ActionScript 2.0 :: Gettotalbytes Not Working - How To Make It Work

May 3, 2010

i am having some issues with the gettotalbytes function as flash wont take it as its function ( which generally show in BLUE COLOR ) so what i am trying to do is not working.

this.createEmptyMovieClip("mymovieclip",this.getNe xtHighestDepth);
this.createTextField("textfield",this.getNextHighe stDepth,10,10,100,10);
if(mymovieclip.getTotalBytes()>0)

[code]....

View 5 Replies


Similar Posts:


ActionScript 3.0 :: RemoveChild Not Working - How To Make It Work

Dec 22, 2009

I'm using CS4/AS3 and am swapping out swf files in a single holder from different buttons. The problem is that the child isn't getting removed when switching from button to button.Here's my code:

var Xpos:Number=0;
var Ypos:Number=150;
var swf:MovieClip;
var loader:Loader=new Loader();

[code]...

View 6 Replies

ActionScript 2.0 :: Preloader Not Working - How To Make It Work

May 29, 2010

A loading bar for my portfolio website is not working at all. Although the same loading bar will work on other Flash projects.After doing some research I have found that loading in MovieClips from the library may be the cause of this. So instead of loading them in from the library, i am now loading them in externally but the problem still persists. how can i un-embed the font? [URL]

View 1 Replies

ActionScript 2.0 :: GotoAndPlay Not Working - How To Make It Work

Jan 14, 2009

my gotoAndPlay does not seem to be working. On frame 1 I have this for testing purposes:

trace("frame 1")

and on frame 2 I have:

gotoAndPlay(2);

and I get "frame 1" traced out continually. It's going back to frame 1 for some reason.

View 2 Replies

ActionScript 3.0 :: ButtonMode Not Working - How To Make It Work

Jan 19, 2011

what could cause buttonMode to 'not' work properly?? the clip has MouseEvent listeners. I set the buttonMode to true. I have a trace statement inside the roll over event showing that buttonMode is set to true, but for some reason its not showing the hand cursor. the rollover,out, and click events fire as they should too..and i have other objects that work perfectly fine with buttonMode.

View 3 Replies

ActionScript 2.0 :: _parent Not Working - How To Make It Work

Nov 7, 2004

I have a movie clip that has the following code:

on (release) {
_root.rightMenu_mc.gotoAndStop("Animation");
}

It works fine the way it is but I read that it is better to use relatives paths rather than _root all the time but when I change it to _parent.rightMenu_mc.gotoAndStop("Animation"); it doesn't work anymore.

View 13 Replies

ActionScript 3.0 :: EventListeners Not Working - How To Make It Work

Feb 11, 2009

rotateToMouse works. Nothing else even gets as far as tracing. What gives?

Code:
package engine
{
import flash.display.MovieClip;
import flash.display.*;

[code]....

View 6 Replies

ActionScript 2.0 :: .swapDepths Not Working - How To Make It Work

Sep 7, 2003

I have a movie clip I am using to display a group of logos i created which are also movie clips. when the user clicks on each logo the logos are supposed to enlarge except, that because of the way the layers are stacked, one of the enlarged logos displays underneath the smaller one. so, someone suggested i use swapDepths. But nothing happens. it won't even enlarge. here's the script:

on (release) {
this.swapDepths("manard");
gotoAndPlay("oataup");
}

"oataup" is a frame label, obviously and "manard" is the name of the movie clip instance I'm trying to swap with. I've never used the swapDepths method before so I'm hoping I screwed something simple up.

View 4 Replies

ActionScript 3.0 :: Functions Aren't Working - How To Make It Work

Jun 25, 2009

I have one function that for some reason, isn't calling the next function. I've been looking over this code all day and I feel like it's probably going to be something really small and stupid but I jsut really need help at this point. The function that isn't working is showUsers().

This is my code:

Code:
import fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;

[code].....

View 14 Replies

ActionScript 3.0 :: Buttons Stop Working - How To Make Them Work

Feb 19, 2010

I have a container mc called lightBoxCont that I load a class into

Code:
lbx.initLightBox(12, Number(slideIndex), urls, titleText);
lightBoxCont.addChild(lbx);

when the user clicks on a thumbnail the user can close the lightbox by clicking on a button like this

Code:
this.removeChild(lightBoxCont);

This all works (or seems to). If the user then clicks on another thumbnail the light box appears again, but the buttons don't work. These were added in the class lightbox.

Interestingly if I trace teh number of children that lbx has I find that each time the user presses on a thumbnail it goes up. First time its about 30, next time its about 60, next time its 90 and so on.I think this is causing the problem with the buttons not working.

View 5 Replies

ActionScript 3.0 :: Width Doesn't Work - How To Make It Work

Apr 21, 2010

I have a button object that I need to scale to align with the variable width of an array of images.However, when I set the width in code, the button does not actually become that width. Tracing out the width gives me the correct value, but on screen.. it's off.

