I have a constant doubt. I never know why the resize image always look ugly. Today I found an example that don't look ugly and only gets better when resize. How they do that?
I am working on a Action Script3 project and I am showing images after resizing. I am using Bitmap and BitmapData manipulation for this but not getting image quality as like original image.
I've made a slide show and I've been successful so far. However, I'd like to add some thumbnails right below the original image (original size).Here are some specifications of the thumbnails:Size: 50 x 50 px.The image sources of the thumbnails and the original image are the same.Therefore, I'd like to resize only the movie clips for the thumbnails because the actual image file dimensions won't be changed.I tried simply setting the width and height of the movie clip to 50 but it lost quality and you get jagged lines in the image. Does anyone know a good algorithm to resize an image inside a movie clip proportionally and without losing quality?Btw, I'm using an XML files to store the images so you have to include the Loaders and stuff, what I really need to know is how to resize images without losing quality.
The pictures (.png or .bmp) looks fine when they viewed in "Windows Picture & Fax Viewer" but when I imported it to Flash CS4, It lost their quality and doesn't look attractive.
there's a video playing, and it moves around and changes size as the user navigates around the page. I notice when it gets small, the video quality gets bad on it. how to retain its quality, and resize it in a different way? To note: The video quality was bad when the css for the flash video was set to width and height of 100%. However, when I made it centered, and set it for width and height, it was good, even though it was presented at the same size within the swf. Maybe that same idea could apply within the actionscript?
I'm making a flash site. And there's a video playing, and it moves around and changes size as the user navigates around the page. I notice when it gets small, the video quality gets bad on it. Any ideas on how to retain its quality, and resize it in a different way?
To note: The video quality was bad when the css for the flash video was set to width and height of 100%. However, when I made it centered, and set it for width and height, it was good, even though it was presented at the same size within the swf. Maybe that same idea could apply within the actionscript?
I just completed a task for someones website and it is basically an animated banner. Well, I made it at 1350px wide, and they now want it resized to 900px. When I resize it in html, it loses a lot of the quality.
I've built a flash site in which i want to resize a movie to the stage. I do it by keeping the proportion, thus i only resize the width and then i resize the height acordingly to the new width but keeping the proportion. The problem is that my film still looks "pixeled". I found a website on which the stage resizes dinamically with the movie and the background images without either of them losing quality. Till now i knew that resizing images or videos in flash at authoring or runtime produces pixeled results.
This is the website: [URL:]. Can someone tell me how do they do it without losing quality? just make the browser windowed and resize the margins to see the effect.
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
My images look great at 100%, even 150%, when working with them in .fla. When I export to .swf, however, it goes to hell. Are there preferences I'm missing somewhere to rectify this?Attached are the two images, working .fla and the exported .swf.[code]
I am new to flash & working on my first swf file for a website.Problem is I loose image quality after publishing & uploading to the website.Ive located the publish setting for jpegs & changed this to 100% but problem still exists.When I do publish preview with the flash program it looks fine.
I am very new to Flash and I am creating a basic webcam display right now and the image quality of the webcam is very low how can I fix this? My code is:var camera:Camera = Camera.getCamera();var video:Video = new Video(); webCam.attachCamera(camera);
I've been working on an animation with the image fading in and zoomin in. However, I noticed that the image has different colour in a flash animation from the same image used on the same website as an image in a jquery gallery.
am using Flash CS5 and Photoshop CS3. The issue I am facing is while exporting from photoshop (optimized for web and devices) as png-24 , most of the images lose their quality inside flash. I have tried to make the publish settings for image quality 100. On lossless compression of the images, the image gets blurry. The total quality of display is highly degraded in flash in comparison to that of photoshop
I load pngs to my flash project. The media size in the project is 1000x635. When I scale my project bigger than the that size I loose quality. the project is used on many different screens therefore scaling is needed.
Is there a way to keep image quality when scaling?
Some images I load dynamically are too big so I would like to scale them to fit the stage.
[Code]...
this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.
I have a logo which I have created in photoshop, it is made up of 4 layers, some of which I want to animate. I create my movie, I do so by opening my PSD file and then animating the layers. However I have a problem in that when I view my movie the image quality is poor, and there is what I would describe as noise around some of the image.
I notice when I run animations in the flash player, the image quality because very pixelated and blocky when I enlarge the animation.
I need my website to scale to different screen resolutions, so this can be a problem. Is there any way to make images smoother when the flash file is enlarged beyond it's native resolution? I really need to know since my website has to scale to a LOT of resolutions.
I want to use a camera which is installed in my computer in a Flex AIR application I'm writing, and I have few questions regarding the quality options : Do I have any limitation on the video image quality? If my camera supports HD recording, will I be able to record in HD format via the AIR application? How can I export the recorded video in any format I want? If I want to use the same camera for shooting stills, how can I ensure (within the code) the best quality for the result pictures?
I'm getting reduced image quality when I modify my MovieClip's .rotationY property. I've read that flash converts the object into a bitmap which explains the reduction in quality. However my MovieClip will eventually return to it's default position .rotationY = 0; and i don't want it to have a loss in quality.
I have a big image 676 * 340 dimensions and I want to re size the same image down to 200* 150 without destroying quality does any one know a way of achieving this.
I've had no such problem like this until today. Basically when i try and drag an object from photoshop to the stage in flash, everything looks great on the stage and usualy everything looks fine in the test / debug mode. But suddenly i've come up against a very anoying problem. Everything looks great on the stage, but as soon as I go to test the movie, the image quality of whatever it is I have imported goes terrible. Like its been compressed to less than 10kb!The image looks fine on the stage but the problem accurs when I try to test to movie.I have tried importing different size images, not transforming the images in flash, making sure all the settings (I know of) are on high.