right, as when I turn the image into a symbol, instead of creating a button symbol from my outline with the pen tool, it just turns my whole .jpg file into a symbol.

I want to be able to make multiple clickable buttons from a single image,I know how the coding will work once I can make the individual buttons, but right now I seem to be missing a step.

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Flex :: Datagrid - Use An Image Multiple Times?

Dec 3, 2009

i want to reuse an image multiple times within an item renderer, is it possible to embed the image and then reuse multiple times without having to go back to the server for the image? Is this the most performant solution?

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ActionScript 2.0 :: Load Image And Use In Multiple Movieclips?

Jun 18, 2010

Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?

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ActionScript 3.0 :: Load Image And Use In Multiple Movieclips?

Jun 18, 2010

Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?

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ActionScript 2.0 :: Zooming In On An Image Around Multiple Hit Areas?

Feb 4, 2011

I have a series of buttons on the screen and a single background. I need a small masked area around each button to zoom in slightly when the user rollsover the button.Im currently using a mask over a copy of the background and then changing the reg point of the copy.I then tween the scale up and down, but if I flick to another button quickly it doesnt update the reg and the image behind the mask for that button is incorrect.I thought there may be a way to capture what was inside the mask and then to convert it to a bitmap, and then scale up the captured bitmap.

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ActionScript 2.0 :: Way To Make Multiple Copies Of Same Image?

Apr 17, 2011

I have multiple images in flash, all on the same frame. What actionscript do I need to use to be able to print just the one image and not everything on the screen? Also, is there a way to make multiple copies of the same image?[code]

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IDE :: Image On Top With Multiple Thumbnails Underneath In Gallery

Mar 22, 2010

I would like to make a simple flash file where I have one image on top with multiple thumbnails underneath it. The only thing I need to do is get the main image to change to another when I click another thumbnail. The result would be a basic thumbnail driven image gallery.

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ActionScript 2.0 :: Multiple Mask And Random Image?

Aug 24, 2004

I am doing a multiple mask where an image is being masked by multiple little squares that drop down.I created 2 layers, mask and masked for each square and image.That part works fine, however, I wanted to load a different image everytime when the page loads, I used the example on this site:

choice = Math.round(Math.random()*6);
switch (choice) {
case 0 :[code]...

Now, every little square load a random image instead of all loading the same image. Is it possible to ask all other masked layer to call on that one random image? What should I do?

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ActionScript 2.0 :: Create Multiple Versions Of An Image?

Feb 10, 2004

I have an icon on the stage, that when the user drag's I want them to drag a copy, be able to release it, and go and get another one, whilst leaving the orginal in it's place. I've tried the code below, but it only let's me make one copy.

on (press) {
startDrag(this, true);
duplicateMovieClip(this,"mc"+i,i);
}
on (release)(
stopDrag();
}

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Professional :: How To Link Multiple Symbols Together To Mask Same Image

Nov 12, 2010

I have a logo that I'd like to animate for a class presentation. The logo can be seen here: [URL]. I would like only the word LEAF to fade in, and then the blue portion to wind its way around (Starting at the gap at the top, going clockwise and finishing by revealing to two shorter lines in the center). At first I tried to mask the blue portion in segments, but couldn't figure out how to link multiple symbols together to mask the same image.

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ActionScript 3.0 :: Image Gallery With Multiple Navigation Instances ?

Aug 18, 2009

I've created an image gallery that loads movieclips from my library with a simple navigation system. Everything seems to be working fine however I'd like to add some additional functionality. What i would like to do is have the navigation first appear on a splash page. When a user selects one of the nav buttons, the nav will fade out. The image selected will then fade in as well as the navigation but smaller and tucked away to the side.

Users can then continue to sift through the gallery with new (smaller) navigation. I don't know if any of that made sense so I whipped up a few images to demonstrate what i mean. I've also attached a zip file with the current gallery I've created.

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ActionScript 2.0 :: Multiple Image Zoom To Fill Panel

Jun 13, 2010

I've been working on a Flash site on and off for some years now and despite the fact it's been near the finishing stage for some time, the biggest problem I've had has been my custom photo gallery. The concept is simple, a panel has a group of images loaded into it, and each one is resized to thumbnail size. On clicking one of the thumbnails, it enlarges or zooms itself to fill the panel. I've only recently managed to get one image to zoom in from the centre, stopping when it reaches a specific size, and therefore have left it working this way. What I want however, is for the images to be loaded in row formation, and on clicking each one, it "zooms in" from its position to fill the whole panel. Currently I have the thumbnail movieclip duplicated, with a different image loaded into each copy, on clicking one of the images, it zooms from the centre, although obviously, this is not what I want. I've attached my source and images in a file called GalleryProblem.zip.

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ActionScript 3.0 :: Show Multiple Image On Stage Using Array?

Sep 22, 2010

how to show Multiple image on stage but this code show only single image but i load 2 image

[Code]...

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ActionScript 3.0 :: Load External Image Multiple Times?

Nov 23, 2010

I am trying to create an interactive 3D canvas, e.g. it loads up the person image and loads it into several - pre warped- movieclips... trouble is when I run this:

ActionScript Code:
function imageLoaded2(e:Event):void
{
canvas_wrap_mc.canvasF_mc.addChild(imageLoader2);

[Code]....

It only executes the last one instead of them all, when I remove the last one (canvas_white_mc)... it goes to the next last one canvas_black_mc...

I'm obviously doing something wrong, and everything about addChild and loading external images for me is a bit loose weave!

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ActionScript 2.0 :: Scrollable Menu Where Multiple Image Of Png Will Load Into

Apr 4, 2007

a) scrollable menu where my multiple image of png will load into
b) multiple (could also be one image) of png images that will gradually appear into the same folder where my .fla file is.
c) a layer of frame (more of a window, it's scrollable upwards & downwards) - the place for my original sized png image to appear
d) dropdown menu - that will contain form1, form2, form3 [form1, form2, form 3 will represent which part of the png image willl be shown in (b): form1 = top, form2 = middle, form3 = bottom]

1) a png image (possible that the png image will come in multiple) will load into my flash movie automatically, specifically all of them will load on a scrollable menu one after another, side by side with the png image size reduced to fit into the menu.

2) once i click one of the png image on the menu, the image will appear beneath its [like what i've explained in (c)]. this image is scrollable only upwards & downwards within the windowframe, and it should be the original size (not the reduced one to be fit into the menu)

3)below, there's a dropdown menu [i've explained in (d)] that will be chosen from, let's say form1 is chosen. the window where the scrollable png image is, will show the part where i set form1 is for.

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ActionScript 3.0 :: Image Gallery With Multiple Navigation Instances?

Aug 18, 2009

I've created an image gallery that loads movieclips from my library with a simple navigation system. Everything seems to be working fine however I'd like to add some additional functionality. What i would like to do is have the navigation first appear on a splash page. When a user selects one of the nav buttons, the nav will fade out. The image selected will then fade in as well as the navigation but smaller and tucked away to the side. Users can then continue to sift through the gallery with new (smaller) navigation. I don't know if any of that made sense so I whipped up a few images to demonstrate what i mean. You can find a sample of my current gallery here: [URL].

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ActionScript 3.0 :: Dynamic Image Gallery With Multiple Galleries?

Aug 18, 2010

I'm trying to create a gallery where each thumbnail you can click loads a different set of images (and unloads or removes the previously loaded gallery).

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