I've proved it to myself by scaling the same button object manually in the properties pane and visually comparing. Both of the buttons below have a width of 410.

Code:
navigatorDown_btn.width = 410;
navigatorDown_btn.x = (stage.stageWidth/2)-(navigatorDown_btn.width/2);
trace(navigatorDown_btn.width); // output: 410

View 4 Replies

ActionScript 3.0 :: Make A Sprite Button With Graphics And Can't Make It Work?

Aug 22, 2011

* I have a flash project called contact

* The document class is ContactClass

I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.

public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....

View 3 Replies

ActionScript 3.0 :: Buttons Work Then Stop Working

Aug 2, 2010

My site has a thumbnail gallery that loads larger images that then jump to sections containing flash video. Everything works great when I test my movie and all buttons work. But after clicking on one certain button (my "about" button in the header), all of a sudden the large image buttons stop working and won't jump to the sections. Although they do still display correctly when over, down,ect.

View 0 Replies

ActionScript 2.0 :: Flash Portfolio And Working On 'work' Page

Feb 11, 2003

i am making a flash portfolio and am working on the "work" page.i have a bunch of links.i would like each link to open up a seperate window containing a graphic that is already in the library.so basically, what is the script to link to a graphic already in the library and have it open in a seperate window.(i just said the same thing twice.....)and also, is there any way to customize these pop up windows?

View 3 Replies

How Does Working With SQLite Databases Work In Flex 4.5.1 For Mobile Applications

Jun 26, 2011

How does working with SQLite databases work in Flex 4.5.1 for Mobile applications,I'm looking to create a general class that I can reuse. For now I only want it to handle queries and return results or fault events.Also, I am unsure if I should be using Synchronous or Asynchronous connections for mobile devices.

View 1 Replies

ActionScript 3.0 :: MouseEvent.CLICK Not Working But Using MOUSE_OVER Makes Function Work?

Aug 27, 2009

The main AS timeline creates the enemy instance and calls them via the timer class. Inside the instance enemy movie clip there is some script to do a basic tween and there are functions to remove the enemy and to declare you've hit the enemy. The problem I'm having is when I try to call my KillEnemy function with a MouseEvent.CLICK (or MOUSE_DOWN, MOUSE_UP) event, it isn't registering, I realised this after testing the same function to listen for a MOUSE_OVER, MOUSE_OUT, it worked perfectly.

Can anyone explain why this is happening? Not just that the mouse seems to be a little delicate, even with the roll over listener called it isn't registering the event unless it hits a specific part of the movie clip enemy, which leads me to believe the movieclip is somehow built incorrectly? But even when testing the game with extreme settings (i.e. leaving the enemies on screen for a long time) the mouse clicks aren't registering still. Something is broken! Here is some of code inside the enemy movie clip, the problem lies on line 11:

[Code]...

View 6 Replies

How To Make Buttons Work

Dec 16, 2009

I am a new comer to flash and I have been teaching myself actionscript 2.0 and I am now trying to move to action script 3.0 this seems a dumb question but for the life of me i can't figure out how to make my buttons work.i am trying to have the user click at button that connects to a movie clips and plays the movie, the movie stops then goes to the next frame of animation.

View 1 Replies

Can't Make Droptarget Work

Mar 31, 2010

I have been going nuts all day trying to figure out why my 'drag and drop onto a target' movie doesn't work. I have a movie clip to drag onto another movie clip which is the target.when the first clip is dragged onto the target clip i want the target clip to gotoandplay(2);

the clicking and dragging and stopdrag() etc works, but when I drop the piece over the target, it just does nothing.here is my code on the MC that is being dragged:

on(press){
startDrag (this, true, 135, 95, 700, 440);
}
on(release){

[code]....

btw, I am using actionscript 2.0

View 2 Replies

Professional :: Make F5 Key Work?

Nov 30, 2010

I cant find any conflicting assignments in keyboard preferences.

View 6 Replies

Cannot Figure Out How To Make Buttons Work?

Nov 29, 2009

I have a 3 screen project and there are two buttons on each screen that have to be able to enable the user to jump to the appropriate screens when clicked on. I am totally new to flash and I have tried off and on for a couple weeks to figure this out in various books and online. I just can't figure out what I'm doing wrong.

View 1 Replies

Professional :: Can't Make Hyperlink Work

Nov 10, 2010

When I test the movie my hyperlink works fine, but when I publish it, doesn't work. I'm not experienced with ActionScript. Here are some screen shots of what I got...

View 3 Replies

Javascript :: Way To Make SIFR Work

Dec 3, 2009

It works perfectly when pulled within labels like in the demo.[code]note: (id="slidesbigtext") loads text from javascript without any issues, just can't find a way to make sIFR work in this situation..

