Actionscript 3.0 :: Dynamic MCs To Hold Loaded Images?
Mar 1, 2009
I need to dynamically create 7 movieclips (or sprites, doesn't matter to me) to hold 7 loaded images.
Here's the snippet of what I have:
Code: Select allfunction loadImages(e:Event):void
{
//create XML and image loader
var X:XML = new XML(e.target.data)
[Code].....
As you can see, the images are being loaded in from the source designated in the xml, and then I try to store each of them in a newly created movieclip. I want to have: image0, image1, image2... each with the loaded image, but I can only ever get the last image to show up.
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[code].....
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[code].....
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[code].....
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