ActionScript 3.0 :: Manage Dynamic Images Into Dynamic Movieclips?

May 25, 2010

I'm getting crazy with this error and found no solution until now. Well, the issue consist in create dynamic movieclips and external jpgs into a for loop through xml nodes and add the respective image into that movieclip.

[Code]...

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ActionScript 3.0 :: Insert Images Into Dynamic Movieclips?

Sep 27, 2010

I dont know how to do this, i am trying but i cant, [code]...

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ActionScript 2.0 :: Prepare A FLash Movie In Which All The Images Are Dynamic And The Images Should Change After A Time Say Every 30 Secs The Image Changes?

Jul 17, 2004

This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.

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ActionScript 3.0 :: Attach And Manage Multiple Movieclips?

Sep 9, 2011

I have used AS2 for a long time, and have decided it is time to start working with AS3. When attaching multiple movieclips with instance names I would normally do this (AS2)[code]...

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Flash :: Manage Multi-frame MovieClips With Classes?

Apr 15, 2012

After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames:

the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now:


Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) )On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do)

My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames.

My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)?

I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code.

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ActionScript 3.0 :: Dynamic Movieclips From Xml

Jul 7, 2008

hi, below is some code I am using to load buttons from an xml doc, the xml part is working and the buttons are place on the stage. I am having trouble with accesssing the individual movie clips. in the function showtitle you will see the error messages I get. I am assigning the names a0, a1 and a2 to the movieclips if I use a trace statement in marker it gives the movieclips names as being a0 a1 and a2..

[code]...

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ActionScript 3.0 :: How To Manage Large External Images

Dec 6, 2008

I'm creating a movie object using images. I'm using PNG file types with an alpha channel. Each frame is approx 640 x 480, each single pitch image is 36 frames creating an image 23040 x 480. If it's a multidimensional image it is 23040 x 11520. I load the image in using "img_name".loadMovie("imageFileName", 1);

The problem is it only seems to load around 2880 pix of the image.

How can I get it to load the whole image? How can I choose it to load the next section of the image?

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ActionScript 3.0 :: Remove The Dynamic Movieclips?

Nov 9, 2009

I've created an XML thumbnail gallery, and would dearly love to add a simple looping preloader animation to each of the thumbnails whilst they are still loading. I'm struggling to remove the preloader movieclip, once the corresponding image has been loaded.

I'm currently creating the new movieclips within the loop, so I'm having problems referencing them in the following load complete function. I gave naming the "spin_loader" instances a go (i.e. spin_loader.name = "spin" + i), and then trying to remove it in the "thumbLoaded" function ( i.e. project_mc.removeChild(getChildByName("spin" + spinNum)), where spinNum is the equivalent number to "i"), but I just can't seem to crack it.

Code:

function createThumbs()
{
for (var i:Number = 0; i<my_total_project; i++)

[code]....

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ActionScript 3.0 :: Nesting The Dynamic Movieclips?

Dec 8, 2009

I want to create dynamic movieclips inside another dymanic movieclips.Here's what I came up with:

Code:
function prepararConteudos():void
{
for (var j:uint = 1; j<=numMenuWeb; j++)

[code]....

I'm adding a child to "fundoConteudo_mc" with the instance "mc_contentor", which works fine. But when I try to add a child to "mc_contentor" i keep getting the "A term is undefined and has no properties" error.

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ActionScript 1/2 :: Using Dynamic Names For MovieClips

Jul 3, 2009

I am trying to simplify things by using dynamic MovieClip names. I have three MovieClips on the stage.

1) mcPage1
2) mcPage2a
3) mcPage2b

But my code isn't working. I'm guessing the "this" part is what is messing it up. Thinking that the computer doesn't know which MC is "this". It traces fine outside the function, but inside the function it traces undefined.[code]

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ActionScript 2.0 :: Positioning The Dynamic MovieClips?

Jan 9, 2009

Been working w/ Flash for some time now, but mainly on the timeline and only a bit with AS. I am working w/ a tutorial:

[URL]

This particular portion of code is supposed to center the movieClip to the stage, but it is not working for me

target_mc._x = (Stage.width - target_mc._width)/2;
target_mc._y = (Stage.height - target_mc._height)/2;

I added some animation to it as well here:

var xScaleT:Tween = new Tween(movieClip, "_xscale", Elastic.easeOut, 50, 100, 3, true);
var yScaleT:Tween = new Tween(movieClip, "_yscale", Elastic.easeOut, 50, 100, 3, true);

And added this part just in case the tween was affecting it:

var xPosT:Tween = new Tween(movieClip, "_x", 0, (Stage.width - target_mc._width)/2, 3, true);
var yPosT:Tween = new Tween(movieClip, "_y", 0, (Stage.height - target_mc._height)/2, 3, true);

But it only fixes the centering on the y-axis.

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ActionScript 3.0 :: Creating Dynamic MovieClips?

