ActionScript 2.0 :: Keep Getting ; Expected On The "_root.3dbutton.tween("_y", 198, 1);" Line ,using A Tweening Prototype?
May 23, 2004
onClipEvent (mouseDown) {
if (hitTest(_root._xmouse, _root._ymouse, false)) {
_root.3dbutton.tween("_y", 198, 1);
}
}
i keep getting ; expected on the "_root.3dbutton.tween("_y", 198, 1);" line.im using a tweening prototype.
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Mar 22, 2004
I have a fadeIn prototype of:
[Code]....
This fades all my objects so on and so forth. I have a movie that is loaded into the _root, inside that is an mc called photos, jpgs are loaded into here and faded in. This photos being loaded in thing is based off some other code written by ... I can't remember I was looking to save time Anyway, thats like so.
[Code]....
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Apr 24, 2009
Is there a way to tween a line's length to a point using actionscript? I have a diagram of a product and when the user clicks a button I want lines to draw to points on the product.
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Apr 4, 2009
How to make somethig that will check all var's on the objects in the _root time line? lets say "allObjects" means all the objects in the _root time line:
Code: Select allif(_root[allObjects]._loc1==1){
doSomething()
}
So lets say that I have 20 pieces of an "A" MC and one of a "B" MC, 10 of the "A" MC have the code "_loc1=1" and the rest have "_loc1=0" and if I roll over the 10 A MC that have _loc1=1 the B MC will gotoAndStop(2) but if I roll over the rest of the A MC's nothing happens.
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Jun 22, 2010
currently i'm tweening numbers with the Tween class by adding their value to an object's items array:
var tweenObject:Object = {value:20};
distanceTween = new Tween(tweenObject, "value", None.easeNone, 0, tweenObject.value, 5, true);
is this the most common, simple way to tween numbers with the Tween class?
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Oct 29, 2010
I'm new for AS3. I have some question about the classic tween vs AS3 Tweening.
I tried to compare the swf file size of both.
the first one i make an animation with the classic Tween.
the second one i make an animation with AS3 Tweening.
before, i thought the script tweening one will much smaller than the classic tween one, but after i compare both, the AS3 Tweening one has bigger file size.
So my question is, 1.will the file size bigger if i use action script to move the object?
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Dec 1, 2010
I am a flash user who used old version in the past and purchased new flash CS4 professional come with Adobe design premium recently. Now my problem is when I tween two symbol I cannot see any tweening between. I have created keyframe1 and insert my graphic, then converted to symbol. Then I click on F6 at timeline 50 and create motion at middle. But I only can see the effect at keyframe 1 and key frame 50. I cannot see any slowly tweening effects at all. Do I did something wrong?
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May 4, 2009
I have a mc and I want to use the Tweenclass in it. I want the mc to do random things. I tried everything i guess, just not the right thing
[Code]...
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Jan 15, 2009
I'm getting %@!#!#!@I have a mc and I want to use the Tweenclass in it.I want the mc to do random things. I tried everything i guess, just not the right thing my last code:
PHP Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code]....
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Jan 20, 2005
// code to find out all the movieclips on _root
for (var property in _root) {
if (typeof _root[property] == "movieclip") {
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// I am trying to use the var clipName to find the location of each movie clip found on _root in the next line
//the next line gives me "undefined" why?
clipBounds = [clipName]getBounds(_root);
}
}
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Oct 10, 2005
I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:
Code:
var Ball1:ball = new ball(x,y);
How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find
Code:
var ["Ball"+currentball]:ball = new ball(x,y);
but this doesn't seem to work and just causes
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Jan 14, 2010
In the code below i want to change the _root.broj and _root.logo variables inside the function which returns values from .php file. Inside the function everything works fine and all values are correct but when i trace var broj outside the function it's still 0.
var result_lv:LoadVars = new LoadVars();
var send_lv:LoadVars = new LoadVars();
var broj:Number=0;
var logo = new Array();
[Code].....
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Feb 27, 2003
im lookin to make this so that the points taken from the _root.cargo are multipled by 10 and added to _root.totalscore
[Code]...
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Jul 6, 2007
the code below is in index.swf, i want it to tween "_root.LabelMC" in image9.swf...where to i place the "image9.swf" in this code to tell it what i want to tween?
new Tween(_root.LabelMC, "_alpha",Strong.easeIn,0,60,15,false);
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Jul 27, 2004
this is the END of the code:
this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians
I get a error for the last line. The error is this:
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians
I cant get it working.. I have flash mx 2004 pro..
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Sep 14, 2004
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here my code on maintime line
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
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When watching the animation, the first word (web) looks fine, on the second word (design) the tween fails on the last couple of frames of that clip (the blur filter disappears), the third word (and) is OK, and on the forth word (development) the blur filter is not applied to the last 16 frames of that clip.I broke each animation into its own MC thinking that was causing the issue, but that didn't fix anything.
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I am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
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