ActionScript 2.0 :: Attach Movie And SetInterval?

Nov 14, 2005

I followed the tutorial about multi-dimensional arrays and attachmovie. I would like to create a similar one but I want to add setInterval so that the attached movies appear in an order with some time delay. Instead of the loop used in the tutorial I used setInterval and clearinterval. However, all the attached movie clips' _x and_y positions are the same and I can't send the information in the array to the attached movie clips. When I trace() the text boxes it returns undefined.

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ActionScript 2.0 :: Duplicate Movie Clip And SetInterval

Dec 10, 2003

Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:

[AS]myNumber = 10;
for (count=0; count<myNumber; count++) {
myClip.duplicateMovieClip("myClip"+count, count);
this["myClip"+count].clipText.text = count;
this["myClip"+count]._x = (this["myClip"+count]._width+2)*count;
}[/AS]

works fine. How could I add a setInterval to delay that script?

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ActionScript 2.0 :: Duplicate Movie Clip And SetInterval?

Dec 10, 2003

Ok, I have a simple duplicate movie clip for loop, but I want the duplication of the movie clip to be delayed by a setInterval. This is what I have so far:[AS]myNumber = 10;

for (count=0; count<myNumber; count++) {
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[code].....

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Flash :: Script In Movie - Caused By LoadVars Or SetInterval?

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I have a Flash-file that loads external SWFs. There I use LoadVars to get external data from a server. When the data has arrived, I'm using setInterval to call a function that fades-in the content. But when I switch menus (a.k.a. unload one movie to load another) before all the data has arrived, Flash hangs for like 15 seconds and then shows me the infamous message script in this movie is slowing down Flash - would you like to abort it?(roughly translated). I attached an onUnload-function to the SWF that causes the major problems, where I use clearInterval to get rid of the interval and re-instantiate the LoadVars-Variable.

[Code]....

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ActionScript 2.0 :: Change SetInterval Interval Whilst Movie Is Running?

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Could anyone please tell me how I can change the number of milliseconds at which a setInterval function repeats, whilst the movie is running? I am using setInterval to call a function which duplicates a movieclip and I need the duplication to happen over decreasing amounts of time. The problem seems to be that the setInterval function only needs to be set once, so declaring it again with a new interval value isn't an option.

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ActionScript 2.0 :: SetInterval + Interfering With FadeOut Prototype From The _root Movie

Mar 22, 2004

I have a fadeIn prototype of:

[Code]....

This fades all my objects so on and so forth. I have a movie that is loaded into the _root, inside that is an mc called photos, jpgs are loaded into here and faded in. This photos being loaded in thing is based off some other code written by ... I can't remember I was looking to save time Anyway, thats like so.

[Code]....

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I have the following code:

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ActionScript 3.0 :: How To Attach Movie Clip

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I �m just starting to migrate from AS 2 to AS 3 and i have a problem with the addchild function�.I have a movieclip with the Mascot class and i�m trying to add it to the stage using a class file��but it doesn�t do anything�I have no idea how to load this movieclip using a class file even though it works in the actions bar[code]...

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Feb 8, 2011

i am trying to create a basic game and am having a problem. I'm using swfmill and mtasc (but I doubt that has much impact) and am using ActionScript 2. At the moment I am attempting to add a load of tiles to a set and then move that set of tiles about the screen in one go. The problem I am having is that I can not figure out the best way of linking the set (which is created on the fly) to the _root movie and so it doesn't draw.

I could potentially be doing everything wrong as I have only just started to learn how to use this language. This is basically what I do:

I create a 'Main' class that extends MovieClip and add a new clip of this class to the library.

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ActionScript 2.0 :: Attach Movie Instead Of A Duplicate?

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Is it posible to make a lus in front of this? like : for (var i=0 i< 10; i++){

[Code]...

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Thats the first time i am using this forum so I'am a newbie. For first I must say that my english is the worst on earth. Therefore a you understood me.My problem is: made the Attach Movie Clip with XML Load and it wondered me, because it worked. But now I make Hover Captions inside the first Attach Movie Clip, also with an attach movie function, Now I have the problem how to get the data from the xml file into the 2. attach movie.for the 1. path (into the first attach movie) the code looks like this._root["neuesMC"+i].xmlPfad = xmlDatei[i].attributes.namen;

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[code]....

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[Code].....

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[code]....

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[code]....

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[URL]

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I have a MC called "Holder_mc "

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Code:
attachMovie("Holder_mc","Holder_mc", 50);
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[Code].....

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I've built a random image generator that places 6 different coloured movie clips randomly on the stage and at any quantity that I specify. So I can have say 100 black, 30 red, 50 blue clips scattered about the screen...lovely. My only problem is that the code goes through and does one colour clip at a time so it places the 100 black first on lower levels that the 30 red, which are on lower levels than the blue and so on. This creates the problem that the last colour always dominates as it's on the top most levels. Is there a simple way to randomise the levels as the movie clips are copied? Here's the code

[cODE].....

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I've set a movie to appear in my flash library using attachMovie. In the movie(Red), on release of a button there is a command that removes the movie Red/game_mc from the _root and code to make it an new file. I've given co-ordinates to other clips loaded in this way and they appear where they should.

[Code]....

The _root.game_mc being removed is an instance of a different movie clip loaded earlier. The problem is that the clip that loads at the origin (0,0) of the main document rather than the _x and _y co-ordinates from the clip.

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ActionScript 2.0 :: Attach A Movie Linkage From Library?

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When im attaching the enemy on stage.this is not attaching.. Ihave the linkage name "enemy " in the libary. [code]...

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ActionScript 2.0 :: Attach A Number To A Movie Clip?

Oct 3, 2011

This is what I am trying to achieve but I do not remember the syntax in AS2

HTML Code:
public function highlightCan() {
var glowId = String(this);
var newId = glowId.substring(47);

[Code].....

If I hard code this value i.e. _glow0 or _glow1, this works but this value needs to be dynamic, in order to get the rollover state working. per highlightCan();

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ActionScript 2.0 :: Attach Sound To A Movie Clip?

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I would like to attach a sound to a movie clip that is serving as a button.

I want the movie clip button to make a little noise when the mouse rollovers it.

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ActionScript 2.0 :: Attach Movie, Levels And Vars?

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i've got a movie where i'm attaching a MC and trying to get a variable from the main movie--i can't seem to pick up a variable from the main movie using 'myVar=_root.myVar' or 'myVar=_level0.myVar' inside the MC--any ideas on what i'm missing here?

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