May 30, 2011

After a click event I want to dynamically create 2 movieclips with the sequential number in their name, e.g. mc_001 & mv_001 so that I can 'link' them together later on.How can I create a movieclip with a dynamic name?I am trying to use this at the moment:Code:var movieclip["name"+dynamicNumber]:MovieClip = new MovieClip();I can't use an array unless someone can tell me how to access it across multiple classes...

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ActionScript 2.0 :: XML To Dynamic Text Box (with MovieClips)?

Feb 1, 2006

i've been working on a project based on this tutorial: [URL]it's an interactive/searchable bibliography. Search for an author, get a list of papers all writen by that author. in this list of results, i want to add a button linking to a pdf. i've done projects in the past linking to pdfs via .exe/.bat files but never dynamically. i've learned how to add <img src> code to link to library movieClips, but i can't figure out how to add functionality to said movieClips. is there a tutorial, where i could learn how to have the XML file tell flash not only to add a specific movieClip, but how that movieClip behaves (ie - which pdf to link to).

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ActionScript 3.0 :: Create Dynamic MovieClips From Xml?

Feb 1, 2009

the code places 10 movieclips on stage and gives them name ranging from snipper1 to snipper10, now I want to display in each movieclip the correct image and tekst, which is given by the XML file, so for movieclip snipper 1, image snipper1.png and tekst Theme1 should be displayed.p.s. Does it make sense to import the XMLNode and XMLNodeType class for this purpose??I have this code:

Code:
import flash.xml.XMLNode;
import flash.xml.XMLNodeType;

[code].....

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ActionScript 3.0 :: Dynamic Variables For Movieclips?

Mar 25, 2009

How do you do something like

["button"+num].gotoAndStop(2)
eval("button"+num].gotoAndStop(2) doesn't work either?
Also how do you do _root.?

[code].....

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ActionScript 3.0 :: Adding The Dynamic MovieClips?

Apr 26, 2009

I am trying to construct a MENU with 5 buttons and a dinamyc instance for them (to manipulate later ) so i am having some problems..

// vars
var allButtons:int = 5;
var espacing:Number = 10;
var navBar:MovieClip = new MovieClip();

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IDE :: Load Dynamic Array Into MovieClips?

Feb 9, 2010

I have a flash file with about 32 empy MovieClips on the stage.Basically what I need to do is take an array of images and load them into these empty MovieClips. Hope this makes sense so far.This array will be dynamic and will come from a PHP file.The problem is I'm not sure how to do this? I don't know to take an array in flash and allocate the images to individual MovieClips.

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ActionScript 2.0 :: Dynamic Text In MovieClips?

Feb 28, 2010

I have a dynamic text box in a movieclip called ScoreText. On the root timeline I have a variable called "Scorevar". I used "ScoreMC.ScoreText.text = Scorevar;" to display the score, however it won't change. It just stays at zero.

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Error #1009 - Dynamic MovieClips Don't Work

Jul 13, 2009

im practicing on how to do websites in flash cs4 using AS3.0, so im doin a basic dynamic test website, all the codes seem to be fine because i dont get any compilers errors. but one Error that is driving me nuts is the Error #1009 which says.

[Code]....

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ActionScript 2.0 :: Dynamic Variable Inside Movieclips

Jan 21, 2011

I recently started learning Flash and Actionscript and now I'm trying to write an actionscript for the first time. Im doing this in Actionscript 2.0.I have a movieclip that consists of two images and one dynamic text field with a variable. The name of the images are "VS1_P1_RUN" and "VS1_P1_OFF" and the name of the dynamic text field is "pumptext". In the dynamic text field I have the variable "VS1_P1_Ind". VS1_P1_Ind is probably a boolean variable as it shows 1 or 0 in another program but in Flash it shows True or False (not sure if Flash thinks it's a text/word or a boolean).My script is supposed to display the image named VS1_P1_RUN if the variable of the dynamic text field pumptext shows the text True and it goes like this:[code]

So I'm completely stuck in what to do. The bottom code works as it should but I want the images to show depending on the value of the variable VS1_P1_Ind. I thought just changing the text field to dynamic and typing the variable name in the variable field would do it but no.If it could be a clue to the solution I'll also share that the value of the variable is not seen/shown in textfield while inside the movieclip. Creating a dynamic textfield outside of the movieclip shows the value of the variable just fine, True/False.

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ActionScript 2.0 :: Dynamic Text Inside Movieclips

Mar 27, 2011

I am trying to make hitsplats that are activated when I hit an "Attack" button on my main layer. I have placed a Dynamic text box with the variable Hitsplat and I made an animation with stop(); on the first frame, having it off of the stage. what can I do to activate the hitsplat, and change the number in it, to the damage being dealt by the button? [code]hitsplatmc would be the movie clip containing the dynamic text I wish to become the dmg and move upward. I am assuming the problem lies with the fact that _root.hitsplat lies in another MC.

