ActionScript 2.0 :: Change SetInterval Into Wait For X Seconds Then Do Something?
Oct 7, 2009
I know the setInterval function makes something happen every x second(s) however, how do i make it wait for x second(s) then do something once?
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Aug 20, 2007
I'm programming some tweens with actionscript and I want the flashplayer to wait 0.5 seconds between each action. I've used set interval before, but that was when I only wanted the playhead to stop, wait so many seconds. In this instance I need it to go like this:
[Code]....
e.t.c and there are 20 mc's that I need to tween. Obviously don't want to have mountains of nested code, If you could set out the syntax in your replies that would be great as otherwise I probably won't understand!
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Nov 8, 2011
Is there any way to implement waiting for, say, 3 seconds in ActionScript, but to stay within same function? I have looked setInterval, setTimeOut and similar functions, but what I really need is this:
[Code]...
In case you wonder why I need this - it is a legal requirement, and no, I can't change it.
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Mar 29, 2009
I'm New to flash and I can't seem to figure this out, I just want to make something visible for 5 seconds then make it invisible again.
[Code]...
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Oct 29, 2004
i want to have some action script code like:
//some code here
//wait so many seconds(or milliseconds)
//then do so more code here
[code].....
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Apr 15, 2010
Is it possible in AS3, to have 0 alpha for some seconds, then have the buttons fade in... and I say buttons, as I have two of them. But wanted to finish it all of with a nice fade-in effect on my buttons. I've found some nice fade out effects with tweening in AS3, but I need fade in - and would like for me to decide when they should do this. So far I'm pretty satisfied with my first flash file, but I do like perfection!
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Apr 16, 2009
so i have some code that draws out a simple soundSpectrum -- Now my main timeline is only 5 frames long -- so 99% of my code is in that 5th frame.
[Code]...
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Feb 9, 2004
I just want to stop my timeline for 5 seconds after an animation completes.I try with SetInterval, but i do mistake somewhere
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May 18, 2007
I'm stopping on a keyframe, then using setInterval to advance after a specific timeout. The first time through everything works fine, but when the movie loops (user-initiated) and it gets to that keyframe with setInterval again, setInterval immediately advances the timeline and doesn't wait any time at all. The keyframe in question is coded like the following:
[CODE]...
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Mar 21, 2012
I want my code to wait for a couple of seconds before executing. So is there any function similar to sleep in flex?
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Mar 26, 2009
is it possible to insert a delay before a function is executed.Here is a simple sample code where it could be used:
Code:
myButton.onRelease = function () {
//// INSERT A 3 seconds DELAY BEFORE THE gotoAndPlay is executed
[code].....
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Feb 23, 2010
I'm rather new to AS3 and have been tasked with a project, the project requires reading in values from an XML file created by PHP, this works fine if the XML file is available, and is just being updated by PHP, however, when flash calls the PHP page that creates the XML file for the first time, it doesn't give PHP enough time to make the XML file.
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Mar 24, 2010
How can I make this button wait 10 seconds before it does the getUrl?
Code:
process.onRelease = function(){
getURL("/our-process/brand-building","_self");
[code].....
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Jul 16, 2011
I have the following actionscript which is working fine, but I would like to wait for some seconds each image once has reached the alpha in 100, if you see the example in the headerwhat it does is that the image fades in and when it gets to 100 starts fading out, and I want that when it gets the alpha in 100, keep it for let's say 5 seconds and then fade it out.
square._alpha = 0; whichPic = 0;
_root.onEnterFrame = function() { if (whichPic<4 && !fadeIn && !fadeOut) { fadeOut = true; whichPic++; } else if (whichPic>=4) { whichPic = 1; } if (square._alpha>10 && fadeOut) {
[code].....
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Mar 24, 2010
How can I make this button wait 10 seconds before it does the getUrl?[code]...
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Apr 23, 2004
I need a bit of as that "on enterFrame..." the timelime will wait for a few seconds bfore moving to the next frame.
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Jan 27, 2003
I made and if else code, that loads a movie, but want to set a time interval on the middle
here is the code
loadMovie("e-movies/microsoft.swf", "_root.juan");
_root.juan.stop();
dale = _root.juan.play();
[code]....
i commented (///) the action in the else case. How can i make flash wait 10 seconds before it repetas the script?
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Oct 5, 2004
i have a button on the stage...when clicked i want it to wait 2 seconds, then gotoandplay a porton of another movieclip
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Sep 7, 2003
How can I tell Flash to wait 5 seconds before loading my movie without using frames in timeline?[code]...
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Apr 17, 2011
I'm using this var timer2 = setTimeout(checkValue2, 2000);
as a frame action in Frame 2, which then triggers checkValue2 which is a piece of function in Frame 1 where all the _global. variables are as well.
clearTimeout(timer2);
gotoAndStop(3); //goto lvl3 - throw
addStage3();
it'd then goto Frame 3, but, the problem is even after clearing, the frame animation still loops every 2 seconds, regardless whether i'm using setTimeout or setInterval. Do you might know of any other way where what I need is, after 2 seconds in Frame 2, it'd then move to Frame 3, which I don't want it to go anywhere yet.
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Jun 19, 2007
I have a very straight forward piece I'm working on that involves copy fading in and out but, instead of using the time-line for timings I'd like to use some script. It's just copy fades in (hold for three seconds) then fades out (hold for one second) copy fades in (hold for three seconds) etc.
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Apr 23, 2004
I need a bit of as that "on enterFrame..." the timelime will wait for a few seconds before moving to the next frame.
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Aug 29, 2007
Is there an easy way to say to flash that it should wait a few seconds before going to the next frame?
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Jan 31, 2007
my code the problem with this code is that I can't change the delay once its loaded.
Is there a way to change the delay after firing runMany() ?
Code:
var intID:Number = setInterval(runMany, 1000, 1); // 1 second
function runMany():Void {
trace("runMany() called @ " + getTimer() + " ms");
clearInterval(intID);
}
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Jul 16, 2010
How can you change the interval passed to the setInterval function?
I've tried for hours but it seems to trigger the function a million times.[code]...
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Apr 6, 2006
Right now I'm in the process of building a drum machine in Flash. The interface is based off of combo boxes and data that I load into the combo boxes. Depending on what you choose in the combo box, a sound should play at a certain interval. I have that part working perfectly. When you click the element of the combo box, the sound plays, and my set interval function calls.
Now the problem I am having is actually clearing the setInterval everytime you change the element in the combo box. I am using a listener set up to find when the combo box changes, I know it has something to do with when I clear the interval, but for the life of me I can't figure out how to clear it when the listener is called.
Here is the listener function I am using to call setInterval:
[Code]...
outside of the listener, and then took away the 'var', from in front of dbInt1 = setInterval..... and it works perfectly. It seems like a really weird way to do that though, and doesn't seem like it would be in good coding practice to do that.
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Jul 18, 2007
Could anyone please tell me how I can change the number of milliseconds at which a setInterval function repeats, whilst the movie is running? I am using setInterval to call a function which duplicates a movieclip and I need the duplication to happen over decreasing amounts of time. The problem seems to be that the setInterval function only needs to be set once, so declaring it again with a new interval value isn't an option.
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Nov 11, 2005
XML:
<adList>
<ads>
[code].....
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Jul 10, 2011
In as3, how do you change the cursor to the systems default busy/wait cursor (e.g. the spinning wheel on a mac)?
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Nov 7, 2004
My goal is to change the time for setInterval each time the function is called. Planning to replace myInterval = 5000; with a randomized number. My problem is getting setInterval to recognize the myInterval variable from the function.
[Code]...
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