ActionScript 2.0 :: Storing Dynamic MovieClips In Array?

Jun 22, 2004

I am trying to create a menu which is 100% on the fly. the menu item names are stored in a multidimensional array with attatched sub menu items/names. I am trying to create a mc and a txt field for each item in the top menu. I am trying to also store the newly created mc's and txt fields in an array or their own so I can manage the menu motions/tweens better. However, I get several errors, why wont this work?

Stage.scaleMode = "noScale";
Stage.showMenu = false;
//Global TimeLine Reference
_global.gTml = this;
[Code] .....

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ActionScript 2.0 :: Storing Dynamic Mc's In An Array?

Jun 22, 2004

i am trying to create a menu which is 100% on the fly. the menu item names are stored in a multidimensional array with attatched sub menu items/names. i am trying to create a mc and a txt field for each item in the top menu. i am trying to also store the newly created mc's and txt fields in an array or their own so i can manage the menu motions/tweens better.however, i get several errors, why wont this work?

// ed@goelegant.com
// http://www.goelegant.com
// menu.fla

[code].....

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IDE :: Load Dynamic Array Into MovieClips?

Feb 9, 2010

I have a flash file with about 32 empy MovieClips on the stage.Basically what I need to do is take an array of images and load them into these empty MovieClips. Hope this makes sense so far.This array will be dynamic and will come from a PHP file.The problem is I'm not sure how to do this? I don't know to take an array in flash and allocate the images to individual MovieClips.

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ActionScript 1/2 :: OnEnterFrame In A Dynamic Movieclips Array

Nov 6, 2009

What I'm trying to do is, generating some movieclips in a loop and putting them into an array and then enumerating the array and set an endpoint for each instance of that movieclip:

mc[i].onEnterFrame=function(){
this._y -=8/N;
if((getTimer()-lastT) > myLevel){
this.onEnterFrame=function(){}
}
}

lastT is the time where the scene was run for the first time. So i'm comparing the time for each instance to that "initial time" and check if its larger than myLevel which varies for each of the instances. So this code first runs for all the instances, each having a different "myLevel", then I expect to see they moved differently. But the result I currently get is all of the instances move to the lowest "myLevel" value and then stop.

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Flash - Add Dynamic Instances Of MovieClips To An Array

Aug 29, 2010

I'm trying to add an instance of a MovieClip inside an array. Inside the House Class is a property called HouseObjects. Inside that array, I created a Comp and a Light class. MovieClips are dynamically placed on the stage, via linkage. The MovieClips also act as "toggle buttons." If the button state is ON, value is 1. If the button state if OFF, value is 0.

If the value is 1, I am trying to add MovieClip instance inside the onList Array. Inside that array will be all the instances that have a button state ON.

I created a property called objSelect.

var objSelect:Object;

That variable holds the currentTarget selected. I'm trying to pass it to function trackItems to either push/pop it in the onList array, based on the button status.

I receive an error for this line:
onList.pop(objSelect);
Incorrect number of arguments. Expected no more than 0.
public class House extends MovieClip
{

[Code]...

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ActionScript 3.0 :: Error Creating A Dynamic Array Of Movieclips

Sep 29, 2010

I am creating a scrolling portfolio, but am having issues assigning movieclips to an array. I'm loading xml with the image info. That works just fine. I've created an empty movieclip in my library called pane() and set it to export for actionscript with a class name pane.

[Code]....

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ActionScript 2.0 :: Storing And Using Data From PHP In Movieclips?

May 5, 2007

I'm currently having abit of problem with splitting some data and inserting it correctly.On screen I am going to have 3 movieclips (with a dynTextfield already placed inside them).Using data imported from PHP I plan to put the project names of the returned results inside the movieclips. The problem with this is if the results are more than 3 then there aren't enough movieclips. To over come that I was thinking of using a 'more' button where the project names would get pushed out of the movieclips and the new set loaded in/along.

At the present moment I can split the data (received from PHP) and trace it accurately, although I'm not sure how to go about storing it now. I was going to use and Array and store to store the info and call it in the buttons, however I haven't used arrays before.

Code

Code:
function fetchInfo(){
//Query DB for existing projects:
fetchProjects = new LoadVars();
fetchProjects.userID = _global.UserID;

[code]....

At the moment in my test there are 2 results that are returned.

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ActionScript 2.0 :: Storing A Movieclips Instance Name In A Variable?

Feb 21, 2010

I have a movie clip and inside that movie clip there is a button. I will be copying this movie clip 40+ times. When you click the button it must seek out the reference name of the movie clip it is nested in. The point of the script on the button is to make all other boxes but its self vanish. The script needs to know what box it is so it can make all boxes but it's self vanish. I know that _name returns the name of the object the code is on but what about the movie clip the object is in maybe _parent._name?

