ActionScript 2.0 :: SetInterval + Interfering With FadeOut Prototype From The _root Movie
Mar 22, 2004
I have a fadeIn prototype of:
[Code]....
This fades all my objects so on and so forth. I have a movie that is loaded into the _root, inside that is an mc called photos, jpgs are loaded into here and faded in. This photos being loaded in thing is based off some other code written by ... I can't remember I was looking to save time Anyway, thats like so.
[Code]....
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Dec 23, 2011
How can I use setInterval in movieClip.prototype? This code increase num value just one time...
MovieClip.prototype.testFunc = function(num) {
var num = isNaN(num) ? 0 : num;
trace(num);
clearInterval(this.slideDelay);
num++;
this.slideDelay = setInterval(this.testFunc, 4000,num);
};
var testMc = _root.createEmptyMovieClip("testMc", 1);
testMc.testFunc(0);
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Feb 3, 2005
I'm trying to write a prototype function that will use setInterval. The following script defines a simple movieclip prototype that traces the clip's x position when called. The function works fine when called explicitly ( _root.foo.trace_x(); ), but does not when called by a loop.There are three clips on the stage, their instance names are foo, man, and chu. I created an array so I could loop through and have each one run the trace_x function once.Here's the code:
Code:
clips = Array('foo', 'man', 'chu');
num_clips = clips.length;[code]....
but instead, the output is "undefined" over and over and over.An example .fla can be found at http:[url]....
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Aug 4, 2005
I'm trying to create a function that will help me fade in sounds with the help of setInterval. I'm almost there! Here is the code so far:
// Begin
melodyhalf1 = new Sound("melodyhalf1_mc");
melodyhalf1.attachSound("melodyhalf1");
melodyhalf1.start(0, 99);
[Code]....
I placed a comment in the Sound.prototype.fadeIn to test if it was being called, as well as to see if the melodyhalf1 variable (object?) was being passed.
The results are that the fadeIn function *is* being called, but the trace(this) comes back with 'undefined'.
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May 23, 2004
onClipEvent (mouseDown) {
if (hitTest(_root._xmouse, _root._ymouse, false)) {
_root.3dbutton.tween("_y", 198, 1);
}
}
i keep getting ; expected on the "_root.3dbutton.tween("_y", 198, 1);" line.im using a tweening prototype.
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Dec 1, 2010
I've got a timeline of events going on with about a dozen frames and about a dozen buttons. Clicking on each button will take you to a different frame. Simple enough. I have no problem with fading the specific frames in (I make the whole content of the frame a movie clip, then tween the alpha programatically as soon as you enter that frame). The issue I have is fading it out, so when you click on another button, that content on the current frame fades out and then you jump to a separate labeled frame, where the new content fades in).
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Jan 14, 2010
I have found some code on the web that loads a picture from a folder into a movie clip, and cyle with fadeOut and fadeIn to the next picture by using left and right arrow. I have made some changes to this code by having the pictures cycle with a timer and I also added a group of 6 movie clips for a total of 7 with their own set of picture arrays. So far so good however I am trying to get the fadeOut and FadeIn with a small delay from each other but always in the same order. In other words I want to have clips 1 to 7 fadeOut with a small delay of maybe .5 sec. between each and same thing when the next picture fades in.
[Code]...
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Oct 18, 2009
MainMove.swf is doing a loadmovie of SecondMovie.swfThe Button that loads SecondMovie.swf also disables other buttons in MainMovie.swfon (release) { _root.intro_btn.enabled = flase; loadMovieNum("SecondMovie.swf", 2);How do I Re enabled the Buttons in MainMovie.swf from a Button within SecondMovie.swf???
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Jan 14, 2010
In the code below i want to change the _root.broj and _root.logo variables inside the function which returns values from .php file. Inside the function everything works fine and all values are correct but when i trace var broj outside the function it's still 0.
var result_lv:LoadVars = new LoadVars();
var send_lv:LoadVars = new LoadVars();
var broj:Number=0;
var logo = new Array();
[Code].....
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Feb 27, 2003
im lookin to make this so that the points taken from the _root.cargo are multipled by 10 and added to _root.totalscore
[Code]...
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May 2, 2005
I'm trying to make a random jpeg gallery with images that fade in, remain on screen for 10 seconds, and then fade out. So I'm starting with the fadeIn and I am making it a movieclip prototype. Now, I put a MC named ball_mc on the stage and gave it an alpha value of 0 to use for testing purposes. The ball_mc clip calls the prototype fadeIn fine, but the dynamically created movieclip does not. Is it impossible for a dynamically generated movieclip to use a prototype? I'll post the code below.
Code:
MovieClip.prototype.fadeIn = function () {
this.onEnterFrame = function() {
if (this._alpha<100) {[code].....
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Sep 14, 2004
if a condition is true, then:_root.(MC with instance name that is the value of "_root.eelmine").nextFrame(); is this correct?_root._root[eelmine].nextFrame();
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Jul 31, 2008
I want to load my movie into _root.I have preload.swf which all it is is the preloader and I want to load home_page.swf. If I loadclip into a movieClip its fine, but not if I do _root...or alternatively, 'this'The reason I want to do _root, is the site I am working on, the previous developer on it used _root everywhere and I dont want to have to go and change everything that has _root in it.
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Mar 8, 2005
I tried to connect a mc to the _root, with the statement
Code:
_root.attachMovie("missile", 'missile'+x, x+10);
It was linked and everything but for some reason didn't work. Am i overlooking something?
