ActionScript 3.0 :: Resize Function - Dragging Out A Series Of Images From An Xml File
Aug 2, 2010
I could use some help with my resize function, basically I'm dragging out a series of images from an xml file, loading them into my loader_mc, and tabbing through the records with my previous and next buttons with the use of some caurina transitions (each image is positioned of stage in the x coordinate). All works a doozy, but I'm stumped with the resize thing, What I'm trying to achieve is to resize all images produced from the xml array proportionally ...I can't figure out how to do this.
I would be very grateful for any tips, advice, solution etc...so that I can learn how to do this, no probs with as2...but need to forget about that now. I've attached source files for anyone ...code so far, the bit that I cant work out is commented
[Code]...
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Similar Posts:
Aug 2, 2010
resize function, basically I'm dragging out a series of images from an xml file, loading them into my loader_mc, and tabbing through the records with my previous and next buttons with the use of some caurina transitions (each image is positioned of stage in the x coordinate).All works a doozy, but I'm stumped with the resize thing,What I'm trying to achieve is to resize all images produced from the xml array proportionally ...I can't figure out how to do this.I would be very grateful for any tips, advice, solution etc...so that I can learn how to do this, no probs with as2...but need to forget about that now.
ActionScript Code:
import flash.display.*;
import caurina.transitions.*;
[code].....
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Dec 19, 2009
anyone knows a flash library to covert series of images into video file?
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Sep 19, 2011
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
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Dec 31, 2009
I have a slide show script that will load images from an xml file. I want to have anyone upload images and the slide show will resize the picture to fit. Here is my script:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
xmlImages = new XML();
[Code].....
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Apr 2, 2010
So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.'
One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this?
dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{
stage.nativeWindow.height += 50;
stage.nativeWindow.startMove();
stage.nativeWindow.height -= 50;
});
see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right?
Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs.
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Jan 8, 2010
I'm currently working on a WYSISYG editor that allows the user to move, resize and rotate shapes by directly manipulating them. The resizing seems to be fairly complex when the shape is rotated. I got this working for non-rotated shapes, but it will take some trigonometric calculations to resize shapes that are rotated. The registration point is always is the middle of the rectangle because this makes rotating a lot easier. Before I start implementing this, I was wondering if anyone knew of any libraries or sample source code that does this, or could share some tips and tricks to calculate the transformations.
[Code]...
I attached a screenshot of what I'm trying to accomplish and another one that has some lines drawn onto it that should allow me to deduct the trigonometric calculations. The cross is the cursor.
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Feb 3, 2010
I am trying to basically migrate this: [URL] to ActionScript 3.0 or some how achieve the same resizing effect.
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Feb 15, 2010
I am trying to load a sereies of pictures moving accross the top from right to left.How do I load all of these photos in such a way that they seem to be stitched together like a piece of film strip at certain rate going accross?
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Mar 11, 2010
I am trying to load a series of images into a MC using XML to provide URLs and other image data. The ultimate goal is to place each image (as a sprite?) in it's correct position in a MC, assign it an instance name and make it into a simple button. This button would then be used to load a large version of the image.I can make the images appear on the stage I expect they are only being put into the Display List, but cannot seem to be able to position them at a specific point taken from the 'xpos' and 'ypos' XML data, assign an instance name or make them a button.The code I have so far is:
Code:
//Variables Set
var sect1loaded:Number = 0;
var sectionNum:Number = 1;
var imageNum:String = sectionNum + "_";
[code]....
what I believe I need to do is create a separate class for the image load which can then be used over and over again when needed... I will crack this when I have the core principles hacked.
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Mar 15, 2011
with a small script to load a series of images (img01,img02 and so on) and to put them all in a MC with each and every img in its own frame.That shouldnt be to hard but i cant figure out how to make it.All tutorials is fitted for 1 image only...In my head it looks like this (without correct syntax)
Code:
for(i=0;i<totalImages;i++){
mc.loadImage("img"+i+".jpg")
[code].....
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Aug 28, 2011
I am loading these 5 images into a sequence of boxes. Everything works fine except Images are not coming in sequence. They are coming in random order. for Eg.: Box1 contains 3.png, Box2 contains 1.png..so on..[code]
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Apr 10, 2003
I'm trying to make a series of images move on button press. The first will appear on the stage when the pages loads. There will be a next button which will make the current image move off to the left of the stage and the next move in to the stage from the right and stop in the center. There are about 10 images.
I also have to do the same to another page but with text and moving in vertically instead of horizontally. I have posted this at the bottom (as the images one is too big to post). Although this version is the one I did with tweens that did'nt work, you can have a play with it if you like?
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Aug 10, 2005
I am trying to create a slider that will move a series of images in a movie clip based on the location of the slider. The problem I have is that when you click and drag the scroller it will move the images once but after that the images will not move. I am guessing that the problem is with my code. I want to move the _x of the images movie clip based on the _x of the slider. Here is the code I am using which is placed in frame one of the "timelineSlider" MC:
[Code]...
If it will help I can send the the original .FLA file by email as it is too large (225kb) to post on the forum.