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ActionScript 3.0 :: Naming And Accessing Dynamic MovieClips

Sep 26, 2009

I'm trying to dynamicly create movieclips that I can drag and drop. Here's what I'm trying to reproduce dynamically: (I placed 2 movieclips on my stage and named them mandible_mc and vertibral_mc)

mandible_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);mandible_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);vertibral_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);vertibral_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void {
[Code] .....

Here's what's happening:
Unless I have actually placed two movieclips on the stage and named them mandible_mc and vertibral_mc, I get an error. If I DO have those to movieclips on the stage, I get no error and I get my instances of "name_box". But, I can't drag them. I CAN drag and drop instances of mandible_mc and vertibral_mc so I know the addEventListener and buttonMode "thingys" are being created.

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ActionScript 1/2 :: OnEnterFrame In A Dynamic Movieclips Array

Nov 6, 2009

What I'm trying to do is, generating some movieclips in a loop and putting them into an array and then enumerating the array and set an endpoint for each instance of that movieclip:

mc[i].onEnterFrame=function(){
this._y -=8/N;
if((getTimer()-lastT) > myLevel){
this.onEnterFrame=function(){}
}
}

lastT is the time where the scene was run for the first time. So i'm comparing the time for each instance to that "initial time" and check if its larger than myLevel which varies for each of the instances. So this code first runs for all the instances, each having a different "myLevel", then I expect to see they moved differently. But the result I currently get is all of the instances move to the lowest "myLevel" value and then stop.

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Assign Functions To Dynamic Movieclips In A Loop?

Dec 8, 2009

I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands[code]...

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Flash - Add Dynamic Instances Of MovieClips To An Array

Aug 29, 2010

I'm trying to add an instance of a MovieClip inside an array. Inside the House Class is a property called HouseObjects. Inside that array, I created a Comp and a Light class. MovieClips are dynamically placed on the stage, via linkage. The MovieClips also act as "toggle buttons." If the button state is ON, value is 1. If the button state if OFF, value is 0.

If the value is 1, I am trying to add MovieClip instance inside the onList Array. Inside that array will be all the instances that have a button state ON.

I created a property called objSelect.

var objSelect:Object;

That variable holds the currentTarget selected. I'm trying to pass it to function trackItems to either push/pop it in the onList array, based on the button status.

I receive an error for this line:
onList.pop(objSelect);
Incorrect number of arguments. Expected no more than 0.
public class House extends MovieClip
{

[Code]...

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ActionScript 2.0 :: Dynamic Text In Duplicated Movieclips?

Jul 12, 2009

I need to load in xml text to dynamic text fields inside duplicated movieclips. is it possible to do that? I'm using AS 2.0.this is my hierarchy: parent.btns.intNavbar.label_mc.buttText.the attribute name in my xml is menuText.this is my code: (intNavbar is the main movieclip I'm duplicating)

Code:
duplicateMovieClip(_parent.btns.intNavbar, "nav"+num, _parent.btns.getNextHighestDepth());
navRef = _parent.btns["nav"+num];

[code]........

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ActionScript 3.0 :: Controlling Multiple Dynamic Movieclips

Sep 25, 2009

I need to dynamically attach a movieclip from a library and then make it move across the screen.This is quite easy for one movieclip instance, but what I need is to have movieclips spawn at regular intervals then move accross the screen.[code]My question is, how do I continuously attach movieclips without making so many variables? Is my method of attaching even alright for this purpose?

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ActionScript 2.0 :: Save Dynamic Movieclips As Jpg/image?

Sep 25, 2009

I want to save dynamic movieclips as jpg/image Basically i have several dynamic images, then i make some addition into it (like adding images in it) and then i want to save the movieclips as image(or jpg).I searched in google and i found bitmap exporter and sephiroth examples. But problem is that i dont know how to use them as I am not able to get .fla files in either of the examples.

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ActionScript 2.0 :: Dynamic Placement Of Movieclips On Stage?

Dec 31, 2009

what I'm trying to do is attach instances of a movieclip on stage, one by one, so they form a shape similar to one of examples below...(each dot would be a movieclip)I know I should do it using loops and probably sin/cos math methods, but am not sure where to even star

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ActionScript 2.0 :: Dynamic Text Within Duplicated Movieclips?

Feb 21, 2011

ActionScript Code:
_root.mc.duplicateMovieClip(mc1, 99, {mctext:"this is mc1", _y:200, _x:200})
_root.mc.duplicateMovieClip(mc2, 98, {mctext:"this is mc2",_y:300, _x:300})

This is really drive me crazy! Why won't this work? I have tried

ActionScript Code:
eval(mc1).mctext = "this is mc1"

and it didn't work. I have also tried

ActionScript Code:
_root[mc1].mctext = "this is mc1"

but still it didn't work.

EDIT: I added the file

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