ActionScript 1/2 :: OnEnterFrame In A Dynamic Movieclips Array

Nov 6, 2009

What I'm trying to do is, generating some movieclips in a loop and putting them into an array and then enumerating the array and set an endpoint for each instance of that movieclip:

mc[i].onEnterFrame=function(){
this._y -=8/N;
if((getTimer()-lastT) > myLevel){
this.onEnterFrame=function(){}
}
}

lastT is the time where the scene was run for the first time. So i'm comparing the time for each instance to that "initial time" and check if its larger than myLevel which varies for each of the instances. So this code first runs for all the instances, each having a different "myLevel", then I expect to see they moved differently. But the result I currently get is all of the instances move to the lowest "myLevel" value and then stop.

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