ActionScript 2.0 :: Change SetInterval Interval Whilst Movie Is Running?

Jul 18, 2007

Could anyone please tell me how I can change the number of milliseconds at which a setInterval function repeats, whilst the movie is running? I am using setInterval to call a function which duplicates a movieclip and I need the duplication to happen over decreasing amounts of time. The problem seems to be that the setInterval function only needs to be set once, so declaring it again with a new interval value isn't an option.

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I'm working on a game, and I'm having some issues because it's kinda "stuttery" - it seems as though the ticks don't get called every x ms like they are supposed to (ofcourse there could be additional problems, but I'll look into those later on - this could also be an issue for other (future) projects).So I tried to have a look at setInterval. I made a new AS3 document with the following code:

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[code]....

The interval probably averages, but it goes as low as 11 and as high as 37 sometimes. As such, I would say this function is not very reliable...

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I'm having an issue with setInterval/clearInterval when it comes to dealing with objects. Take this example:

[Code]...

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[Code]...

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my code the problem with this code is that I can't change the delay once its loaded.

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Right now I'm in the process of building a drum machine in Flash. The interface is based off of combo boxes and data that I load into the combo boxes. Depending on what you choose in the combo box, a sound should play at a certain interval. I have that part working perfectly. When you click the element of the combo box, the sound plays, and my set interval function calls.

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[Code]...

outside of the listener, and then took away the 'var', from in front of dbInt1 = setInterval..... and it works perfectly. It seems like a really weird way to do that though, and doesn't seem like it would be in good coding practice to do that.

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I have an external swf, which uses an interval to space out the loading of JPEGs.

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This is my code:

External swf -

PHP Code:

var fadeInterval:Number = setInterval(fadeIn, 750);

Main swf -


PHP Code:

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[Code]....

Now the second bit of code is what I've come up with after trawling the internet for answers. I've come across more than one forum where people are having this exact problem, which is seemingly fixed by the above. However for me, no dice.

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ActionScript Code:
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[Code].....

it doesn't work for what are probably obvious reasons but I show it to give you an idea of what I'm trying to do which is change the name of the variables while the program is running.

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i'm kema and i have a problem with the setInterval and clear Interval function with in a movieclip i created.the interval seems to still be running even though it is with in a movieclip and not on the main time line. how do i stop it from affecting the buttons on the main time line. i tried applying the clearInterval function to the button on the main time line but still no change. i would be very grateful if anybody can profer a solution to this problem,

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Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:

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}[/AS]

works fine. How could I add a setInterval to delay that script?

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ActionScript 2.0 :: Duplicate Movie Clip And SetInterval?

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Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:[AS]myNumber = 10;

for (count=0; count<myNumber; count++) {
myClip.duplicateMovieClip("myClip"+count, count);
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[code].....

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I have a Flash-file that loads external SWFs. There I use LoadVars to get external data from a server. When the data has arrived, I'm using setInterval to call a function that fades-in the content. But when I switch menus (a.k.a. unload one movie to load another) before all the data has arrived, Flash hangs for like 15 seconds and then shows me the infamous message script in this movie is slowing down Flash - would you like to abort it?(roughly translated). I attached an onUnload-function to the SWF that causes the major problems, where I use clearInterval to get rid of the interval and re-instantiate the LoadVars-Variable.

[Code]....

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I have a fadeIn prototype of:

[Code]....

This fades all my objects so on and so forth. I have a movie that is loaded into the _root, inside that is an mc called photos, jpgs are loaded into here and faded in. This photos being loaded in thing is based off some other code written by ... I can't remember I was looking to save time Anyway, thats like so.

[Code]....

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My goal is to change the time for setInterval each time the function is called. Planning to replace myInterval = 5000; with a randomized number. My problem is getting setInterval to recognize the myInterval variable from the function.

[Code]...

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im looking for how to remove a setInterval. i searched but the answer which was supposed to work dident for me.

[Code]...

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i use a code in order to have the time who run during my animation. but when i use setinterval, the speed can't change. how can i change the speed of my 'time'

[Code]....

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[URL]
 
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