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ActionScript 3.0 :: Storing Name Of Classes In Array

May 16, 2007

I am doing an AS3 application. In the beginning of my AS file, I need to embed different textures as the following:
Code:
[Embed (source = "./myImage1")]
public var Image1:Class;

I have to embeed n bitmaps. Then I have to create an instance of each oh thease classes.
I want to store the names of thease classes in an array so I will be able to create an instance of a class by accessing the array.

Something like this:
Code:
var arrayOfClasses : Array = new Array();
arrayOfClasses.push(Image1);
arrayOfClasses.push(Image2);
...

Then I want to go through the array and do :
Code:
var variable : Object = new arrayOfClasses[0];
But this dosen't work! How Can I build an array of classes? Is it doable?

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ActionScript 3.0 :: Storing Set Of Values In An Array?

Sep 9, 2009

I have 15 sets of x and y values, that should be stored together. I was thinking I could have an array, holding 15 other arrays, each holding the x and y value? Is that a valid way to do this? Also, is there a way to create those arrays holding the x and y, dynamically, so they just get numbered?
 
MainArray[
subArray[x1, y1];
subArray[x2, y2];

[Code]...

Obviously, above is not correct AS. Is this even a way to do this? Are there other much better ways?

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ActionScript 3.0 :: Storing Randoms In Array

Nov 12, 2009

I have randomly generated 6 numbers, I need to know how I can store these in an array, and from this array the numbers will be compared with 6 number of another array to see how many balls are matching!

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ActionScript 2.0 :: Storing X And Y Coordinates In Array?

Mar 12, 2006

I have a few items on the stage with different types of item.

cube_0 ++
square_0 ++
triangle_0 ++
and so forth

I have this scroll bar to rotate each item. When a user click outside of it, it will close down(removeMovieClip) I want to store the last x and y coordinates of [let's say] cube_0 's scroll bar.. so that when a user re-opens the scrollbar, it will be at the last coordinate when they close it.

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ActionScript 2.0 :: Array Storing An Increasing Variable?

Apr 2, 2011

i want to make the elements for an array, each one i++........so

ArrayOne = Array()
ArrayOne[i] = i
i++

make it work so the array would liik like....

ArrayOne = [0,1,2,3,4,5,6,7...]

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ActionScript 2.0 :: Array Storing An Increasing Variable

Jun 10, 2011

i want to make the elements for an array, each one i++.[code]can somone make it work so the array would liik like.ArrayOne = [0,1,2,3,4,5,6,7...]

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ActionScript 3.0 :: Loading Bitmaps And Storing In Array?

Mar 19, 2010

I'm trying to setup a program that loads a set number of pictures (the exact number is stored in resources/data.txt). Pictures are labled picture# starting at 0 and increasing.

My problem is that I want to store the loaded pictures, which is giving me trouble. When I try to trace the bitArray length, it says it is zero..

My Code:

//Variable Initilizing
//Loaders:
var mLoader:URLLoader;[code]....

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Flash :: Storing Strings As Keys In Array?

Oct 8, 2009

in php I could do:

$prices['ford']['mondeo']['2005'] = 4500;
$prices['ford']['mondeo']['2006'] = 5500;
$prices['ford']['mondeo']['2007'] = 7000;

[code].....

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ActionScript 3.0 :: Storing Numbers In Array - SubmitButton?

Nov 25, 2009

I've got this code
ActionScript Code:
package uk.ac.uwe.multimedia.lottery{
/*
There are 3 new MCs
1. The instructions "Click here..."
2. An MC with the 2 text fields myText
3. An MC with the 6 input text fields
*/
import flash.display.*;
[Code] .....

Everything works fine until I click on the 'submitButton'. When I click on it nothing at all happens, even though what I want to happen is for the error messages to appear if there is a problem, or if there isn't a problem I want the numbers to be added to the array.

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ActionScript 3.0 :: Storing Instance Names In An Array?

Feb 5, 2010

I have just started actionscript after a long break, I am creating a crossword and each box is an 'Input Text' field. Since there are a lot of text fields, I do not want to have to create variables for each text box,I wanted to do something like this:

ActionScript Code:
var inputs:Array = new Array( "_1a", "_1b", "_1c" .. );
for( var i:int = 0; i < inputs.length; i++ ) {

[code]....

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ActionScript 3.0 :: Storing Bitmap Images In An Array?

Jun 6, 2010

I am having trouble storing bitmap images into an array. The following code snippet creates an array called "imageArr" and its intention is to store all the bitmap images in it. The images are captured from the user's webcam and should then be stored in the array. However, when I display the images it can only display the last image taken.

