ActionScript 2.0 :: Resize Dynamic Loaded Images?

Aug 15, 2010

i'm trying to resize dynamic loaded images, they are loaded from a xml file into a existing movieclip in _root. When I try to resize using _height and _width the images just don't show in the swf. I searched the forum and found that _xscale and _yscale works, but I really need to resize the image with _height and _width

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I'm trying to import images into a movieclip [URL]. I now have the image loaded but was wondering how to resize it using actionscript 3.

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Jan 22, 2009

I've got a gallery that loads images in using MovieClipLoader. Unfortunately once the images are loaded they don't seem to want to be resized.I've added an empty MC to the stage for each one and loaded the image in, then I try to resize it to fit the screen. Tracing the size after the onLoadComplete event returns 0 and changing the size makes the clips disappear from the screen.

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ActionScript 2.0 :: Resize Images That Are Loaded From Xml File?

Dec 31, 2009

I have a slide show script that will load images from an xml file. I want to have anyone upload images and the slide show will resize the picture to fit. Here is my script:

Code:
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[Code].....

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ActionScript 3.0 :: Resize External Images Loaded Into UiLoader?

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Please help I've been researching this topic for like 2 days straight and it is driving me insane because I can't seem to find a specific answer for what I'm trying to achieve and I know it can be done because I've seen end results on the web. Here is what I'm doing:

1. I created a simple museum gallery with 3 portraits hanging on the wall
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Flash :: Resize Loaded Images When Switching To Full Screen?

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I have a swf that loads images from my server and resizes them to fit the 800x600 stage size. The original images are stored at 1024x768 max pixels. The user can press a button to go into fullscreen mode. What should I do to show the images at the best quality?

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I am using AS2 and Flash 8 (but require users to have Flash Player 10 for fullscreen)

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Actionscript 3.0 :: Dynamic MCs To Hold Loaded Images?

Mar 1, 2009

I need to dynamically create 7 movieclips (or sprites, doesn't matter to me) to hold 7 loaded images.

Here's the snippet of what I have:

Code: Select allfunction loadImages(e:Event):void
{
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var X:XML = new XML(e.target.data)

[Code].....

As you can see, the images are being loaded in from the source designated in the xml, and then I try to store each of them in a newly created movieclip. I want to have: image0, image1, image2... each with the loaded image, but I can only ever get the last image to show up.

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I'm using the Senocular Transform Tool to allow the user to scale an image that is loaded in. The demos work fine with sprites that are already on the stage.My setup is PureMVC and the images are loaded in, then I turn the loader content into a Bitmap and put that into a Sprite.I mimmicked the source files and added the TransformTool onto the stage level then I make the target the Sprite with the image inside.This all works and when I click on the image the TransformTool pops up and is the right size and shape. Unfortunately as soon as I try to scale or move it using the tool the image skews and scale in huge increments and goes off into the wrong directions.

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I was wondering if anyone could give me some tips on how I can resize this carousel as in the canvas size and the images. The other thing is, what do I need to do to be able to add new images to the folder so they appear in the carousel? At the moment when I do this they don't appear.[code]

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Flex :: Don't Resize Images On ItemRenderer

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Which parameter should I put not to automatically resize an Image that is put on an ItemRenderer?

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[Code].....

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I am loading an image using a Loader. Once loaded, I can get the bitmap data using Bitmap(event.target.loader.content).bitmapData.
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I have a flash file that imports multiple images and places them on the stage. I want the images to be resized to the same, smaller size. However, the AS3 I am using is only resizing one of the images and hiding the others. My code is below:

Code:
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[Code]....

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I am creating a website where people can upload images to my server.

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Im loading in my main swf, which will take the place of the preloader(which consists of the entrance) like so...

Code:
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[code]...

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Can I change the images (not the thumbnail) to fit any screen with this?
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I'm working on an xml driven flash website where clients can modify an xml file directly to change the appearance of the site (eventually i'll make a flash/php dashboard GUI). The site will have listings each with a photo.I'm trying to find a way around having the clients have to crop images to thumbnail and enlarged view size themselves. In other words the images would be displayed scaled to fit within a movie clip.

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