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Jul 30, 2011
I have a movie with 3 scenes, the last one has only just one statement on the timeline:_root.stop(), and there are not library objects neither ones created by code. Just and empty stage with the statement I told.I know I am not an expert in Flash yet, the entire design of code in timeline and movieclips are not very clear and tidy.When the movie reaches the scene three, it stays one or two seconds (not the same amount of time in each playing) and replay from scene one and the things become chaotics from there. I revisited one and two times the code and objects from movie explorer tool and can't figure out what demon makes re-start the movie when it must stop in the last scene
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
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Nov 14, 2005
I followed the tutorial about multi-dimensional arrays and attachmovie. I would like to create a similar one but I want to add setInterval so that the attached movies appear in an order with some time delay. Instead of the loop used in the tutorial I used setInterval and clearinterval. However, all the attached movie clips' _x and_y positions are the same and I can't send the information in the array to the attached movie clips. When I trace() the text boxes it returns undefined.
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Jan 26, 2009
I just recently began migrating from AS2 to AS3, and I have of course realized that I can no longer move the "_root" by changing the _x and _y positions of the _root (which no longer exists in AS3). How can I do this in AS3 (specifying _x, _y, _z possibly of the "_root")?
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Aug 14, 2007
I'm using this complex rollover button on my site i found here --> [URL] What i'm looking to do is have this effect trigered when a second button is rolled over as well. Is there a way to target this movie clip effect from the _root timeline? I was able to achieve this halfway by using labels but I am not able to reverse the animation on roll out with this method.
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Dec 10, 2003
Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:
[AS]myNumber = 10;
for (count=0; count<myNumber; count++) {
myClip.duplicateMovieClip("myClip"+count, count);
this["myClip"+count].clipText.text = count;
this["myClip"+count]._x = (this["myClip"+count]._width+2)*count;
}[/AS]
works fine. How could I add a setInterval to delay that script?
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Dec 10, 2003
Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:[AS]myNumber = 10;
for (count=0; count<myNumber; count++) {
myClip.duplicateMovieClip("myClip"+count, count);
this["myClip"+count].clipText.text = count;
[code].....
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Apr 23, 2010
I'm having some weirdness with a project that I'm doing in IE. Long story short, I've got a basic shell that loads in external SWFs based on user feedback. Once those SWFs get loaded in, they execute functions from the shell (_root) movie. It works great in Firefox, but immediately breaks (no way) in IE. The movie gets loaded in, but none of the functions run.
I suspect it has something to do with security, because, for a variety of reasons, I have to load the SWFs from their absolute location, rather than their relative location. When I test it locally (but loading the movies from their absolute, live location), everything still works, but I get that damn security warning that reads like this:
[Code]....
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Jan 20, 2005
// code to find out all the movieclips on _root
for (var property in _root) {
if (typeof _root[property] == "movieclip") {
var clipName = _root[property]._name;
// I am trying to use the var clipName to find the location of each movie clip found on _root in the next line
//the next line gives me "undefined" why?
clipBounds = [clipName]getBounds(_root);
}
}
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Oct 24, 2010
I have a Flash-file that loads external SWFs. There I use LoadVars to get external data from a server. When the data has arrived, I'm using setInterval to call a function that fades-in the content. But when I switch menus (a.k.a. unload one movie to load another) before all the data has arrived, Flash hangs for like 15 seconds and then shows me the infamous message script in this movie is slowing down Flash - would you like to abort it?(roughly translated). I attached an onUnload-function to the SWF that causes the major problems, where I use clearInterval to get rid of the interval and re-instantiate the LoadVars-Variable.
[Code]....
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Sep 13, 2010
I've got a .swf that loads .flv's from a separate directory and we want to put it on our company website.
I've tested it online with the .swf in a simple html table and the .flv's load fine.
But when our developer puts them into a .php page for the website, the .flv's don't load at all. He swears the .flv's are in the right location and we are stumped as to why they don't load. Is it possible there's a conflict somewhere in this scenario? I don't know php so I can't troubleshoot it properly.
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Jul 18, 2007
Could anyone please tell me how I can change the number of milliseconds at which a setInterval function repeats, whilst the movie is running? I am using setInterval to call a function which duplicates a movieclip and I need the duplication to happen over decreasing amounts of time. The problem seems to be that the setInterval function only needs to be set once, so declaring it again with a new interval value isn't an option.
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Oct 23, 2009
I'm encountering a strange problem with using Fullscreen mode. Basically I want the whole piece to become fullscreen, but because there is an flv active within the page the flv is taking over the fullscreen instead of the whole piece. Is there any way to stop it from doing this?I'm applying it like this:switch(FS_STATUS){ case false: stage.displayState = StageDisplayState.FULL_SCREEN; FS_STATUS = true; break; case true: stage.displayState = StageDisplayState.NORMAL; FS_STATUS = false; break; default: break; }If the flv is there it causes the flv to go fullscreen instead of the whole thing, frustrating!
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Jun 14, 2006
im looking for how to remove a setInterval. i searched but the answer which was supposed to work dident for me.
[Code]...
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Jan 25, 2010
I have this problem where the scrollbar interferes with loadClip. Anyway, I am looking for possible bugs between FF browser scrollbar and loadclip. If I don't use the scrollbar the loadClip works fine, but if I load some images using loadclip and scroll the browser right after in between calling them and them actually appearing the loadclip fails.
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Apr 13, 2011
We are building a project in Flash Builder 4(flex) and to optimize on screen space, looking to move some display content to a separate window, while the animation runs
We cannot use a pop-up as it takes control and will not allow anything else to be viewed till it is closed. Any way we can create a"read only" window that can be moved around but does not prevent the base animation from running.
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