ActionScript Code:
var bitmapData:BitmapData = new BitmapData(video.width,video.height);
var bitmap:Bitmap = new Bitmap(bitmapData);
var imageArr:Array = new Array();

[Code].....

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ActionScript 3.0 :: Storing External Swfs In An Array For Later Use?

Jan 21, 2011

How can I load external swfs, store them in an array, and then have the ability to retrieve any one of them for later use when I want to?

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ActionScript 3.0 :: Storing Input Text To Array?

Nov 28, 2011

The user inserts 6 different numbers into the input text box between 1 to 49 also i need check if the number is not higher than 49 or smaller than 1 . I also need check duplicate entries and empty space from input text box, which error message will prompt the user. Then i need to store the input from user to array.

Here what i got so far

import uk.ac.uwe.multimedia.lottery.LotteryDraw
var lottoDraw:LotteryDraw = new LotteryDraw();
lottoDraw.chooseNumbers();

[code]....

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Actionscript 3.0 :: Storing/adding Tweens In An Array?

Jan 30, 2010

So I think I have the hang of adding objects in an array to the stage. Now the next step is creating tweens for those objects and calling the tweens when the objects are added or removed from the stage. I'm not quite sure how to do this, especially since I'm using TweenLite. I guess the first thing I don't know how to do is store the tween in a variable for later use. I've tried something likeCode: Select all (var tween1:TweenLite = TweenLite.to(myClip{x:10, y:50});) But this does not store the tween, it activates it. I want the tween to happen later when I call it.The second part of this would be, once I know how to store tweens in variables, how would I add them to an array? Everything I've tried has been wrong. I tried something like

Code: Select allvar tweenArray:Array = []
tweens[0] = [homeTween, homeTween2];
tweens[1] = [aboutTween, aboutTween2];[code].......

I know you don't use addchild for tweens but I'm not sure what the right command is?

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ActionScript 2.0 :: Array! Storing Diferent _y Properties?

Aug 26, 2005

I have 3 mc's (clip1, clip2, clip3) and 5 buttons on the stage. When i press button 1 clip1 should go to _y = 100, clip2 _y = -1100, and clip3 _y = -500! The same should happen when one of the other buttons is pressed (with different y values though) My question is can i put the different y values in an Array, and if so how do i do so and how do I call them?

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ActionScript 3.0 :: Storing Bitmap Values In An Array?

Feb 22, 2009

I've been trying to figure out a solution for a problem.. Which is really bugging me. The only thing I could think of that has potential to possibly work is being able to store bitmap names in an array.. Like this example(which doesn't work):

Code:
var hairBitmapA:Array = ["hair_1_1", "hair_1_2"];
var i:uint = 1;
var hairBitmap:hairBitmapA[i] = new hairBitmapA[i](0,0);

The idea of this is simple, although not correct, is there a way that I can do what I'm trying to do?

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ActionScript 3.0 :: Storing Data Use An Array Or A String

Jun 12, 2009

I have a input text field on the first frame. I want to use the data from that text field in the next frame how do i do that using an array or a string.

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ActionScript 3.0 :: Storing Movie Clip Locations In An Array?

Sep 15, 2009

I want to store their locations as a variable, then just call that variable in a Tween. I read somewhere that it has to be an Array. However, I don't know how to call it without getting commas in between instead of dots.

ActionScript Code:
var boxContents:Array;
boxContents = new Array("content_mc","home_mc","homebox_mc","homeText_mc");
removeContent = new Tween(boxContents,"alpha",Regular.easeIn,1,0,1,true);

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ActionScript 2.0 :: How Large Can An Array Storing Only Single Numbers Be

May 9, 2004

How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?

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ActionScript 2.0 :: How Large Can Array Storing Only Single Numbers Be

May 9, 2004

How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?

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ActionScript 3.0 :: Array Length - Clicked Element Rather Storing All The Elements One By One

Jul 3, 2009

In below class I ave declared an array "selectedOptions". In click event Im storing the values in it. But everytime I click on the object the array gets initialized and stores the clicked element rather storing all the elements one by one. Could you tell me the reason?

[Code]...

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ActionScript 1/2 :: Eval Or Array Push - Storing Variables And Displaying It?

Mar 9, 2011

I have a variable call php_variable that loads from the php. It echos all the necessary variables. I have 2 array, Tel_start and Tel_area. The messages.text is just a text field I use to test if things are loading properly.

[Code]...

It display the correct string. But when I use Tel_start[0] like above, I got undefined. So here, the actual quesetion, what's the proper way of storing those variables and displaying it?

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