ActionScript 3.0 :: Scale Or Resize The Image By Dragging And Resize Option?
Sep 19, 2011
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
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Jun 3, 2011
I am wondering how would I scale an image on browser resize with minimum and maximum width and height parameters?
I know how to use the Event.RESIZE function to make my image proportional with the browser using stage.stageWidth/Height, but I am trying to figure out a way to have a movieclip or image scale up or down to a certain dimension such as on browser resize the image max would be 640x480 and the minimum being 320x240.
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Aug 21, 2006
Ok so for a while now I had this tiny chunk of code that would resize and image and scale it proportionatly. However I just realized there is an issue and I'm having some trouble fixing it - which should be a joke to fix but I can't.
[Code]...
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May 30, 2007
I am trying to achieve an effect seen as on this website. [URL]
I want to have a background image that resizes to the browser window (my other elements retaining their size) - but stays in scale. I have been using the code provided at gotoandlearn which tiles the image. Here is the code used there.
import flash.display.BitmapData;
GreyBar._xscale = Stage.width;
var tile:BitmapData = BitmapData.loadBitmap("tile");
[Code]....
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Jan 28, 2012
The name of the background image movie clip symbol is bg_main. The problem here is img is aligning outside the browser window on extreme bottom-right hand side instead of centering.[URL]
Here's the code below:
//set stage for FBF
stage.align = "TL";
stage.scaleMode = "noScale";
[code]...
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Apr 2, 2010
So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.'
One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this?
dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{
stage.nativeWindow.height += 50;
stage.nativeWindow.startMove();
stage.nativeWindow.height -= 50;
});
see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right?
Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs.
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Jan 8, 2010
I'm currently working on a WYSISYG editor that allows the user to move, resize and rotate shapes by directly manipulating them. The resizing seems to be fairly complex when the shape is rotated. I got this working for non-rotated shapes, but it will take some trigonometric calculations to resize shapes that are rotated. The registration point is always is the middle of the rectangle because this makes rotating a lot easier. Before I start implementing this, I was wondering if anyone knew of any libraries or sample source code that does this, or could share some tips and tricks to calculate the transformations.
[Code]...
I attached a screenshot of what I'm trying to accomplish and another one that has some lines drawn onto it that should allow me to deduct the trigonometric calculations. The cross is the cursor.
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Feb 3, 2010
I am trying to basically migrate this: [URL] to ActionScript 3.0 or some how achieve the same resizing effect.
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Nov 30, 2010
I am currently working on a swf (call it swf_A) that will eventually be loaded into another swf (call it swf_B) and have a few questions about resizing movie clips with the RESIZE event.[code]This is resizing my Movie Clip, however when I drag the flash player to make it bigger, it seems that it is scaling from the bottom right of the player. I see the Stage, or white background in the top and left of the player. Any Ideas?Second part is if I use a reference to the stage like doorsMC.width = stageWidth; and doorsMC.height = stageHeight;will this break when I load it into swf_B?
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Aug 2, 2010
I could use some help with my resize function, basically I'm dragging out a series of images from an xml file, loading them into my loader_mc, and tabbing through the records with my previous and next buttons with the use of some caurina transitions (each image is positioned of stage in the x coordinate). All works a doozy, but I'm stumped with the resize thing, What I'm trying to achieve is to resize all images produced from the xml array proportionally ...I can't figure out how to do this.
I would be very grateful for any tips, advice, solution etc...so that I can learn how to do this, no probs with as2...but need to forget about that now. I've attached source files for anyone ...code so far, the bit that I cant work out is commented
[Code]...
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Feb 5, 2010
I'm doing and animatic movie with flash (means lots of hand drawn frames and many layers) I also have about 40 sequences
I would like to scale down my whole movie to a smaller size like 720*480 (actual is 1980*1080) but when I change size in "propery" window it just change the size of workspace and drawings stays the same size.
is there any way to have the graphics scale to the new document size without using "transform tool" on each sequence, because flash crashes when I do that.
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Mar 9, 2012
I have to adjust to a new size and my objects have to adjust accordingly. Is there a way to select multiple objects on separate frames and resize as a group?
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Aug 4, 2009
There is a flash with stage size 800 x 600. I need to add a button on the flash. When the user clicks the button one time, it will resize to be 600 x 450 and all MC, texstbox, button insides the flash would be resized on scale.
When the user clicks the button 2nd time, it will resize to be 400 x 300 and all components resize on scale as well.
When the user clicks the button 3rd time, it will resize to 800 x 600 again.
Is there any AS3 source code for it?
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Nov 21, 2009
Can A flash fla be resized even if its just the swf needed in different size? (Stage size)
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Nov 11, 2009
I have a movie clip object with a width of 306 and height of 194. I need to change the dimensions of the movie clip and still have the x and y scale set at 100. Currently when I change the movie clip width to 352.8, the x scale increases to 115.3%. I have to have the scale reset to 100% after I've adjusted the movie clip's width. Is there a way to do this in CS3? (this is all in design mode, not run time). Do I need to delete the movie clip and recreate it?
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Mar 18, 2011
I'm using the loadermax class from greensock in order to load an image which matches the screen's width and height, using a scaleMode of proportionalOutside. The problem is, if I resize the stage, the image does not scale with it. Is there a way to resize the image while maintaining loaderMax's scaleMode?
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Oct 24, 2011
I have a sprite in as3 code, I want to enter its height to resize it, how can I scale the width accordingly?
sprite.height = 200;
sprite.width = ??
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Jan 28, 2010
I am creating a website and I want it to be fixed size when the stage is bigger than 750 height so I am using no scale mode
ActionScript Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
But if the stage would be smaller than 750 height I want the website to scale proportionally.
So I am using
ActionScript Code:
stage.scaleMode = StageScaleMode.SHOW_ALL;
I am also listening for resize with eventListener everything works fine until i resize the browser smaller then 750 it executes StageScaleMode.SHOW_ALL but after that resize eventListener stops calling the function.
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May 18, 2010
resize an MC on browser resize (or if detected a small monitor resolution).
This is how things should be work:
- MC (my_ssp) should be positioned always in the center of the stage
- on browser resize, MC move to keep the center of the stage
- when stage height is < of 750 px (max MC height), the MC start resizing proportionally with the stage.
I attach the code:
Code:
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.events.Event;
[Code].....
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Dec 2, 2010
I am trying to make a frame arround an uploaded picture by repeating 1 image over and over again. The user will have to enter the real dimentions of the picture and the image will be scaled acordingly so that the frame will look as big as it should. The problem is that when I get a bigger pickture and I scale the images something goes wrong and there is some smearing in the movie clip. When I move it to X:0 and Y:0 all is well. When I move it to the center of the screen the smearing is there. Here's the code I use:
[Code]...
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Jun 25, 2010
'i am doing a game for children where users can drag and drop resize and scale movie clips on stage!The drag and drop is not an issue...
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Jul 7, 2011
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
Code:
import flash.events.Event;
import flash.display.MovieClip;
[code].....
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Jul 29, 2009
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="40" maxWidth="40" xmlns:myComponents="myComponents.*"
horizontalScrollPolicy="off"
[code].....
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Dec 8, 2010
I'm having a little issue with the resize event and resize effect of a VBox.
I have something like this:
<mx:VBox id="container"
backgroundColor="0xFFFFFF"
backgroundAlpha=".9"
paddingTop="15"
paddingLeft="15"
[Code]...
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Jan 4, 2009
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
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Sep 28, 2010
I have a datagrid that occupies 100% of browser screen. I want the grid to automatically resize when the browser is resized to small or full screen.
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Dec 13, 2007
Some images I load dynamically are too big so I would like to scale them to fit the stage.
[Code]...
this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.
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Sep 9, 2009
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
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Mar 19, 2010
i am building an editor which allows you to resize images and to do this (once an image is selected) I add a visible border to the image that allows you to resize the image. so i want to have a function something like,
[Code]....
and i have to call this redrawborder function inside the MOUSE_MOVE listener that controls the resizing (so that i am constantly removing and redrawing the border). constantly removing and redrawing the frame seems very inefficient. is there some property or better why to do this? i want to have, displayobj.scaleChildren = false or something like that
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Oct 18, 2011
I have a quite different problem with resizing. I have a Flexbook component which uses the middle part of screen (center) with a html header menu and footer. The problem: The scaling works perfectly when we run in the local machine ( Flexbuilder). But when we deploy it to the server its like scaling never existed.. The requirement: when user maximizes the window or minimizes it, the Flexbook should be resized to fit the screen.
[Code]....
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