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Nov 16, 2006
I've had to create the following code to get a series if loading movies to work properly. Each loaded movie is basically a series of automatically looping images controlled by external xml. I found that without adding the unload movie on each button action the first movie loaded kept playing over any subsequent movies loaded. However its rather long winded and if the amount of movies increase it really is going to be very large. How to create an efficient funtion that does the job in a more effective way:
intro_mc.onRelease = function() {
unloadMovie ("_root.container02");
unloadMovie ("_root.container03");
unloadMovie ("_root.container04");
createEmptyMovieClip("container01", 2);
loadMovie("deaf_intro.swf", "container01");
[Code] .....
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Apr 3, 2012
Is there any possibility using the drag&drop technology for dragging desktop images onto a flash swf in a HTML document? I would like to be able to load images by dragging a image file from the desktop or file explorer and the traditional way of selecting it clicking the browse button.
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Nov 30, 2010
I've got a flash file with a series of videos in it, what I'm trying to get happen is that when I press 1,2,3,7,8 or 9 it'll take the viewer to one of the six videos, corresponding to the button pressed. I've got no experience with AS2.
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Sep 7, 2009
I'm trying to draw a series of external bitmaps descriped by an XML file.
[Code]...
Rather than draw out all of the images described in the XML file, it draws out the last file as many times as there are keys in the XML array (in this case, it draws the last image three times). When I just add it as an image, without having to load them as bitmaps objects, it works fine, but then it won't let me adjust the width and the height of the images.
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Jun 3, 2011
I'm importing a series of images from an xml file, but for some reason they all get overriden by the last one. Here's a bare bones version of the code. I've been staring at this for a few hours now, hope you can make sense of it.
[Code]...
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Oct 3, 2009
I am having a small problem in regards to a click and drag interface I am trying to create.
The user should be able to drag objects around the stage and when desired click to preform an animation.
The problem is that the click to initiate the drag also initiates the click of the animation to play.
I don't really want to make one of the commands a double click as that may feel clunky to some users.
Is there any way to cancel the animation click if the user moves the mouse before letting go?
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May 17, 2010
I was wondering if anyone could give me some tips on how I can resize this carousel as in the canvas size and the images. The other thing is, what do I need to do to be able to add new images to the folder so they appear in the carousel? At the moment when I do this they don't appear.[code]
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Jul 22, 2010
Which parameter should I put not to automatically resize an Image that is put on an ItemRenderer?
Ex (in which the image gets resized):
<mx:AdvancedDataGridColumn headerText="estado" dataField="estado" width="30"
editable="false" resizable="false">
<mx:itemRenderer>
[Code].....
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Jul 8, 2011
I am loading an image using a Loader. Once loaded, I can get the bitmap data using Bitmap(event.target.loader.content).bitmapData.
However since the images I am loading are quite large (around 2000 x 1600), I would like to reduce the size and create a new smaller bitmap maybe 200 or 300 pixels wide, sort of like a thumbnail. I think it has to do with creating a new BitmapData with the new size. However I am not able to get that working properly.
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Jan 7, 2009
I am creating an upload tool for an image gallery. The swf uploads the files with filereference to a php files which resizes the images. But when the images are larger than 600kb it fails, php runs out of memory and I can't edit the php.ini file on the server.
So my solution is to resize the images before uploading them, this saves also bandwidth.
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Aug 11, 2009
I'm trying to import images into a movieclip [URL]. I now have the image loaded but was wondering how to resize it using actionscript 3.
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Nov 17, 2009
I have a flash file that imports multiple images and places them on the stage. I want the images to be resized to the same, smaller size. However, the AS3 I am using is only resizing one of the images and hiding the others. My code is below:
Code:
var myXML:XML;
var myLoader:URLLoader = new URLLoader();
myLoader.load(new URLRequest("photos.xml"));
[Code]....
So how do I apply the resizeImg function to all images loaded from the xml file?
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Jan 7, 2010
I am loading an rss feed into a dynamic textfield. I would like to resize the images from the posts so that they fit nicely within my textfield. Is this possible with css in Flash?i tried this
var css:StyleSheet = new StyleSheet;
var img:Object = new Object();
img.width = 100;
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Jan 7, 2010
I am starting flashagain after a long time and found a good simple flash slide show action script.
the only problem is i have images that are bigger than the stage that i would like it to resize proportionately and than fit the stage
eg the stage is 542x175 and the images are 823x220
here is the code
Code:
// set random # variables - each must be 0 for first 'while' loop below
var randomNum = 0;
var randomNumLast = 0;
[Code].....
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Aug 15, 2010
i'm trying to resize dynamic loaded images, they are loaded from a xml file into a existing movieclip in _root. When I try to resize using _height and _width the images just don't show in the swf. I searched the forum and found that _xscale and _yscale works, but I really need to resize the image with _height and _width
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Apr 8, 2006
I am creating a website where people can upload images to my server.
These are then downloaded by a seperate flash file.
Is it better to resize the images using Flash or PHP?
I have tried a php resize script, but the images seem to lose quite a lot of thier quality.
Where as flash it looks a bit better, when I just resize them using _xscale
Also I have the problem, it would be nice it people could upload whatever size (memory or dimensions) image they want then php resizes it and it's all good.
As in Flash I may have to be downloading huge image size, which slow down the transfer..
However I don't want to lose the images quality and I suck at PHP but I'm okay in AS.
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