View 1 Replies

How To Make Flash Work With PhantomJS

Mar 27, 2012

I'm using PhantomJS 1.4.1 (support for plugins like Flash was removed in 1.5) complied with --qt-4.8.I cannot get Flash to be enabled inside PhantomJS. I use the --load-plugins=yes option. I set up QTWEBKIT_PLUGIN_PATH to all the paths that contain libflashplayer.so:

QTWEBKIT_PLUGIN_PATH=/usr/lib/browser-plugins:/usr/lib/flash-plugin:/usr/lib/mozilla/plugin:/usr/lib64/flash-plugin:/usr/lib64/mozilla/plugins:/usr/lib64/opera/plugins

[code].....

View 1 Replies

ActionScript 3.0 :: Make 3 Sliders To Work Together?

Sep 8, 2009

I have three sliders and they are generating numbers. What I am trying to do is, liderOne.value is divided by sliderTwo.value. And that gives me a number named density... Everything is okay for now...ActionScript Code:var density:Number = sliderOne.value / sliderTwo.value ;But I want the third slider to change the alue density by itself. I mean, in the purpose of doing that, I tried;ActionScript Code:sliderThree.value = density;but by this way, sliderThree is showing me the values of density. Everytime I change the values of sliderOne or sliderTwo, sliderThree is changed as density changes. But when I test the movie and try to change the sliderThree , it was like a big rock and not even moving

View 2 Replies

ActionScript 2.0 :: How To Make Tweener Work

May 18, 2010

Recently I found Tweener And I followed the instruction of installment, but I got a compiler error:Desc: The class or interface 'caurina.transitions.Equations' could not be loaded.Sour: import caurina.transitions.Equations;Even I run the samples downloaded from the website, I got the errors, could someone tell me why is that?

View 1 Replies

ActionScript 2.0 :: Cant Make Function Work

Jun 1, 2004

I was reading Kirupa Chinnathambi's function tutorial and I was trying to make my own function, but it's not working! Here it is:[code]

View 9 Replies

ActionScript 2.0 :: Make A Button Work?

Aug 2, 2004

i am trying to to do the following. I have 2 buttons on a page.when i click the first button it should just display the image i want it to.when i click the second button it should display the other image i want to display.

View 2 Replies

ActionScript 2.0 :: OnSoundComplete() - Make It Work?

Jun 30, 2008

I don't have the cash right now to get Flash CS3, so I'm limited to using Actionscript 2 and that's what I have here. What I'm trying to do is use the onSoundComplete(); function, or something similar but not getting any results.

I'm doing a basic sort of mp3 player, though it only rotates between 3 songs. I have a character walking on stage as a movie clip, he's carrying a radio which is a nested movie clip within the first, and within the radio movie clip is where I have it set that you can manually advance from one song to the other by hitting a forward button, and there's also a volume slider. The first default song playing is "letsDance", The second song playing is "outtasite" and the third song playing is "please". They all work perfectly, the forward button to advance works, and the volume slider works.What doesn't work is when one song finishes, I want the next song to start. For now, I only included code for going from song 1 to song 2, but that's not working so I decided to stop there.

Unfortunately, with the three .mp3s included even at 20 seconds each, my compressed .zip file is 1.2mb, bigger than the allowed 146kb .zip on the kirupa forum. Therefore, I cannot post it on the forum, but have it hosted on a web server. Anyone willing to look at the file, you can find it at:

http:[url]...

What's in this .fla file right now is just the radio button and the volume slider, nothing else. I didn't want to include any unnecessary extras so even the three songs that are included are even shortened down to about 20 seconds each. Each of these songs are located externally from the .swf file and are called in through the "loadSound" command.Anyone who could shine some light or advice on why this isn't working or a better way to follow on what's going on here. I've read other things online about onSoundComplete(); like being used with music in arrays which I guess I could do, but I want to be sure I have control of advancing one song to the next and also adjusting the volume. Other things I've read about onSoundComplete(); is that it just doesn't work.

View 8 Replies

ActionScript 2.0 :: Make CDATA Work In XML?

Oct 3, 2009

I've used CDATA tags many times, but I am writing the XML slightly differently then usual. Where do I put the cdata tags within this example so i can control the href links in the last section:

Code:
<item number="04" name="WE SELL ART" />
<item number="05" name="CONTACT" action="gotoFrame" variables="vitals" sectionNumber="05" sectionContent="POST. 123 Street Address, City, Country
PHONE. 123-456-7890
ELECTRIC. <a href="mailTo:info@test.com">info@test.com</a>"/>

View 8 Replies

ActionScript 3.0 :: How To Make Objet Work

Feb 24, 2011

Can you help me figure this out how to make the objet work? It should flip when it moves from Right to Left.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved